Mark de Wever
56579c4972
Allow the progress bar to become higher.
2010-12-21 20:43:15 +00:00
Mark de Wever
328e5541f6
Fix the progress bar colours.
...
Forgot to add the alpha value, which made the objects fully transparent.
2010-12-21 20:43:10 +00:00
Mark de Wever
f001feb9b2
Fix some typos in the formulas.
2010-12-21 20:43:07 +00:00
Guillaume Melquiond
742b794302
Removed small portraits that are just scaled down versions...
...
...of the transparent ones.
Checked that they are identically rendered by the engine: MSE visual
distortion less than 0.007%.
2010-12-20 22:38:37 +00:00
Mark de Wever
36574dc37a
Fix some typos.
...
(Part of patch #2261.)
2010-12-20 20:31:15 +00:00
Guillaume Melquiond
1c752ccb70
Fixed the APPLY_HYDRATION_EFFECT macro being used...
...
...in an event with instant variable substitution. (Fix for bug
#17342 , patch by Elvish_Hunter.)
2010-12-20 07:29:53 +00:00
Guillaume Melquiond
aaa95db999
Ensured that the user don't have to kill half ghosts.
...
(Fix for bug #17339 , patch by Elvish_Hunter.)
2010-12-20 07:29:50 +00:00
Anonymissimus
24a8edb7bd
replaced a wesnoth.get_side -> wesnoth.sides
2010-12-19 20:34:47 +00:00
Fabian Müller
8cb9c84cc4
Removed an obsolte whitespace.
2010-12-19 13:17:50 +00:00
Fabian Müller
da46ca4cc8
Added a missing translation mark.
2010-12-19 13:17:09 +00:00
Lari Nieminen
3edd7f940e
Used a very crude hack to fix some tree-hill combinations...
...
...not functioning as forested hills. Still doesn't cover every
possible combination.
2010-12-18 23:10:47 +00:00
Anonymissimus
d44d619532
fixed an optimization condition in [store_unit]
2010-12-17 22:19:52 +00:00
Anonymissimus
7a73632541
Fixed [store_unit]mode=replace clearing the variable...
...
...even if no units are found. Array entries are cleared as far as
neccessary now (if the array was longer those entries remain).
2010-12-17 22:12:01 +00:00
Anonymissimus
e1828a43f0
allow comma-separated list for side= in [disallow_recruit]...
...
...and [set_recruit] (FR bug #17266 ) (the three should behave
analogically...)
2010-12-17 19:42:07 +00:00
Nils Kneuper
d478bfa6b9
added new Russian translator
2010-12-16 10:51:33 +00:00
Anonymissimus
89ca6db076
new action tag [harm_unit] (patch #2230 by Elvish_Hunter)
2010-12-14 23:50:56 +00:00
J.W. Bjerk
7a0ee7fbd3
commited doofus' transitions for wood floor.
2010-12-14 18:34:37 +00:00
Elias Pschernig
c51f7b701f
[wmlunits] Try to make it robust enough again to survive user-made WML.
2010-12-12 16:22:35 +00:00
Elias Pschernig
a42f90daaa
[wmlunits] Fixed issue with old-style .cfg files...
...
...in user add-on parse-test script.
2010-12-12 15:35:58 +00:00
Elias Pschernig
f75d178cec
[wmlunits] fix two minor issues
2010-12-12 15:13:08 +00:00
Alexander van Gessel
f35e0d1738
Add a village-overlay terrain to go with castle-overlay and keep-overlay
2010-12-12 02:52:09 +01:00
Fabian Müller
4924694a6c
Replaced the unicode bullet char by another more bulleting unicode char.
2010-12-11 23:39:03 +00:00
Fabian Müller
66541a59f2
Replaced some ASCII unworthy bulletin symbols with realy cool unicode ones.
2010-12-11 23:12:35 +00:00
Fabian Müller
330420129a
Finished transfering the articles from the drakipedia...
...
...to the races page under units in the help.
2010-12-11 16:17:57 +00:00
Fabian Müller
8e8051ad51
More work on the encyclopedia.
2010-12-11 16:16:47 +00:00
Mark de Wever
a6feb1e5c5
Applying a cleanup patch for wiki_grabber.py.
