Iurii Chernyi
db53a8b27e
LoW::7: changed elven team_name to kalenz,
...
...as rest of LoW, and LoW character macroses contain this
team-name. Fix bug with Galtrid being an enemy in LoW::7 (this caused
that scenario to be not winnable).
2009-09-23 22:25:49 +00:00
Alexander van Gessel
88ac24fa18
Don't show hidden sides in the end-of-turns comparison
2009-09-23 23:22:36 +01:00
Nils Kneuper
41c81854d9
updated Czech translation
2009-09-23 22:02:25 +00:00
Ignacio R. Morelle
f46a04ab7f
Changelog update for bug #14336 .
2009-09-23 21:04:03 +00:00
Nils Kneuper
e48a1a2041
the Vietnamese files were not updated in the last pot-updates, doing so now...
2009-09-23 20:00:52 +00:00
Nils Kneuper
a844d18f78
add vietnamese in the list of langs to work on in the cmake recipe
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@ mordante: it would be *great* if the content of LINGUAS was used for this set!
2009-09-23 19:59:26 +00:00
Guillaume Melquiond
e8e238e6f3
Prevented linger mode from exiting after a few seconds only.
...
(Fix for bug #14252.)
2009-09-23 19:57:27 +00:00
Jérémy Rosen
63e013b2f0
fix bug #14336 units not turning properly
2009-09-23 19:53:27 +00:00
Jörg Hinrichs
f038d3882a
Fixes "you have been defeated" after ending first turn on multiplayer.
2009-09-23 18:35:34 +00:00
Mark de Wever
bb5b808ae1
Remove an unneeded semicolon.
2009-09-23 18:26:54 +00:00
Jörg Hinrichs
842654863b
Includes the era into mp_game_settings config processing.
2009-09-23 17:35:06 +00:00
Jörg Hinrichs
7371bef4d1
Adapts MP server game descriptions to the new WML format.
2009-09-23 17:34:19 +00:00
Nils Kneuper
9fbc0414eb
pot-update
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regenerated doc files
2009-09-23 11:18:15 +00:00
Iurii Chernyi
62e66e9110
a useful AI macro: a menu item to ask allied leaders to move to target hex
2009-09-23 00:29:41 +00:00
Iurii Chernyi
1c3cf65e62
temp. disabled code
2009-09-23 00:29:36 +00:00
Iurii Chernyi
29a6958ba1
fix a typo in previous commit
2009-09-22 23:50:38 +00:00
Iurii Chernyi
eb77fed2dc
added empty stage, used experimental fai recruitment for LoW::2,
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...disabled extra debug output in formula ai recruitment, disabled
recruitment of Ulfserkers and Berserkers in LoW::2
2009-09-22 23:45:23 +00:00
Ignacio R. Morelle
7ae4308f2d
DM 1: set the living props' facing when they are spawned, instead of
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setting them on the start event with MODIFY_UNIT, which produced an
awkward visual effect (tsk). This also eliminates unnecessary
store_unit/unstore_unit cycles.
2009-09-22 21:19:11 +00:00
Mark de Wever
79024b9ea4
Add a compiler switch for the new event handling.
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The new event handling is enabled when GUI2_NEW_EVENT_HANDLING is set.
It's not advised to do so since the code doesn't work properly yet.
2009-09-22 20:37:28 +00:00
Mark de Wever
12de275d92
Add some handlers for the new event handling.
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The handlers aren't connected yet, just a sample how they should look.
2009-09-22 20:08:15 +00:00
Mark de Wever
b2e7cfc2ec
Remove MSVC comment of last commit.
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Gcc was to blame for accepting the code.
2009-09-22 19:20:26 +00:00
Jörg Hinrichs
6c704bad85
Fixes compiler errors for MS VC++
2009-09-22 17:59:22 +00:00
Jörg Hinrichs
b3b0b24cae
Fixes a bug of not returning to the title screen...
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...when watching a replay and cancelling the load-game dialog.
2009-09-22 17:55:28 +00:00
Jörg Hinrichs
c04b40db46
Fixes bug #14241...
...
