2599 Commits

Author SHA1 Message Date
Francisco Muñoz
4b9e9de807 Added missing frames for skeleton archer and blood bat 2004-06-11 01:54:39 +00:00
Francisco Muñoz
a0e5576795 Added fencer attack image 2004-06-11 01:27:24 +00:00
Francisco Muñoz
93abf1779b Added moving image for wolfrider. 2004-06-11 00:56:00 +00:00
Francisco Muñoz
cc1aa11b9b Added all missing images for great mage & mage of light.
Elder mage images got minor improvment
2004-06-10 23:51:39 +00:00
Dave White
1949e00955 added animated on-map items. New attack dialog. New load game dialog 2004-06-10 23:43:25 +00:00
Cédric Duval
6bd6f4a75e New item, used in the Eastern Invasion campaign. 2004-06-10 23:23:30 +00:00
Cédric Duval
f2082e5c07 Fixed images size to 72x72. 2004-06-10 23:10:15 +00:00
Cédric Duval
2eb078b380 Added new unit: Young Ogre.
Level 1 for Ogre. Used in Eastern Invasion campaign.

The images suffer from a few glitches and we lack a defent frame.
This will need to be fixed!
2004-06-10 22:51:24 +00:00
Cédric Duval
182e802b3c New unit: Sergeant.
Level 1 for Lieuteunant. Used in Eastern Invasion campaign.
2004-06-10 22:43:01 +00:00
Philippe Plantier
1ddec66add Adding macros so that keep graphics are now selected...
...according to the adjacent castle tiles.
2004-06-10 21:56:51 +00:00
Cédric Duval
a59ebc38ee Replaced Dark Apprentice with Initiate,
since the latter unit has been removed.
2004-06-10 18:07:40 +00:00
Cédric Duval
68df9954a1 Reverting new castles for release. 2004-06-10 17:41:58 +00:00
Francisco Muñoz
2c50c5b301 Added forgotten rogue image :-) 2004-06-10 13:00:58 +00:00
Pauli Manninen
3a0408c64b fixed progressbar.[ch]pp missing in editor section in src/Makefile.am 2004-06-10 09:53:15 +00:00
Pauli Manninen
5f3d7a6ca0 updated changelog 2004-06-10 09:28:58 +00:00
Pauli Manninen
ff766c19ed updated changelog 2004-06-10 07:35:08 +00:00
Dave White
0cab172b4c attempt to fix 'migration' of haloes 2004-06-10 01:59:43 +00:00
Dave White
f0df140327 added new 'load' dialog.
changed behavior of pressing 'space' to end a unit's turn
2004-06-10 00:35:45 +00:00
Francisco Muñoz
7c941fa370 New grphics for Mage of Light: standing, ranged attack & defend images 2004-06-10 00:32:45 +00:00
Francisco Muñoz
87cfbd0f47 Added standing Paladin image. 2004-06-10 00:08:27 +00:00
Francisco Muñoz
1c297bd3df Updated icon attack images for Dragronstaff and pistol 2004-06-09 23:51:02 +00:00
Cédric Duval
9bfbc26518 Added encampments.
But work still needed for these to play nicely with alternative keeps.
2004-06-09 23:44:06 +00:00
Francisco Muñoz
6f9ee82016 Added grand knight image, minor shyde iamge fix
(reused healing frame for ranged attacks until new fhealing frame is
added, then current one will be renamed to range)
2004-06-09 23:11:08 +00:00
Cédric Duval
ea6ea7361d _really_ fixing. *sigh* 2004-06-09 20:54:10 +00:00
Dave White
b1af23567d fixed crash when undoing moves 2004-06-09 17:26:28 +00:00
Francisco Muñoz
a058c581cb Added missing frame to Delfador 2004-06-09 16:56:08 +00:00
Francisco Muñoz
255f07ad29 Added missing defend frame to elvish sharpshooter, ...
...minor graphic improvement in all other e.shap. images.
2004-06-09 16:06:02 +00:00
Francisco Muñoz
7cdb1c0a42 Added missing frames for Dwarvish and elvish lords.
Fixed image size in Silver mage images.
2004-06-09 15:47:11 +00:00
Francisco Muñoz
3d4eddd205 New images for Arch mage, names for Nagas. 2004-06-09 15:26:48 +00:00
Pauli Manninen
ef18796540 updated changelog 2004-06-09 07:18:05 +00:00
Cédric Duval
a9d146b98a Fixed level. 2004-06-09 07:03:46 +00:00
Dave White
f12851e15d fixed seg fault (cvs internal) 2004-06-09 03:32:54 +00:00
Dave White
e013ac8587 fixed compile error 2004-06-09 00:42:16 +00:00
Dave White
bb90f34fdd added 'help strings' feature 2004-06-08 22:36:39 +00:00
Isaac Clerencia Perez
991d42b30f Typo in description 2004-06-08 22:35:38 +00:00
Philippe Plantier
1f7b6ef0b5 Fixed "bug" 9168: builder code failing when asked for hexed outside the map. 2004-06-08 20:52:34 +00:00
Dave White
17f2998d27 change to make auto-saves contain replay data again 2004-06-08 19:17:14 +00:00
Dave White
8e79c1abbe rebalancing, made saved games smaller, right-aligned 'tip of the day' 2004-06-08 18:21:33 +00:00
Mark Michelsen
8d8b0e81d2 Updated French translation (Guillaume) 2004-06-08 15:15:44 +00:00
Pauli Manninen
53143b0da9 updated changelog 2004-06-08 10:02:56 +00:00
Dave White
2bab557566 balancing changes 2004-06-08 00:19:38 +00:00
Cédric Duval
19e7927420 As a part of the ongoing "tidying the images tree" effort, ...
...moved all projectiles to their own hierarchy.
2004-06-08 00:11:25 +00:00
Philippe Plantier
54393fd46b Added Gamma Correction in preferences 2004-06-07 21:29:15 +00:00
Philippe Plantier
1514ef0dc9 Fixed the "random probability" in "terrain-graphics" rules...
...not being random enough
2004-06-07 21:27:52 +00:00
Dave White
a65fc1ea97 fixed compile error 2004-06-07 20:37:30 +00:00
Dave White
c34a31cfa4 rebalanced 'Valley of Death' and 'Ford of Abez'. Made 'Skip AI Moves' option 2004-06-07 20:19:27 +00:00
Philippe Plantier
0f9214b565 Fixed bug #9237: terrain not updating correctly...
...when dynamically changed via the WML [terrain] event.
2004-06-07 20:10:14 +00:00
Philippe Plantier
0deb7786bc Fixed a bug in builder optimizations, ...
...where large multi-hex tiles should be erroneously placed.
2004-06-07 19:41:15 +00:00
Philippe Plantier
6ae2f76219 Adding back castle-to-forest transitions that were removed by error. 2004-06-07 19:39:54 +00:00
Philippe Plantier
90c55b97e3 Added encampment graphics
Added the tools I use to build castles, and my XCF source files, in
the "tools" subdirectory

Updated castle graphics
2004-06-07 19:21:04 +00:00