Ignacio R. Morelle
017a9263f0
Apply patch #1063 from AI0867...
...
...(ADVANCE_UNIT macro for advancing arbitrary units to arbitrary types)
2008-07-19 01:23:51 +00:00
Ignacio R. Morelle
0873271bde
Update Kitty's elvish fighter portrait...
...
...with the version posted on
http://www.wesnoth.org/forum/viewtopic.php?p=310176#p310176
2008-07-18 20:24:58 +00:00
Mark de Wever
ef264f9126
Set some file properties as spotted by AI0867.
2008-07-17 15:44:03 +00:00
Tomasz Śniatowski
28e567b641
Turn hotkey scoping back on and fix issues...
...
...by making the editor have separate bindings from the main game. The
keys are separate, but some hotkey commands are shared.
2008-07-16 17:25:07 +01:00
Tomasz Śniatowski
32bc25963b
Editor2 quit and quit do desktop features,
...
...confirm quit message different if map was modified
2008-07-15 23:25:29 +01:00
Lari Nieminen
613dd431d5
Converted the standard storm trident macro...
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...to use the new PICKUPPABLE_ITEM macro.
2008-07-15 19:35:24 +00:00
Tomasz Śniatowski
bfebe49306
brushes update
2008-07-14 22:34:08 +01:00
Tomasz Śniatowski
f962ad3664
Allow multiple brushes, loaded from WML...
...
...(currently they are only displayed, not used in painting, use alt+b
to switch brushes)
2008-07-14 18:42:08 +01:00
Tomasz Śniatowski
d17a469df5
Editor2: hotkey update
...
(fixed some weird behaviour too, actually use the defaults, conflicts
to be resolved later).
2008-07-14 17:41:01 +01:00
Mark de Wever
4c9f49d3c8
Make the load and recruit hotkey use the ctrl instead of cmd key...
...
...on non Mac systems.
2008-07-14 15:07:23 +00:00
Sergey Popov
6ddc1f76b5
Added myself to credits.
2008-07-13 17:06:32 +00:00
Lari Nieminen
a75a31317f
Applied the cold resistance change also to duelist and master-at-arms.
2008-07-13 17:06:28 +00:00
Gunter Labes
60c1bbb0ad
decreased the 'orcishfoot' movement cost over frozen from 3 to 2
2008-07-13 17:04:33 +00:00
Jordà Polo
b5db7d78e8
Add Catalan translation to players_changelog, and Marc Orcau to the credits.
2008-07-13 16:47:28 +00:00
Gunter Labes
a6d36736c6
[[Balancing changes]]
...
* increased the ranged attack of the Bowman from 6-3 to 7-3
* decreased the melee attack of the Bowman from 6-2 to 4-2
* decreased the cost of the Bowman from 15 to 14
* increased the cold resistance of the Fencer from 0% to 10%
* several tweaks to the changelog
2008-07-13 16:39:36 +00:00
Nils Kneuper
2c6675ef61
Lithuanian
2008-07-13 16:14:58 +00:00
Ali El Gariani
8943e6115b
fix a typo causing missing ability description for teleport
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Error caused by the huge (I assume automated) 2008-03-13T06:22:01Z!esr@thyrsus.com, if any
other description / id is weird maybe check that commit.
2008-07-12 21:53:20 +00:00
Mark de Wever
e7581167b5
Add the mirror key to the portraits...
...
...and add the right side version of the portraits.
2008-07-12 18:15:04 +00:00
Mark de Wever
32da8d62a5
Add some new transparent test images of Kitty.
...
These are used to test the new dialogs. They are writed in the unit
types with an undocumented API. This API will be documented once the
API is stable and also allow WML to modify the unit portraits, which
is not possible with the current API.
Note this doesn't interfere with the current profile key.
Code support will be added later.
2008-07-12 09:48:29 +00:00
Ignacio R. Morelle
2d89f1f24b
Add male Mage portrait from Kitty
2008-07-11 22:04:51 +00:00
Nils Kneuper
1fca64ed01
updated Slovak translation
2008-07-11 10:39:23 +00:00
Tomasz Śniatowski
6c818bb1f8
Removed the scope settings from wml and moved it to c++ in hotkeys.cpp.
...
Made the scope a state rather than an arg passed around. The
preferences only display hotkeys from the active scopes.
