Commit Graph

23736 Commits

Author SHA1 Message Date
Mark Michelsen
eea31991d4 Added a script for easy Slackware package creation 2003-11-16 03:37:22 +00:00
Justin Zaun
97689acdd0 New game creation dialog 2003-11-15 23:38:07 +00:00
Sofronius
d7a6a862d7 Task 2725 (Confirm overwriting of save games) refactoring. Task done. 2003-11-15 11:36:36 +00:00
Dave White
431c29f430 fixed bug with drawing tiles 2003-11-14 20:41:42 +00:00
Dave White
68566c34e2 removed rule about level 0 units not being able to capture villages, ...
...until the AI is smart enough to deal with it
2003-11-14 20:07:16 +00:00
Dave White
133d67d411 fixed crash with more than 6 sides 2003-11-14 20:01:50 +00:00
Dave White
15f4ee086a fixed problems with map updating on map scene 2003-11-14 18:56:05 +00:00
Dave White
0fc5a40daa tweaked bay of pearls. Reduced Elvish Lord's movement 2003-11-14 18:31:41 +00:00
Mark Michelsen
8c9e7945f2 Added Makefile.nodebug 2003-11-14 18:16:07 +00:00
Dave White
4c021d1674 made it so that text is drawn on screen progressively...
...instead of all at once during introductory sequence
2003-11-14 18:10:14 +00:00
Dave White
349d7da2fd fixed up combat calculations 2003-11-14 17:32:33 +00:00
Mark Michelsen
d8191ebb50 Removed -g by accident... I've put it back into the Makefile... :) 2003-11-14 16:03:05 +00:00
Mark Michelsen
680d9873a1 Updated Danish translation 2003-11-14 16:01:54 +00:00
Dave White
2647dcdec6 fixed problem where slamming screen against right side...
...and holding down right cursor key would cause hexes to shift around
2003-11-14 15:54:21 +00:00
Dave White
8718b79aa2 attempt to fix hitpoint bar problem on MacOSX 2003-11-14 15:27:51 +00:00
Mark Michelsen
cf77acff84 Updated French translation 2003-11-14 14:55:43 +00:00
Mark Michelsen
042e7f1bc1 Updated French translation 2003-11-14 14:21:32 +00:00
Sofronius
524feafdb1 Updated MapEditor so it can be compiled and runned again. 2003-11-14 03:36:39 +00:00
Sofronius
3f0a5fd4e3 Task 2725 - added working code, still some work needed. 2003-11-14 02:46:33 +00:00
Dave White
f3de715162 fixed heavy infantry advancement 2003-11-13 22:43:07 +00:00
Dave White
e77e738b0c made it so if client_type=ai is in preferences file, ...
...the player will join networked games as an AI
2003-11-13 22:00:05 +00:00
Dave White
3267f1a79a fixed problem with server crashing on startup 2003-11-13 21:34:56 +00:00
Dave White
08b32bdd9a fixed minor bug 2003-11-13 21:26:57 +00:00
Dave White
2af6e51da7 fixed passive AI problems 2003-11-13 21:20:33 +00:00
Dave White
194fdb5a00 fixed seg fault bug 2003-11-13 21:03:09 +00:00
Dave White
3147460662 converted combat calculations to use fixed-point math 2003-11-13 20:01:55 +00:00
Dave White
fd30311fba fixed problem with items on status table displaying on top of each other 2003-11-13 18:27:46 +00:00
Dave White
4f4e8346ea made it so it doesn't scroll to enemy units moving who are under fog 2003-11-13 15:27:51 +00:00
Dave White
a955df9ec8 fixed problem with loading saved games with duplicate roles 2003-11-13 15:11:38 +00:00
Dave White
84bffedc68 added fog of war 2003-11-13 00:12:53 +00:00
Dave White
77ceeebcf2 made middle click work again 2003-11-12 23:07:47 +00:00
Dave White
439a200cdf made mage attack fire based 2003-11-12 22:32:35 +00:00
Dave White
b1342ab4ab made it so income calculations are done at the beginning of each player's turn
...instead of done for all players at the beginning of the first player's turn
2003-11-12 20:42:31 +00:00
Dave White
6cb26ea94f added heavy infantry and shock trooper units 2003-11-12 20:15:12 +00:00
Dave White
299002e202 reduced cost of mage and dark adept 2003-11-12 19:45:42 +00:00
Dave White
88602950a8 changed Shaman slowing attack to 3-2 from 4-1, and reduced cost from 21 to 18 2003-11-12 19:44:34 +00:00
Dave White
251798a217 added in necessary header file 2003-11-12 18:45:00 +00:00
Dave White
d64e04a5ca added some comments 2003-11-12 18:37:30 +00:00
Dave White
ad64775682 removed changes which were causing crash 2003-11-12 14:15:35 +00:00
Dave White
46215e3588 fixed problem with undos/redos causing assertion failure 2003-11-12 10:50:54 +00:00
Francisco Muñoz
9c0c61501c Added the nekid dwarf image ;-) errr I mean Dwarvish Berserker image. 2003-11-12 00:57:50 +00:00
Dave White
feb1ea70fb fixed compile error with older versions of SDL 2003-11-11 22:09:35 +00:00
Dave White
106a75f1ed fixed bug where damage done can be calculated wrongly 2003-11-11 21:49:22 +00:00
Dave White
0dc4977735 added diagnostic to attack calculations 2003-11-11 21:08:09 +00:00
Dave White
2547d0689b added in diagnostics in calculating battle damage 2003-11-11 20:05:32 +00:00
Francisco Muñoz
3195b6b8d3 Minor Sea Hag changes (forgot the Naga advance and the missile image) 2003-11-11 17:02:52 +00:00
Francisco Muñoz
c6b4a3b940 Added Sea Hag 2003-11-11 16:58:26 +00:00
Dave White
fc16937c8e fixed minor bugs in unit configuration files 2003-11-11 15:58:22 +00:00
Dave White
f4e858b559 made mouse wheel work again 2003-11-11 15:48:41 +00:00
Dave White
d98bcba2b8 attempt to fix hitpoints not displaying correctly on MacOSX 2003-11-11 15:14:44 +00:00