1332 Commits

Author SHA1 Message Date
Ignacio R. Morelle
017a9263f0 Apply patch #1063 from AI0867...
...(ADVANCE_UNIT macro for advancing arbitrary units to arbitrary types)
2008-07-19 01:23:51 +00:00
Ignacio R. Morelle
0873271bde Update Kitty's elvish fighter portrait...
...with the version posted on
http://www.wesnoth.org/forum/viewtopic.php?p=310176#p310176
2008-07-18 20:24:58 +00:00
Mark de Wever
ef264f9126 Set some file properties as spotted by AI0867. 2008-07-17 15:44:03 +00:00
Tomasz Śniatowski
28e567b641 Turn hotkey scoping back on and fix issues...
...by making the editor have separate bindings from the main game. The
keys are separate, but some hotkey commands are shared.
2008-07-16 17:25:07 +01:00
Tomasz Śniatowski
32bc25963b Editor2 quit and quit do desktop features,
...confirm quit message different if map was modified
2008-07-15 23:25:29 +01:00
Lari Nieminen
613dd431d5 Converted the standard storm trident macro...
...to use the new PICKUPPABLE_ITEM macro.
2008-07-15 19:35:24 +00:00
Tomasz Śniatowski
bfebe49306 brushes update 2008-07-14 22:34:08 +01:00
Tomasz Śniatowski
f962ad3664 Allow multiple brushes, loaded from WML...
...(currently they are only displayed, not used in painting, use alt+b
to switch brushes)
2008-07-14 18:42:08 +01:00
Tomasz Śniatowski
d17a469df5 Editor2: hotkey update
(fixed some weird behaviour too, actually use the defaults, conflicts
to be resolved later).
2008-07-14 17:41:01 +01:00
Mark de Wever
4c9f49d3c8 Make the load and recruit hotkey use the ctrl instead of cmd key...
...on non Mac systems.
2008-07-14 15:07:23 +00:00
Sergey Popov
6ddc1f76b5 Added myself to credits. 2008-07-13 17:06:32 +00:00
Lari Nieminen
a75a31317f Applied the cold resistance change also to duelist and master-at-arms. 2008-07-13 17:06:28 +00:00
Gunter Labes
60c1bbb0ad decreased the 'orcishfoot' movement cost over frozen from 3 to 2 2008-07-13 17:04:33 +00:00
Jordà Polo
b5db7d78e8 Add Catalan translation to players_changelog, and Marc Orcau to the credits. 2008-07-13 16:47:28 +00:00
Gunter Labes
a6d36736c6 [[Balancing changes]]
* increased the ranged attack of the Bowman from 6-3 to 7-3
* decreased the melee attack of the Bowman from 6-2 to 4-2
* decreased the cost of the Bowman from 15 to 14
* increased the cold resistance of the Fencer from 0% to 10%
* several tweaks to the changelog
2008-07-13 16:39:36 +00:00
Nils Kneuper
2c6675ef61 Lithuanian 2008-07-13 16:14:58 +00:00
Ali El Gariani
8943e6115b fix a typo causing missing ability description for teleport
Error caused by the huge (I assume automated) 2008-03-13T06:22:01Z!esr@thyrsus.com, if any
other description / id is weird maybe check that commit.
2008-07-12 21:53:20 +00:00
Mark de Wever
e7581167b5 Add the mirror key to the portraits...
...and add the right side version of the portraits.
2008-07-12 18:15:04 +00:00
Mark de Wever
32da8d62a5 Add some new transparent test images of Kitty.
These are used to test the new dialogs. They are writed in the unit
types with an undocumented API. This API will be documented once the
API is stable and also allow WML to modify the unit portraits, which
is not possible with the current API.

Note this doesn't interfere with the current profile key.
Code support will be added later.
2008-07-12 09:48:29 +00:00
Ignacio R. Morelle
2d89f1f24b Add male Mage portrait from Kitty 2008-07-11 22:04:51 +00:00
Nils Kneuper
1fca64ed01 updated Slovak translation 2008-07-11 10:39:23 +00:00
Tomasz Śniatowski
6c818bb1f8 Removed the scope settings from wml and moved it to c++ in hotkeys.cpp.
Made the scope a state rather than an arg passed around. The
preferences only display hotkeys from the active scopes.
2008-07-10 15:15:20 +01:00
Tomasz Śniatowski
72bc194333 fix missing newlines, spotted by ABCD 2008-07-10 11:32:17 +01:00
Tomasz Śniatowski
5d6f12e6f5 add stub editor2 hotkeys file (mostly a copy from old editor)
clean hotkeys.cfg with respect to #ifdef APPLE