2008-07-10 15:15:20 +01:00
Tomasz Śniatowski
72bc194333
fix missing newlines, spotted by ABCD
2008-07-10 11:32:17 +01:00
Tomasz Śniatowski
5d6f12e6f5
add stub editor2 hotkeys file (mostly a copy from old editor)
...
clean hotkeys.cfg with respect to #ifdef APPLE
add a (unused yet) scope parameter in hotkeys that will allow having a
different set of hotkeys in the game and in the editor, with some
shared
2008-07-10 10:05:34 +01:00
Nils Kneuper
6224049d81
reorder as requested by translation maintainer
2008-07-09 18:33:37 +00:00
Lari Nieminen
daabb766f7
Added another missing aliasof.
2008-07-09 12:48:06 +00:00
Lari Nieminen
1023814778
Fixed stupid breakage.
2008-07-09 12:40:36 +00:00
Nils Kneuper
8f4585ea94
updated Credits for Galician translation
2008-07-08 20:49:04 +00:00
Lari Nieminen
feba750892
Used the encampment keep graphics...
...
...to create a new kind of "tent village" (Re^Vct). More unique
graphics wouldn't hurt.
2008-07-08 18:17:24 +00:00
Ali El Gariani
6594c2681a
Use magenta TC for the unknown unit image (allow to TC it in the status table)
2008-07-07 22:49:05 +00:00
Jérémy Rosen
7ff70c97a5
take into account lvl up heal when estimating attack prediction,
...
...patch by roger_wilco
2008-07-07 18:48:42 +00:00
Ignacio R. Morelle
a4f5ca7f0b
Make the L2 Dark Sorcerer use the same portraits as L3 Necromancer
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(currently only female portrait is available)
2008-07-06 19:14:35 +00:00
Ali El Gariani
65395c40cc
fix a broken link in the healing section of the help
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and add more hyperlinks to show the difference bewteen heals+4 and +8 abilities
2008-07-05 18:15:58 +00:00
Ali El Gariani
9b50dade4c
Unify the use of quotes in all hyperlinks text of the help.
...
This prevent some weird parsing bug and is cleaner since those are
strings separated by spaces, but may also contains spaces.
2008-07-05 18:08:27 +00:00
Ali El Gariani
1c62d0f2af
Use the broken link highlighter and start to fix those in help.cfg
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Thanks to arose to have noticed them when those were invisible.
PS: more to do, and also some translation problem to fix
2008-07-05 17:15:01 +00:00
Benoît Timbert
91094afc0d
Move Kitty to the major artist section - i think she now deserve it
2008-07-05 12:22:52 +00:00
Piotr Cychowski
4a4a3d99f5
Reintroduce the old ford as requested by Doc...
...
...(hopefully with all transitions as they were) and rename new ford
as reef introduced as completely new terrain (with some arbitrary
unbalanced values) to all default movetypes.
2008-07-05 07:38:24 +00:00
Ignacio R. Morelle
2c598ea5a1
Updated wiki link since the old one was broken
2008-07-04 23:13:23 +00:00
Ignacio R. Morelle
62b149a538
Add and enable new dwarvish village variations by Syntax_Error
2008-07-04 22:45:26 +00:00
Patrick Parker
6d8e03be65
a simplification of the FULL_HEAL macro
2008-07-04 18:55:10 +00:00
Lari Nieminen
aebb618665
Fixed ruler and sovereign bow animations.
2008-07-04 10:41:31 +00:00
Ignacio R. Morelle
ba0a29c5b2
Add Kitty's Necromancer (female) portrait
2008-07-04 00:52:03 +00:00
Nils Kneuper
af89dcf4ce
make sure that all translation strings,
...
...even for those not really started but with existing po files,
appear in the credits (and more important: the po files for the
credits)
2008-07-03 20:21:29 +00:00
Ignacio R. Morelle
4b3a74b152
Add Kitty's MoL and Mage (female) portraits...
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...from http://www.wesnoth.org/forum/viewtopic.php?p=307230#p307230
2008-07-03 19:44:10 +00:00
Nils Kneuper
2fff3374b4
updated Latvian translation
...
updated Credits and added placeholders for so far missing translations
2008-07-03 18:57:00 +00:00
Ignacio R. Morelle
e416c19df0
Updated female Elvish Archer portrait as per artist's request
2008-07-03 00:47:07 +00:00
Piotr Cychowski
748220eff8
Commit patch #1076
2008-06-29 16:52:29 +00:00
Lari Nieminen
f1b0e66ebd
Removed some stray pixels crossing the hex borders.
2008-06-29 11:51:04 +00:00
Lari Nieminen
f31a26e6ec
Added a hacky macro for making a side be allied with all other sides.
2008-06-28 23:03:50 +00:00
Ignacio R. Morelle
369036600d
Add Kitty's Archmage portrait (female)
2008-06-27 23:01:05 +00:00