James Spencer
b79bb313cb
Make his XP be 500 as other maxed out units are
2004-09-20 20:50:56 +00:00
Cédric Duval
b4c7e26e79
Fixed typo.
2004-09-20 11:36:14 +00:00
James Spencer
1cd855a6d2
Update for ATTACK_DEPTH
2004-09-20 06:07:10 +00:00
James Spencer
825b14d6c4
Fixed my obsolete IDs
2004-09-20 05:46:28 +00:00
James Spencer
ccfac627f4
Dialoge Tweaks--
...
Make Jessica not boss the King of Southbay around, and give him a
better reason for staying behind (Quartex's idea), mention the King in
the Epilogue, and have Haldric make the pretense of negotiating with
the Drakes.
2004-09-20 05:12:35 +00:00
Pauli Manninen
07e9aa58ec
removed Assassin (3rd level unit) as available leader for 'Alliance of Darkness'
2004-09-19 21:25:21 +00:00
Pauli Manninen
cabc679c93
s/stallwart/stalwart/
...
sorted leaders for 'Alliance of Light'
2004-09-19 21:19:28 +00:00
Pauli Manninen
56784e3c9d
s/Fire Mage/Red Mage/
2004-09-19 21:10:05 +00:00
Dave White
dcd7199597
added macro ATTACK_DEPTH
2004-09-19 20:44:21 +00:00
Pauli Manninen
ab118ba16d
Added a lot of leader possibilities (now we can start reducing them)
2004-09-19 20:21:25 +00:00
Jordà Polo
272f6a4521
changed rightside panel HP/XP (now uppercase)
2004-09-19 14:02:56 +00:00
James Spencer
089bea9102
Lobberize Trow
2004-09-19 03:53:11 +00:00
James Spencer
9585d58d64
Add the Rock Lobber
2004-09-19 03:48:03 +00:00
James Spencer
6fdf3d9d5e
Make Sure Units appear at the keep on the new wider map
2004-09-19 03:29:21 +00:00
Richard Kettering
142f8f3c2d
changed cfg files for gettext and shaman advancing into sorceress
2004-09-19 02:37:33 +00:00
Dave White
4dd180f825
attempt to make new recall list structure backwards compatible...
...
...with previous versions
2004-09-19 02:27:23 +00:00
James Spencer
3d4b640e90
Made her an Elf, changed her attack to 'shove'
2004-09-19 02:24:00 +00:00
Richard Kettering
db037a7ca5
Added unit files for Elven Enchantress, Sorceress, Sylph
2004-09-19 01:28:26 +00:00
James Spencer
bbc2b37007
Minoor description tweak
2004-09-18 23:38:45 +00:00
James Spencer
1ab920a19d
An Island: Give the MPers something new to chew on
2004-09-18 22:07:05 +00:00
James Spencer
b272530c56
Make NW Saurian a bit Harder to get to
2004-09-18 21:44:16 +00:00
James Spencer
13dcc6b0ff
Make the General use his own crossbow image
...
That little flash of red is annoying
2004-09-18 19:56:51 +00:00
James Spencer
00f1cc7fe1
Descriptions for the Woses
2004-09-18 19:11:53 +00:00
James Spencer
b82f7e107c
Give it a description
2004-09-18 19:05:54 +00:00
Philippe Plantier
2695eab563
Added the ability to choose the leader on multiplayer
...
Added some random leader types (TO BE CHANGED by a competent era designer :) )
2004-09-18 18:52:20 +00:00
James Spencer
2adf94ee7c
Make the beach wider, keep the Lancer Boys from finishing in 4 turns. . .
2004-09-18 06:58:19 +00:00
James Spencer
b3e0668bcc
Use a sigted event for the pool
2004-09-18 05:55:41 +00:00
James Spencer
1ab3977115
Team Yeti - 1. . . Let the Orcs Smile
2004-09-18 05:36:11 +00:00
Benjamin Drieu
4a2bb40e6b
Move movetype to game.cfg
2004-09-17 17:19:24 +00:00
James Spencer
42eb21f8b1
Touch up the gold for Allies
2004-09-16 21:49:55 +00:00
James Spencer
32f3e5ff47
Make easy an average amount easier
...
(-120 from Med / # of enemy leaders), make hard an avarage amount
harder (+180).
