David Philippi
22287273d7
danish translation update
2007-06-25 19:07:23 +00:00
Eric S. Raymond
bb5a36ab2d
Virtualize some map_display methods.
...
According to alink, this should fix some breakage in shroud/fog
effects.
2007-06-24 22:11:24 +00:00
Elias Pschernig
30b192a6b4
beatuifed --list output of campaigns_client.py somewhat
2007-06-24 20:28:20 +00:00
Elias Pschernig
b5d7fa07f8
Added -s --status -f --update options to campaigns_client.py,
...
and made it update local version info like Wesnoth itself.
2007-06-24 19:50:52 +00:00
Elias Pschernig
981bfb7003
Made each downloaded addon get a file <name>/info.cfg with version information.
...
This makes it now easy to write a script to automatically update all
installed campaigns (and possibly mark campaigns with an available
update in the campaigns list).
2007-06-24 17:47:26 +00:00
Gunter Labes
695bfe1358
updated maps:
...
Cynsaun Battlefield, Hamlets, Sablestone Delta, Silverhead Crossing,
Sulla's Ruins
2007-06-24 17:40:59 +00:00
Elias Pschernig
d04dcaf703
added the last update time to the campaign listing in campaigns_client.py,
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added tabs, and removed the separator lines
2007-06-24 17:17:24 +00:00
Eric S. Raymond
f5470cb75c
More code-lifting.
2007-06-24 17:15:00 +00:00
Elias Pschernig
e4c13f5eb0
add the downloads and uploads counters to the campaign listing
2007-06-24 17:10:04 +00:00
Nils Kneuper
cd98764264
pngcrush
2007-06-24 13:48:23 +00:00
Eric S. Raymond
5141316d65
Add some explanatory comments for the next person who has to modify this.
2007-06-24 10:53:59 +00:00
Eric S. Raymond
83e4974ac0
Pull image type computation out of draw_tile(),
...
...as a step towards lifting it into the map_display class.
2007-06-24 10:27:04 +00:00
Eric S. Raymond
2857241462
Remove some apparenntly no-op code
...
Looks like somebody simplified the code for selecting image types in
the tile drawer without completely cleaning up after the change.
This is isolated as a commit on its own to document the change, just in
case I've misunderstood the intention.
2007-06-24 10:03:32 +00:00
Eric S. Raymond
ba649b97e8
Purely cosmetic change to clear the deck for the next one,
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which is substantive.
2007-06-24 09:50:15 +00:00
Eric S. Raymond
61a02bc875
Reports were cleared twice on redraw_everything,
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...once in that function and once in the following draw(). I don't
think this is necessary, and it's in the way of my refactoring
project.
Suspect this commit if we start to have glitches in updates of the
report fields on screen.
2007-06-24 09:27:48 +00:00
Eric S. Raymond
ad1a3ad760
Another small step in display refactoring.
2007-06-24 08:25:08 +00:00
Patrick Parker
b4c5ee53b4
typo: i before e
2007-06-24 04:56:58 +00:00
Eric S. Raymond
5725da5dc1
Lift portions of the draw logic.
2007-06-24 04:31:59 +00:00
Patrick Parker
52aa4fb28f
allow unfocused widgets to steal the focus instead of just borrowing it
2007-06-24 04:29:58 +00:00
Eric S. Raymond
00e8aae88d
More lifting of code from display into map_display.
2007-06-24 03:40:04 +00:00
Benoît Timbert
62180e5e4d
french translation update
2007-06-23 21:33:59 +00:00
Eric S. Raymond
c29be324fc
Lift the lower end of the terrain-tile drawing code.
2007-06-23 20:58:51 +00:00
Eric S. Raymond
beb9db4c82
Suppress a spurious compiler warning.
2007-06-23 20:00:29 +00:00
Eric S. Raymond
98616b3014
Make fogged() a method of map_display...
...
...that is overridden by a fogged() method in the display subclass.
If fogging or shrouding stops working, suspect this commit.
2007-06-23 19:46:29 +00:00
Nils Kneuper
84ec11e1c0
formating change to the old entrys...
2007-06-23 18:31:56 +00:00
Nils Kneuper
611c2751f6
bumped version to 1.3.4+svn and changed server ports
2007-06-23 18:21:20 +00:00
Nils Kneuper
5570f19408
switched server ports to dev version port
2007-06-23 17:47:25 +00:00
Nils Kneuper
e202942acf
bumped version to 1.3.4
2007-06-23 17:39:06 +00:00
Lari Nieminen
c488742279
Some changelog cleanup.
2007-06-23 17:25:53 +00:00
Eric S. Raymond
436d089375
One note from the player's changelog also belongs here.
2007-06-23 17:19:36 +00:00
Eric S. Raymond
f8aadff796
Move some key data members in preparation for lifting thec drawing logic.
2007-06-23 17:13:22 +00:00
Dimitar Ilccov
cbbf4bba46
changes in the changelogs
2007-06-23 17:12:49 +00:00
Nils Kneuper
3bf402ebb8
another tiny update to the German translation
2007-06-23 17:09:02 +00:00
Nils Kneuper
3ac5468316
updated German translation
2007-06-23 16:38:52 +00:00
Eric S. Raymond
4a92710834
More display-class refactoring; lift the code for manipulating buttons.
2007-06-23 16:19:45 +00:00
Benoît Timbert
f879503fe3
updated french translation
2007-06-23 15:46:56 +00:00
Eric S. Raymond
7cf55aa99a
Fix the macro-reference generator.
2007-06-23 15:38:21 +00:00
Benoît Timbert
8cece5b411
French translation update
2007-06-23 15:07:41 +00:00
Lari Nieminen
6d2a633791
A little bit more cleanup.
2007-06-23 14:20:50 +00:00
Gunter Labes
6ffb03640b
increased the HP of the Skeleton Archer from 30 to 31
2007-06-23 14:12:57 +00:00
Lari Nieminen
d7b93ef5c0
Updated changelogs.
2007-06-23 14:04:16 +00:00
Nils Kneuper
a6e0339ed7
some changelog fixes/update/additions
2007-06-23 13:33:55 +00:00
Patrick Parker
e219144401
show a wait cursor while refreshing the game config
2007-06-23 05:17:45 +00:00
Patrick Parker
d775eda87c
fix the dim.y re-calculation for very large dialogs
2007-06-23 03:13:24 +00:00
Ali El Gariani
53aed7fe6f
switch back to color cursor only when we have focus again
2007-06-22 23:25:15 +00:00
Patrick Parker
c136f9af2e
to fit dialogs on screen, don't rein in the menu height...
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...before attempting y-shift
2007-06-22 22:56:29 +00:00
Ali El Gariani
b439637ac0
switch back to b&w cursor when the window loose focus
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this will prevent some invisible cursor bug outside of the window
2007-06-22 22:48:55 +00:00
Gunter Labes
733b92ce80
fix the 'healthy' trait (don't rest heal when a unit attacked)
2007-06-22 22:26:52 +00:00
Eric S. Raymond
b3f0716be2
Checking for team_valid() before doing a zoom appears to be an error.
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Nothing in the zoom code actually looks at the team or unit ists
other than the draw() primitive, and it has its own checks.
I'm committing this silly little change on its own, however,
against the remote possibility it will introduce a regression.
2007-06-22 21:27:01 +00:00
Eric S. Raymond
545d92420a
Describe the new use of translucency.
2007-06-22 20:44:39 +00:00