Commit Graph

13425 Commits

Author SHA1 Message Date
Mark de Wever
d2cd8bf7fa Added some const markers
Fixed a stupid error, static variables are only initialized once
2007-01-21 08:22:36 +00:00
Mark de Wever
67f4b4a94e Added some extra const markers 2007-01-21 08:05:19 +00:00
Mark de Wever
ae2d8bc2ae Removed dead code 2007-01-21 07:54:17 +00:00
Mark de Wever
f69d55ec9c removed some includes no longer required 2007-01-20 23:43:52 +00:00
Mark de Wever
1c741cf748 did some small optimizations 2007-01-20 23:30:55 +00:00
Mark de Wever
98a6db7488 Some small cleanups and extra consts 2007-01-20 23:02:08 +00:00
Mark de Wever
9e44a57eb4 renamed CASTLE to HUMAN_CASTLE 2007-01-20 22:45:06 +00:00
Mark de Wever
8d89e934fe Initialize light_modification_ 2007-01-20 22:24:03 +00:00
Mark de Wever
a0b5b6a0da builder map is often empty, which is valid, so warning about it is wrong 2007-01-20 20:36:00 +00:00
Mark de Wever
ca2b181a52 merge trunk 2007-01-18T18:17:14Z!koraq@xs4all.nl..2007-01-20T19:47:57Z!koraq@xs4all.nl 2007-01-20 20:01:01 +00:00
Mark de Wever
15a47364ee Various small changes
* status update

* changelog changes due to the bugfixes in the branch

* status file updated
2007-01-20 19:47:57 +00:00
Mark de Wever
57435bb17e made min_size an unsigned since size() also returns an unsigned 2007-01-20 19:40:28 +00:00
Mark de Wever
948b80e286 Fixed a bug which prevented the undead leader spawned at turn 8 to have a keep 2007-01-20 18:19:23 +00:00
Mark de Wever
1db014237a After the first round the keep is replace with a castle instead of a keep...
...since it looks better.
2007-01-20 17:01:18 +00:00
Mark de Wever
2c5010c9a3 Make the dragon start on grass instead of on a keep,
...due to the flying

the keep looks bad. Defenses on both terrains are the same.
2007-01-20 15:48:55 +00:00
Mark de Wever
f51642ae91 Added a starting position which has dissapeared in 2006-11-23T13:21:49Z!me@jwbjerk.com.
The scenario can be played again.
2007-01-20 13:40:38 +00:00
Mark de Wever
6f2a098628 Fixed a grammar error (2007-01-19T20:09:42Z!koraq@xs4all.nl in 1.2 branch)
Fixed an error in the magic gate terrain, the new terrains should use
the 'string' key and not the 'char'
2007-01-19 20:21:50 +00:00
Mark de Wever
0b26ffb7b4 fix a small conversion typo 2007-01-19 18:49:07 +00:00
Mark de Wever
a005024d59 Converted the mapdata of the last scenario 2007-01-18 22:24:57 +00:00
Mark de Wever
3aadca2660 added changelog entry for 15280 2007-01-18 20:11:23 +00:00
Mark de Wever
55e3ec5ea6 Changed the keeps of the leaders to castles, which looks better.
Especially for Parandra, since she flies she was way to low in the terrain.
2007-01-18 20:06:07 +00:00
Mark de Wever
01256bb881 merge trunk 2007-01-14T10:13:37Z!koraq@xs4all.nl..2007-01-18T18:17:14Z!koraq@xs4all.nl 2007-01-18 19:08:42 +00:00
Mark de Wever
352098d4ac update status before trunk merge 2007-01-18 18:17:14 +00:00
Mark de Wever
683341e426 Fixed the cavegen to work properly with the new terrain system. 2007-01-17 17:50:25 +00:00
Mark de Wever
ae3c05b8ed Added an extra constant marker 2007-01-15 21:58:21 +00:00
Mark de Wever
c8c1836398 Removed some warning messages,
...they're to often shown in normal usage that they will get ignored
2007-01-15 19:57:16 +00:00
Mark de Wever
627dc7e2d9 merge trunk 2007-01-12T23:09:05Z!jeremy.rosen@enst-bretagne.fr..2007-01-14T10:13:37Z!koraq@xs4all.nl 2007-01-14 10:37:07 +00:00
Mark de Wever
ae17eba00f Fixed a small typo 2007-01-13 15:54:52 +00:00
Mark de Wever
3d7908b5a0 Found some not converted terrains 2007-01-13 15:41:46 +00:00
Mark de Wever
65b8978065 merge trunk 2007-01-06T11:38:54Z!koraq@xs4all.nl..2007-01-12T23:09:05Z!jeremy.rosen@enst-bretagne.fr 2007-01-12 23:41:30 +00:00
Mark de Wever
372cf02a31 updated branch status files 2007-01-12 23:09:06 +00:00
Mark de Wever
b99c9f1b83 updated the conversion table 2007-01-12 23:07:58 +00:00
Mark de Wever
d950ecc135 Converted tutorial to new format (untested) 2007-01-12 23:02:10 +00:00
Mark de Wever
bb4777d804 add changelog entry for 2007-01-12T22:31:09Z!koraq@xs4all.nl 2007-01-12 22:46:33 +00:00
Mark de Wever
764d300c92 merge commit 15205 from 1.2 2007-01-12 22:31:09 +00:00
Mark de Wever
bdc3e2236c Converted heir to the throne campaign to new format (untested) 2007-01-12 19:57:06 +00:00
Mark de Wever
c65f474ab3 Converted the rise of wesnoth campaign to new format (untested) 2007-01-11 20:36:05 +00:00
John W. C. McNabb
57a21f0022 fixed adjacent end of line bug 2007-01-11 20:15:18 +00:00
Mark de Wever
3d3a315c45 Converted eastern invasion campaign to new format (untested) 2007-01-11 20:00:55 +00:00
Mark de Wever
cdd25ed657 Converted the south guard campaign to new format (untested) 2007-01-11 18:54:53 +00:00
Mark de Wever
f8b222aa9c Converted two brothers campaign to new format (untested) 2007-01-11 18:23:14 +00:00
Mark de Wever
b705a1b634 Added a little reminder for myself 2007-01-07 21:07:37 +00:00
John W. C. McNabb
cbc922e0fc intelligent conversion of keeps 2007-01-07 15:15:20 +00:00
John W. C. McNabb
3ed150adca fixed last dropped-last-line bug 2007-01-07 13:58:43 +00:00
Mark de Wever
423c1c6191 Added support to use custom village mouse-over texts...
...depending on the ownership. Small header cleanup.
2007-01-06 19:16:04 +00:00
Mark de Wever
d308cb5b0f merge trunk 2007-01-05T19:19:37Z!koraq@xs4all.nl..2007-01-06T11:38:54Z!koraq@xs4all.nl
(This includes the store location bug fix, which caused the tutorial
to malfunction on my system)
2007-01-06 11:51:49 +00:00
Mark de Wever
a5776ea930 Updated the status documentation 2007-01-06 11:38:54 +00:00
Mark de Wever
53a86c736c Converted utils to the new terrain format,
only releveant for the macro STARTING_VILLAGES
2007-01-05 23:56:49 +00:00
Mark de Wever
2bdf8315a5 Converted factions to the new terrain format 2007-01-05 23:50:04 +00:00
Mark de Wever
2144c246da Converted abilities to the new format,
the ugly format specifier is a temp solution.
2007-01-05 23:46:27 +00:00