26334 Commits

Author SHA1 Message Date
nemaara
d7975c3d16 DiD: update some maps 2019-10-31 01:24:56 -04:00
nemaara
8d74a0a720 Dunefolk: fix broken image paths 2019-10-30 15:08:47 -04:00
nemaara
97cc0d6ff4 DiD S1: remove unneeded key in [unit] 2019-10-30 11:24:22 -04:00
Gunter Labes
97a999a2f5
Update schema to use correct types 2019-10-30 13:52:27 +01:00
nemaara
66826a7460 DiD S1: add extra easter eggs 2019-10-30 03:58:02 -04:00
nemaara
4fd342286a DiD: add new scenery 2019-10-30 03:57:41 -04:00
nemaara
b7e116a258 DiD S5: adjust enemy recruits and gold 2019-10-29 22:52:39 -04:00
nemaara
df22fbf291 DiD S1: reduce difficulty 2019-10-29 20:55:41 -04:00
nemaara
ba24c43f96 DiD: fix buggy key in corpse clearing macro 2019-10-29 12:05:29 -04:00
nemaara
f49b32a8ac DiD: allow the player to keep special corpses 2019-10-28 15:58:23 -04:00
nemaara
53ab6fe2e0 DiD: automatically remove 0 exp walking corpses from the recall list 2019-10-28 12:40:32 -04:00
nemaara
b5ea1950c8 DiD S11: favor Xanthric's drain attack on defense 2019-10-28 12:30:48 -04:00
nemaara
f23dba714e DiD S10: remove book overlay in all victory conditions 2019-10-28 12:20:37 -04:00
nemaara
2a2ebdef17 DiD S11: do not set max_moves on player's units 2019-10-28 12:06:03 -04:00
Sergey Lavrenyuk
df136fcc5b Added mushroom defense cap to mounted and some flying units 2019-10-27 12:26:19 +01:00
nemaara
15b038f8c9
Merge pull request #4521 from slavrenyuk/fix_draug_portrait_TRoW
Changed Draug portrait in The Rise of Wesnoth
2019-10-27 01:51:47 -04:00
Sergey Lavrenyuk
72047ca7ae Changed Draug portrait in The Rise of Wesnoth. Default portrait has Sceptre of Fire on the shield, which is incorrect storywise. 2019-10-26 21:31:14 +03:00
sigurdfdragon
b9c09690b0 SotA: Fix #4503
Prevent hero death from triggering new corpse recruitable dialog.
2019-10-26 14:27:52 -04:00
nemaara
88a223b1c9 DiD: fix bugged recalls inside manor 2019-10-25 11:15:22 -04:00
Iris Morelle
84a38f773c wam: Add UI strings for core, other, and unknown add-on types
[ci skip]
2019-10-24 18:11:38 -03:00
nemaara
de408ffab1 Fix unit AMLA experience at max level 2019-10-24 13:09:19 -04:00
nemaara
0c866cf7d7 TSG S7b/S8b: modify dialogue upon alliedunit death 2019-10-23 00:34:49 -04:00
Wedge009
d29e73ec02 Display left-facing Delfador portraits on the right.
Some of Delfador's portraits face to the left. A cosmetic change only, but we prefer to such portraits to be displayed to the right of the dialogue so that they face the 'middle'. It also gives impression of a conversation with a right-facing portrait displayed (by default) on the left.

Resolves #4345.

