27112 Commits

Author SHA1 Message Date
nemaara
cbf17ccf38 UtBS S9: increase difficulty 2020-07-15 18:40:52 -04:00
nemaara
1de014e510 UtBS S8: increase starting castle size by 1 2020-07-15 18:40:52 -04:00
nemaara
222eb59502 UtBS S8: increase difficulty 2020-07-15 18:40:51 -04:00
nemaara
6fb716c2b0 UtBS: buff some enemy units 2020-07-15 18:40:51 -04:00
nemaara
e8866f838d UtBS S6a: increase difficulty 2020-07-15 18:40:50 -04:00
nemaara
0e57873e58 UtBS S6b: increase difficulty 2020-07-15 18:40:50 -04:00
nemaara
e05d31b31f UtBS S5: rebalance scenario 2020-07-15 18:40:49 -04:00
nemaara
867a8647e8 UtBS S4: rebalance scenario 2020-07-15 18:40:45 -04:00
nemaara
7c827327d6 UtBS S3: increase difficulty 2020-07-12 01:57:49 -04:00
nemaara
c8b96be837 UtBS S2: rebalance scenario 2020-07-12 01:57:48 -04:00
nemaara
ad9567392f UtBS S1: remove player income 2020-07-12 01:57:48 -04:00
nemaara
f8b3206d66 UtBS S1: increase difficulty 2020-07-12 01:57:47 -04:00
nemaara
0c17fc943e Quenoth: adjust mystic line 2020-07-12 01:57:46 -04:00
nemaara
ff846bd332 Quenoth: adjust tauroch stats 2020-07-12 01:57:46 -04:00
nemaara
5500a5f59a Quenoth: nerf fighter line 2020-07-12 01:57:45 -04:00
nemaara
f2c3ab5b53 Quenoth: nerf scout line 2020-07-12 01:57:45 -04:00
nemaara
a9a7b726e4 UtBS S9: use tropical deep water in map 2020-07-12 01:56:22 -04:00
Elvish_Hunter
76b155f940 wmllint: implemented a better handling of amendment tags
This should solve some 'unknown ... referred to by id' warnings that might happen when using certain amendment tags.
2020-07-10 22:42:10 +02:00
Iris Morelle
3ecc7cb834 gui2/unit_create: UI refinements
* Make the default variation's label "Default Variation" instead of
   just "Default" (see below).
 * Drop the "Variation:" and "Gender:" labels as they take up valuable
   real estate and aren't strictly necessary since the controls they are
   attached to are very much self-explanatory. This is a debug mode
   utility dialog anyway.
 * Swap the order according to option importance -- gender is usually
   thought of as more of an essential property of units than their type
   variation, especially since unit types with multiple variations are
   rare in mainline. This means that the gender options are now on the
   left instead of on the right.
 * Improve display alignment for the variation/gender options row.
2020-07-09 17:42:15 -04:00
Iris Morelle
be4b927fd8 Add unit variation selection to the Create Unit dialog
Surprisingly, this involves quite a few API changes to enable the Create
Unit command to specify a unit variation id.
2020-07-09 17:42:15 -04:00
Iris Morelle
c489ffab59 gui2/unit_create: Remove "Debug!" part of the dialog caption
Yes, we already know it's a debug mode functionality. It says so on the
context menu and we needed to use :debug to get here. No need to make
the dialog caption pointlessly long.
2020-07-09 17:42:15 -04:00
Artem226
8c69c3a9f6 Update about.cfg 2020-07-09 06:19:44 -04:00
mattsc
a666a34055 ai_helper.next_hop: fix bug in fan-out code
This fixes the case when the unit cannot reach the previously found next_hop location from the ideal next_hop location in the part of the code that tries to keep units from moving in single file.
2020-07-07 20:14:11 -07:00
Iris Morelle
9c5b2ef344 gui2/mp_alerts_options: Use labelless checkboxes
This fixes an issue where the checkboxes are slightly misaligned
relative to the headings because of the extra space they reserve to the
right.
2020-07-06 23:25:39 -04:00