2004-09-16 21:46:14 +00:00
Isaac Clerencia Perez
94b17762b2
Minor fix in Elven_Council, s/nineteen/seventeen/
2004-09-16 11:09:28 +00:00
Guillaume Melquiond
73a81d8e0b
Spotted by LeGnome: elves are not superstrong on grass.
2004-09-16 06:48:52 +00:00
James Spencer
e8f2c86f16
One of my bugs turned up a WML bug:
...
if you recall two units at an arbitrary location in .8.4 the unit(s)
get dumped / lost.
2004-09-16 06:16:29 +00:00
Guillaume Melquiond
79093973e7
The macro argument name {M} is not the one that needs to be translated,
...
it is the text message.
2004-09-15 18:14:26 +00:00
Guillaume Melquiond
6466e55751
Fixed a few typos (bug #10194 ).
2004-09-15 18:02:12 +00:00
Guillaume Melquiond
08e174c738
Fixed a few typos (bug #10194 ).
2004-09-15 17:59:12 +00:00
Guillaume Melquiond
aeb0829563
Remove dumb line that is confusing the game...
...
...into not translating the name of the unit.
2004-09-14 20:52:32 +00:00
Guillaume Melquiond
1152bcd674
Allow top statusbar tooltip strings to be translated.
2004-09-14 20:26:56 +00:00
Philippe Plantier
735cf7fc7f
Fixed castle transitions not working.
2004-09-13 19:42:32 +00:00
Hogne Håskjold
033cbd506a
Commented out special forest-castle trans...
...
...since it doesn't work with forest overlay yet.
2004-09-13 11:32:43 +00:00
Dave White
aac88ce5cc
added 'campaign server'...
...
...and capability to connect to the server to download campaigns
2004-09-12 21:55:21 +00:00
Cédric Duval
51bb271f68
Fixed erroneous include.
2004-09-12 16:47:18 +00:00
Cédric Duval
08a7296ac4
Enabled gamestart speedup by not unnecessarily loading campaigns.
...
This will only break savegames from before 0.7.10, which is reasonable.
2004-09-12 14:44:21 +00:00
Cédric Duval
5d86ae4e1d
Added textdomains to campaign declarations.
2004-09-12 14:37:51 +00:00
Cédric Duval
55f40bf21f
[[Campaign machinery tweaks]]
...
* Sorted campaigns using the rank parameter
* Moved campaign declarations into several files (will benefit to
translation domains)
2004-09-12 14:34:20 +00:00
Cédric Duval
b35af15ce0
Fixed untranslatable units.
2004-09-12 02:44:15 +00:00
Philippe Plantier
b5f4e42467
Added a way to specify the actual position of multi-hex tiles,
...
to fix several graphic glitches. Fixed several graphic clitches.
2004-09-11 17:17:20 +00:00
Cédric Duval
ee4971f43f
[[Fix WML bug]]
...
01:27 < Jo-Con-El> Ce`dric: #: data/scenarios/tutorial/tutorial1.cfg:85
01:27 < Jo-Con-El> Ce`dric: Double blank.
2004-09-10 23:34:56 +00:00
James Spencer
50420d7e1c
Troll Holes should be {UNDERGROUND}
2004-09-09 17:29:10 +00:00
James Spencer
e0896782cd
Minor fixes and dialogue tweaks, added a time over event.
2004-09-09 15:41:11 +00:00
Cédric Duval
2deebc587f
[[Fix another bug reported on IRC]]
...
17:28 < Jo-Con-El_> Ce`dric: Another typo (stupid one):
17:28 < Jo-Con-El_> #: data/units/Dwarvish_Thunderguard.cfg:16
17:28 < Jo-Con-El_> Erase the last blank.
2004-09-09 15:32:57 +00:00
Pauli Manninen
9a1051e5b6
[[Fix a bug reported on IRC]]
...
17:52 < crimson_penguin> could someone make the galleon not have it's comment on the same line as movement_type=?
2004-09-09 14:53:42 +00:00
Cédric Duval
74df10aade
Typo
2004-09-09 13:41:02 +00:00
James Spencer
f64f489971
The Final Scenario & Epilogue For TRoW.
...
Pity the translators but a party for Shade!
