Gunter Labes
677723663a
[[Balancing changes]]
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* Added the marksman special to the ranged attack of the Orcish Assassin line.
* Decreased the melee attack of the Orcish Assassin from 8-1 to 7-1.
* Decreased the melee attack of the Orcish Slayer from 10-2 to 9-2.
* Increased the cost of the Walking Corpse from 7 to 8.
* Increased the cost of the Soulless from 11 to 13.
2008-09-09 21:08:24 +00:00
Gunter Labes
41eb4e15cb
change usage to mixed fighter
2008-09-05 17:39:27 +00:00
Eric S. Raymond
fec0ec9d71
advancesto -> advances_to.
2008-08-29 19:03:00 +00:00
Lari Nieminen
aebb618665
Fixed ruler and sovereign bow animations.
2008-07-04 10:41:31 +00:00
Richard Kettering
5a2118db84
Upgraded animations for the orcish assassin.
2008-05-19 07:49:26 +00:00
Patrick Parker
14247b09cd
patch #1037 : Filter_x renaming
2008-04-08 07:15:25 +00:00
Eric S. Raymond
e5e500ca60
[unit_type] unit_description -> description
2008-03-21 03:26:09 +00:00
Eric S. Raymond
9655d59081
[unit] enclosing UnitWML becomes [unit_type]
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Note: This change breaks backward compatibility with the 1.4 branch!
2008-03-12 08:08:37 +00:00
Richard Kettering
51653e81cc
Added second defend frame to the orcish warlord.
2008-01-30 04:56:27 +00:00
Eric S. Raymond
b1b2435d40
Reindent the mainline content to uniiform whitespace.
2008-01-24 00:16:42 +00:00
Richard Kettering
bae200d575
Touched up orcish grunt and warrior animations, added offset tweaks.
2008-01-07 06:10:29 +00:00
Lari Nieminen
e520faad5a
Turned the default AMLA into a combined +3 max HP, +20% max XP and fullheal,
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and upped the standard AMLA XP limit from 100 to 150. Wired to core
units.
2007-12-27 09:24:25 +00:00
Nils Kneuper
170c33654e
seperate 'Special Notes:' from the units into a macro on its own (patch #889 )
2007-12-20 19:23:12 +00:00
Lari Nieminen
8f99271a40
Implement the fullheal AMLA (fullheal with +25% max XP).
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Now all max-level units have an {AMLA_DEFAULT}, which contains both
{AMLA_TOUGH 3} and {AMLA_FULLHEAL}. Necrophage gets the "feeding"
ability.
2007-12-08 18:51:47 +00:00
Lari Nieminen
acf126d2fc
Removed the old HIT_MISS_SOUNDS macro in favour of the fancier new one.
2007-12-06 13:20:06 +00:00
Lari Nieminen
dfa08f2835
Remove the macros and all remaining uses of FRAME_ON_SLOW and FRAME_ON_POISON.
2007-12-05 23:44:13 +00:00
Lari Nieminen
a4cafbc997
Add some new macros for greatly beautify the macroifying...
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...of sounds in animations. For starters, converted all core units
using poison to use the new poison sound macro.
2007-12-05 23:02:45 +00:00
Lari Nieminen
2f5a291985
Added leadership animations for the orcish leader line.
2007-09-28 18:49:02 +00:00
Gunter Labes
fd7a62ab15
remove more double spaces in dialog and descriptions
2007-09-15 11:32:46 +00:00
Gunter Labes
9cbbd49513
convert double spaces between sentences to single spaces
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...in dialog and descriptions
2007-09-12 10:56:55 +00:00
Lari Nieminen
31bc9cb50a
Fixed bugs in attack filtering from the [attack_anim] conversion...
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...in core units (units with directional animations not included).
2007-09-10 21:43:32 +00:00
Jérémy Rosen
d6cb5ce98c
move attack animations out of [attack] and into [unit], update to WML
2007-09-08 07:52:30 +00:00
Richard Kettering
9cd9d5da85
Removed human weapons from orcs,
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returned midsize orcish sword to use by crossbowman and slurbow.
2007-08-28 07:33:26 +00:00
Eric S. Raymond
d97280fcaf
Integrate Jetryl's shortsword icon.
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Among other things, this replaces the lame-looking shortsword in
Liberty. There probably ouyght to be a special Orcish variant for the
Orcish Crossbownan and Slurbow.
2007-08-20 14:33:10 +00:00
Nils Kneuper
3a3d58d475
added a description= field to all attacks (using wmllint)
2007-07-17 21:11:38 +00:00
Richard Kettering
c0ffd81cd1
Modified Descriptions.
2007-07-15 06:39:31 +00:00
Nils Kneuper
c87e038988
get ready for moving units into their own textdomain
2007-07-06 10:21:55 +00:00
Nils Kneuper
c19e3c2311
added a default textdomain definition to all .cfg files
2007-07-06 09:00:49 +00:00
Eric S. Raymond
c7eb4ede7f
Reindented unit files.
2007-06-29 10:49:33 +00:00
Lari Nieminen
fd21a69f94
Removed redundant get_hit_sound= keys
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(which caused sound bugs) and fixed the ruffian's defense animation.
2007-06-09 21:04:01 +00:00
Eric S. Raymond
db80e8c7b4
Fix broken references. This revision is wmlscope-clean.
2007-06-06 19:04:19 +00:00
George Birthisel
404492ea84
fixed typo in assasin.cfg
2007-06-02 04:48:59 +00:00
Richard Kettering
ab11bbb93f
Retimed animations for new image set.
2007-05-28 22:05:04 +00:00
J.W. Bjerk
aa0516e591
moved most unit CFGs into subfolders.
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since other CFGs to not directly link to these, there should be no problems.
2007-05-26 07:15:14 +00:00