5382 Commits

Author SHA1 Message Date
Eric S. Raymond
d5f40ca58a Python version of mapconvert now passes regression...
...on every UMC file that the Perl version doesn't barf on.
2007-04-24 13:26:07 +00:00
Eric S. Raymond
79e30c12b3 Make rge regression report much less verbose. 2007-04-24 13:09:09 +00:00
Eric S. Raymond
d9dcde6f33 Fix a regression failure between the Perl and Python versions of map_convert
that was due to the two languages having different dictionary hash functions.
2007-04-24 12:41:57 +00:00
Piotr Cychowski
9730b4d28e Scenario 1 rewrite and relevant dependencies.
Also bug update in Naga_Hunter.cfg.
2007-04-24 11:38:16 +00:00
Eric S. Raymond
da00b583b2 The new Python version of map_convert,
and the regression-test harness to verify that it behaves like the
Perl script.  After a bit more polishing this is going to go away,
with the Python code getting folded into upconvert.
2007-04-24 11:26:52 +00:00
Eric S. Raymond
74c9c4c3d1 Make map_convert.pl cope better with bogus map_data lines
and report errors in a format compatible with Emacs compile mode.
This code is going to go away soon, these improvements were for doing
regression tests against the new Python version.
2007-04-24 11:22:43 +00:00
Eric S. Raymond
70cd81b8ad Fix a typo and sign the work. 2007-04-23 22:52:55 +00:00
Eric S. Raymond
e668ce40f6 Added --clean and --revert so that we can safely experiment with conversions. 2007-04-23 22:50:58 +00:00
J.W. Bjerk
500c56fb13 added above-ground variant of the mushroom forest. 2007-04-23 21:53:03 +00:00
Eric S. Raymond
b33ffb1516 Improved progress messages. 2007-04-23 21:43:08 +00:00
Eric S. Raymond
f67a7a57eb upconvert should do 1.3.1 -> 1.3.2 map conversion now. 2007-04-23 21:39:56 +00:00
J.W. Bjerk
b69d7de888 added new variation: impassable desert mountains.
Will look better when a new desert mountain graphics are done.
2007-04-23 21:04:39 +00:00
J.W. Bjerk
60ef0b5453 decreased number of villages in tSG #3
to hopefully keep all the foe from traveling into the elf-forest.
Also some aesthetic tweaks.
2007-04-23 21:00:51 +00:00
Eric S. Raymond
ad22f94f1a Complete the title change for what used to be wesnoth-1.ogg. 2007-04-23 19:01:26 +00:00
Eric S. Raymond
e0a0645049 First cut at integrating map conversion. 2007-04-23 18:52:27 +00:00
Moritz Göbelbecker
2db3c21e55 Fix mountain/snow-hills transition 2007-04-23 13:29:39 +00:00
Eric S. Raymond
bea20c81e6 Make the names of two of Zhaytee's tracks...
...consistent with the overall naming scheme.
2007-04-23 11:22:01 +00:00
Moritz Göbelbecker
64446eb9b2 Converted some files I previously missed
Undo some unintentional conversions

Fix conversion table
2007-04-22 21:09:45 +00:00
Moritz Göbelbecker
0abbca6073 Added layered terrains
Converted maps and scenarios to new system
2007-04-22 18:34:24 +00:00
Benoît Timbert
a2ab1770d0 Update Vendanna's name 2007-04-21 22:10:53 +00:00
Benoît Timbert
cc16da3921 New Naga Hunter ranged attack frames from Vendanna 2007-04-21 21:28:22 +00:00
Mark de Wever
73736b3a74 Fixed the description of slow fixes bug #8862 2007-04-21 19:22:27 +00:00
Eric S. Raymond
3669dfee94 Three numbered music file names changed to descriptive ones...
...based on their titles.  This is both a cleanup and a field test of
the upconvert utility.