2004-09-09 01:16:45 +00:00
Guillaume Melquiond
d45dfab07b
Fix a few typos
2004-09-08 20:56:59 +00:00
Guillaume Melquiond
d92a797640
Correct a small typo
2004-09-08 19:20:35 +00:00
James Spencer
b2eb2834d7
Make RISE_UP_RISE_UP more generic
2004-09-08 16:36:09 +00:00
James Spencer
9d191e555d
Holy Peasants Batperson:
...
Erm, I think I was moving in the wrong direction from the sweet
spot. Reflects their value and future potential a little better now.
2004-09-08 14:06:57 +00:00
James Spencer
0f44fd13cb
Removed Orcish Leader but forgot to take Mixed fighter out of unit mix,
...
other mix improvements
2004-09-08 00:10:02 +00:00
TheAT
4149bfee32
Some unimportant balancing.
2004-09-07 23:26:05 +00:00
Cédric Duval
12f66f59c4
Fixed costs.
2004-09-07 22:55:31 +00:00
James Spencer
2c0efe414e
scroll_to_unit fixes. D'oh
2004-09-07 20:12:13 +00:00
TheAT
af80ecf98f
Reduced number of spear throws.
2004-09-07 19:46:26 +00:00
TheAT
4565ca26f4
Added Dwarvish Sentinel
2004-09-07 17:32:16 +00:00
TheAT
e081e7ca30
Further Defender balancing
2004-09-07 17:30:05 +00:00
Pauli Manninen
1b87525af4
dwarvishfoot movetype
...
(to get rid of per unit customization, which were similar after all)
2004-09-07 16:14:58 +00:00
TheAT
ad27f1ca0e
Defence/Defense and typo fix
2004-09-07 15:17:31 +00:00
Pauli Manninen
f1263e52a1
reverted reducing meletee damage
2004-09-07 14:50:40 +00:00
Benjamin Drieu
65151eab99
Fix some typos thanks to yann (and add some fuzzies)
2004-09-07 10:28:07 +00:00
Pauli Manninen
1f2350a5b5
reduced number of attacks and melee damage (they have backstab now after all)
2004-09-07 09:41:26 +00:00
TheAT
2a653eccb2
Reduced Gaurdsman Cost by 2
2004-09-06 23:01:22 +00:00
James Spencer
7b30904ce5
Found a reference to the Sg. . . Turin's Turf
2004-09-06 22:45:32 +00:00
James Spencer
d29afcf147
Bring him back down. . .
2004-09-06 22:08:13 +00:00
TheAT
5938fae9c0
Further balance changes to Defender Line.
2004-09-06 21:48:47 +00:00
James Spencer
b785c00920
Set the passive leader flag again. . . The king should stop swimming again
2004-09-06 21:03:40 +00:00
Dave White
e56b98d5de
added parandra; code refactoring
2004-09-06 20:50:48 +00:00
Pauli Manninen
c071c560ee
reduced Walking Corpse melee damage
2004-09-06 20:32:36 +00:00
Pauli Manninen
6285e34d8a
removed extra defence from Shadow and Nightgaunt, gave them backstab instead
2004-09-06 20:16:19 +00:00
Isaac Clerencia Perez
30033ff3fa
Minor grammatical bugfix in Confrontation (TDH)
2004-09-06 16:02:44 +00:00
James Spencer
9450a1fbd6
Improve defence over 'Solid' land.
...
There was some consensus on this at an earlier point. Miyo, you can
flog me later :)
2004-09-06 15:14:51 +00:00
Cédric Duval
48c67081c0
Typo.
2004-09-06 14:51:17 +00:00
James Spencer
1e47e78eaa
Take the dragon out of The_Vanguard as Turin had dibs on him
2004-09-06 12:03:23 +00:00
Joseph Simmons
cf41640b3e
Fixed heavy infantry-recruiting bug
2004-09-06 03:53:55 +00:00
Joseph Simmons
4cae041885
Made Owaec a Horseman and fixed plot irregularities
2004-09-06 03:51:35 +00:00
Yann Dirson
4bbc7f7f15
Fixed gettextisation of tutorial strings in macro args
2004-09-05 16:39:11 +00:00
J.W. Bjerk
5bbae6571e
changed get hit sound from the generic groan to a hiss or squish
2004-09-04 16:59:21 +00:00
J.W. Bjerk
c4efa665f6
added get hit sound to saurians
2004-09-04 16:54:51 +00:00
J.W. Bjerk
da8c6421e3
changed small orcs to using different hit sound
2004-09-04 16:53:23 +00:00
J.W. Bjerk
7d70946c8d
changed elf-horse moving sound
2004-09-04 16:49:01 +00:00
J.W. Bjerk
21667f54d5
adding new sounds, and some variations
2004-09-04 16:45:37 +00:00
James Spencer
93867c01da
Remove the Sgts for Swordsmen,
...
