Dan Gerhards
c87edba3ac
Small change to make the dialog more clear.
2011-01-10 08:36:49 +00:00
Dan Gerhards
6cfc8a6799
Rebalanced taking into account the now fearless zombies.
2011-01-10 06:01:26 +00:00
Dan Gerhards
2519c96648
Moved a village so units weren't spawned on impassible terrain.
2011-01-10 04:05:16 +00:00
Nils Kneuper
de7a1880b9
"Caretaker" -> "Reeve"
2011-01-09 14:34:28 +00:00
Nils Kneuper
97df0087fe
several smaller fixes to Two Brothers:
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* removed some double spaces
* make "Counselor Hoban" a "Caretaker Hoban", since it is a small
village that likely has no huge council
* fix the year in the epilogue, it has to be two years after the other
events, so 365YW is correct, not 355YW
2011-01-09 12:56:55 +00:00
Alexander van Gessel
d2d883f25b
Update credits
2011-01-09 00:31:30 +01:00
Mark de Wever
8c069aef70
Fix maximium portrait height.
...
Fixes bug #17399 , also adds some more debug information.
2011-01-08 20:40:38 +00:00
Iurii Chernyi
15afc059b1
Apply Patch #2238 by iwontbecreative, convert tutorial to new AI config.
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bugs in the patch fixed.
2011-01-04 16:32:44 +00:00
Lari Nieminen
7fb861aafd
Added missing art credits for kitty's AOI and TB portraits.
2011-01-04 07:28:26 +00:00
Lari Nieminen
f74ba10e07
Changed one of the orc leaders (back) to Warlord...
...
...and wired in a different portrait for another.
2011-01-04 07:19:28 +00:00
Lari Nieminen
18a6ef4b5d
Added LordBob's new portraits for DiD.
2011-01-04 07:17:12 +00:00
Elias Pschernig
e472e4c7ab
[wmlunits] Delete directories created by mkdtemp after use...
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...so as not to clutter up /tmp.
2011-01-03 21:49:56 +00:00
Nils Kneuper
52907b18ae
updated Lithuanian credits entries
2011-01-03 17:09:40 +00:00
Iurii Chernyi
b5c3d3c005
fixed bug #15950 , which was WML issue:
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units being copied from recall list without removing them from recall
list - that leads to those units being replaced from recall list upon
game load, as they have the same ID
2011-01-02 16:29:05 +00:00
Iurii Chernyi
801370c4bd
update about.cfg to use 'real name (nickname)' format for Grimling
2011-01-02 15:42:11 +00:00
Iurii Chernyi
3043de6617
Fix bug #15861 : fix passive_leader and passive_leader_shares_keep.
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Patch by Grimling
2011-01-02 15:37:57 +00:00
Guillaume Melquiond
18dbb93dbf
Removed wesnoth.register_theme_item and replaced...
...
...it by metamethods of wesnoth.theme_items.
2011-01-01 06:17:38 +00:00
Derek Hoagland
24594e5765
Made [chat] no longer look up variables that match speaker.
...
It's trivial to make speaker=$unit.name instead of speaker=unit. The
previous implemention prevented users from using the string "unit" as
a speaker name.
2010-12-31 22:57:56 +00:00
Guillaume Melquiond
d366cd5603
Implemented a whole new status as an example of modifying report generators.
2010-12-31 16:01:06 +00:00
Lari Nieminen
7c1b6eb5bb
When Delfador appears to speak, use his stored self...
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...so the player doesn't think his XP has vanished.
2010-12-31 07:05:55 +00:00
Guillaume Melquiond
69121b6010
Awarded correct amount of research to units.
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(Fix for bug #17406 , patch by kernigh.)
2010-12-29 08:03:05 +00:00
Guillaume Melquiond
58354874a4
Improved [command] tag so that it can cope with WML...
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...from [insert_tag] containing code that is either self-modified or
modified by its siblings.
2010-12-28 15:09:39 +00:00
Nils Kneuper
2bac37f5b6
two more moves of campaign specific strings...
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...that now go into the -help domain
@campaign maintainers: when using strings that are copies from code,
please consider making things in a way that *exactly* those strings
that are defined somewhere else are reused (by eg providing some macro
for the usage in mainline so that eg a "add berserk to weapon" action
(with the description) is provided by mainline instead of the
campaign)
2010-12-28 11:58:16 +00:00
Nils Kneuper
d21b6c93a6
move the ability dscriptions in utbs from the main domain...
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...to wesnoth-help, too (those are most likely a copy of those anyway...)
