sigurdfdragon
d0b4250c36
Adjust appearance of my name in the credits
2017-07-14 22:40:34 -04:00
Lari Nieminen
1aa1ce642b
Added support for a facing= key in [recall] ( #1819 )
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This is necessary, as it is otherwise impossible to specify the facing of the recalled unit.
2017-07-12 22:02:15 +03:00
Jyrki Vesterinen
986b19011f
Merge pull request #1832 from donovanamitchell/bug#1829
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Fixed Bug#1829 Name filters are applied with type and status filters
2017-07-12 13:36:11 +03:00
RatArmy
0a3f125af2
Fix insert index of the text edited by IME ( #1833 )
2017-07-11 21:09:04 -04:00
Celtic Minstrel
00f01278c5
Update changelog
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[ci skip]
2017-07-11 00:10:59 -04:00
Celtic Minstrel
c2a53a7fb3
fixup 658bb10
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(Based on the comments on that commit)
Basically, this ensures it will work even if the compiler (for whatever reason) decides plain char is unsigned.
2017-07-10 20:43:27 -04:00
gfgtdf
b68a23c480
attempt to fix issue #1820
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`iter->get("description")` might return nullptr so. Also contains some small cleanups.
2017-07-11 00:51:07 +02:00
Richard Kettering
003508d5ef
Animation frames for a ne attack of the dwarven guard.
2017-07-09 23:45:08 -05:00
Richard Kettering
5a5ea98b80
Animation frames for a se run of the dwarven stalwart.
2017-07-09 23:40:26 -05:00
ln-zookeeper
cd82d9a713
UtBS: New sprite and animations for Flesh Golem, by doofus-01
2017-07-09 19:46:54 +03:00
ln-zookeeper
36573bc323
HttT: Added Princess melee attack animation by doofus-01
2017-07-09 19:08:20 +03:00
ln-zookeeper
126d435748
Made [item]s get drawn behind village flags (fixes issue #1400 )
2017-07-09 13:30:31 +03:00
Charles Dang
658bb10c21
Fixup 685e84d
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Apparently the case this was designed to catch (a UTF-8 leading byte (\x80 or above) followed by NULL) is an invalid UTF-8 codepoint and therefor cannot ever be produced.
2017-07-09 20:56:16 +11:00
Charles Dang
685e84d3dd
Fixed compilation on CB
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It seem strnlen as used before isn't a standard definition and strnlen_s is only available starting with C11
which apparently isn't widely adopted yet for some reason.
2017-07-09 17:27:41 +11:00
DisherProject
b790184ece
Add new file to CB projectfile
2017-07-09 17:26:49 +11:00
Donovan Mitchell
5e7517c2ba
Removed unused argument
2017-07-07 22:58:32 -05:00
Donovan Mitchell
33fc5cebcb
Fixed Bug#1829 Name filters are applied with type and status filters
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get_name_filter_visibility returns the set of addons matching the search string in the filter textbox
2017-07-07 17:33:41 -05:00
ln-zookeeper
837a39808c
HttT S04: Removed erroneous description of Elensefar's location
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I removed the whole sentence instead of correcting it, because he already said where Elensefar is in his previous message.
2017-07-06 19:12:44 +03:00
ln-zookeeper
0c92fbd10b
Added force_lock_settings=yes to "A New Land" and "Dark Forecast"
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Without it, it was possible to uncheck "Use Map Settings" and make choices (such as factions, teams, turn limits) which can break the scenarios.
2017-07-04 15:02:26 +03:00
ln-zookeeper
d4775ccba2
Made plague-created units have same facing as the dead unit, not random
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Technically, they now face the opposite direction than the killer, but in practise it's the same thing since in combat units are always facing each other.
2017-07-02 02:31:39 +03:00
ln-zookeeper
3cffd699d9
Added gryphon variation of Walking Corpse and Soulless, by doofus-01
2017-07-01 22:17:24 +03:00
ln-zookeeper
0e9358a0dd
Fixed broken indentation from 18f866eb
2017-07-01 22:12:01 +03:00
sigurdfdragon
b334851ccd
SotA S10: Add code to match behavior in S15
2017-07-01 14:42:36 -04:00
sigurdfdragon
36175c46cd
SotA: Fix animation bug
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Fixes error occuring when unit doing the recruit animation is standing
on the bird bones. Reported here: https://forums.wesnoth.org/viewtopic.php?f=4&t=46480
2017-07-01 14:39:58 -04:00
ln-zookeeper
b19483e66a
Updated changelogs
2017-07-01 21:01:21 +03:00
ln-zookeeper
69d47ef2ab
Made Giant Scorpling actually be named such
2017-07-01 20:07:11 +03:00
ln-zookeeper
efaf046c37
Added a lvl0 Giant Scorpling unit, leveling into the Giant Scorpion
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Sprites and animations by doofus-01. Also fixed the offset of Giant Scorpion.