Make the King Come out and fight, give him an extra line. . .
2004-09-04 13:14:40 +00:00
James Spencer
38aff95c78
Remove Comments
2004-09-04 12:32:58 +00:00
James Spencer
f8965bf393
Keep the Peasant on Par with the Walking Corpse. . .
2004-09-04 12:28:57 +00:00
James Spencer
90bb503e80
Give Haldric an Encampment as per IP suggestion
2004-09-04 11:54:25 +00:00
Yann Dirson
2e4baaf4a9
moved campaign messages to their own textdomains
2004-09-04 10:20:24 +00:00
Dave White
1e5aa1c0b6
made orcish archers cheaper
2004-09-03 23:48:12 +00:00
Benjamin Drieu
0e7099849e
Balancing + don't use unique characters
2004-09-03 17:21:20 +00:00
Pauli Manninen
77809ef7fe
Gave Thug back to Knalgan Alliance in multiplayer,
...
added lots of units to 'Age of Heroes' era
2004-09-03 09:08:36 +00:00
Yann Dirson
2553915410
updated pot; imported those languages that were still in cfg files
2004-09-03 00:38:17 +00:00
Yann Dirson
0219dcc6fb
fixed install and dist target in po/
2004-09-02 22:25:07 +00:00
Isaac Clerencia Perez
7b0fde8ee0
Forgot in last commit
2004-09-02 11:44:42 +00:00
Isaac Clerencia Perez
3ae265a60c
First steps towards a gettext translatable editor ;)
2004-09-02 11:34:28 +00:00
James Spencer
591fead52d
Jyhem's 'with with'
2004-09-02 04:46:01 +00:00
Dave White
cfb1394e89
made walking corpses a little more powerful
2004-09-02 00:01:02 +00:00
Pauli Manninen
ef89cdee4a
undeadfoot deep walking, spirits slowed by open water
2004-09-01 17:24:36 +00:00
Cédric Duval
f71545e194
Updated french translation & pot file.
2004-09-01 17:17:46 +00:00
Pauli Manninen
6c1915001d
spirit movetype (higher resistances),
...
changed ghosts to use spirit movetype, reduced hitpoints for spirits.
2004-08-31 12:52:57 +00:00
Pauli Manninen
f049243151
reduced Wose melee damage, reduced treefolk resistances
2004-08-31 12:39:59 +00:00
Cédric Duval
5d5c52637c
Reverting mage.
2004-08-31 08:17:19 +00:00
Dave White
3003d18a11
made charge, backstab, and steadfast abilities use true doubling and halving...
...
...of damage rather than additive percentage calculations
2004-08-31 02:02:37 +00:00
James Spencer
291de1910b
Generic Description
2004-08-31 01:56:16 +00:00
James Spencer
df71adce26
Move RISE_UP_RISE_UP to trow-macros
2004-08-31 01:17:00 +00:00
James Spencer
71f034aaeb
Get Rid of the Orcish Leader / Ruler Types
2004-08-31 01:16:14 +00:00
Cédric Duval
34ba08b190
Delfador--;
2004-08-30 20:57:44 +00:00
Dave White
404c93ad6f
undo of previous accidental checkin
2004-08-30 02:00:36 +00:00
Dave White
3b70cd0127
small dialog improvements
2004-08-30 01:23:16 +00:00
Dave White
2191efbfe4
made it so that saving with illegal characters in the filename...
...
....will fail elegantly with an error message
2004-08-29 23:28:26 +00:00
Dave White
04ed3003f2
made it so units with the scepter can be displayed holding the scepter;
...
added new sea serpent images
2004-08-29 20:33:01 +00:00
Joseph Simmons
17adfadb38
fixed missing tag
2004-08-29 19:34:15 +00:00
Joseph Simmons
4a4555ac05
Fixed 'no start position for side 1'
2004-08-29 16:14:51 +00:00
Joseph Simmons
52ed6e2fd7
Balanced scenarios and added major plot changes
2004-08-29 16:11:54 +00:00
Yann Dirson
37d0073136
drop the font from english.cfg,
...