Iris Morelle
5afb96e808 gui2/toggle_button: Add a checkbox variation without a label 2020-07-06 23:25:05 -04:00
Iris Morelle
c9747c0db5 gui2/logging: Add filtering functionality
To make it easier to find log domains among the giant list.
2020-07-06 21:32:27 -04:00
Iris Morelle
d186a8ba15 gui2/logging: Improve dialog's aesthetics
This makes it look less like programmer art by adding some headings and
a better list layout.
2020-07-06 21:32:27 -04:00
Iris Morelle
e2c5b923fb gui2/toggle_button: Add a radio button variation without a label 2020-07-06 21:32:27 -04:00
nemaara
61fc97c2bb Giant Scorpion: fix scuttler name bug 2020-07-05 23:10:45 -04:00
gfgtdf
6fb3573978 fix modify_unit_type macros 2020-07-03 14:28:13 +02:00
Iris Morelle
35b6d9d560 Add Earthy Rockbound Cave terrain 2020-07-02 07:04:43 -04:00
Glen Whitney
acd08fd0c5 Scale fixed-size dialogue window capped by screen size percentage 2020-06-29 19:18:38 -04:00
Pentarctagon
8f9ab9d13f Fix schema validation for color attribute in [print] 2020-06-28 19:02:51 -05:00
doofus-01
f405b916a1
UtBS - Some additions and polishing (S4-S10 only) (#4950)
- Updating maps
 - Addition of Flesh Golem and Human Commander portraits
 - Minor dialog changes
2020-06-27 05:18:33 -07:00
nemaara
8eba5615e1
DiD: update shadow veil implementation 2020-06-26 02:18:39 -04:00
nemaara
2bc1feb79d TSG S8b: rebalance scenario 2020-06-22 17:37:48 -04:00
Elvish_Hunter
a364dfd669 wmllint: recognize amendment tags to avoid a crash
In certain situations, the 'directly_in_event' list was allowed to become empty and cause a crahs because the code was unable to handle amendment tags.
2020-06-22 10:53:30 +02:00
Nils Kneuper
1ff6b7bbc4 get credits in sync with 1.14 credits
ported missing german translators credits
2020-06-21 10:03:27 +02:00
doofus-01
2d5540ce5a
core - terrain - fix Rb/Ias transition (#4952) 2020-06-20 17:17:37 -07:00
Nils Kneuper
f5e707008d updated Russian translation 2020-06-20 12:47:13 +02:00
Severin Glöckner
987b33565a SoF 3: redraw immediately
[ci skip]
2020-06-19 15:35:16 +02:00
Severin Glöckner
46d8f2def2 UtBS 1: change wording
closes #4868
[ci skip]
2020-06-19 15:35:12 +02:00
Severin Glöckner
5bdfc692a3 TSG 7: refactoring ambush
Say hello to [remove_object]
[ci skip]
2020-06-19 15:20:53 +02:00
Severin Glöckner
ea79332625 TSG 6b: remove village CA
might also remove the CA altogether besides setting village_value
[ci skip]
2020-06-19 15:20:53 +02:00
Kevin Yap
0f2f15f2a1
Update @iKevinY's credits entry 2020-06-16 18:28:07 -07:00
123chess456
d9c534e5f7
Changes description of "righteous rage" (#4947)
* UtBS S3: change description of "righteous rage"
2020-06-14 12:54:53 -04:00
nemaara
3f37105ff8 Liberty S2: add mace for Baldras 2020-06-10 18:02:24 -04:00
doofus-01
7faf26ae4c
UtBS - some minor polishing to Scenarios 04 and 05 (#4937)
* UtBS - Sc 04 - slight adjustments to map and ambush enemies, mostly cosmetic

* UtBS - Sc 05 - prevent the AI from blocking player from first keep

* UtBS - Sc 05 - change cave to flat at the bottle-neck before first keep, plus some cosmetic changes
2020-06-07 15:54:29 -07:00
doofus-01
f8242cc648
Adding weathered stone walls (Xoa) and floor (Ias) (#4938)
* Terrain - Ias - stone floor variation

* terrain - Xoa - Ancient stone walls

* terrain Xoa - more complete transition image set

* terrain - Ias, Xoa - minor additions and touch-ups
2020-06-07 15:51:16 -07:00
Nils Kneuper
fd5368e7d7 updated Russian translation (add image translations) 2020-06-07 23:49:14 +02:00