2010-12-28 11:47:54 +00:00
Nils Kneuper
85ef7ad025
moved the race descriptions into the help textdomain
2010-12-28 11:31:37 +00:00
Anonymissimus
53d3f7f49f
better code logic for previous commit
2010-12-28 02:01:24 +00:00
Anonymissimus
9301736078
made modify_unit handle the case type=""...
...
...(old behavior of ADVANCE_UNIT macro - advancing to the units'
advances_to= when no target type given)
http://forums.wesnoth.org/viewtopic.php?f=21&t=32555&p=471573#p471573
2010-12-28 01:37:50 +00:00
Alexander van Gessel
532ff83ef2
Un-hardwire the [language] block in data/hardwired/english.cfg.
...
Move the file out of that dir
2010-12-27 11:27:15 +01:00
Nils Kneuper
35846ec989
updated Japanese translation
2010-12-27 09:51:53 +00:00
Alexander van Gessel
20d10a972a
Read names of attack types from data/hardwired/english.cfg
2010-12-27 06:11:14 +01:00
Guillaume Melquiond
db4ff78b99
Passed viewing side and displayed unit to theme functions,
...
...since these data cannot be recovered easily.
2010-12-26 20:01:16 +00:00
Guillaume Melquiond
02d1772101
Added wesnoth.register_theme_item...
...
...for setting custom drawing functions for theme widgets (e.g., turn
number, countdown, unit status, and so on).
2010-12-26 20:01:07 +00:00
Mark de Wever
21c721cbc6
Fix a include location broken due to 2010-12-26T15:58:45Z!crazy-ivanovic@gmx.net.
2010-12-26 18:04:19 +00:00
Mark de Wever
d8b025e716
Add a new debug clock dialog.
...
The dialog is used to test the drawing routines. The clock will need
some appearance changes later on. It's main goal is to test the drawing
routine timing and several other things I want to test in the near
future, where I want to see what parts get updated.
2010-12-26 17:07:48 +00:00
Nils Kneuper
3dccbda7a1
fix typo (remove leading space)
...
this fix can't be fixed using pofix.py easily since it is at the
beginning of the string
2010-12-26 16:12:44 +00:00
Nils Kneuper
2c23ef0d4d
move the drake specific encyclopedia entries...
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...over to the encyclopedia instead of having them in the units folder
2010-12-26 15:58:45 +00:00
Nils Kneuper
911b92042c
fix 2 typos pointed out by the galician translation maintainer
2010-12-26 15:56:28 +00:00
Ignacio R. Morelle
198bba9ec4
GUI2: taddon_description: formula cleanup
2010-12-26 14:26:21 +00:00
Ignacio R. Morelle
c514d77361
GUI2: taddon_description:
...
Un-hardcode max icon size of 72x72 and avoid scaling smaller icons
(attacks/, etc.)
2010-12-26 14:19:58 +00:00
Guillaume Melquiond
634d6fe885
Improved wesnoth.synchronize_choice so that AI handling comes for free.
2010-12-26 11:35:10 +00:00
Guillaume Melquiond
9d457f101d
Changed the dialog test so that it also transforms units.
2010-12-26 11:35:07 +00:00
Guillaume Melquiond
bec8a218da
Preserved item orders at load and save time. (Fix for bug #16771.)
2010-12-24 10:00:20 +00:00
Lari Nieminen
64a0e111e5
Fixed bug #17388 (typoed flag variant).
2010-12-24 08:33:14 +00:00
Mark de Wever
119349b09e
Add drawing widget.
...
This widget allows to customize drawing the widget in the window definition.
The widget has, like the spacer a fixed best size.
2010-12-23 20:05:37 +00:00
Elias Pschernig
22f7e80164
[wmlunits]fix navbar for translations
2010-12-23 19:27:21 +00:00
Elias Pschernig
7524e6befc
[wmlunits] use translations only for mainline units...
...
...(very few addon units had translations but creating all the addon
units in each language takes a lot of time and .html files). Also
report less errors for addons (the addon authors don't get to read
them anyway i'm afraid :/)
2010-12-22 23:34:08 +00:00
Guillaume Melquiond
a5576c461b
Removed small portraits that are just scaled down versions...
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...of the transparent ones.
Checked that they are identically rendered by the engine: MSE visual
distortion less than 0.007%.
2010-12-22 18:11:36 +00:00
Nils Kneuper
bc1d7ec1a5
create textdomain wesnoth-help (part3)
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load the textdomain ingame
change the textdomain for some relevant files
2010-12-22 11:36:22 +00:00
Ignacio R. Morelle
979f2e4e69
GUI2: taddon_description: merge 2/2
2010-12-21 21:08:58 +00:00
Ignacio R. Morelle
e7b7abe209
GUI2: New add-ons description dialog...
...
...with more details than the description (merge 1)
2010-12-21 21:08:36 +00:00