Jérémy Rosen
d66b9adb91
display bars during recruiting anims to avoid flickering
2009-03-30 18:28:26 +00:00
Iurii Chernyi
5f0482f8ab
removed team_formula elements from multiplayer faction...
...
...configuration files, for they use a broken fai script
2009-03-30 17:50:29 +00:00
Sergey Popov
9bc4dde7f7
Committed McShark's projectfiles update.
2009-03-30 17:16:11 +00:00
Nils Kneuper
9796026aea
updated Czech translation
2009-03-30 14:31:23 +00:00
Nils Kneuper
46ef1f8367
updated Russian translation
2009-03-30 14:18:21 +00:00
Nils Kneuper
db60db5d9a
updated Russian translation
2009-03-30 12:43:44 +00:00
Eric S. Raymond
15c9a6f1df
Address bug #13292 : Installation problem caused by unknown find arguments.
2009-03-30 11:01:35 +00:00
Eric S. Raymond
99c562baaa
Address bug #13291 : Compilation problem in multiplayer_connect.cpp.
2009-03-30 10:56:58 +00:00
Eric S. Raymond
59a6ec2937
Address bug #13293 .
2009-03-30 10:53:37 +00:00
Eric S. Raymond
47b7a82e46
A start on a wmlgettexct replacement in Python.
2009-03-30 10:48:54 +00:00
Nils Kneuper
1ea2b0aa9d
updated Icelandic and Russian translation
2009-03-30 09:23:30 +00:00
Eric S. Raymond
36db78198c
Improved documentation.
2009-03-30 09:14:06 +00:00
Eric S. Raymond
a777b64fac
Remove most of the machinery relevant to obsolete 1.2 terrains,
...
we'll clean up the rest on the next pass.
2009-03-30 09:07:16 +00:00
Eric S. Raymond
4c1dec12c4
Pry the difficulty ratings loose from the campaign summary descriptions.
...
This minimizes the translators' work when we re-grade campaigns.
2009-03-30 07:26:07 +00:00
Eric S. Raymond
8b5da17ad5
Give the Wesfolk raid a bit more backstory as suggested on the forums.
2009-03-30 07:11:37 +00:00
Daniel Franke
0052c41ea4
Add an input_blocker during init_turn(), closing various race windows.
...
Please observe a moment of silence for the long-awaited passing of bug #9496 .
[[Split portion of a mixed commit.]]
2009-03-30 06:53:24 +00:00
Eric S. Raymond
5feb9927bc
Address feature request at bug #13096 : check for space in email names.
2009-03-30 03:23:41 +00:00
Eric S. Raymond
ff722d201f
Two more character renames:
...
Marcus is Earth-human: Father Marcus -> Father Morvin
Spanish doesn't have a "th" sound; ShadowMaster tells me that
Sister Theta's name sounds a lot like "Sister Tit" in that
language. So Theta -> Thera.
2009-03-30 02:59:22 +00:00
Eric S. Raymond
0ef3d48fab
Character name change in NR: Anita -> Eryssa
...
My chief playtester commented that for an princess of Wesnoth elves,
"Anita" sounds way too Earth-Human. I should have noticed this sooner.
2009-03-30 02:38:05 +00:00
Eric S. Raymond
28fa71f718
Add transformations requested in bug #13246 .
2009-03-30 02:12:13 +00:00
Eric S. Raymond
963249b101
For bug #13095 , warn on files with a tilde *anywhere*.
2009-03-30 01:40:36 +00:00
Eric S. Raymond
2a84210a82
Address bug #13095 by having wmllint throw a warning...
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...on filenames ending in tilde.
2009-03-30 01:36:22 +00:00
Daniel Franke
c198e81f25
Ignore healing due to levelup when computing damage statistics.
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Fixes bug #13277 .
[[Split portion of a mixed commit.]]
2009-03-29 23:01:10 +00:00
Fabian Müller
a719d79b6b
AOI: 2,4,7: Map border cleanups.