...
Applying patch #2254 by iwontbecreative.
2010-12-11 14:52:12 +00:00
Fabian Müller
5e256769d3
First rugh geography section.
2010-12-10 23:18:42 +00:00
Lari Nieminen
f5b663dcc1
Updated Eldaric's portrait with a newer version.
2010-12-10 20:51:17 +00:00
Fabian Müller
23d4a0b0d0
Added a first few working test topics...
...
...to the encyclopedia and to the drake race.
2010-12-10 19:33:03 +00:00
Fabian Müller
289c83c688
Added the encyclopedia to the help.
2010-12-10 19:28:01 +00:00
Fabian Müller
69ace3f25e
Added encyclopedia topics to the drake race.
2010-12-10 19:13:44 +00:00
Nils Kneuper
acbab3b463
had to change the macro used, too...
2010-12-09 12:54:07 +00:00
Nils Kneuper
5f9a2d1c27
Fixed bug #17273 : Made difficulty selection...
...
...conform to the style of all other mainline campaigns
2010-12-09 12:48:42 +00:00
Ignacio R. Morelle
586e938c10
Remove an empty file
2010-12-09 12:46:18 +00:00
Nils Kneuper
0ff6b55a9a
make formatting of the difficulty selection more uniform
2010-12-09 12:43:13 +00:00
Ignacio R. Morelle
01197b0325
Fix alignment of labels in certain confirmation dialogs (e.g. Quit)
2010-12-08 20:59:49 +00:00
Lari Nieminen
0a19a2fe66
Clarified the comments for ON_SIGHTING.
2010-12-08 18:27:21 +00:00
Lari Nieminen
f927c64c9a
Moved the fence from layer 0 to -80.
2010-12-08 17:39:12 +00:00
Lari Nieminen
43aeb448a6
Turned some shallow water to gray shallow water.
2010-12-08 16:52:51 +00:00
Lari Nieminen
60ddac72af
Reverted 2010-12-08T14:35:26Z!lari.nieminen@iki.fi since actually it didn't make any sense after all.
2010-12-08 16:26:57 +00:00
Nils Kneuper
979c899e3a
ran util/wesnoth-optipng on the new/changed images
...
Overall statistics (only for files with a smaller recompressed size):
Original size: 1001 KiB on 2 files
Optimized size: 946 KiB
Total saving: 55 KiB = 5% decrease
2010-12-08 14:48:20 +00:00
Lari Nieminen
4a43a89c15
Made images in messages be placed 10px above the bottom edge...
...
...of the screen if they're <250px high (and thus not portraits),
horizontally centered all images on the available space instead of
aligning images >100px wide to the left edge, and probably fixed the
image centering not working on right-side images.
2010-12-08 14:35:26 +00:00
Lari Nieminen
879e2ffa25
Added LordBob's portraits for Rithrandil.
...
Scaled down to 500x727 for now since the portrait scaling can't
currently handle the full-sized ones.
2010-12-08 14:29:38 +00:00
Ignacio R. Morelle
b52a162b67
DiD: Allow Darken Volk to open gates in A Small Favor part 3 (bug #17250 )
2010-12-07 23:32:53 +00:00
Ignacio R. Morelle
b091b851ce
Fix Siege Castles' dimensions in the description (part of bug #15835 )
2010-12-07 23:06:15 +00:00
Eric S. Raymond
bdf41495a3
wmlscope/wmllint cleanups.
...
This caught one real bug in 6p_Team_Survival.cfg.
2010-12-07 22:58:25 +00:00
Ignacio R. Morelle
96fe64e785
GUI2: Set a max width for tedit_label
2010-12-07 22:10:44 +00:00
Ignacio R. Morelle
121b4b48f4
GUI2: Set a max width for tcampaign_difficulty
2010-12-07 22:10:29 +00:00
Ignacio R. Morelle
a4b859cb2a
GUI2: Set a max width for tsimple_item_selector
...
(These really need to be macroified...)
2010-12-07 22:10:13 +00:00
Ignacio R. Morelle
a3fda67a19
GUI2: Replace a couple of cases of label...
...
...with scroll_label to wrap long text
2010-12-07 22:09:59 +00:00