[ci skip]
2019-10-23 11:45:32 +11:00
nemaara
d52783a7ea DiD S9: remove canrecruit=yes from DV 2019-10-22 11:37:21 -04:00
nemaara
81fcc2ef30 DiD: tweak Malin side color 2019-10-22 10:57:22 -04:00
nemaara
da4581576e DiD: use specified colors for monsters and DV 2019-10-22 10:47:15 -04:00
pentarctagon
ea90383f1d
Make additional changes to client source handling based on discussion.
Add a "BSD Repository" option.
Add data/dist to .gitignore.
Delete data/dist from git.
Error conditions reading data/dist just set the value to Default.
Remove a leftover TODO comment.
Add description comments for the two new database columns.
2019-10-22 01:14:45 -05:00
nemaara
f5d4b99718 TSG S7b/S8b: reduce enemy gold values 2019-10-21 17:23:06 -04:00
nemaara
4c1ede576a DiD S3: fix next_scenario 2019-10-21 11:12:05 -04:00
nemaara
7c76f8d066 Revert "Revert "Merge pull request #4476 from newfrenchy83/newfrenchy83_replace_deprecated_special""
This reverts commit d3f968aad5d8bb5926dea7ba731ebdb7dfa9dd0d.
2019-10-21 03:23:27 -04:00
nemaara
d3f968aad5 Revert "Merge pull request #4476 from newfrenchy83/newfrenchy83_replace_deprecated_special"
This reverts commit 5800acd8ea0a572d242e8dd19f040c76ef1cb4f1, reversing
changes made to 0e85ea86199d6569a2875aa3437c3b3e0e9f1a61.
2019-10-21 03:12:07 -04:00
pentarctagon
21f9b19120 Also store where the client came from. 2019-10-20 13:57:45 -05:00
josteph
fff2f13f7f Bump deprecation level of old early finish / carryover macros 2019-10-20 00:09:11 +00:00
josteph
b821da1cff Revert "Removed deprecated objective text macros"
This reverts commit 97acce20643ba757e11fdf0cfa35994224ccda63.
2019-10-19 23:56:57 +00:00
josteph
d1a72cafff EI: Fix the "Northlands" fix 2019-10-19 23:53:44 +00:00
josteph
437ff89ab1 HttT S18: Fix "noble merfolk". 2019-10-19 22:29:09 +00:00
josteph
4a1d71b5ec EI: Typo fix 2019-10-19 22:21:30 +00:00
josteph
1017018e44 fixup! Fixes from SpellingMistakes
Revert the Orc Ruler change, IRC feedback says "out of" is implied.
2019-10-19 22:12:20 +00:00
josteph
87e3e8f9cf HttT: Typo fixes 2019-10-19 22:04:42 +00:00
josteph
74589a642c Fixes from SpellingMistakes 2019-10-19 21:32:24 +00:00
Steve Cotton
ad7699bffc Translations: drop languages with 3 or less translated strings
* Old English (ang)
* Friulian (fur_IT)
* Asturian (ast)

The "Old English (Latin chars) (ang@latin)" translation is not dropped,
which is why Old English is still listed in about_i18n.cfg.

The manpage uses ang_EN in the example of the command-line --language
option, which is then copied in to other translations. That isn't changed
in this commit.

Although the po4a scripts are updated, the update-po4a target currently
fails because of a typo in the pt_BR translation.

Two scripts have a special case for ignoring ang_GB, both of these are
left unchanged on the assumption that old versions of Wesnoth may be
parsed with the latest version of the tools:
* data/tools/unit_tree/helpers.py
* data/tools/wmlunits
2019-10-19 20:38:03 +02:00
Steve Cotton
c30c30acfc wmlxgettext: support double quotes in raw strings (fixes #4484)
This adds support for _<<map="{maps/01_First_Map.map}">>.
2019-10-19 20:37:39 +02:00
Nils Kneuper
9af9f9e616 added Ancient Greek translation 2019-10-19 18:52:48 +02:00
Charles Dang
8587a14cde Removed preference to disable halos
There's really no reason to have this anymore. It was (AFAIK) introduced years ago
as a performance-saving measure, then was moved to Advanced Preferences in 1.13 since
modern PCs mostly have no issues.
2019-10-19 18:44:04 +11:00
Charles Dang
e643d2dce7 Removed joystick code
This was never fully implemented and has been essentially abandoned. If we want to
add this again, we should look to adding full game controller support (Steam controller,
for example), though I don't know how suited this game is for controller support. As for
as I can tell, the only working part was ever map scrolling.

Includes a sqrt -> std::sqrt conversion I forgot in this file awhile back.
2019-10-19 18:21:14 +11:00
Charles Dang
97acce2064 Removed deprecated objective text macros
[ci skip]

These are incorporated into the objectives dialog automatically. They lack a deprecation
notice, but they should be given level 3 status on the 1.14 branch.
2019-10-19 18:12:21 +11:00
Charles Dang
871e857771 Begone, MENU_IMG_TXT!
[ci skip]

This utilized the deprecated DescriptionWML syntax.
2019-10-19 18:06:02 +11:00
Charles Dang
021339bcc5 Removed macros deprecated at level 2 and 3
[ci skip]
2019-10-19 18:01:33 +11:00
nemaara
36b4b24a8f DiD S5: increase player castle size 2019-10-19 02:11:17 -04:00
nemaara
86fbd9c724 DiD S5: rename scenario 2019-10-19 01:30:12 -04:00