2009-03-29 22:39:53 +00:00
Gunter Labes
63fc456134
make the diff from the right player after a kick(ban)
2009-03-29 22:30:07 +00:00
Eric S. Raymond
770b17e98d
Encapsulate some Pango markup in WHISPER and ASIDE macros...
...
...so these conventions can be tweaked without changing translatable
strings.
2009-03-29 22:11:52 +00:00
Eric S. Raymond
dfbd3e029b
Use Pango text highlighting in some appropriate places.
2009-03-29 21:18:59 +00:00
Gunter Labes
0e5e3054f3
added the poison note to the healthy help entry;...
...
...fixes bug #13283 : Description for healthy trait incomplete/confusing
2009-03-29 21:12:07 +00:00
Eric S. Raymond
f384fe4058
Pango-enable message= attributes within [message].
...
This patch includes (a) switching on this feature in the C core (and
diabling grotty old Wesnoth markup in this context), (b) an upgrade to
wmllint to do most of these conversions automatically (e.g. in TRoW),
(c) hand-fixes for some unual cases (in the Tutorial), and (d) a test
of Pango <i> (in THOT).
2009-03-29 20:55:13 +00:00
Ignacio R. Morelle
117c0dfd35
Remove trailing whitespace.
2009-03-29 20:52:38 +00:00
Ignacio R. Morelle
8bce2b1427
Sanitize the category ordering in the main changelog.
2009-03-29 20:51:37 +00:00
Ignacio R. Morelle
94bce3e2ce
Indentation fix.
2009-03-29 20:49:48 +00:00
Mark de Wever
f8a6144809
Converted the old style casts to c++ style casts.
2009-03-29 20:30:31 +00:00
Mark de Wever
752eb73786
Converted the old style casts to c++ style casts.
2009-03-29 20:30:23 +00:00
Mark de Wever
f64b78d3ef
Converted the old style casts to c++ style casts.
2009-03-29 20:30:15 +00:00
Mark de Wever
246f8251d1
Converted the old style casts to c++ style casts.
2009-03-29 20:30:09 +00:00
Mark de Wever
0ddc0580af
Converted the old style casts to c++ style casts.
2009-03-29 20:30:04 +00:00
Mark de Wever
100c05dda1
Converted the old style casts to c++ style casts.
2009-03-29 20:29:59 +00:00
Mark de Wever
6b7c9703f3
Converted the old style casts to c++ style casts.
2009-03-29 20:29:55 +00:00
Mark de Wever
f0a3ea74e3
Converted the old style casts to c++ style casts.
2009-03-29 20:29:43 +00:00
Guillaume Melquiond
aba28c2512
Removed duplicated config accesses. Fixed some documentation typos.
2009-03-29 19:43:28 +00:00
Thomas Baumhauer
c6b6d38994
add hash.cpp to autotools and cmake
2009-03-29 17:54:31 +00:00
Thomas Baumhauer
c6590bc850
cleanup of the password hashing code and the login protocol...
...
...(thus breaks compatibility)
2009-03-29 16:53:42 +00:00
Nils Kneuper
7d4c2b9fd9
updated Slovak translation
2009-03-29 14:41:33 +00:00
Nils Kneuper
3dfe176db8
updated Icelandic translation
2009-03-29 11:22:10 +00:00
Guillaume Melquiond
31f7d4b524
Updated changelog.
2009-03-29 11:16:46 +00:00
Jérémy Rosen
f89feaec84
complete review of how we skip animations when display is disabled,
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...this include a fix for slowness when playing with no_gui
2009-03-29 11:14:40 +00:00
Jérémy Rosen
3e29e36ab3
use the dark sorceror attack anim as a recruiting anim.
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I'm not completely convinced, a real artist might want to test
2009-03-29 10:43:44 +00:00
Jérémy Rosen
56e174e5b2
forgot a small change
2009-03-29 10:42:05 +00:00
Jérémy Rosen
be7769eda1
new animation type: recruiting (c++ part only)
2009-03-29 10:26:47 +00:00