Mark de Wever
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d2cd8bf7fa
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Added some const markers
Fixed a stupid error, static variables are only initialized once
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2007-01-21 08:22:36 +00:00 |
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Mark de Wever
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67f4b4a94e
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Added some extra const markers
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2007-01-21 08:05:19 +00:00 |
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Mark de Wever
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ae2d8bc2ae
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Removed dead code
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2007-01-21 07:54:17 +00:00 |
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Mark de Wever
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f69d55ec9c
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removed some includes no longer required
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2007-01-20 23:43:52 +00:00 |
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Mark de Wever
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1c741cf748
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did some small optimizations
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2007-01-20 23:30:55 +00:00 |
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Mark de Wever
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98a6db7488
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Some small cleanups and extra consts
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2007-01-20 23:02:08 +00:00 |
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Mark de Wever
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9e44a57eb4
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renamed CASTLE to HUMAN_CASTLE
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2007-01-20 22:45:06 +00:00 |
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Mark de Wever
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8d89e934fe
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Initialize light_modification_
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2007-01-20 22:24:03 +00:00 |
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Mark de Wever
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a0b5b6a0da
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builder map is often empty, which is valid, so warning about it is wrong
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2007-01-20 20:36:00 +00:00 |
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Mark de Wever
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ca2b181a52
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merge trunk 2007-01-18T18:17:14Z!koraq@xs4all.nl..2007-01-20T19:47:57Z!koraq@xs4all.nl
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2007-01-20 20:01:01 +00:00 |
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Mark de Wever
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15a47364ee
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Various small changes
* status update
* changelog changes due to the bugfixes in the branch
* status file updated
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2007-01-20 19:47:57 +00:00 |
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Mark de Wever
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57435bb17e
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made min_size an unsigned since size() also returns an unsigned
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2007-01-20 19:40:28 +00:00 |
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Mark de Wever
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948b80e286
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Fixed a bug which prevented the undead leader spawned at turn 8 to have a keep
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2007-01-20 18:19:23 +00:00 |
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Mark de Wever
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1db014237a
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After the first round the keep is replace with a castle instead of a keep...
...since it looks better.
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2007-01-20 17:01:18 +00:00 |
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Mark de Wever
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2c5010c9a3
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Make the dragon start on grass instead of on a keep,
...due to the flying
the keep looks bad. Defenses on both terrains are the same.
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2007-01-20 15:48:55 +00:00 |
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Mark de Wever
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f51642ae91
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Added a starting position which has dissapeared in 2006-11-23T13:21:49Z!me@jwbjerk.com.
The scenario can be played again.
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2007-01-20 13:40:38 +00:00 |
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Mark de Wever
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6f2a098628
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Fixed a grammar error (2007-01-19T20:09:42Z!koraq@xs4all.nl in 1.2 branch)
Fixed an error in the magic gate terrain, the new terrains should use
the 'string' key and not the 'char'
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2007-01-19 20:21:50 +00:00 |
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Mark de Wever
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0b26ffb7b4
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fix a small conversion typo
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2007-01-19 18:49:07 +00:00 |
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Mark de Wever
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a005024d59
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Converted the mapdata of the last scenario
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2007-01-18 22:24:57 +00:00 |
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Mark de Wever
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3aadca2660
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added changelog entry for 15280
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2007-01-18 20:11:23 +00:00 |
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Mark de Wever
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55e3ec5ea6
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Changed the keeps of the leaders to castles, which looks better.
Especially for Parandra, since she flies she was way to low in the terrain.
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2007-01-18 20:06:07 +00:00 |
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Mark de Wever
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01256bb881
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merge trunk 2007-01-14T10:13:37Z!koraq@xs4all.nl..2007-01-18T18:17:14Z!koraq@xs4all.nl
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2007-01-18 19:08:42 +00:00 |
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Mark de Wever
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352098d4ac
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update status before trunk merge
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2007-01-18 18:17:14 +00:00 |
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Mark de Wever
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683341e426
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Fixed the cavegen to work properly with the new terrain system.
