Francisco Muñoz
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4b9e9de807
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Added missing frames for skeleton archer and blood bat
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2004-06-11 01:54:39 +00:00 |
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Francisco Muñoz
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a0e5576795
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Added fencer attack image
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2004-06-11 01:27:24 +00:00 |
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Francisco Muñoz
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93abf1779b
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Added moving image for wolfrider.
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2004-06-11 00:56:00 +00:00 |
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Francisco Muñoz
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cc1aa11b9b
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Added all missing images for great mage & mage of light.
Elder mage images got minor improvment
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2004-06-10 23:51:39 +00:00 |
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Dave White
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1949e00955
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added animated on-map items. New attack dialog. New load game dialog
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2004-06-10 23:43:25 +00:00 |
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Cédric Duval
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6bd6f4a75e
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New item, used in the Eastern Invasion campaign.
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2004-06-10 23:23:30 +00:00 |
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Cédric Duval
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f2082e5c07
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Fixed images size to 72x72.
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2004-06-10 23:10:15 +00:00 |
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Cédric Duval
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2eb078b380
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Added new unit: Young Ogre.
Level 1 for Ogre. Used in Eastern Invasion campaign.
The images suffer from a few glitches and we lack a defent frame.
This will need to be fixed!
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2004-06-10 22:51:24 +00:00 |
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Cédric Duval
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182e802b3c
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New unit: Sergeant.
Level 1 for Lieuteunant. Used in Eastern Invasion campaign.
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2004-06-10 22:43:01 +00:00 |
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Philippe Plantier
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1ddec66add
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Adding macros so that keep graphics are now selected...
...according to the adjacent castle tiles.
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2004-06-10 21:56:51 +00:00 |
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Cédric Duval
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a59ebc38ee
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Replaced Dark Apprentice with Initiate,
since the latter unit has been removed.
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2004-06-10 18:07:40 +00:00 |
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Cédric Duval
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68df9954a1
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Reverting new castles for release.
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2004-06-10 17:41:58 +00:00 |
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Francisco Muñoz
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2c50c5b301
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Added forgotten rogue image :-)
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2004-06-10 13:00:58 +00:00 |
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Pauli Manninen
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3a0408c64b
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fixed progressbar.[ch]pp missing in editor section in src/Makefile.am
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2004-06-10 09:53:15 +00:00 |
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Pauli Manninen
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5f3d7a6ca0
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updated changelog
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2004-06-10 09:28:58 +00:00 |
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Pauli Manninen
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ff766c19ed
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updated changelog
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2004-06-10 07:35:08 +00:00 |
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Dave White
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0cab172b4c
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attempt to fix 'migration' of haloes
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2004-06-10 01:59:43 +00:00 |
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Dave White
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f0df140327
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added new 'load' dialog.
changed behavior of pressing 'space' to end a unit's turn
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2004-06-10 00:35:45 +00:00 |
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Francisco Muñoz
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7c941fa370
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New grphics for Mage of Light: standing, ranged attack & defend images
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2004-06-10 00:32:45 +00:00 |
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Francisco Muñoz
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87cfbd0f47
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Added standing Paladin image.
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2004-06-10 00:08:27 +00:00 |
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Francisco Muñoz
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1c297bd3df
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Updated icon attack images for Dragronstaff and pistol
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2004-06-09 23:51:02 +00:00 |
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Cédric Duval
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9bfbc26518
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Added encampments.
But work still needed for these to play nicely with alternative keeps.
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2004-06-09 23:44:06 +00:00 |
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Francisco Muñoz
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6f9ee82016
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Added grand knight image, minor shyde iamge fix
(reused healing frame for ranged attacks until new fhealing frame is
added, then current one will be renamed to range)
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2004-06-09 23:11:08 +00:00 |
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Cédric Duval
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ea6ea7361d
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_really_ fixing. *sigh*
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2004-06-09 20:54:10 +00:00 |
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Dave White
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b1af23567d
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fixed crash when undoing moves
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2004-06-09 17:26:28 +00:00 |
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Francisco Muñoz
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a058c581cb
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Added missing frame to Delfador
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2004-06-09 16:56:08 +00:00 |
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Francisco Muñoz
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255f07ad29
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Added missing defend frame to elvish sharpshooter, ...
