Ali El Gariani
d9e477d0ed
For tiny gui, reverse previous change about different tile_size,
...
since images are scaled at install time (maybe warn about this in the
configure option ?)
2007-04-04 18:56:32 +00:00
Nils Kneuper
b4407617e5
updated Czech translation
2007-04-04 15:23:43 +00:00
Lari Nieminen
e5acc9d82a
Fixes bug #8848 . Please merge to 1.2.
2007-04-04 07:28:18 +00:00
Patrick Parker
7a5765f12b
more powerful [filter_location],
...
now accepts radius=, [not], and [filter] to match units at the location
2007-04-04 04:54:27 +00:00
Patrick Parker
01b434e647
minor refinements of select raising with menu item events
2007-04-04 02:25:18 +00:00
Patrick Parker
ff806ae94d
silene's patch #712 : Fix an ODR violation
...
(note: feel free to commit patches yourself in the future)
2007-04-04 00:09:33 +00:00
Karol Nowak
e05b2445c5
Use channels assigned to sound sources to play the ToD change sound.
2007-04-03 14:20:47 +00:00
Nils Kneuper
bed5cb2647
updated Italian translation
2007-04-03 13:52:59 +00:00
Ali El Gariani
33c54c8048
Use the little feet for the b&w dragging cursor.
2007-04-03 07:55:10 +00:00
Ali El Gariani
711e4f2c86
Fix a false click after some dialogs...
...
...by using a more up-to-date drag distance and clean up some
redundancies with the dragging code.
2007-04-03 07:44:18 +00:00
Ali El Gariani
3d0a2cffbd
Bigger thresold for the dragging and more cancel if needed.
...
This will prevent some blinking of the cursor.
2007-04-03 06:41:49 +00:00
Ali El Gariani
fd07fd15f3
allow use of different filenames for colour and b&w cursors
...
bring a little closer the "get cursor position" and "blit cursor"
parts in the code
add a function to set/unset dragging cursor
2007-04-03 06:04:17 +00:00
Patrick Parker
a08b654924
correct an off-by-one error with replay event location
2007-04-03 04:49:12 +00:00
Patrick Parker
33f753c191
set_menu_item events should work in MP now
...
(also transmits previous select event)
2007-04-03 04:09:36 +00:00
Patrick Parker
cff5b1dcb2
some corrections to 2007-04-03T00:34:54Z!patrick_x99@hotmail.com;
...
now it should do as it was originally intended, and no more.
2007-04-03 01:27:14 +00:00
Patrick Parker
f98eac0b02
fix bug #8408 : Allied healer+4 does not stop poison
2007-04-03 00:34:54 +00:00
Ali El Gariani
429c4ecb6b
Simplify a bit the hiding bw-cursor code.
...
I hope it looks nice on all systems now.
2007-04-03 00:32:45 +00:00
Patrick Parker
c69908d739
accidentally committed a debug line in actions.cpp :(
2007-04-02 23:56:00 +00:00
Patrick Parker
8a1407c977
revert 2007-03-07T12:00:15Z!benoit.timbert@free.fr
...
- fix the bug with healing additional times during the side turn of
allies with healing
- note: this means patch #689 was incorrect and bug #8408 is still open
2007-04-02 23:48:47 +00:00
Jörg Hinrichs
9ad1b4b88e
changelog for observer replays
2007-04-02 22:55:18 +00:00
Jörg Hinrichs
bb41a4a5e8
Observers are capable of saving the replay of a game again.
2007-04-02 22:52:48 +00:00
Jörg Hinrichs
1949927ecc
Makes the fix for bug #8762 (autosaves not deleted) a little less annoying ;-)
2007-04-02 22:44:45 +00:00
Jörg Hinrichs
d6aec9e52a
Fixes bug #8796 (major breakage trying to load saved MP games).
...
This is supposed to fix the reloads, where some or all players can't
move their units or ai is not controlling its sides.