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2007-01-17 17:50:25 +00:00 |
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Mark de Wever
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ae3c05b8ed
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Added an extra constant marker
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2007-01-15 21:58:21 +00:00 |
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Mark de Wever
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c8c1836398
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Removed some warning messages,
...they're to often shown in normal usage that they will get ignored
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2007-01-15 19:57:16 +00:00 |
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Mark de Wever
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627dc7e2d9
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merge trunk 2007-01-12T23:09:05Z!jeremy.rosen@enst-bretagne.fr..2007-01-14T10:13:37Z!koraq@xs4all.nl
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2007-01-14 10:37:07 +00:00 |
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Mark de Wever
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ae17eba00f
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Fixed a small typo
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2007-01-13 15:54:52 +00:00 |
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Mark de Wever
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3d7908b5a0
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Found some not converted terrains
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2007-01-13 15:41:46 +00:00 |
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Mark de Wever
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65b8978065
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merge trunk 2007-01-06T11:38:54Z!koraq@xs4all.nl..2007-01-12T23:09:05Z!jeremy.rosen@enst-bretagne.fr
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2007-01-12 23:41:30 +00:00 |
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Mark de Wever
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372cf02a31
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updated branch status files
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2007-01-12 23:09:06 +00:00 |
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Mark de Wever
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b99c9f1b83
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updated the conversion table
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2007-01-12 23:07:58 +00:00 |
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Mark de Wever
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d950ecc135
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Converted tutorial to new format (untested)
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2007-01-12 23:02:10 +00:00 |
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Mark de Wever
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bb4777d804
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add changelog entry for 2007-01-12T22:31:09Z!koraq@xs4all.nl
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2007-01-12 22:46:33 +00:00 |
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Mark de Wever
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764d300c92
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merge commit 15205 from 1.2
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2007-01-12 22:31:09 +00:00 |
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Mark de Wever
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bdc3e2236c
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Converted heir to the throne campaign to new format (untested)
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2007-01-12 19:57:06 +00:00 |
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Mark de Wever
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c65f474ab3
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Converted the rise of wesnoth campaign to new format (untested)
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2007-01-11 20:36:05 +00:00 |
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John W. C. McNabb
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57a21f0022
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fixed adjacent end of line bug
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2007-01-11 20:15:18 +00:00 |
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Mark de Wever
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3d3a315c45
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Converted eastern invasion campaign to new format (untested)
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2007-01-11 20:00:55 +00:00 |
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Mark de Wever
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cdd25ed657
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Converted the south guard campaign to new format (untested)
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2007-01-11 18:54:53 +00:00 |
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Mark de Wever
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f8b222aa9c
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Converted two brothers campaign to new format (untested)
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2007-01-11 18:23:14 +00:00 |
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Mark de Wever
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b705a1b634
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Added a little reminder for myself
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2007-01-07 21:07:37 +00:00 |
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John W. C. McNabb
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cbc922e0fc
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intelligent conversion of keeps
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2007-01-07 15:15:20 +00:00 |
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John W. C. McNabb
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3ed150adca
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fixed last dropped-last-line bug
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2007-01-07 13:58:43 +00:00 |
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Mark de Wever
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423c1c6191
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Added support to use custom village mouse-over texts...
...depending on the ownership. Small header cleanup.
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2007-01-06 19:16:04 +00:00 |
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Mark de Wever
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d308cb5b0f
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merge trunk 2007-01-05T19:19:37Z!koraq@xs4all.nl..2007-01-06T11:38:54Z!koraq@xs4all.nl
(This includes the store location bug fix, which caused the tutorial
to malfunction on my system)
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2007-01-06 11:51:49 +00:00 |
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Mark de Wever
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a5776ea930
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Updated the status documentation
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2007-01-06 11:38:54 +00:00 |
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Mark de Wever
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53a86c736c
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Converted utils to the new terrain format,
only releveant for the macro STARTING_VILLAGES
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2007-01-05 23:56:49 +00:00 |
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Mark de Wever
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2bdf8315a5
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Converted factions to the new terrain format
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2007-01-05 23:50:04 +00:00 |
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Mark de Wever
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2144c246da
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Converted abilities to the new format,
the ugly format specifier is a temp solution.
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2007-01-05 23:46:27 +00:00 |
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