7832 Commits

Author SHA1 Message Date
Gunter Labes
60ec9f153e make animations page work again
(didn't take subdirectories for units into account)

fix indentation
2008-01-27 22:28:57 +00:00
Elias Pschernig
41be9c29d6 fixed a typo: CLEAR_vARIABLE 2008-01-27 19:56:51 +00:00
Mark de Wever
d2dd39ef7a wescamp script allows the same values for true as utils::string_bool() 2008-01-27 18:37:52 +00:00
Elias Pschernig
cfd4cf22b6 made sample.py less verbose 2008-01-26 20:42:54 +00:00
Eric S. Raymond
1c4eb354bd This should have been committed weeks ago. 2008-01-26 17:35:54 +00:00
Elias Pschernig
b7b5f58f84 fixed sample.py ai 2008-01-26 15:59:32 +00:00
Gunter Labes
f87558f700 remove translatability mark before non-string
(better listen to wmllint.. ;-))
2008-01-26 03:55:34 +00:00
Lari Nieminen
2291af32eb Changed the lich transformation to be done in a safer way. 2008-01-25 20:43:02 +00:00
Nils Kneuper
141f62a539 running utils/wesnoth-pngcrush (which uses optipng)
total saved: 39 KB, 40 files
2008-01-25 19:20:30 +00:00
Gunter Labes
68a647f480 remove mixed fighter from the recruitment pattern...
...since there is no mixed fighter to recruit
2008-01-25 05:35:10 +00:00
Eric S. Raymond
d82fd86f96 1.3.13 -> 1.3.14 windmill to village conversion. Apparently for UMC only. 2008-01-25 03:57:49 +00:00
Eric S. Raymond
d52a829b24 Always report changed files when reindenting. 2008-01-25 03:26:21 +00:00
Gunter Labes
fb1fdc5159 revised map: Cynsaun Battlefield 2008-01-25 02:56:54 +00:00
Eric S. Raymond
e579e973a9 Cleaner error message generation. 2008-01-24 22:50:11 +00:00
Gunter Labes
962b90bc7d remove mixed fighter from the recruitment pattern...
...since there is no mixed fighter to recruit
2008-01-24 22:22:04 +00:00
Lari Nieminen
16d70f5173 Fireball animation tweaks. 2008-01-24 16:18:30 +00:00
Nils Kneuper
77d6fea369 updated Italian translation 2008-01-24 16:08:25 +00:00
Richard Kettering
1a33f7e9e1 Fixed misnamed image. 2008-01-24 14:10:54 +00:00
Eric S. Raymond
9ba70b13a1 Document an accidental feature. Addresses bug #8275. 2008-01-24 13:02:40 +00:00
Richard Kettering
9e486fa487 Added scripting for an explosion animation when a fireball impacts on a target. 2008-01-24 07:31:39 +00:00
Richard Kettering
e801c3831e Added new animation images for the fireball. 2008-01-24 07:25:12 +00:00
Eric S. Raymond
8f757cc5ba Choose some non-default music. 2008-01-24 04:29:51 +00:00
Eric S. Raymond
3dc5ab79c9 Indentation cleanup.
If terrain transition graphics start breaking, suspect this commit.
2008-01-24 03:58:32 +00:00
Eric S. Raymond
09958275f6 More credits tweaks. 2008-01-24 03:51:56 +00:00
Eric S. Raymond
f5872b7989 Credits tweak. 2008-01-24 03:47:18 +00:00
Eric S. Raymond
400dd955c9 Indentation cleanup. 2008-01-24 03:44:03 +00:00
Eric S. Raymond
458c654c0c Indentation cleanup. 2008-01-24 02:54:52 +00:00
Eric S. Raymond
99009c5da5 And that isolates it. 2008-01-24 02:44:05 +00:00
Eric S. Raymond
9bab11d2e4 Another checkpoint on the road to understanding wmlindent's problem. 2008-01-24 02:42:18 +00:00
Eric S. Raymond
c8873e8408 Another checkpoint. 2008-01-24 02:12:40 +00:00
Eric S. Raymond
d94dc12305 Another checkpoint. 2008-01-24 02:06:59 +00:00
Eric S. Raymond
6e12b9708f Yet another checkpoint. 2008-01-24 02:02:14 +00:00
Eric S. Raymond
689e4f5468 Yet another checkpoint. 2008-01-24 01:56:20 +00:00
Eric S. Raymond
0e5e22130d Another bisection checkpoint. 2008-01-24 01:46:42 +00:00
Eric S. Raymond
b2a0f2f404 Closing in on the illl-formed bit... 2008-01-24 01:43:08 +00:00
Eric S. Raymond
fd338d3626 More reindenting.
There's some pathological bit of this tutorial that I have to isolate
by bisection.
2008-01-24 01:03:15 +00:00
Eric S. Raymond
4c496d9483 First pass at reindenting the tutorial. 2008-01-24 00:54:09 +00:00
Eric S. Raymond
2d20d0c18f Protect map data in macros from wmlindent. 2008-01-24 00:34:27 +00:00
Eric S. Raymond
b1b2435d40 Reindent the mainline content to uniiform whitespace. 2008-01-24 00:16:42 +00:00
Benoît Timbert
4e7248f72c WML Typo Fix (btw () aren't really necessary here) 2008-01-23 19:56:40 +00:00
Eric S. Raymond
0ef438d385 Address bug #10856. 2008-01-23 17:04:03 +00:00
Pauli Nieminen
43c13b38dd Fixed control change not to set wrong team if we are playing now 2008-01-23 09:55:41 +00:00
Ignacio R. Morelle
5dd14c3dcd Syntax_Error's new magic staff and bow item pictures.
Remove old crappy magic staff.
2008-01-22 15:08:44 +00:00
Lari Nieminen
740c116ad8 Fix some animation bugs. 2008-01-22 09:24:44 +00:00
Richard Kettering
cd05fc0e12 Set saurian magic users to use macroified projectile animation. 2008-01-22 07:56:01 +00:00
Richard Kettering
b1c54ebcf9 Added macro for saurian magic projectile animation. 2008-01-22 07:52:55 +00:00
Richard Kettering
d6f579799a Added impact animation for saurian magic attack. 2008-01-22 07:43:50 +00:00
Eric S. Raymond
38c3a36df5 Cleanup, now that it's mainline. 2008-01-22 02:44:21 +00:00
Benoît Timbert
0638061252 More svn properties fixes 2008-01-21 21:48:14 +00:00
Eric S. Raymond
1df3a924c4 Use the mainline Vampire Bat instead of the special Cave Bat unit in DiD;
they're functionally the same.

Also, clean up a minor problem caused by the recent change in bat images.
2008-01-21 18:28:02 +00:00