...(mp campaigns: timer settings do not carry over to next
scenario). This (again) breaks mp savegame compatibility with all
previous releases. Campaigns shouldn't be affected.
2009-09-22 17:52:33 +00:00
Nils Kneuper
9fcee43057
updated Lithuanian translation
2009-09-22 11:02:51 +00:00
Fabian Müller
e0e752ce5b
LoW::21: Code cleanups. New starting positions.
2009-09-22 09:05:57 +00:00
Gunter Labes
5ff5a4aa5d
typo fix
2009-09-22 04:00:29 +00:00
Mark de Wever
1e85384600
Set the handler to NULL after deleting it.
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Some test code accessed the deleted pointer and since it contained an
address the assert wasn't triggered.
2009-09-21 20:39:13 +00:00
Ignacio R. Morelle
3f6f4d9ddd
Renamed some enum types and members for generalization.
2009-09-21 19:59:01 +00:00
Mark de Wever
fe197f92c0
Documentation for the new event handling.
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The documentation contains some ideas, not all is cast in stone yet. And
the code supporting the ideas hasn't been born yet.
2009-09-21 19:24:39 +00:00
Nils Kneuper
18d02d99d1
add the typo fixed in 2009-09-21T17:53:34Z!esr@thyrsus.com to pofix and run it on the relevant files
2009-09-21 18:50:23 +00:00
Mark de Wever
36822e6045
Change doxygen to glob src recursively.
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This avoids adding every subdirectory to src manually.
2009-09-21 18:15:59 +00:00
Eric S. Raymond
0333880c09
Comment fix.
2009-09-21 17:54:45 +00:00
Eric S. Raymond
57218d2b51
Typo fix.
2009-09-21 17:53:34 +00:00
Eugen Jiresch
46faf6d29a
fixed WML variable population when loading midgame saves with 'show replay'
2009-09-21 15:04:40 +00:00
Eugen Jiresch
4943990cca
WML variables are no longer stored at the savefile root
2009-09-21 14:21:19 +00:00
Eugen Jiresch
ab13cb19e6
when populating game_state.variables_,
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...snapshot/replay_start is now prioritized over savefile root
2009-09-21 13:56:35 +00:00
Eugen Jiresch
ad296d85e7
WML variables are now added to game_state.starting_pos...
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...to preserve their state at scenario start
2009-09-21 13:28:28 +00:00
Nils Kneuper
5cab289f89
add some comments that trigger a bug in the (perl) wmlxgettext...
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...which pleases it regarding the unbalanced items...
2009-09-21 11:22:47 +00:00
Lari Nieminen
0d05ba1e8c
Fixes a problem with the menus listing sides.
2009-09-21 10:42:21 +00:00
Iurii Chernyi
794f3259d6
workaround for an error in perl-based wmlxgettext...
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...it thinks that 'non-comment #comment about [tag]' string contains a
tag start
2009-09-21 10:02:51 +00:00
Gunter Labes
0f03c1f8dc
Made units with the 'healthy' trait always rest heal...
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...but take normal damage from poison.
2009-09-21 00:26:04 +00:00
Gunter Labes
5e3fe2fd5c
give a specific error message when no password is set
2009-09-21 00:25:53 +00:00
Guillaume Melquiond
dbd845c5e6
Forced cost function to return a value >= 1.
2009-09-20 19:12:59 +00:00
Guillaume Melquiond
fd19056bb5
Added a test for standard unit filters written in Lua. Updated changelog.
2009-09-20 18:10:28 +00:00
Guillaume Melquiond
e18641718b
Added a way to invoke Lua functions from standard unit filters.
2009-09-20 18:10:19 +00:00
Mark de Wever
ec09452524
Fix a typo which called the wrong function.
2009-09-20 18:07:53 +00:00
Mark de Wever
58f7b7db78
Update changelog.
2009-09-20 18:07:48 +00:00
Mark de Wever
28313b48e2
Initialize all members.
2009-09-20 18:07:32 +00:00
Guillaume Melquiond
ea755029e6
Added test for pathfinder.
2009-09-20 16:36:18 +00:00