Nils Kneuper
c25de4bd87
apply fixes for building the pandora port with cmake to master
2014-11-02 23:54:16 +01:00
Nils Kneuper
73ad809290
updated Hungarian translation
2014-11-02 22:29:06 +01:00
Nils Kneuper
47fb0c6199
fixed building wesnothd using cmake
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the server seems to need to link against Boost_SYSTEM_LIBRARIES after
the change to boost filesystem
2014-11-02 21:35:34 +01:00
Nils Kneuper
d263e46b34
fixed building clipboard.cpp with cmake
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the file was moved but the recipe not updated correctly
2014-11-02 21:34:43 +01:00
Nils Kneuper
11790ed559
updated Italian translation
2014-11-02 11:50:24 +01:00
Nils Kneuper
ee9e7a844a
updated Galician translation
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images in data/ need to be added to tracking file
2014-11-02 11:44:28 +01:00
Nils Kneuper
7da9bfbaa3
updated Scottish Gaelic translation
2014-11-02 11:38:53 +01:00
Nils Kneuper
77df3d152c
updated Spanish translation
2014-11-02 11:36:31 +01:00
Nils Kneuper
93c655eee3
updated German translation
2014-11-02 11:34:51 +01:00
Nils Kneuper
d5cc6a2d39
updated Slovak translation
2014-11-02 11:30:57 +01:00
Nils Kneuper
16919f7c22
updated Portuguese translation
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image needs to be added to translation tracking file
2014-11-02 11:29:13 +01:00
Chris Beck
a2aff0d5af
Merge pull request #319 from cbeck88/test_to_fix_travis
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test to fix travis
2014-11-02 01:45:56 -05:00
Chris Beck
8e2191efd9
Revert "scons: don't ignore PKG_CONFIG_LIBDIR environment variable"
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This reverts commit 9f93831a2397d45560a9f1e36a40aac38d4affc3.
2014-11-02 01:43:14 -04:00
Chris Beck
20dbcff99c
fixup SConstruct in case there is no terminal in the environment
2014-11-02 01:08:06 -04:00
Chris Beck
1a693ef8f1
Merge branch 'master' of https://github.com/wesnoth/wesnoth
2014-11-01 23:15:52 -04:00
Chris Beck
8f93e0ebb0
scons: add OS_ENV option, to forward all of OS environment to scons
2014-11-01 23:13:23 -04:00
Chris Beck
9f93831a23
scons: don't ignore PKG_CONFIG_LIBDIR environment variable
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This is an attempt to fixup our scons pkg-config code, following
issue raised here:
https://github.com/Homebrew/homebrew-games/pull/165#issuecomment-61391362
2014-11-01 22:35:15 -04:00
gfgtdf
081cb8f6cc
add a comment.
2014-11-01 22:37:16 +01:00
gfgtdf
cbead26ffe
add log messsage
2014-11-01 20:46:23 +01:00
gfgtdf
83a4b08e72
move replay init to playcampaign.cpp
2014-11-01 20:46:22 +01:00
Chris Beck
d9ecc0a9f7
scons: don't depend on libintl if boost filesystem enabled
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since we use boost locale instead then.
2014-11-01 13:30:02 -04:00
Boldizsár Lipka
af16f96961
Make the GUI2 lobby respect the require_modification attribute.
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Fixes bug #22877 .
2014-11-01 16:07:09 +01:00
Boldizsár Lipka
7ed5bb1a6e
Fix CMake build.
2014-11-01 15:56:11 +01:00
mattsc
ada80cfd34
Micro AIs: only display on-screen error messages when in debug mode
2014-11-01 07:45:15 -07:00
mattsc
f890aa00a0
Configure Xcode project to use SDL_SavePNG
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This requires downloading a new version of the Mac compile package
because new headers were added.
2014-11-01 07:28:52 -07:00
Chris Beck
72ad9500b6
Merge branch 'master' of https://github.com/wesnoth/wesnoth
2014-11-01 02:03:18 -04:00
Chris Beck
e243285aba
change undead help portrait to spectre, it fits better here
2014-11-01 02:02:56 -04:00
mattsc
71f89f31b7
Update Xcode project file
2014-10-31 21:06:43 -07:00
Chris Beck
9c6ad9c9d3
Merge branch 'master' of https://github.com/wesnoth/wesnoth
2014-10-31 23:19:39 -04:00
Chris Beck
3a8cad8ad2
fix gcc compilation
2014-10-31 23:19:22 -04:00
gfgtdf
b0e6b23a91
move code to game_initialization folder
2014-11-01 03:03:11 +01:00
Chris Beck
246abc6381
rename some macro constants to less common names in SDL_SavePNG cpp
2014-10-31 21:16:59 -04:00
Chris Beck
841dcc32de
remove unneeded include
2014-10-31 21:11:21 -04:00
Chris Beck
43c54fc75a
fixup SavePNG uses to use our filesystem functions
2014-10-31 21:07:49 -04:00
gfgtdf
c2d61b3595
fix some copyright notices
2014-10-31 22:35:45 +01:00
gfgtdf
18d767e3ff
fixed unused variable warning
2014-10-31 22:07:54 +01:00
gfgtdf
ff9f9ceb3a
rename game_board::all_survivors_to_recall
2014-10-31 22:07:52 +01:00
gfgtdf
9d52c08039
remove outcommented code
2014-10-31 22:07:51 +01:00
Chris Beck
afa7af6cdb
update changelog
2014-10-31 16:27:04 -04:00
gfgtdf
89ab65a3e2
remove outcommented code
2014-10-31 20:56:46 +01:00
gfgtdf
1869bad562
add a comment
2014-10-31 19:48:18 +01:00
gfgtdf
781d7c813e
uint32_t -> boost::uint32_t
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uint32_t is new in C99 or C++11. So msvc 2008 doesn't support it.
2014-10-31 19:37:55 +01:00
Chris Beck
ea887c48cb
add remarks on licensing to xBRZ headers
2014-10-31 13:11:07 -04:00
Chris Beck
fddb0ac8a9
remove xBRZ's included copy of GPL (we already have such)
2014-10-31 12:55:40 -04:00
Chris Beck
d4f05fd5ae
fixup SDL mixer version check
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fixes up commit 972ae8d78a318e1dece92bf57a4d77672373c60a
2014-10-31 09:16:08 -04:00
Chris Beck
22b7a3932e
Merge branch 'save_png'
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Conflicts:
CMakeLists.txt
2014-10-31 09:00:26 -04:00
Chris Beck
0442e6514a
Merge branch 'xBRZ'
2014-10-31 01:39:48 -04:00
Chris Beck
a28082c03a
add a TODO regarding improving alpha blending
2014-10-31 01:38:15 -04:00
Chris Beck
774cafc2be
Merge branch 'master' of https://github.com/wesnoth/wesnoth
2014-10-30 23:14:42 -04:00
Chris Beck
972ae8d78a
fixup preprocessor symbols controlling SDL MIXER min version
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Previously, the code that requires SDL_mixer v 1.2.12 was guarded
by #ifdef PANDORA, since this was the only platform intended to
use this. However, it turns out that OS X < 10.5 has a hard time
getting this library as well.
Instead of branching by platform, here we just check the version
defind by the SDL_mixer header, and include the code appropriate.
We rely on the scons / cmake / project file to fail any build which
should be done with the recent version.
2014-10-30 23:11:43 -04:00