TheAT
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52bd74ca0f
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Fixed my previous typo.
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2004-10-18 22:02:39 +00:00 |
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TheAT
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a47d3cadd5
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Minor balance to Pikeman and Halbarder attacks.
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2004-10-18 21:45:44 +00:00 |
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Guillaume Melquiond
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a63fc39c41
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Fix nightstalk not showing up.
Homogenize ability descriptions. Sort abilities and traits.
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2004-10-18 20:40:40 +00:00 |
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Guillaume Melquiond
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9b0fa886ef
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Fix Drake Slasher 'first strike'.
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2004-10-18 20:38:38 +00:00 |
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Pauli Manninen
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0cf8680920
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Marsh "scheme" for Random Map Generator
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2004-10-18 18:47:54 +00:00 |
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Pauli Manninen
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9a70b194b2
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Desert and Winter schemes for Random Map Generator
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2004-10-18 17:46:35 +00:00 |
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Guillaume Melquiond
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9998e2662b
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Patch #3452: add 'regenerates' description
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2004-10-18 06:11:58 +00:00 |
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Isaac Clerencia Perez
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06b7b027d7
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Mark a string as translatable
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2004-10-17 09:55:52 +00:00 |
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Guillaume Melquiond
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1ad14f3d0a
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Remove trailing trash in help strings.
The fact they weren't translatable is also a symptom of some
limitations of the wml-to-gettext scripts.
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2004-10-17 07:56:42 +00:00 |
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Philippe Plantier
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00d21beb26
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Adding a slightly improved version of the grassland.
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2004-10-16 16:34:34 +00:00 |
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Joseph Simmons
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fcc414c3bd
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Gave names to x1x and x2x, changed dialogue slightly.
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2004-10-15 21:30:51 +00:00 |
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James Spencer
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a019272660
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Some minor Drake Twunkings-- Don't know if I made the .8.6 line or not.
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2004-10-15 19:33:34 +00:00 |
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Philippe Plantier
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5411fc3ed7
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Removed the "pier" graphics, replaced it with bridges where necessary.
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2004-10-15 18:41:48 +00:00 |
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Hogne Håskjold
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ea82faf68e
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Changed the layering of ice to overlap grassland, dirt and desert
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2004-10-15 18:06:42 +00:00 |
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Cédric Duval
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d22989d1d6
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Fixed typo in tag.
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2004-10-15 14:30:25 +00:00 |
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Joseph Simmons
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e6242407b0
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Fixed several bugs with Weldyn Under Attack
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2004-10-15 12:45:38 +00:00 |
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Hogne Håskjold
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58e5349f8a
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Changed the order of the road layer, putting it under desert and ice.
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2004-10-15 07:52:37 +00:00 |
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James Spencer
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05419a02a3
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Remove the piers from HttT in favour of the Bridge
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2004-10-15 01:18:52 +00:00 |
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James Spencer
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6d3c0ddfab
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Fix a typo
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2004-10-14 23:07:56 +00:00 |
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James Spencer
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c446d230f5
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Make it clear that you have to kill the badguys in Fallen Lich Point...
& Sewer of Southbay to get the bonus
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2004-10-14 22:15:53 +00:00 |
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James Spencer
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bb8ee19770
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Update TRoW for the death of the pier- All hail our bridge overlords
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2004-10-14 21:21:58 +00:00 |
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Benjamin Drieu
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98bc757e2c
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Fix VC to something clearer
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2004-10-14 18:01:22 +00:00 |
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Pauli Manninen
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e640f453d2
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neutralized undeadfly resistances...
...against blade, piercing and impact. reduced hitpoints for bats.
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2004-10-14 07:13:20 +00:00 |
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Pauli Manninen
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66d901ed32
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Ghoul down-tuning
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2004-10-14 06:53:06 +00:00 |
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James Spencer
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06faf4d65c
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Fix Holy Water bug: Thanks Josh(?)
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2004-10-14 04:01:17 +00:00 |
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James Spencer
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dffdd004fb
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Haldric & Jessica Are Peaking Too Soon
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2004-10-14 03:58:15 +00:00 |
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Guillaume Melquiond
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0e061ab14e
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Make ability names translatable in the help system.
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2004-10-13 21:37:33 +00:00 |
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Guillaume Melquiond
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f36b0aae4e
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Make all the one-word abilities translatable
(that is, almost all the abilities...)
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2004-10-13 21:08:57 +00:00 |
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Cédric Duval
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17e65b55c4
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Fixed strings being untranslatable.
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2004-10-13 20:01:55 +00:00 |
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Philippe Plantier
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06801ec318
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Updating WML for bridges, so "bridge ends" on water are supported.
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2004-10-13 19:52:31 +00:00 |
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Hogne Håskjold
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dfc16f17dd
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New grassland-to-water transition.
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2004-10-13 12:52:47 +00:00 |
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Cédric Duval
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fc9eb7e8fc
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Fixed incorrect path.
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2004-10-12 23:21:20 +00:00 |
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James Spencer
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87fc79add6
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Story Images Have Moved for HttT, chase them
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2004-10-12 22:07:50 +00:00 |
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Isaac Clerencia Perez
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61d262a974
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Moved SotBE campaign images to images/campaigns/Son_Of_The_Black_Eye
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2004-10-10 23:44:18 +00:00 |
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Isaac Clerencia Perez
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5821e98483
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Moved HttT story images to images/campaigns/Heir_To_The_Throne
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2004-10-10 23:32:07 +00:00 |
|
Dave White
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e564dcd221
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fixed Wesbowl using Madmax's patch
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2004-10-10 03:42:07 +00:00 |
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Dave White
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87538d7016
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improved random map generation
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2004-10-09 19:49:20 +00:00 |
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Dave White
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26a7026d3b
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made grand marshal an advance from general again
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2004-10-09 01:52:35 +00:00 |
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Benjamin Drieu
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c8dac7976f
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Fire event
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2004-10-08 12:35:48 +00:00 |
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Cédric Duval
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e4b98ab271
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Fixed typo.
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2004-10-07 21:01:57 +00:00 |
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Jordà Polo
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74fc8602b9
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repositioned titlescreen elements
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2004-10-07 18:59:35 +00:00 |
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Cédric Duval
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114894341a
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Marksman is an offensive ability. (#3418)
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2004-10-07 14:11:18 +00:00 |
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Cédric Duval
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53e35846f4
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Typo fix (ender).
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2004-10-07 13:58:59 +00:00 |
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Guillaume Melquiond
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257bb21dac
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Fix untranslated female elvish marksman (#10599)
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2004-10-06 20:03:34 +00:00 |
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James Spencer
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1b04d7777a
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quartex's description fix
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2004-10-06 20:02:49 +00:00 |
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Pauli Manninen
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a92a3c70a1
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tweaks for 'spirit' movetype,
'undeadspirit' movetype to make undead spirits _feel_ vulnerable against holy.
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2004-10-06 13:50:46 +00:00 |
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Pauli Manninen
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70e3d019c4
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reduced Elvish High Lord movement to 6
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2004-10-06 09:27:24 +00:00 |
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Pauli Manninen
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c8cd7a7be2
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Isolated 'Grand Marshal' (human) as special unit, for now.
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2004-10-06 09:21:40 +00:00 |
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Richard Kettering
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b8e54174c8
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New human unit - Grand Marshal.
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2004-10-06 08:42:40 +00:00 |
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James Spencer
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c277006fc5
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Yield, pointed out by Mr Bones
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2004-10-06 04:02:55 +00:00 |
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