11136 Commits

Author SHA1 Message Date
Elias Pschernig
d8efe69dd8 Added docstrings to the python API. 2006-05-22 11:26:51 +00:00
Bartek Waresiak
06e6da22e5 Changelog update 2006-05-22 00:23:57 +00:00
Bartek Waresiak
f1e4cc6e92 New map and some updates 2006-05-22 00:20:35 +00:00
Bartek Waresiak
649f8d62b9 New map and some updates 2006-05-22 00:19:27 +00:00
Bartek Waresiak
7790f0ad43 New MP map 2006-05-22 00:13:10 +00:00
Scott Klempner
6b2892c139 recentered logo for 1024 x pixels 2006-05-21 19:30:18 +00:00
Elias Pschernig
cfd453e7f3 Added a combo box to the multiplayer dialog...
...which allows to select an AI algorithm or python script, as well as
helper functions to return the algorithms and scripts.
2006-05-21 17:44:42 +00:00
Elias Pschernig
c9d7145fef added missing parenthesis 2006-05-21 17:29:51 +00:00
Bartek Waresiak
ac588e80b3 Typo fix 2006-05-21 16:57:10 +00:00
Jérémy Rosen
edc15e7031 allow conditions in animations 2006-05-21 16:43:03 +00:00
Elias Pschernig
a534176eeb Made the python AI look in <binary_pathes>/data/ais for python AIs,
instead of the current directory.
2006-05-21 14:56:54 +00:00
Jörg Hinrichs
4f90dc844a make VC++ compile 2006-05-21 14:44:04 +00:00
Rusty Russell
1420f20268 Make logic a little more general wrt. health bars (thanks Boucman\!) 2006-05-21 14:03:27 +00:00
Rusty Russell
38c98cbd50 Add unit::overlaps()
so we don't have to assume all units overlap all adjacent tiles
2006-05-21 13:54:05 +00:00
Rusty Russell
64b6b55c03 Use simulation to choose weapons, making for a more accurate choice
(it takes into account the exact circumstances of the battle).

This roughly doubles the calls to attack_prediction's fight() routine
during heavy AI load, but optimization yet to come.
battle_context/combatant could now use some cleanup.
2006-05-21 13:03:34 +00:00
Jérémy Rosen
f8b23584f5 correct two missile related bugs for zookeeper 2006-05-21 12:49:47 +00:00
Jérémy Rosen
fcc6b429f1 apparently I only commited the code part of the standing anims 2006-05-21 12:06:33 +00:00
Jérémy Rosen
6b42b66efc add OS/2 support 2006-05-21 12:02:35 +00:00
Richard Kettering
0314c2ae6f Added team-color macro to Deathblade and Draug. 2006-05-21 11:22:32 +00:00
Richard Kettering
f3621dd23f Team-colored images for deathblade. 2006-05-21 11:20:20 +00:00
Richard Kettering
f4121fda8b Team-colored images for draug. 2006-05-21 11:16:57 +00:00
Isaac Clerencia Perez
82066e9252 Update German translation for tutorial 2006-05-20 16:29:59 +00:00
Jérémy Rosen
21d2d982d1 standing animation, second try
Soliton, this should be OK preformance wise, but please provide feedback
2006-05-20 11:16:33 +00:00
Rusty Russell
19d075af1e Implement feature https://gna.org/bugs/index.php?func=detailitem&item_id=5413
Autosave now happens at start of every third turn, and placed in menu.
Loading a non-autosave file cleans them up.
2006-05-20 11:14:24 +00:00
David Philippi
15e945eeeb translation update 2006-05-20 01:27:22 +00:00
Scott Klempner
9c3aba97e8 changelog update 2006-05-19 21:55:53 +00:00
Patrick Parker
5737e57800 fixing path resolution for logo during loadscreen 2006-05-19 21:51:45 +00:00
Scott Klempner
7168a0255a music macro, dialog tweaks,
...implemented tentative narrator graphic, balanced Moremirmu
appearing for HttT
2006-05-19 19:00:58 +00:00
Nils Kneuper
9f633607b8 pot-update 2006-05-19 15:45:07 +00:00
Nils Kneuper
6124b1312f updated German translation 2006-05-19 15:38:39 +00:00
David Philippi
d4ef7af6a4 added at least a short mention of all the TC work 2006-05-19 11:36:14 +00:00
Richard Kettering
8f67e8bd4e Minor tweak to orcish ruler images. 2006-05-19 11:28:29 +00:00
Richard Kettering
a1ee147698 Minor tweaks to orcish leader images. 2006-05-19 11:25:23 +00:00
Richard Kettering
9df396088d Made the orcish grunt's head bigger. 2006-05-19 11:00:39 +00:00
Richard Kettering
ecce7bffb2 Added team color macro to orcish warrior. 2006-05-19 10:42:48 +00:00
Richard Kettering
f935214489 Team-colored images for orcish warrior. 2006-05-19 10:39:16 +00:00
David Philippi
761f3597d2 translation update 2006-05-19 10:26:01 +00:00
Richard Kettering
65c86cec71 Team-colored animations for Orcish Sovereign. 2006-05-19 08:26:04 +00:00
Rusty Russell
307c813c16 Revert simplification of upkeep,
...as per ml discussion so scottk doesn't work himself to death.
2006-05-19 08:15:18 +00:00
Richard Kettering
a177dbc3a8 Team-colored animations for the slurbow. 2006-05-19 07:38:05 +00:00
Richard Kettering
0d6f690f73 Added team color macro to Orcish Slurbow, and corrected weapon icon reference. 2006-05-19 07:36:01 +00:00
Scott Klempner
2d4d37ca88 miscellaneous httt tweaks 2006-05-19 02:32:08 +00:00
Nils Kneuper
f254ffa8f2 updated german translation 2006-05-18 22:40:41 +00:00
Gunter Labes
fc634e40f0 fixed the starting scenario of HttT...
...and removed the Photoshop ICC profile from some images
2006-05-18 18:56:17 +00:00
Jörg Hinrichs
8d4ce82444 fixes a bug that causes memory corruption with fribidi activated...
...and strings containing "more-than-1-byte characters".
2006-05-18 18:45:05 +00:00
Benoît Timbert
271e0d5698 Updated the traits descriptions to match traits.cfg 2006-05-18 16:30:09 +00:00
Lari Nieminen
1049fd542f Fixed a variable name typo, which caused a corrupt savegame warning. 2006-05-18 11:31:16 +00:00
Lari Nieminen
74b070b1f7 Tweaked outlaw animations...
...and added some filler frames and fixed a broken image reference in UtBS.
2006-05-18 11:14:13 +00:00
Rusty Russell
ee65456b27 Fix out-by-one error on [label] when set in events,
...fix up tutorial which was compensating.

Fix South Guard label which was malformed and never appeared anyway.
2006-05-18 10:41:18 +00:00
Richard Kettering
044167b4c4 Minor tweaks to boneshooter team coloration. 2006-05-18 08:15:55 +00:00