15659 Commits

Author SHA1 Message Date
Gunter Labes
819b0103b1 updated map
typo fix in TRoW
2007-03-06 16:41:50 +00:00
Lari Nieminen
a00e883166 Added the new throwing sounds. 2007-03-06 11:06:49 +00:00
Lari Nieminen
7c2411d9ba Replaced the old spear.wav with proper throw and spear sounds...
...in throwing spear animations. Also did some other small tweaks to
timing and such here and there.
2007-03-06 11:06:20 +00:00
Isaac Clerencia Perez
21e6773018 Update Spanish translation 2007-03-06 10:10:15 +00:00
Nils Kneuper
ec6a1fc5a4 updated Bulgarian translation 2007-03-06 09:53:34 +00:00
Nils Kneuper
9721c49498 updated Italian and Bulgarian translation 2007-03-06 02:31:47 +00:00
Patrick Parker
19071a90a9 new WML key for [variable], boolean_equals=, to test boolean equality 2007-03-06 00:58:04 +00:00
Patrick Parker
aade40e2c1 prevent double-translation errors 2007-03-05 23:46:33 +00:00
Patrick Parker
6794aa206a prevent a crash due to return-type optimizations 2007-03-05 23:24:25 +00:00
Jörg Hinrichs
fed650a3b8 Fix crash of 1.2/1.2.1 end-of-scenario replays...
...because of empty replay_start section.
2007-03-05 22:21:00 +00:00
Jörg Hinrichs
05b07ecc24 Backwards compatibility code for 1.2/1.2.1:
Restore the recall list when loading from savegame
2007-03-05 22:19:31 +00:00
Nils Kneuper
2b7e88df11 updated Italian translation 2007-03-05 14:12:44 +00:00
Patrick Parker
d4833e197e wire in the new UI sounds from zookeeper
fix several bugs related to the turn bell

fix the button locations in preferences_display.cpp

fix the disabling of sliders in preferences_display.cpp
2007-03-05 07:46:44 +00:00
David Philippi
f2586e800e danish translation update 2007-03-05 01:01:44 +00:00
Nils Kneuper
04605bb377 updated German translation and Portuguese (Brazil) manpages 2007-03-04 23:47:38 +00:00
Nils Kneuper
c366423e49 updated Portuguese (Brazil) translation 2007-03-04 12:34:25 +00:00
Nils Kneuper
1733df7e9a updated Portuguese (Brazil) translation 2007-03-04 09:12:00 +00:00
Patrick Parker
11cde17531 specify a default string parameter (needed on some compilers). 2007-03-04 04:35:10 +00:00
Lari Nieminen
159e78e740 Should fix bug #8644, once again. 2007-03-03 22:16:58 +00:00
Benoît Timbert
7ee3b19d34 Allow effect to toggle the zoc
[effect]
	apply_to=zoc
	value=<new value>
[/effect]
2007-03-03 20:51:25 +00:00
Lari Nieminen
a481843d64 Updated changelog. 2007-03-03 20:26:03 +00:00
Lari Nieminen
3a98e25267 Removed the previously sharp borders of the title screen menu...
...and tips of the day box by using the general window/menu borders
instead, making the title screen look IMO considerably better. Also
affects the campaign menu, but that too looks better to me this way.
2007-03-03 19:46:51 +00:00
Nils Kneuper
84a1ca12dd updated Czech translation 2007-03-03 17:35:52 +00:00
Nils Kneuper
6d1984727a fixed compiling id.po file 2007-03-03 16:14:51 +00:00
Mark de Wever
c407cfb190 adds layer support for the terrain system again,
...this time using 2 32 bit values instead of 1 64 bit value tested
more than the previous version and also tested the speed
regression. The speed regression is much lower than with the 64 bit
version.
2007-03-03 15:31:22 +00:00
Patrick Parker
98ec0c92e4 remove an unused variable 2007-03-03 11:13:03 +00:00
Patrick Parker
c078725ba1 complex WML variable substitution (almost everywhere)
* fix a bug in own_village code

* other minor fixes
2007-03-03 10:53:02 +00:00
Nils Kneuper
2f8d63fbc2 pot-update and update of manpages 2007-03-02 21:08:05 +00:00
Jérémy Rosen
945c4d54bd fix bug #8626 (incorrect death sound played) 2007-03-02 20:54:23 +00:00
David Philippi
68e95a0d1c danish translation update 2007-03-02 19:38:43 +00:00
Lari Nieminen
eea65fcaaf Made Eonihar join the player permanently...
...and the rest of the encountered riders be AI-controlled.
2007-03-02 12:05:38 +00:00
Martin Renold
7398272457 small German translation update 2007-03-01 21:19:49 +00:00
Mark de Wever
db132c674b reverted the layering for the terrains,
...the implementation with a single 64 bit value gave both compiler
and performance problems. It will be done again with a different
approach.  Didn't revert the changelog since it gave conflicts and
this feature will be added again soon.
2007-03-01 16:11:13 +00:00
David Philippi
01f40a4797 dutch translation update 2007-03-01 12:14:46 +00:00
David Philippi
4f89a3ebad listed all current danish translators 2007-03-01 11:56:05 +00:00
David Philippi
af3c85e060 corrected plural header 2007-03-01 11:44:40 +00:00
Moritz Göbelbecker
a07d337c85 Speedup the terrain matching. 2007-03-01 04:02:59 +00:00
Patrick Parker
1c583b7f7c fix missing parenthesis 2007-03-01 00:33:39 +00:00
Patrick Parker
d4ee5a6bb4 trunk compiles again for MSVC++6 2007-03-01 00:28:07 +00:00
Mark de Wever
ed75e8c149 fixed a few typo's found by irrevenant 2007-02-28 21:50:41 +00:00
Benoît Timbert
86b26797bf Better AmigaOS4 fixes 2007-02-28 19:08:53 +00:00
Benoît Timbert
4bf75b81df Apply patch #688 : AmigaOS4 path-related fixes 2007-02-28 18:17:24 +00:00
Gunter Labes
f92d684fbb [[Balancing changes]]
* converted the cold resistance of the Elvish Sorceress line to a holy
  resistance

* decreased the holy resistance of the Orcish Assassin line from 20%
  to 0%
2007-02-28 15:56:27 +00:00
Lari Nieminen
05de827f82 Prevented some unit types such as desert elf duplicates...
...from appearing in the in-game help unit list.
2007-02-28 12:21:10 +00:00
Lari Nieminen
c9ebc73ff2 A preliminary set of UI sounds for buttons, sliders, etc. Not wired in yet. 2007-02-28 10:12:50 +00:00
Nils Kneuper
a423003291 made wesnoth compile by setting some default...
...that needs to be changed to match the real requirements
2007-02-28 00:01:28 +00:00
Nils Kneuper
e89f702c55 added new Bulgarian translators to about 2007-02-27 22:33:13 +00:00
Nils Kneuper
75eda74a2a updated Bulgarian translation 2007-02-27 22:31:17 +00:00
Mark de Wever
3e907d5436 I added support for the layers, not much tested yet :/
It enlarges the glitch that terrains at the edge of the screen don't
get drawn properly. The top row no longer draws overlays eg villages
and forest only have a base terrain. Since this problem is next on my
todo list anyway I don't bother with it too much right now.

It uses a 64 bit datatype which might not be supported by all
compilers so I added a compatibility header but can't test that since
my compiler supports 64 bit integers. I didn't see a license issue
with this header if others do see an issue feel free to remove the
header... Then I have to find another one.
2007-02-27 21:15:14 +00:00
David Philippi
abe7d1bec2 danish translation update 2007-02-27 21:05:30 +00:00