...fill it directly from font.cpp. also drop useless strings
2004-08-29 14:58:40 +00:00
Dave White
f7da18f43d
randomized ambushes in crossroads
2004-08-29 14:30:51 +00:00
Dave White
36484f7903
grammar fix
2004-08-28 23:38:52 +00:00
Dave White
03ba6323a2
added ending sequence for 'Heir to the Throne'
2004-08-28 23:00:13 +00:00
Dave White
60aa868216
added basic final scenario
2004-08-28 19:34:02 +00:00
Dave White
8a690053ed
story line changes and balancing to 'Test of the Clans'
2004-08-28 18:16:16 +00:00
Cédric Duval
238c6470e6
Fixed typo.
2004-08-28 18:09:43 +00:00
Dave White
25ff63753f
added new image for Parandra in HttT
2004-08-28 14:30:34 +00:00
Yann Dirson
a6d93371ab
declare the font in english.cfg, and have it set after filling string_table
2004-08-28 13:51:39 +00:00
Isaac Clerencia Perez
aef901ccf2
Marked hp and xp as translatable in default theme
2004-08-28 12:13:13 +00:00
Yann Dirson
30b364f1df
fixed typo causing a Troll Whelp to be recallable (Circon)
2004-08-28 10:18:54 +00:00
Yann Dirson
aaca8cd1a6
get rid of old norwegian translations, since pofile is there already
2004-08-28 09:56:36 +00:00
Isaac Clerencia Perez
764e54ae1c
Fix bug 10179, thought -> though
2004-08-27 19:20:32 +00:00
James Spencer
08dfca43c3
Update by way of Dacyn
2004-08-27 15:34:51 +00:00
Pauli Manninen
ca667c58af
Changed movement costs for mountainfoot (mainly Dwarves):
...
forest 2 -> 1, sand 2 -> 1, shallow water 4 -> 3, swamp 4 -> 3
2004-08-27 12:03:41 +00:00
Pauli Manninen
2e8eb55fd3
Great War era changes:
...
White Mage as leader for Alliance of Light, Necromancer as leader for
Alliance of Darkness. Removed Wose, Gryphon Rider and Dwarvish
Thunderer from Alliance of Light
2004-08-27 11:26:34 +00:00
Dave White
939380e1f7
fixed bad scenario file
2004-08-27 01:38:11 +00:00
Isaac Clerencia Perez
d42ed89094
Changed leader for Elves, Rebels and Alliance of Light to new Elvish High Lord
2004-08-27 00:55:31 +00:00
Isaac Clerencia Perez
09334c6a5f
Added new level 3 for Kalenz, downgraded previous Kalenz to level 2
...
Current stand lord image is not the last version, I'm already PM'ed
Asereje about it.
Just now, both of them has the same description, please
somebody provide a good alternative description for one of them.
What do you think of attacks, hp, move? Do you think the frame timings are ok?
2004-08-27 00:47:41 +00:00
Dave White
2666191da4
added animation for halberdier piercing attack
2004-08-27 00:17:29 +00:00
Dave White
6fba5ea580
added death knight melee attack frame
2004-08-26 23:51:31 +00:00
Joseph Simmons
877de527af
Made it so map is (slightly) more balanced
2004-08-26 23:28:58 +00:00
Joseph Simmons
734108bb8d
Fixed scenario so it is (slightly) more balanced
2004-08-26 23:28:30 +00:00
Jordà Polo
c668009afe
rightclick menu changes
2004-08-26 11:22:02 +00:00
Pauli Manninen
4b27e8a9c6
added Dwarvish Guardsman to Great War, Age of Heroes, Classic
...
added Dwarvish Stalwart to Age of Heroes
2004-08-26 05:51:17 +00:00
Dave White
eeb65dde87
added Ghoul in mp
2004-08-26 03:15:20 +00:00
TheAT
2d08d89f43
Nulled advancement in case of release before Sentinal is committed
2004-08-26 02:06:39 +00:00
Joseph Simmons
afa79f43f7
replaced Peasant Revolt with Drowned Plains
2004-08-26 02:00:59 +00:00
Joseph Simmons
be5bebfc3d
Removed scenario not in use
2004-08-26 01:59:45 +00:00
Joseph Simmons
eeb2210f3f
New EI scenario "The Drowned Plains"
2004-08-26 01:22:32 +00:00
Cédric Duval
74acd97c24
Leaked Kapou'e.