add a (unused yet) scope parameter in hotkeys that will allow having a
different set of hotkeys in the game and in the editor, with some
shared
2008-07-10 10:05:34 +01:00
Nils Kneuper
6224049d81 reorder as requested by translation maintainer 2008-07-09 18:33:37 +00:00
Lari Nieminen
daabb766f7 Added another missing aliasof. 2008-07-09 12:48:06 +00:00
Lari Nieminen
1023814778 Fixed stupid breakage. 2008-07-09 12:40:36 +00:00
Nils Kneuper
8f4585ea94 updated Credits for Galician translation 2008-07-08 20:49:04 +00:00
Lari Nieminen
feba750892 Used the encampment keep graphics...
...to create a new kind of "tent village" (Re^Vct). More unique
graphics wouldn't hurt.
2008-07-08 18:17:24 +00:00
Ali El Gariani
6594c2681a Use magenta TC for the unknown unit image (allow to TC it in the status table) 2008-07-07 22:49:05 +00:00
Jérémy Rosen
7ff70c97a5 take into account lvl up heal when estimating attack prediction,
...patch by roger_wilco
2008-07-07 18:48:42 +00:00
Ignacio R. Morelle
a4f5ca7f0b Make the L2 Dark Sorcerer use the same portraits as L3 Necromancer
(currently only female portrait is available)
2008-07-06 19:14:35 +00:00
Ali El Gariani
65395c40cc fix a broken link in the healing section of the help
and add more hyperlinks to show the difference bewteen heals+4 and +8 abilities
2008-07-05 18:15:58 +00:00
Ali El Gariani
9b50dade4c Unify the use of quotes in all hyperlinks text of the help.
This prevent some weird parsing bug and is cleaner since those are
strings separated by spaces, but may also contains spaces.
2008-07-05 18:08:27 +00:00
Ali El Gariani
1c62d0f2af Use the broken link highlighter and start to fix those in help.cfg
Thanks to arose to have noticed them when those were invisible.

PS: more to do, and also some translation problem to fix
2008-07-05 17:15:01 +00:00
Benoît Timbert
91094afc0d Move Kitty to the major artist section - i think she now deserve it 2008-07-05 12:22:52 +00:00
Piotr Cychowski
4a4a3d99f5 Reintroduce the old ford as requested by Doc...
...(hopefully with all transitions as they were) and rename new ford
as reef introduced as completely new terrain (with some arbitrary
unbalanced values) to all default movetypes.
2008-07-05 07:38:24 +00:00
Ignacio R. Morelle
2c598ea5a1 Updated wiki link since the old one was broken 2008-07-04 23:13:23 +00:00
Ignacio R. Morelle
62b149a538 Add and enable new dwarvish village variations by Syntax_Error 2008-07-04 22:45:26 +00:00
Patrick Parker
6d8e03be65 a simplification of the FULL_HEAL macro 2008-07-04 18:55:10 +00:00
Lari Nieminen
aebb618665 Fixed ruler and sovereign bow animations. 2008-07-04 10:41:31 +00:00
Ignacio R. Morelle
ba0a29c5b2 Add Kitty's Necromancer (female) portrait 2008-07-04 00:52:03 +00:00
Nils Kneuper
af89dcf4ce make sure that all translation strings,
...even for those not really started but with existing po files,
appear in the credits (and more important: the po files for the
credits)
2008-07-03 20:21:29 +00:00
Ignacio R. Morelle
4b3a74b152 Add Kitty's MoL and Mage (female) portraits...
...from http://www.wesnoth.org/forum/viewtopic.php?p=307230#p307230
2008-07-03 19:44:10 +00:00
Nils Kneuper
2fff3374b4 updated Latvian translation
updated Credits and added placeholders for so far missing translations
2008-07-03 18:57:00 +00:00
Ignacio R. Morelle
e416c19df0 Updated female Elvish Archer portrait as per artist's request 2008-07-03 00:47:07 +00:00
Piotr Cychowski
748220eff8 Commit patch #1076 2008-06-29 16:52:29 +00:00
Lari Nieminen
f1b0e66ebd Removed some stray pixels crossing the hex borders. 2008-06-29 11:51:04 +00:00
Lari Nieminen
f31a26e6ec Added a hacky macro for making a side be allied with all other sides. 2008-06-28 23:03:50 +00:00
Ignacio R. Morelle
369036600d Add Kitty's Archmage portrait (female) 2008-06-27 23:01:05 +00:00