Hogne Håskjold
d48c5c5a8c
Adjust theme to the new and smaller income and upkeep icons
2006-01-30 11:40:37 +00:00
Scott Klempner
f72e40c8af
graphical enhancements for Plunging into the Darkness
2006-01-29 19:04:27 +00:00
Scott Klempner
954db9987a
silver mage description - fixed female to be = to male
2006-01-29 18:27:15 +00:00
J.W. Bjerk
dc7775e6cd
converted great-tree to a better letter ?
2006-01-29 15:06:34 +00:00
Scott Klempner
d3ef6f1077
dialog update for DD
2006-01-29 14:17:24 +00:00
Scott Klempner
111453835b
fixed sleeping gryphon behavior in GM, fixed fog dialog in HoTNE ( #5006 )
2006-01-29 05:38:04 +00:00
J.W. Bjerk
b473cc2427
2 terrains added:
...
cave-floor-lighted-with-a-beam-of-light and the great elvish tree.
also made lava produce light. Cave-lighted is kindof rough graphicly,
but it works for now.
2006-01-29 03:18:44 +00:00
Gunter Labes
b99fabe302
updated Den of Onis
2006-01-28 22:16:00 +00:00
Jérémy Rosen
509c515ad6
allow local light variation in the [terrain] tag
2006-01-28 12:13:47 +00:00
Gunter Labes
bcb21d5b91
updated Charge map
2006-01-28 10:56:24 +00:00
Gunter Labes
84ea722f37
fixed small typo
2006-01-27 21:51:46 +00:00
Hogne Håskjold
cf117c51c7
Two more mushroom forest variants, and some minor tweaks
2006-01-27 12:04:41 +00:00
András Salamon
723ae7c782
whitespace cleanup
2006-01-27 09:31:58 +00:00
Hogne Håskjold
c8f1873d16
Fixed typo
2006-01-26 19:35:01 +00:00
Hogne Håskjold
d224fc1121
New terrain: "Rocky Cave" and "Mushroom Forest".
...
First is aliased to hills and cave, second to cave and will be a new
base terrain type. Uses [ and ] for terrain letters.
Minor edits of cave floor.
2006-01-26 19:23:39 +00:00
Nils Kneuper
472be43f06
make Konrad and Delfador be translateable in the tutorial
2006-01-26 14:22:30 +00:00
Bartek Waresiak
007cf59715
1v1v1Hex update
2006-01-26 07:59:31 +00:00
Benoît Timbert
98d670e15f
Enabled death animation for Drake Warden
2006-01-26 07:44:35 +00:00
Scott Klempner
7fc2b6d8fe
moved bigmap.cfg
2006-01-26 00:04:05 +00:00
John W. C. McNabb
f5a0f35978
changes to amla displays.
2006-01-26 00:02:32 +00:00
Gunter Labes
47dee2d5de
fixed the description
2006-01-25 23:18:36 +00:00
Gunter Labes
cffbc11af3
removed the classic era
2006-01-25 22:41:40 +00:00
Scott Klempner
13afe53264
added {DEFAULT_SCHEDULE} macro for time of day,
...
added [animation] to trident, linefeed cleanup in abilities.cfg, httt
text cleanup
2006-01-25 20:57:31 +00:00
Gunter Labes
6a0b485f6c
decreased the Dark Adept resistance to cold from 20% to 0%
2006-01-25 20:20:17 +00:00
Bartek Waresiak
a6cab172a1
Fixed problem with Castle Hopping Isle 1st player starting position
2006-01-25 20:13:33 +00:00
Hogne Håskjold
5c40c310f3
Use small forest next to cave wall, fix trans prob with chasm
2006-01-25 19:00:27 +00:00
Gunter Labes
8a838a652c
revised multiplayer maps: Den of Onis, Castle Hopping Isle
2006-01-24 23:58:23 +00:00
Scott Klempner
adca5da769
cutscene tweaks, tried to get AI to recruit less ghosts in IOTD
2006-01-24 19:07:52 +00:00
Scott Klempner
a35f804495
text cleanups
2006-01-24 04:37:49 +00:00
Bartek Waresiak
bf6a7f7e77
Den of Onis update
2006-01-23 21:32:02 +00:00
Rusty Russell
55b25205e5
Actually change over default hotkeys,
...
...particularly to fix shift-; = command. (Forgot to checkin this
file)
2006-01-23 21:28:19 +00:00
Bartek Waresiak
8427511d32
Forest of Fear update
2006-01-23 21:21:00 +00:00
Scott Klempner
45a161b7b5
sceptre of fire bugfix
2006-01-23 02:37:38 +00:00
Gunter Labes
142b3f3027
several changes to the movetype of the Walking Corpse and Soulless
2006-01-23 01:57:04 +00:00
Gunter Labes
4d1a45b5b9
corrected the description
2006-01-23 01:06:24 +00:00
Scott Klempner
0520201703
added terrain mask to Sceptre of Fire to help you move
2006-01-22 21:43:10 +00:00
Dominic Bolin
3906e2690b
Fixed SotBE [store_unit] WML
2006-01-22 21:16:48 +00:00
Scott Klempner
61ac2cbe7c
renamed Sceptre.cfg
2006-01-22 19:28:42 +00:00
Scott Klempner
6a9335d8fc
text cleanup for TRoW
2006-01-22 19:22:36 +00:00
Scott Klempner
5242412adf
httt text cleanups
2006-01-22 05:53:49 +00:00
Scott Klempner
a316b0f056
added road and dialogue to Lost General, bugfix for PitD
2006-01-22 04:53:42 +00:00
Scott Klempner
b35b226de5
standardized bonus objectives in httt
2006-01-21 20:25:17 +00:00
Scott Klempner
a3776b905a
standardized some bonus objectives,
...
...changed dragon description, removed gryphon riders until the caves in HttT
2006-01-21 20:23:32 +00:00
J.W. Bjerk
e301f94ac6
updated changelog, added death animations to...
...
...Drake Gladiator, Enforer, and Slasher CFGs
2006-01-21 15:17:00 +00:00
Jérémy Rosen
5fe696057c
seperate mvt speed and anim speed when moving
2006-01-20 19:19:16 +00:00
Hogne Håskjold
95e027efbb
Updated terrain help to be consistent with changes done to the terrain tiles.
2006-01-20 14:39:18 +00:00
Gunter Labes
574eb97abd
removed Valley of Death and BattleWorld maps
2006-01-18 21:12:14 +00:00
Gunter Labes
162ba4820c
[[MP map revisions]]
...
* revised multiplayer maps: Blitz, Charge, Clash
* really did the renaming now
2006-01-18 18:46:13 +00:00
Gunter Labes
e1f2e73000
[[MP map revisions]]
...
* revised multiplayer maps: Den of Onis, Silverhead Crossing, Cynsaun
Battlefield, Morituri, Triple Blitz, Lagoon, Smallolof
* removed multiplayer maps: Across the River
* changed some map file names for consistency
2006-01-18 18:11:14 +00:00
Gunter Labes
b01fbe83ed
[[Balancing changes]]
...
* decreased the grassland defense from 50% to 40% for the Sentinel
* added Elder Wose, Saurian Icecaster and Soothsayer as leaders in default era but not as random_leader
* added many level 2 units and the Ancient Wose as leaders in AoH but not as random_leader
* added Stalwart as a leader for the Dwarves in the classic era
* fixed typo
2006-01-18 09:02:44 +00:00