Benoît Timbert
ceb21629f4
Remove some old backward compatibilty code,
...
...add comments around another v1.2 backward compatibility code to be
removed soon (after 1.3.2).
2007-03-07 20:14:15 +00:00
David Philippi
8516a20aa3
trying to add usefull information into an error message
2007-03-07 19:25:06 +00:00
Nils Kneuper
52a5d7e5b9
updated Italian translation
2007-03-07 15:11:11 +00:00
Nils Kneuper
760a206a3a
forgot the update for the manpages when running the pot-update...
2007-03-07 13:54:47 +00:00
Gunter Labes
b650f79aad
mentioned what values some keys default to
2007-03-07 13:53:02 +00:00
David Philippi
b2137e6349
marked a few functions for inlining
2007-03-07 13:42:17 +00:00
Nils Kneuper
614aaf1ba5
pot-update
2007-03-07 12:34:01 +00:00
Benoît Timbert
489c8527e4
Apply patch #689 (Friendly healer+4 stop poison)
2007-03-07 12:00:15 +00:00
Lari Nieminen
f4272d5a74
Updated changelog.
2007-03-07 11:50:33 +00:00
Nils Kneuper
64cbea81ba
updated Norwegian translation
2007-03-07 11:09:52 +00:00
Patrick Parker
3afeb31655
MP Lobby sounds are now considered UI sounds.
...
The timer warning bell now uses the turn bell volume.
The timer warning bell rings if the UI sounds, SoundFX, or the turn
bell are enabled.
2007-03-07 07:02:35 +00:00
Patrick Parker
ab27cbaf4a
a second attempt at 2007-03-05T23:24:25Z!patrick_x99@hotmail.com (fix a crash on gcc builds)
2007-03-07 03:56:21 +00:00
Jörg Hinrichs
711db6d6d7
Fixes overriding special recall lists for a scenario if loading from a savegame.
2007-03-06 21:56:23 +00:00
Gunter Labes
819b0103b1
updated map
...
typo fix in TRoW
2007-03-06 16:41:50 +00:00
Lari Nieminen
a00e883166
Added the new throwing sounds.
2007-03-06 11:06:49 +00:00
Lari Nieminen
7c2411d9ba
Replaced the old spear.wav with proper throw and spear sounds...
...
...in throwing spear animations. Also did some other small tweaks to
timing and such here and there.
2007-03-06 11:06:20 +00:00
Isaac Clerencia Perez
21e6773018
Update Spanish translation
2007-03-06 10:10:15 +00:00
Nils Kneuper
ec6a1fc5a4
updated Bulgarian translation
2007-03-06 09:53:34 +00:00
Nils Kneuper
9721c49498
updated Italian and Bulgarian translation
2007-03-06 02:31:47 +00:00
Patrick Parker
19071a90a9
new WML key for [variable], boolean_equals=, to test boolean equality
2007-03-06 00:58:04 +00:00
Patrick Parker
aade40e2c1
prevent double-translation errors
2007-03-05 23:46:33 +00:00
Patrick Parker
6794aa206a
prevent a crash due to return-type optimizations
2007-03-05 23:24:25 +00:00
Jörg Hinrichs
fed650a3b8
Fix crash of 1.2/1.2.1 end-of-scenario replays...
...
...because of empty replay_start section.
2007-03-05 22:21:00 +00:00
Jörg Hinrichs
05b07ecc24
Backwards compatibility code for 1.2/1.2.1:
...
Restore the recall list when loading from savegame
2007-03-05 22:19:31 +00:00
Nils Kneuper
2b7e88df11
updated Italian translation
2007-03-05 14:12:44 +00:00
Patrick Parker
d4833e197e
wire in the new UI sounds from zookeeper
...
fix several bugs related to the turn bell
fix the button locations in preferences_display.cpp
fix the disabling of sliders in preferences_display.cpp
2007-03-05 07:46:44 +00:00
David Philippi
f2586e800e
danish translation update
2007-03-05 01:01:44 +00:00
Nils Kneuper
04605bb377
updated German translation and Portuguese (Brazil) manpages
2007-03-04 23:47:38 +00:00
Nils Kneuper
c366423e49
updated Portuguese (Brazil) translation
2007-03-04 12:34:25 +00:00
Nils Kneuper
1733df7e9a
updated Portuguese (Brazil) translation
2007-03-04 09:12:00 +00:00
Patrick Parker
11cde17531
specify a default string parameter (needed on some compilers).
2007-03-04 04:35:10 +00:00
Lari Nieminen
159e78e740
Should fix bug #8644 , once again.
2007-03-03 22:16:58 +00:00
Benoît Timbert
7ee3b19d34
Allow effect to toggle the zoc
...
[effect]
apply_to=zoc
value=<new value>
[/effect]
2007-03-03 20:51:25 +00:00
Lari Nieminen
a481843d64
Updated changelog.
2007-03-03 20:26:03 +00:00
Lari Nieminen
3a98e25267
Removed the previously sharp borders of the title screen menu...
...
...and tips of the day box by using the general window/menu borders
instead, making the title screen look IMO considerably better. Also
affects the campaign menu, but that too looks better to me this way.
2007-03-03 19:46:51 +00:00
Nils Kneuper
84a1ca12dd
updated Czech translation
2007-03-03 17:35:52 +00:00
Nils Kneuper
6d1984727a
fixed compiling id.po file
2007-03-03 16:14:51 +00:00
Mark de Wever
c407cfb190
adds layer support for the terrain system again,
...
...this time using 2 32 bit values instead of 1 64 bit value tested
more than the previous version and also tested the speed
regression. The speed regression is much lower than with the 64 bit
version.
2007-03-03 15:31:22 +00:00
Patrick Parker
98ec0c92e4
remove an unused variable
2007-03-03 11:13:03 +00:00
Patrick Parker
c078725ba1
complex WML variable substitution (almost everywhere)
...
* fix a bug in own_village code
* other minor fixes
2007-03-03 10:53:02 +00:00
Nils Kneuper
2f8d63fbc2
pot-update and update of manpages
2007-03-02 21:08:05 +00:00
Jérémy Rosen
945c4d54bd
fix bug #8626 (incorrect death sound played)
2007-03-02 20:54:23 +00:00
David Philippi
68e95a0d1c
danish translation update
2007-03-02 19:38:43 +00:00
Lari Nieminen
eea65fcaaf
Made Eonihar join the player permanently...
...
...and the rest of the encountered riders be AI-controlled.
2007-03-02 12:05:38 +00:00
Martin Renold
7398272457
small German translation update
2007-03-01 21:19:49 +00:00
Mark de Wever
db132c674b
reverted the layering for the terrains,
...
...the implementation with a single 64 bit value gave both compiler
and performance problems. It will be done again with a different
approach. Didn't revert the changelog since it gave conflicts and
this feature will be added again soon.
2007-03-01 16:11:13 +00:00
David Philippi
01f40a4797
dutch translation update
2007-03-01 12:14:46 +00:00
David Philippi
4f89a3ebad
listed all current danish translators
2007-03-01 11:56:05 +00:00
David Philippi
af3c85e060
corrected plural header
2007-03-01 11:44:40 +00:00
Moritz Göbelbecker
a07d337c85
Speedup the terrain matching.
2007-03-01 04:02:59 +00:00