2007-04-02 21:49:45 +00:00
Nils Kneuper
ffe0d35be3
updated German translation
2007-04-02 20:38:22 +00:00
Nils Kneuper
b7dbe7c2d5
updated changelog
2007-04-02 20:30:33 +00:00
Nils Kneuper
0597626a1f
commenting out freesans since it should not be used at all anymore
2007-04-02 20:14:11 +00:00
Nils Kneuper
d98787849a
pot-update, removed FreeSans.ttf from fontlist
...
(still left in the file fonts.cfg, but not used in any files, all
files updated to not use it anymore)
2007-04-02 19:56:36 +00:00
Ali El Gariani
2c790e6d4f
Don't disable b&w cursor when using colored cursors,
...
...just use a transparent one (SDL seems to have mouse problems when
hiding the cursor in fullscreen). And we now don't update the b&w
cursors when unused.
2007-04-02 19:46:32 +00:00
Nils Kneuper
d497cfa973
updated German translation
2007-04-02 19:21:06 +00:00
Lari Nieminen
221b875a1e
Added a hint about moving Haldric to the monolith...
...
when any player unit steps nearby. Note: this is untested.
2007-04-02 18:31:30 +00:00
Nils Kneuper
9e739f9e9b
updated Czech translation
2007-04-02 16:58:31 +00:00
Lari Nieminen
cb6f76a6f5
Changed all elvish villages on the Green Isle to normal/human villages.
2007-04-02 15:20:42 +00:00
Nils Kneuper
0884a17748
updated Makefile to support new langs for manpages being installed
2007-04-02 08:44:23 +00:00
Ali El Gariani
2243baf7b5
Tiny gui uses smaller font,
...
so we must resize it if we want that the movement hint fills the hex.
2007-04-02 04:59:52 +00:00
Ali El Gariani
4624461c1e
In tiny gui, fix the max dialog width to 300 instead of 150 pixels.
...
The attack dialog has now enough room to display the second half of
its content (which can be useful :) ).
2007-04-02 03:10:07 +00:00
Ali El Gariani
e8b9cd24bf
The ratio given by zoom() is now zoom/tile_size.
...
This make more sense (how much stretch the tiles), change nothing for
the normal gui and fix centering of units in tiny gui.
2007-04-02 03:06:14 +00:00
Ali El Gariani
cb8a12c3ca
Little cleanup of the "off-map shroud" hack.
2007-04-02 02:40:15 +00:00
Patrick Parker
3cf30bb314
map update from Dr. P (now with Monsters)
2007-04-02 02:02:41 +00:00
Ali El Gariani
7fd1250244
Fix a not initialized variable in the constructor...
...
...and don't start the dragging when the hex change (use only the
pixel distance).
2007-04-02 00:27:01 +00:00
Gunter Labes
bd59e7ee8e
updated map
2007-04-01 23:28:27 +00:00
Gunter Labes
3cb005ebee
specify that Prince Haldric needs to retrieve the Fire Ruby
...
(fixes bug #8826 )
2007-04-01 21:59:46 +00:00
Lari Nieminen
b0373eb002
Fixed the wolf raising its snout on every terrain.
2007-04-01 21:15:58 +00:00
David Philippi
113decf7a4
updated font
2007-04-01 21:06:07 +00:00
Karol Nowak
fc2dca6fcc
Mention the sound= attribute of [time] in the changelog.
2007-04-01 20:32:25 +00:00
Karol Nowak
6ca472d8f6
Play ToD sounds at the beginning of first player's turn only.
2007-04-01 20:28:09 +00:00
Lari Nieminen
7bb0b4fa1e
Made the wolf rider raise its snout above the surface...
...
...when standing on deeply submerging terrains.
2007-04-01 20:19:06 +00:00
Jordà Polo
6be72f385d
Silence datarootdir warning.
2007-04-01 20:16:19 +00:00
Karol Nowak
42d886b67d
Play morning.ogg and night.ogg when morning/night comes. Please test. ;)
2007-04-01 20:10:30 +00:00
Karol Nowak
2164de4999
Play sounds associated with the time of day.
2007-04-01 20:10:00 +00:00
Karol Nowak
aabb90cd54
Play a configured bell sound, instead of hardcoded "bell.wav".
2007-04-01 20:08:27 +00:00