2017-07-01 20:01:28 +03:00
ln-zookeeper
84c4bad8f4
UtBS: Added missing 'a' in Spider Lich description
2017-07-01 19:52:13 +03:00
ln-zookeeper
7efcb7bebb
UtBS: Fixes to Ethereal Shadow and Ethereal Nightgaunt
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They had nightstalk although they weren't supposed to, and their special notes were missing skirmisher.
2017-07-01 19:49:12 +03:00
Wedge009
1fe589cf99
Add missing Release build from 4bd1fa71.
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[ci skip]
2017-07-01 11:53:30 +10:00
sigurdfdragon
2c1d42ecdf
SotA S6: Fix punctation
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From feedback forum report.
2017-06-29 21:26:03 -04:00
Severin Glöckner
a31858124c
removed inactive ability descriptions, since they are the same
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[ci skip]
2017-06-28 19:26:05 +02:00
Severin Glöckner
f3071815fc
fixup 6357025
2017-06-28 19:23:58 +02:00
Severin Glöckner
5da21fc8ef
Revert "disallow submerge on bridges and rails"
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Skeletons could hide under the bridge and climb up the moment you cross it.
This reverts commit 9ed38aab619cb66e5e8fa896496bb328172a77e9.
2017-06-28 18:41:09 +02:00
Severin Glöckner
6357025cc6
renamed outlaw assassin's & rogue's weapon name to match the orcish assassin's one
2017-06-28 18:14:13 +02:00
Severin Glöckner
9ed38aab61
disallow submerge on bridges and rails
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[ci skip]
2017-06-28 18:09:48 +02:00
ln-zookeeper
908237d963
Corrected offsetting of Dwarvish Berserker frames
2017-06-28 18:37:11 +03:00
Severin Glöckner
8e7a65ec5f
clarify manpage options for -e (extends bf49214)
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[ci skip]
2017-06-28 15:04:18 +02:00
ln-zookeeper
9ea5522650
TSG: Fixed Ethiliel's premature mentions of Mebrin's turning
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Ethiliel spoke as if she already knew Mebrin had been turned, even though the rest of the dialogue suggests she didn't.
2017-06-27 12:13:17 +03:00
ln-zookeeper
0330304e4f
TSG S03: Improve hint about Cavalryman movement and defense
2017-06-26 20:04:38 +03:00
Allefant
c17d556016
[units.wesnoth.org] fix eras with all eras in an addon
2017-06-25 21:38:20 -04:00
Celtic Minstrel
cb134496b1
Add fire_event to list of known [unit] keys
2017-06-25 13:10:44 -04:00
Celtic Minstrel
3f26fdc548
Add fire_event=no option in [unit]
2017-06-25 11:45:51 -04:00
Celtic Minstrel
a5b613ba4c
Lua: Allow specifying whether to fire event in put_unit even without an explicit location, and make it fire the event by default
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Addresses #1817
2017-06-25 11:40:27 -04:00
Celtic Minstrel
bee8974061
Fix some improperly-cased tags in Italian translation
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Closes #1694 , closes #1695
2017-06-25 10:09:49 -04:00
Celtic Minstrel
9015d9b57d
Merge pull request #1806 from wesnoth/wfl_filters
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Use WFL formulas instead of Lua for leadership, backstab, and teleport abilities
2017-06-25 00:45:00 -04:00
Celtic Minstrel
c47b3f3208
Simplify leadership (and THoT inspire) using new ability formulas
2017-06-25 00:37:56 -04:00
Celtic Minstrel
d2067e4768
Some changes to ability formulas implementation
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- Detect a formula by parentheses, as in GUI2 and movetype patching
- Use "self" and "other" instead of "sender" and "receiver"
Closes #1802
2017-06-25 00:37:55 -04:00
gfgtdf
424ceab053
Allow formula code in ability and weapon special attributes.
2017-06-25 00:37:54 -04:00
Celtic Minstrel
6a091f0851
Lua: Support the extra wesnoth.match_unit arguments also in wesnoth.get_units
2017-06-25 00:37:53 -04:00