Commit Graph

48231 Commits

Author SHA1 Message Date
Anonymissimus
c9ee6a8ba5 make image::locator::file_exists() const 2011-12-21 21:07:58 +00:00
Alexander van Gessel
91b915edf4 Apply patch for bug #19032 from coffee 2011-12-21 03:18:19 +01:00
Steven Panek
e6c78b6fdf Bumped version number in Doxyfile. 2011-12-21 01:15:59 +00:00
Simon Forsyth
ce7a625e59 minimap needs a neutral surface, not a compatible one 2011-12-21 01:15:03 +00:00
Simon Forsyth
d3c417c2b7 Xcode version number to 1.9.13 2011-12-21 01:13:47 +00:00
Nils Kneuper
da9211f4bc empty the release_notes post announcement (1.9.13) 2011-12-20 20:56:06 +00:00
Nils Kneuper
010b6c8c38 oops, forgot the +svn here... 2011-12-20 20:36:45 +00:00
Sergey Popov
945358cc3f Remove --new-syntax from the man page. 2011-12-20 20:04:56 +00:00
Anonymissimus
ac067bb4f6 Remove current_player= setting and add save_id=human_player
(fix for bug #19188)

This causes statistics, scenario overwiew and turn dialog to show the
save_id instead of current_player. This doesn't break stringfreeze
since save_id isn't translatable. Any bug report complaints about
these dialogs no longer showing player name's translation shall be
rejected. >:|

Uninvasive workaround. Adding a dummy side would require many changes
and complicate the wml code. I've been using save_id=human player in
my addon campaign which involves leader change as well sine ever
without anyone complaining so hopefully...
2011-12-20 19:28:13 +00:00
Nils Kneuper
a24483fff4 applied utils/wesnoth-optipng:
Overall statistics (only for files with a smaller recompressed size):
  Original size: 14 KiB on 1 files
 Optimized size: 14 KiB
   Total saving: 0 KiB = 0% decrease
2011-12-20 13:12:27 +00:00
Lari Nieminen
7cf70511cf Updated Shek'kahan's portrait to pixelmind's latest version. 2011-12-20 12:05:39 +00:00
Anonymissimus
e8ac12f375 disable entry point to zaroth's project for the stable release
This commit is meant to be reverted once that this project continues.
Removes test_campaign from data/campaigns, commented out --new-syntax
commandline parameter and disabled boost test for said parameter.
2011-12-20 00:16:41 +00:00
Anonymissimus
b0c86d5be7 more changelog format 2011-12-19 21:32:56 +00:00
Ignacio R. Morelle
230d76fc6b Changelog format 2011-12-19 19:48:03 +00:00
Anonymissimus
4da221f735 changelog update 2011-12-19 18:31:21 +00:00
Anonymissimus
4931372ced Fix store_unit clearing the used variable...
...before its filter can reference it (bug #19203)
2011-12-19 18:31:04 +00:00
Nils Kneuper
83465da24f post release version bump to 1.9.13+svn
fixed the spacing between the sections in the players_changelog (two
empty lines between different releases and one line between each
section!)
2011-12-19 14:52:44 +00:00
Nils Kneuper
223678dd4d bump version to 1.9.13 2011-12-19 14:22:30 +00:00
Nils Kneuper
84587d8a5a pot-update (preparing for 1.9.13, no new/changed strings)
regenerated doc files
2011-12-19 14:19:19 +00:00
Ignacio R. Morelle
fc9e7ef291 Fixed bug #16571:
(Multiplayer login error with certain username or password formats)

The new username/password serialization format is as follows: @ <field
value> @ Old usernames/passwordswill be converted as necessary when
the user changes their credentials in-game. The user will to hit
#16571 once if they are using an affected username or password saved
by a previous version.

Unfortunately, the underlying cause is still around and this only
fixes this particular case by forcing new usernames and passwords to
be stored in a format that can only be interpreted as a string by the
config class. Dealing with it isn't feasible at this point, so I'll
file a separate bug for the general case and mark it as Postponed
later.
2011-12-18 19:33:53 +00:00
Gunter Labes
bb1510c055 avoid multiple side initialisation
remember side initialisation in the play_controller where it belongs
fixes bug #19161
2011-12-18 15:54:55 +00:00
Anonymissimus
f8c4f1f121 changelog correction 2011-12-18 15:11:19 +00:00
Anonymissimus
68aaf39c11 Revert code-modifying revisions related to bug #19188 conflict-free,
since they break compatibility.