2004-08-25 23:43:03 +00:00
Cédric Duval
832394b684
Fixed extraneous space in Id.
2004-08-25 21:57:04 +00:00
Cédric Duval
4d687faf31
Scenario updates.
2004-08-25 21:26:19 +00:00
Philippe Plantier
c703bfde70
Adding royal guard attack animation.
2004-08-25 21:16:04 +00:00
Philippe Plantier
abd8a7d89d
Adding pikeman attack frames by Elvish Pillager
2004-08-25 19:28:40 +00:00
Yann Dirson
4318d72a86
gettextized labels in scenarios
2004-08-24 19:47:42 +00:00
Yann Dirson
83ae5e0b3c
gettextized src/widgets/
2004-08-24 19:24:46 +00:00
TheAT
4eed4e9337
Added Dwarvish Stalwart
2004-08-24 18:06:31 +00:00
Hogne Håskjold
7c31b9908f
Fixed typos: TERRAIN_BASE_OV_PROB -> TERRAIN_BASE_PROB_OV
2004-08-24 18:05:45 +00:00
TheAT
3f3a3b7878
Initial balancing of Guardsman
2004-08-24 18:05:00 +00:00
TheAT
18451932b0
Added Dwarvish Guard to Knaglons
2004-08-24 16:38:47 +00:00
TheAT
ecf0ce0633
Fixed Steadfast mistake.
2004-08-24 16:29:53 +00:00
TheAT
3d14018efd
Added Dwarvish Guardsman
2004-08-24 16:06:48 +00:00
James Spencer
6a9e11a610
Rebalance Temple of the Deep
2004-08-24 03:03:14 +00:00
Dave White
46cd89f3ea
Added in female archers
2004-08-24 02:31:07 +00:00
TheAT
ad45f4a728
Decreased Wose resistance to Cold
2004-08-24 02:17:06 +00:00
J.W. Bjerk
a7a7cd379e
alternate coast tiles
2004-08-24 02:14:36 +00:00
James Spencer
f43e057e54
Bugfix
2004-08-24 00:05:27 +00:00
Cédric Duval
fd08c6ded2
[[gettexting fixes]]
...
* A bit more missed gettextization.
* Don't give translators more hassle with obsolete units, finally
2004-08-23 16:18:22 +00:00
Cédric Duval
bedcb5fb73
Fixed missing gettextization for some units.
2004-08-23 16:12:48 +00:00
James Spencer
3fa5affd4d
Typos
2004-08-23 09:22:40 +00:00
James Spencer
787ededb2c
Spelling. . . Argh
2004-08-23 06:29:09 +00:00
James Spencer
75b67023b4
Bad victory condition- thanks to pi-c
2004-08-23 05:22:40 +00:00
James Spencer
9d227d5b7e
New non-interactive 'story' scenario
2004-08-23 05:03:08 +00:00
James Spencer
0ebf1737b2
Delay Jessica's Retun a bit more
2004-08-23 05:01:29 +00:00
J.W. Bjerk
9db2e15efe
alternate ocean tiles added
2004-08-23 04:32:40 +00:00
James Spencer
bee436322e
Update the dialouge to emphasize the Pact
2004-08-23 03:07:58 +00:00
James Spencer
6a96a33dd7
Bugfix
2004-08-23 02:05:30 +00:00
TheAT
32ce08f17e
Added Elvish Pillager's crossbow images.
2004-08-23 01:20:17 +00:00
TheAT
9678dbab7c
Added description to 'steadfast' ability.