2007-04-21 15:27:27 +00:00
Eric S. Raymond
ea67ac221a Dryrun mode of upconvert seems to work. 2007-04-21 15:19:49 +00:00
Mark de Wever
9036b8082f Applied cycholka's patch a total rewrite of the flooding code fixes bug #8942 2007-04-21 08:53:44 +00:00
Gunter Labes
15bf6e5aa1 remove the 'quick' trait from the Clasher line 2007-04-19 23:15:01 +00:00
Mark de Wever
7574fb4375 found some old terrain letters, converted to the new format 2007-04-19 16:36:38 +00:00
Eric S. Raymond
4a230bc80c upconvert logic is complete but untested. 2007-04-19 12:43:06 +00:00
Benoît Timbert
5b6e9fcb44 Some more holy -> arcane 2007-04-18 21:50:24 +00:00
Jérémy Rosen
6c4a464877 rename Holy to Arcane
please proofread and double check that everything is ok
2007-04-18 21:32:50 +00:00
Eric S. Raymond
e726576f17 Upconvert wrapper logic: it can find the right files to work on now. 2007-04-18 21:21:18 +00:00
Eric S. Raymond
e2e260ff5b Start on a UMC conversion utility. 2007-04-18 20:24:26 +00:00
Jérémy Rosen
e97d041fd8 fix filtering on most fighting animations 2007-04-18 19:07:46 +00:00
Lari Nieminen
4bb6656b20 Tiny fix for the ranged defense animation of the desert marshal. 2007-04-18 09:11:57 +00:00
Lari Nieminen
129d284026 Little animation fixes to some UtBS units. 2007-04-18 08:49:30 +00:00
Eric S. Raymond
c9cfd42558 Add docstrings for some macros. 2007-04-18 08:47:34 +00:00
Lari Nieminen
07a791a1a8 Fixed a WML typo (UtBS should start now). 2007-04-18 08:38:55 +00:00
Eric S. Raymond
f7c6548c3f Fix broken macro termination. 2007-04-18 08:33:45 +00:00
Lari Nieminen
d184fabd5f Better hatchet sounds,
wired to all units using a hatchet as well as for the bolas of desert
elves. The changes to the UtBS units are untested. Left the old
hatchet projectiles and sound in for backwards support for now.
2007-04-18 08:20:02 +00:00
Lari Nieminen
f6654cb147 Moved the projectile macros back to animation-utils.cfg
and added a macro for the new hatchet animation (the rest of that coming soon).
2007-04-18 07:57:36 +00:00
Asa Swain
7f77aa7680 UtBS: minor balancing changes 2007-04-18 04:15:00 +00:00
Eric S. Raymond
a5a11ec5d2 Typo fix. 2007-04-18 00:28:32 +00:00
Eric S. Raymond
41acfff0db Apply Wesnoth CSS to the generated reference page. 2007-04-18 00:07:13 +00:00
Eric S. Raymond
bda93ffd67 Fix some invocationss of macroscope. 2007-04-17 23:02:09 +00:00
J.W. Bjerk
4c8165a158 fixed snow-hill to mountain no-trans glitch. 2007-04-17 22:19:52 +00:00
Eric S. Raymond
364e9da699 OK, automatic documentation extraction from macros is fully working. 2007-04-17 03:31:37 +00:00
Eric S. Raymond
2848838cf5 Third step in automated documentation extraction for macros.
We're making web pages that pass XHTML validation now; 
the rest of the work is cleanup and polishing.
2007-04-17 02:34:51 +00:00
Eric S. Raymond
9364ddd74c Corrections to macro documentation. 2007-04-17 01:18:34 +00:00
Ali El Gariani
83ea08c2e5 Remove my frame-shift of flag animations
(didn't work well with some custom flags), planning to replace it with
a cleaner time-shift.
2007-04-16 21:07:48 +00:00
Eric S. Raymond
506b7c92eb Second stage of automatic documentation extraction for utility macros. 2007-04-16 16:43:20 +00:00