...minor graphic improvement in all other e.shap. images.
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2004-06-09 16:06:02 +00:00 |
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Francisco Muñoz
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7cdb1c0a42
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Added missing frames for Dwarvish and elvish lords.
Fixed image size in Silver mage images.
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2004-06-09 15:47:11 +00:00 |
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Francisco Muñoz
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3d4eddd205
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New images for Arch mage, names for Nagas.
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2004-06-09 15:26:48 +00:00 |
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Pauli Manninen
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ef18796540
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updated changelog
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2004-06-09 07:18:05 +00:00 |
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Cédric Duval
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a9d146b98a
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Fixed level.
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2004-06-09 07:03:46 +00:00 |
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Dave White
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f12851e15d
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fixed seg fault (cvs internal)
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2004-06-09 03:32:54 +00:00 |
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Dave White
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e013ac8587
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fixed compile error
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2004-06-09 00:42:16 +00:00 |
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Dave White
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bb90f34fdd
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added 'help strings' feature
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2004-06-08 22:36:39 +00:00 |
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Isaac Clerencia Perez
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991d42b30f
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Typo in description
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2004-06-08 22:35:38 +00:00 |
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Philippe Plantier
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1f7b6ef0b5
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Fixed "bug" 9168: builder code failing when asked for hexed outside the map.
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2004-06-08 20:52:34 +00:00 |
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Dave White
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17f2998d27
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change to make auto-saves contain replay data again
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2004-06-08 19:17:14 +00:00 |
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Dave White
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8e79c1abbe
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rebalancing, made saved games smaller, right-aligned 'tip of the day'
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2004-06-08 18:21:33 +00:00 |
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Mark Michelsen
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8d8b0e81d2
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Updated French translation (Guillaume)
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2004-06-08 15:15:44 +00:00 |
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Pauli Manninen
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53143b0da9
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updated changelog
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2004-06-08 10:02:56 +00:00 |
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Dave White
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2bab557566
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balancing changes
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2004-06-08 00:19:38 +00:00 |
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Cédric Duval
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19e7927420
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As a part of the ongoing "tidying the images tree" effort, ...
...moved all projectiles to their own hierarchy.
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2004-06-08 00:11:25 +00:00 |
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Philippe Plantier
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54393fd46b
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Added Gamma Correction in preferences
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2004-06-07 21:29:15 +00:00 |
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Philippe Plantier
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1514ef0dc9
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Fixed the "random probability" in "terrain-graphics" rules...
...not being random enough
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2004-06-07 21:27:52 +00:00 |
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Dave White
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a65fc1ea97
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fixed compile error
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2004-06-07 20:37:30 +00:00 |
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Dave White
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c34a31cfa4
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rebalanced 'Valley of Death' and 'Ford of Abez'. Made 'Skip AI Moves' option
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2004-06-07 20:19:27 +00:00 |
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Philippe Plantier
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0f9214b565
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Fixed bug #9237: terrain not updating correctly...
...when dynamically changed via the WML [terrain] event.
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2004-06-07 20:10:14 +00:00 |
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Philippe Plantier
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0deb7786bc
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Fixed a bug in builder optimizations, ...
...where large multi-hex tiles should be erroneously placed.
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2004-06-07 19:41:15 +00:00 |
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Philippe Plantier
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6ae2f76219
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Adding back castle-to-forest transitions that were removed by error.
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2004-06-07 19:39:54 +00:00 |
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Philippe Plantier
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90c55b97e3
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Added encampment graphics
Added the tools I use to build castles, and my XCF source files, in
the "tools" subdirectory
Updated castle graphics
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2004-06-07 19:21:04 +00:00 |
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