2004-08-23 00:34:37 +00:00
Dave White
0bdcdf3c60
made sure all my stuff is committed
2004-08-22 22:00:05 +00:00
James Spencer
5718bfeedd
{RANDOM} bug
2004-08-22 21:21:51 +00:00
Yann Dirson
12f2f8c7d0
reordered IDs so that the po importer matches strings right
2004-08-22 18:33:59 +00:00
Yann Dirson
fe6c742777
fixed duplicate id
2004-08-22 18:32:48 +00:00
Cédric Duval
7713fb3381
s,Multi,multi, ( #9873 )
2004-08-22 17:46:12 +00:00
Philippe Plantier
21c41e32c7
Adding missing bridges.cfg file
2004-08-22 17:16:44 +00:00
Philippe Plantier
bae16ab1c9
Adding support for bridges that terminate nicely on ground.
2004-08-22 17:11:12 +00:00
Jordà Polo
15f7b8589b
removed old catalan translation
2004-08-22 17:08:49 +00:00
Hogne Håskjold
c3da96e41b
Changed forest to be drawn as overlay.
...
Commented out old forest2water trans that will no longer be needed.
2004-08-22 16:46:39 +00:00
Jordà Polo
c4a23f9578
removed old spanish translation
2004-08-22 16:38:27 +00:00
Philippe Plantier
880b34f106
Applied fix suggested in bug report #9639 . Fixed bug #9639
2004-08-22 16:27:42 +00:00
Cédric Duval
bbe9cc150c
Fixed missing Id.
...
And added a few frames lacking from last commit.
2004-08-22 13:45:15 +00:00
Cédric Duval
e450761977
Animations for Sergeant -> Lieutenant -> General
2004-08-22 13:40:20 +00:00
Cédric Duval
fbfae91545
Dacyn portrait for level 3.
2004-08-22 13:05:56 +00:00
Cédric Duval
c7a24f7271
Dacyn portrait.
2004-08-22 13:03:53 +00:00
Philippe Plantier
c2dcde72f8
Adding frame's snow forests
...
Adding the possiblity for terrains to be defined as 2-layered, with a base part
and an overlay part.
2004-08-22 12:21:07 +00:00
James Spencer
9f0c8ec7da
Playable Scenario #19 : Return of the Fleet
2004-08-22 07:31:58 +00:00
James Spencer
ad94b1137c
Bugfix
2004-08-22 07:30:21 +00:00
James Spencer
a097d95ab6
Kill a bad Joke
2004-08-22 04:55:43 +00:00
James Spencer
750ab99586
Rename an Orc: per Santi's request
2004-08-22 04:55:17 +00:00
James Spencer
2d4ef076bc
Make the Lt. 'die' in scenario
2004-08-22 04:18:14 +00:00
James Spencer
f2f6081907
Minor balancing for the new level
2004-08-22 01:11:13 +00:00
Yann Dirson
0b170612ef
added encampment to terrain types
2004-08-21 23:24:57 +00:00
Dave White
5e0815989d
added feature to replace an AI or local player with an observer;
...
added some optimizations.
2004-08-21 22:21:05 +00:00
Yann Dirson
84d908dd18
switch from | to ^ as prefix separator for translatable strings
2004-08-21 22:03:28 +00:00
Philippe Plantier
a8532744d9
Setting "default" base terrain with a very low precedence,
...
... so user campaigns can define custom terrain graphics.
2004-08-21 20:42:01 +00:00
Philippe Plantier
7daa6c4d6b
Added support for 2- and 3-sided transitions on the TERRAIN_ADJACENT_NORTH macro.
2004-08-21 10:19:33 +00:00
James Spencer
96c14af32c
Bugfix / Updates
2004-08-21 06:49:16 +00:00
James Spencer
33d92f41ea
The Next Level for TRoW
2004-08-21 06:48:47 +00:00
Dave White
bcbd3f84da
resolved conflict
2004-08-21 01:03:50 +00:00
J.W. Bjerk
5ef273aa99
reordered terrain so ice draws on top of swamp
2004-08-20 23:18:14 +00:00
Cédric Duval
bda62a558d
Defensive frame.
2004-08-20 21:10:41 +00:00
Cédric Duval
bb1dcdf9de
A bit of balancing.
2004-08-20 20:37:17 +00:00
Cédric Duval
6c0ecf5538
Fixed lacking Ids in the female part of unit files ( #10065 ).
