1332 Commits

Author SHA1 Message Date
Ignacio R. Morelle
3acf412a2f Add kitty's female white mage portrait by kitty 2008-05-15 22:29:01 +00:00
Lari Nieminen
50978161c6 Added an easy-to-use macro that can be used in scenarios...
...to display a warning when the AI is playing a side it doesn't know
how to play.
2008-05-14 12:52:28 +00:00
Ignacio R. Morelle
fb0945f17b Enable kitty's portrait for female red magi 2008-05-14 01:59:47 +00:00
Ignacio R. Morelle
1b309e8adc Add female Red Mage's generic portrait (by kitty)
I'm not enabling this until I check how this will look in the unit
description window due to the lack of a male portrait
2008-05-14 01:51:10 +00:00
Richard Kettering
242cf0bf91 New, team-colored images for the mermaid initiate. 2008-05-13 04:50:24 +00:00
Richard Kettering
4ce67eabba Added halo images for mermaids. 2008-05-13 04:43:51 +00:00
Richard Kettering
3c7f8fdcc4 Added halo images for mermaids. 2008-05-13 04:38:15 +00:00
Richard Kettering
a97bbb0c89 Added a two-frame defense animation for the Sentinel. 2008-05-12 03:15:26 +00:00
Richard Kettering
91486bef43 Slight tweak to stalwart defense frame. 2008-05-12 03:05:38 +00:00
Richard Kettering
c66e493754 Added a two-frame defense animation for the Stalwart. 2008-05-12 02:32:12 +00:00
Richard Kettering
12940bd430 New, 2-frame defense animation for the dwarven lord. 2008-05-11 23:03:08 +00:00
Richard Kettering
a483a665ce New, 2-frame defense animation for the steelclad. 2008-05-11 21:46:33 +00:00
Patrick Parker
556d50f738 Prevent steadfast ability from lowering resistance if already over 50% 2008-05-11 05:05:34 +00:00
Lari Nieminen
2154f4f97c Fixed sharpshooter bow sounds. 2008-05-06 10:52:18 +00:00
Ignacio R. Morelle
4b42a90f34 Revert patch #1063 from 2008-05-06T00:45:50Z!shadowm@wesnoth.org 2008-05-06 01:12:25 +00:00
Ignacio R. Morelle
0f659ab0f0 Apply patch #1063 2008-05-06 00:45:50 +00:00
Nils Kneuper
e0043b1c51 updated Slovak translation 2008-05-04 22:20:43 +00:00
Ignacio R. Morelle
0bd1e93332 Ran wesnoth-optipng on /trunk/data/core/images/scenery only
*** Total saved: 5 KB on 80 files
2008-05-04 18:32:07 +00:00
Ignacio R. Morelle
daad141a8b Fix shadow opacities 2008-05-04 18:25:31 +00:00
Ignacio R. Morelle
9bcd2aaed4 Fix city "village" not being aliased to any terrain type;...
...this was causing a duplicate "Village" terrain being displayed in
the defense ratios section of unit descriptions in game help
2008-05-04 17:32:59 +00:00
Lari Nieminen
b58f95fdff Added a way to specify a message for units that can't pick up the item. 2008-05-04 11:44:53 +00:00
Lari Nieminen
18147344d8 Added a macro for placing items that...
...the player can choose whether to pick up or not.
2008-05-04 10:23:59 +00:00
Tommy
1765feaacd update indoor walls to use new image centering 2008-05-04 05:48:06 +00:00
Lari Nieminen
f10ae2c736 Added a forgotten sea serpent portrait by Pic. 2008-05-03 21:26:46 +00:00
Ignacio R. Morelle
09e0da1bdb Add JAP to art contributors 2008-05-03 18:40:45 +00:00
Moritz Göbelbecker
9778e8f9a9 Added cave path terrain from musketaquid. string=Ur, currently aliased to flat. 2008-05-03 18:24:07 +00:00
Gunter Labes
11984c862b [[Balancing changes]]
* decreased the ranged attack of the Mage of Light from 15-3 to 12-3
* decreased the melee attack of the Merman Warrior from 8-4 to 10-3
2008-05-03 01:39:06 +00:00
Lari Nieminen
c38e2f51b5 Added a simple water whirlpool scenery graphic...
...and used it for the whirlpools in The Lost General.
2008-05-01 12:52:03 +00:00
Ignacio R. Morelle
abeb6fe7f9 New, less-confusing offmap tile icon for editor 2008-05-01 02:25:59 +00:00
Elias Pschernig
ff1229fadc Pierre Bourdon (delroth) added gold_per_village and is_border to the Python AI. 2008-04-30 16:47:15 +00:00
Moritz Göbelbecker
7819881877 Fix z-layering of overlays 2008-04-30 15:34:49 +00:00
Moritz Göbelbecker
ff1761aabf New ford graphics from Syntax_Error 2008-04-30 15:32:55 +00:00
Mark de Wever
99e7c9bbef Forgot some files when reverting patch 1034. 2008-04-30 09:31:04 +00:00
Moritz Göbelbecker
547d5d2615 Use the new center feature in the terrain macros to center all overlays.
Crop and/or expand existing images to fit the new behaviour
2008-04-29 10:52:05 +00:00
Richard Kettering
730c01137e Replaced my old hack with kestenvarn's newest HttT map,
...faded slightly for readability on the main screen.
2008-04-28 03:37:45 +00:00
Richard Kettering
0de662dbcc New and improved melee animations for the banebow. 2008-04-27 21:44:47 +00:00
Richard Kettering
84b01a61b6 New and improved melee animations for the banebow. 2008-04-27 21:41:00 +00:00
Richard Kettering
261b738336 Slight tweak to ranger melee frames. 2008-04-27 20:57:23 +00:00
Richard Kettering
dbdadf2487 Slight tweak to ranger melee frames. 2008-04-27 20:55:11 +00:00
Gunter Labes
a87cd64086 typo fix 2008-04-27 03:15:00 +00:00
Richard Kettering
bf9990c472 New images for the elven sorceress. 2008-04-27 02:37:32 +00:00
Richard Kettering
1b561d8ead New images for the elven sorceress. 2008-04-27 02:28:56 +00:00
Moritz Göbelbecker
5da3f92634 Reorganisation of the terrain macros including more consistent image naming. 2008-04-26 19:44:45 +00:00
Gunter Labes
fb2554de5f remove the deprecated macros scheduled for removal 2008-04-26 13:52:35 +00:00
Gunter Labes
2d87c9fb90 increased the HP of the Drake Flare from 54 to 55 2008-04-26 13:11:35 +00:00
Nils Kneuper
4aece2b813 wesnoth-optipng
*** Total saved: 20 KB on 38 files
2008-04-26 12:39:02 +00:00
Gunter Labes
9a3a7285b7 decreased the cost of the Giant Scorpion from 32 to 22 2008-04-23 21:59:00 +00:00
Tommy
caf3ee4a96 automatically use random variations for certain wall segments,
...if they are available
2008-04-22 02:04:57 +00:00
Ignacio R. Morelle
f52a04bbf8 Credit update 2008-04-21 14:53:50 +00:00
Ignacio R. Morelle
05b954b6a9 Fix referencees to inexistent new images (tsk, tsk) 2008-04-21 14:53:19 +00:00