Lari Nieminen
4b008e5c35
Applied patch #1058 .
2008-04-17 10:09:22 +00:00
Eric S. Raymond
28e7fa0bf8
Restore an accidental deletion.
2008-04-16 15:03:52 +00:00
Ignacio R. Morelle
9a2794ef69
Remove now unused unit graphics
2008-04-16 14:16:06 +00:00
Richard Kettering
9c4ff75c68
New melee frames for the bone shooter.
2008-04-15 18:05:21 +00:00
Richard Kettering
94cfd76019
New melee frames for the bone shooter.
2008-04-15 18:00:53 +00:00
Eric S. Raymond
42322d5d93
Fix a bug induced by a wmllint false-positive match,
...
...and prevent wmllint from doing it again.
2008-04-15 11:34:00 +00:00
Richard Kettering
d5e339bf8e
Several small tweaks to mage faces.
2008-04-14 00:49:06 +00:00
Benoît Timbert
c8832020dc
One more french translation update
2008-04-13 22:26:47 +00:00
Benoît Timbert
8eb4a63024
Fix the textdomain
2008-04-13 22:23:50 +00:00
Lari Nieminen
fbfb318201
Applied patch #1056 .
2008-04-13 16:11:27 +00:00
Benoît Timbert
719c6fff9b
French translation update
2008-04-12 22:32:45 +00:00
Lari Nieminen
0388ab59a2
Fix a stupid WML bug.
2008-04-09 13:16:20 +00:00
Patrick Parker
14247b09cd
patch #1037 : Filter_x renaming
2008-04-08 07:15:25 +00:00
Lari Nieminen
adaa158611
The magic circle image is supposed to be that big...
...
...and is just used in a broken way, so reverted 2008-04-07T14:20:50Z!bruno@wolff.to and the
part of 2008-02-17T06:42:01Z!esr@thyrsus.com which introduced the brokenness.
2008-04-07 15:03:22 +00:00
Bruno Wolff III
4e028465c2
Fix problem ( #11438 ) with mis-sized images causing problems...
...
...in Liberty - The Gray Woods.
The updated images were provided by "segfault".
I'll be backporting this to 1.4 after I make sure they also really
work there. The images are currently only used in Liberty (based on
grep -r), so I don't expect any surprises here.
2008-04-07 14:20:50 +00:00
Tommy
03cb730ec2
tabs to spaces
2008-04-06 22:39:56 +00:00
Tommy
4258890e0d
clean up chasm images to fade into the chasm base tile...
...
...instead of having hard edges.
2008-04-06 08:51:24 +00:00
Lari Nieminen
c911b05532
Ported 2008-04-05T19:03:23Z!lari.nieminen@iki.fi to trunk.
2008-04-06 08:18:43 +00:00
Tommy
ec4bf1a96d
change most Qxu to Qx* to allow custom terrains derived from chasm...
...
...(e.g. abyss)
2008-04-06 02:09:28 +00:00
David Philippi
09bd602ed2
added new swedish maintainer
2008-04-05 14:09:52 +00:00
Tomasz Śniatowski
1e917114db
added my full name into about.cfg
2008-04-04 20:13:31 +01:00
Jérémy Rosen
b6ecd22b45
commit patch 1029 by segfault (create a separate prerecall and recall event)
2008-04-04 19:09:53 +00:00
Moritz Göbelbecker
f88efeb810
Add support for overlay terrains.
...
Converted bridges to use the new feature.
2008-04-04 18:43:57 +00:00
Mark de Wever
a94b01c1b1
Fix a wrongly closed tag, discovered by stikonas
2008-04-04 15:58:57 +00:00
David Philippi
08803275f4
credit update
2008-04-04 13:50:07 +00:00
Nils Kneuper
2b33454f11
updated Dutch translation
2008-04-04 10:37:17 +00:00
Eric S. Raymond
659f5d1894
More suppression of spurious wmllint warnings.
2008-04-03 19:13:14 +00:00
Eric S. Raymond
6d98b75bdb
Fix various broken things in ANL picked up by wmllint and wmlscope.
2008-04-03 13:23:25 +00:00
Eric S. Raymond
ee61389d8a
Apply patch #1039 to fix bug #11078 .
2008-04-03 12:56:16 +00:00
Ignacio R. Morelle
a53eda8db1
Wire in WC bat graphics for Soulless Bat
2008-04-02 18:10:10 +00:00
Ignacio R. Morelle
eee2650535
Proper undefs at the end
2008-04-02 17:48:06 +00:00
Ignacio R. Morelle
60fce0fb64
Set inherit=no
2008-04-02 17:33:20 +00:00
Ignacio R. Morelle
b826d245b8
Put bat animation frames to use on WC
2008-04-02 17:30:42 +00:00
Ignacio R. Morelle
5b06aba4fc
Adding megane's northern facing zombie bat graphics
2008-04-02 14:28:54 +00:00
Tommy
c197ddb89a
fix glitch when desert road is next to grass and bridge
2008-04-02 13:41:45 +00:00
Eric S. Raymond
6ab91803ef
Fix some paths, notably in includes of the terrain-graphics directory.
...
These inclusions were redundant to the C++ code, which pulls that
file in early in the process of interpreting the WML tree. But
they're actually needed by tools like wmlunits that don't start
with the topmost _main.cfg.
2008-04-02 03:39:05 +00:00
Nils Kneuper
5a9bd1db8d
add new finnish translator
2008-04-01 21:26:00 +00:00
Jérémy Rosen
a3cc0f1871
report an error when a macro is not resolved...
...
...and is not a correct filename either, patch 1035 by cjhopman
2008-03-31 19:24:25 +00:00
Eric S. Raymond
a037e7a114
Place do_not_list=yes where it will do some good later.
2008-03-31 17:40:35 +00:00
Eric S. Raymond
2cabbcf3d7
Fix two glitches revealed by wmlscope and wmllint.
2008-03-31 15:56:08 +00:00
Richard Kettering
f5dc09e4d0
Major upgrade to the berzerker's animations.
2008-03-31 00:13:53 +00:00
Richard Kettering
e696cdef2a
Major upgrade to the berzerker's animations.
2008-03-31 00:06:26 +00:00
Benoît Timbert
b4468ec0f8
French translation update (fix bugs #11400 & #11401 (thanks dmg))
2008-03-30 21:42:35 +00:00
Jérémy Rosen
71a3a1b794
add new distance functions to formula AI, patch 1033 by Alesis Novik
2008-03-30 21:13:49 +00:00
Jérémy Rosen
61e0cc38b3
add a history to all in-game commands, patch 1034 by rujasu
2008-03-30 20:37:54 +00:00
Jérémy Rosen
8bb943bd0d
Add new command line options, change by lao
2008-03-30 12:31:02 +00:00
Nils Kneuper
cd94999c73
run utils/wesnoth-optipng
...
*** Total saved: 64 KB on 51 files
2008-03-30 12:28:10 +00:00
Lari Nieminen
2fe1217688
Include the core macros also when the editor starts...
...
...to prevent it from choking when parsing UMC content.
2008-03-30 10:09:58 +00:00
Lari Nieminen
f8b28d5193
Added mesilliac's new walls.
2008-03-29 23:16:57 +00:00
Gunter Labes
211cc1506c
committed patch #1024 :
...
..."Optionally cancel unit orders (goto location) on load game" by ilor
2008-03-29 11:18:09 +00:00