2004-08-20 09:40:01 +00:00
Hogne Håskjold
ad5fcb57dd
Added rules for variations of snow-hills
2004-08-20 07:37:02 +00:00
Yann Dirson
8a1e506a1b
imported french translations, reviewed/corrected/updated 30% of imported strings
2004-08-19 23:38:30 +00:00
Yann Dirson
0ae9e501b9
removed gettext tags from obsolete units, to prevent translators to work on them
2004-08-19 23:30:26 +00:00
Yann Dirson
3c3768be81
Fixed typo in special attack
...
(was probably not getting firststrike because of that)
2004-08-19 23:29:26 +00:00
Yann Dirson
364d5628c7
removed extraneous space in unit name
2004-08-19 22:07:38 +00:00
Yann Dirson
ebe0f8a751
fixed Battle Princess to be named a Princess
2004-08-19 20:49:40 +00:00
Yann Dirson
0d92643d4a
Removed from english.cfg those strings that are now in C++ code.
...
Fixed a string for the editor.
2004-08-19 20:46:31 +00:00
James Spencer
baaab5a12e
Bugfix
2004-08-19 20:11:16 +00:00
James Spencer
a3b44c4a8f
Update the for the Dwarven Keeps
2004-08-19 19:17:32 +00:00
James Spencer
505fc27ee8
Bugfix
2004-08-19 17:52:52 +00:00
James Spencer
5bbb8ef9af
Update the Cave Floor
2004-08-19 17:38:57 +00:00
James Spencer
fb3d9e66bf
rem out calls to removeitem, it's handled in items.cfg
2004-08-19 17:35:28 +00:00
Cédric Duval
d3c6caedce
Fixed call to nonexisting macro.
2004-08-18 22:58:50 +00:00
Cédric Duval
498bcd6ec4
Description fixes ( #10056 )
2004-08-18 21:14:27 +00:00
Cédric Duval
952321085c
[[Unit tweaks]]
...
* Added hammer to fighter & steelclad
* Removed thug from Knalgan
* Adjusted steelclad's XP requirements
2004-08-18 21:06:34 +00:00
Isaac Clerencia Perez
3d6e68449d
Minor typo
2004-08-18 15:34:12 +00:00
Cédric Duval
af8b4f4e7d
Increased max turn number.
2004-08-17 16:16:35 +00:00
Cédric Duval
3558aae092
Fixed Kalenz appearing in TDH.
2004-08-17 11:49:46 +00:00
Cédric Duval
7899871f30
Fixed bad recruitment.
2004-08-17 11:39:24 +00:00
Dave White
fc4409b203
fixed minor text errors
2004-08-17 01:32:26 +00:00
Dave White
2c5b3832ff
fixed Elvish Shaman missile image
2004-08-16 23:59:55 +00:00
Isaac Clerencia Perez
6098bebee1
Added context to game prefix
2004-08-15 21:44:01 +00:00
Yann Dirson
039d4e84b2
merge of gettext branch
2004-08-15 20:25:11 +00:00
Joseph Simmons
72e8619a03
Scenario and plot fixes
2004-08-15 18:37:39 +00:00
Kristoffer Erlandsson
4e820e0544
Information about encountered terrains added in the help system.
2004-08-15 17:36:07 +00:00
Cédric Duval
ef2db25447
Fixed number of turns ( #10014 ).
2004-08-15 16:14:51 +00:00
Yann Dirson
f86744af00
merged syncpoint_gettext1_12 from trunk
2004-08-15 15:32:44 +00:00
Joseph Simmons
141f9bc324
Scenario balancing
2004-08-15 15:27:39 +00:00
Philippe Plantier
b0f1fd7dc6
Fixing Dwarvish fghter losing his attack due to an erroneous commit
2004-08-15 13:29:21 +00:00
Philippe Plantier
0f076d09c0
Removing some backup file.
2004-08-15 13:15:02 +00:00
No Author
34a5f8f415
This commit was manufactured by cvs2svn to create branch 'branch_gettext1'.
2004-08-15 13:12:31 +00:00
Philippe Plantier
7c45cc7649
Commiting new graphics tilesets:
...
* Cave walls
* Dwarven castles
* Cave floors
Updated scenarios to use dwarven castles in caves. Scenario designers,
please review my changes!
2004-08-15 13:07:14 +00:00
Cédric Duval
db001fd606
New hierarchy for portraits.
2004-08-15 07:20:21 +00:00
Philippe Plantier
6dc22602c2
Adding new grasslands.
2004-08-14 21:04:35 +00:00