16 Commits

Author SHA1 Message Date
Celtic Minstrel
e0ce22880e MP Tests: Fix disagreement in plugin context name 2016-11-12 21:15:02 -05:00
Celtic Minstrel
05d47216db Remove reference to removed pref from MP tests 2016-11-11 18:20:12 -05:00
Celtic Minstrel
c43651f99b Rename GUI2 MP tests to replace their now-missing GUI1 counterparts 2016-11-11 17:33:25 -05:00
Celtic Minstrel
5c57f25ce7 Remove GUI1 MP tests 2016-11-11 17:33:25 -05:00
Jyrki Vesterinen
cf65a384c1 Update the preference key in GUI1 MP test plugins
Follow-up to c0c87fa9dea95986a8b93dc0248097c18bcee095.
2016-10-12 21:31:53 +03:00
Celtic Minstrel
a8aa38277e Revert accidentally-committed code in c5ce248f54695316d4603c18b7e5e485b2564d24. 2016-09-29 14:40:46 -04:00
Celtic Minstrel
c5ce248f54 Update credits listing
This adds a large number of people gleaned from the logs with:
	git log --merges --since=Jan.1.2015

If any of the people added in this commit wish to change how they
are referenced, they are of course free to contact us.
2016-09-29 11:21:05 -04:00
Jyrki Vesterinen
e1895e8eaa Enable the GUI2 lobby in the GUI2 lobby test 2016-09-25 20:17:47 +03:00
Charles Dang
793b8491ad Added GUI2-compatible versions of mp tests and plugin scripts 2016-08-27 01:14:49 +11:00
Charles Dang
8d0a75a54a Ensure registered_users_only is disabled in mp tests 2016-08-26 17:58:11 +11:00
Celtic Minstrel
20b7e5b757 MP Test: Give up after 100 tries
This allows the test script to terminate even if
something went wrong, such as a server crash.
2016-07-17 17:21:13 -04:00
gfgtdf
1ce3698aaf fix mp test 2015-06-19 15:47:21 +02:00
Chris Beck
7a1e636569 add log function to host, join lua scripts 2014-12-19 19:47:29 -05:00
Chris Beck
875f12844a make host.lua use mp test scenario "test1" 2014-12-19 19:47:28 -05:00
Chris Beck
7e5c599e79 make the titlescreen phase more reliable for host.lua, join.lua 2014-12-19 19:47:25 -05:00
Chris Beck
7aedfad426 add test bots
The test bots are able to host and join a game together on a local
server. This is still experimental, for instance they cannot
actually leave, and the controllers are human because the host
cannot yet configure them to be AI.
2014-12-19 19:47:24 -05:00