This reverts

2011-12-16T01:24:54Z!anonymissimus@arcor.de
2011-12-16T04:06:47Z!Majora700@gmail.com
2011-12-16T04:08:22Z!Majora700@gmail.com
2011-12-16T04:14:58Z!Majora700@gmail.com
2011-12-16T20:13:27Z!anonymissimus@arcor.de
2011-12-16T20:14:08Z!anonymissimus@arcor.de
2011-12-16T20:48:39Z!Majora700@gmail.com
2011-12-17T09:46:29Z!Majora700@gmail.com
2011-12-18 15:10:16 +00:00
Ali El Gariani
6c12a85cc0 Fix bug #19199 (segfault when local ToD area is rendered early)
Was caused when image cache reallocation triggered during the
construction of a lightmap
2011-12-18 14:46:55 +00:00
Nils Kneuper
2e6d08337d updated German translation 2011-12-18 10:32:57 +00:00
Steven Panek
19c5dae932 Updated the Latin translation. 2011-12-18 06:05:26 +00:00
Simon Forsyth
5133d663b5 OS X release notes 2011-12-18 03:59:05 +00:00
Steven Panek
a287c68732 Updated the changelogs. 2011-12-18 03:27:20 +00:00
Gunter Labes
2c86f7396f removed conflict markers and fixed style issues 2011-12-18 00:15:47 +00:00
Steven Panek
a77a993a5c Reverted revisions 2011-12-17T23:43:03Z!Majora700@gmail.com and 2011-12-17T23:44:02Z!Majora700@gmail.com...
...since it seems that 2011-12-17T23:28:31Z!Majora700@gmail.com fixed bug #19118.
2011-12-17 23:47:41 +00:00
Steven Panek
5e943953fb And fixed the default theme too... 2011-12-17 23:44:02 +00:00
Steven Panek
6b04e4ee45 Made it so that the coordinates do not overlap...
...with the clock status panel on the lowest supported resolutions,
thus fixing bug #19118.
2011-12-17 23:43:03 +00:00
Ali El Gariani
25ad2502de update changelog 2011-12-17 23:29:59 +00:00
Steven Panek
ed5e2c1147 Made it so that AM and PM show up...
...when using the smallest supported resolutions.
2011-12-17 23:28:31 +00:00
Steven Panek
fcc8108c56 Made the Lancer and the Deathblade conform...
...to the current AMLA standards, thus fixing bug #19196.
2011-12-17 23:09:33 +00:00
Simon Forsyth
bd5512489b Remove assertions in lock_surface functions
A surface may be safely locked without being neutral
They also prevent bug #18319 from being resolved
2011-12-17 22:58:20 +00:00
Simon Forsyth
3892835529 Replace tropical forest with Mefisto's new version
There is an unused forested-tropical-hills-tile.png image
It allows a hill tile in the editor after string freeze is over
2011-12-17 21:45:22 +00:00
Simon Forsyth
80269b2295 Update Xcode project file 2011-12-17 20:44:19 +00:00
Mark de Wever
63528912fa Fixes crash when using fullscreen on Mac OS.
Fixes a problem when using the SDL nightly builds (post 1.2.14).

The direct blurring of the screen fails on OS X, since the surface is
not a neutral surface, so only testing for 32 bpp isn't enough. Exports
the neutral surface test from sdl_utils to have a proper test in the
canvas code.

This commit helps fixing bug #18319, but the speed of rendering is still
too slow.

Thanks to Alarantalara for testing the code on OS X.
2011-12-17 20:27:56 +00:00
Anonymissimus
d5c0c6684e mute some MSVC warnings 2011-12-17 20:26:45 +00:00
Gunter Labes
62a59d960f avoid auto-kicking unregistered users 2011-12-17 20:07:28 +00:00
Gunter Labes
0ad3e8ce13 made sockets close-on-exec
avoids leaking FDs, for example on graceful wesnothd restarts
2011-12-17 18:18:51 +00:00
Anonymissimus
053fbc4037 Revert "testwise enable --std=c++0x in CodeBlocks"
This reverts commit 2011-12-14T14:50:39Z!anonymissimus@arcor.de.

There appears to be at least one fatal c++0x bug yet;
std::stable_sort, messing up the campaign selection menu.
2011-12-17 18:10:25 +00:00
Mark de Wever
6c6bf6e3a2 Added the NativeClient port code.
Thanks to Evgeniy Stepanov for providing the patch.
2011-12-17 16:37:19 +00:00
Nils Kneuper
828550e58d updated Hungarian translation 2011-12-17 15:29:28 +00:00
Ali El Gariani
7ca44f7ac6 Big optimization of terrain rendering by removing all empty images.
This make screen update (zooming, ToD changes, etc) several times
faster, gain some fps (esp. for complex map), optimize some animated
terrains (stop refreshing empty parts) and spare some memory
(sometimes, not clear yet)

Also remove the noise in :layers.

Note: This is an improved version of 2010-10-06T16:07:43Z!alinkmaze@gmail.com from the OGL branch
2011-12-17 15:07:07 +00:00
Mark de Wever
4999183fa0 Fix some compiler warnings. 2011-12-17 13:27:33 +00:00
Steven Panek
b116156ef0 Updated the changelog. 2011-12-17 09:48:28 +00:00
Steven Panek
ffb4aa7a06 Made it so that [store_side] also stores current_player. 2011-12-17 09:46:29 +00:00
Steven Panek
44cbafee63 Reverted 2011-12-16T20:13:27Z!anonymissimus@arcor.de through 2011-12-16T20:14:24Z!anonymissimus@arcor.de; redid 2011-12-16T04:06:47Z!Majora700@gmail.com right. 2011-12-16 20:48:39 +00:00