431 Commits

Author SHA1 Message Date
ancestral
2598497c74 Changed text in tutorial to make it easier to understand how the tutorial works and better understand game topics
[ci skip]

* Expanded the text to explain how to read '5×4' and what it means
* Changed the wording slightly to emphasize the order of damage times attacks
* Added a message explaining the format of the tutorial
* Separated some long messages into multiple messages instead
* Removed some unnecessary wording to keep things simpler
* Changed some spelled numbers to regular numerals when referring to game currencies (such as gold and income)
* Minor changes to grammar
2018-02-02 16:14:52 +11:00
sigurdfdragon
38be1b600d T S02: Add a message about the status table 2017-10-30 04:40:59 +11:00
Charles Dang
60ba020869 Campaigns: wmlindent pass
[ci skip]
2017-09-12 19:49:42 +11:00
sigurdfdragon
a309c2cfc4 T S2: Insure recruit/recall event only fires on first turn
It looks out of place if it occurs later.
2017-09-07 21:03:35 -04:00
sigurdfdragon
a3121ea4c3 T S2: Fix and expand water warning location triggers 2017-09-07 20:15:03 -04:00
Severin Glöckner
3ca1150cbc tutorial: clear the text already at turn end
[ci skip]
2017-09-07 15:09:23 +02:00
Severin Glöckner
92d74f744c Tutorial: Don't show this message if the village has already been captured.
[ci skip]
2017-09-04 17:42:16 +02:00
Severin Glöckner
45e8712ecd Tutorial: This event didn't fit the sorceress.
[ci_skip]
2017-09-04 15:45:34 +02:00
Severin Glöckner
72d903440b Tutorial part 2: resolving conflicting attack_end events
It was looking broken when the dumbo event triggered first and
the unit who attacked speaks afterwards. The other way around
it would be ok, but since both events talk about similar things
only one event is shown now.

Also, the message won't be shown anymore if you killed the opponent.
And first_time_only=no is needed for the manually fired event.
Added a translatable teamname for team 3 too (only for debug mode).

[ci skip]
2017-09-04 21:26:42 +11:00
sigurdfdragon
d9324f407e T S2: Adjust suggestion to better match new beginner campaign order
Order adjusted in a273a8df25f1721b0029e83d9d2b17dfb3127f11
2017-08-26 12:13:32 +11:00
Severin Glöckner
9f843423ca Tutorial part 2:
This message was shown when the unit was death too
2017-08-13 17:44:13 +02:00
David Mikos
e1e336a46c Add new princess attack animation to tutorial from HttT 2017-07-20 08:25:31 +09:30
Celtic Minstrel
787a46820e Merge pull request #1021 from wesnoth/lua_require
Improve the wesnoth.require implementation
2017-05-04 02:11:25 -04:00
Severin Glöckner
616f3b5d66 Take care about the player being unable to do anything if he
- attacks in round 2
 - attacks in round 3 before recruiting
 - attacks in round 4 with himself instead of the fighters and kills the quintain

[ci skip]
2017-05-04 15:57:27 +11:00
Celtic Minstrel
8d4cf3cf62 Shorten requires where possible 2017-05-03 02:42:25 -04:00
Severin Glöckner
77719820ee use [remove_event] instead of variable logic
description_num got removed at an earlier point

[ci skip]
2017-05-02 23:29:28 +11:00
Severin Glöckner
0d5db80e5b Tutorial adjustments:
Do not show traits in the wiki for Li'sar and Konrad, since they can't get them.
Li'sars new sprite seems to use rather a sword than a saber.
Copied defense animation for Li'sar from HttT.
Changed lua due to deprecation warning.

[ci skip]
2017-03-11 00:00:53 +11:00
Severin Glöckner
0d03f9b4d4 textdomain changes
many campaigs were using weapon names which already exist in wesnoth-units
2017-02-26 19:49:36 +02:00
sigurdfdragon
e6f833ca24 T S2: Add turn limit reminder dialog 2016-12-28 23:37:25 -05:00
sigurdfdragon
05134e71b9 T S1: Make advancement to S2 require defeat of all quintains 2016-12-28 23:37:24 -05:00
Bär Halberkamp
f1d6a96c15 Tutorial: Fix a missing capital in S1 2016-09-15 18:34:11 +02:00
Bär Halberkamp
ce05a573cf Run wmlindent 2016-09-15 18:04:37 +02:00
ln-zookeeper
15241cd0a6 Convert remaining – to × in strings describing attack stats 2016-09-07 10:43:30 +03:00
Celtic Minstrel
b295aab4ba Deprecate {MAGENTA_IS_THE_TEAM_COLOR}
The magenta colour is now the default flag_rgb colour if one is not specified.
2016-08-05 00:49:39 -04:00
Charles Dang
a6dd6c668c Ran wmlindent and fixed badly formatted code 2016-08-05 13:46:39 +11:00
fendrin
7e0c853f42 Campaigns: [+units] -> [units] 2016-08-03 22:04:47 +02:00
ln-zookeeper
adb37f3a53 Updated tutorial with new Li'sar sprite 2016-05-16 16:03:36 +03:00
Wedge009
73b92d8fa2 Minor grammar correction.
I may be a pedant, but it's not correct to use 'the most' when referring to the greater of only two things. Plus, I don't really think the bad grammar adds any 'character' here.
2016-05-02 19:09:06 +10:00
Celtic Minstrel
308cd8b34f Tutorial S1: Fix deselecting your unit after the select event message 2016-03-20 03:02:58 -04:00
Celtic Minstrel
dcdac2fe7f Tutorial S2: Highlight talked-about locations
This also tweaks some locations, in particular fixing a case of scrolling to the wrong village
2016-03-20 02:55:16 -04:00
Celtic Minstrel
09d4033916 Fix some issues with recruit lists changing unexpectedly
This only happened for [test] scenarios.
2016-03-20 02:55:09 -04:00
Celtic Minstrel
9d3ea7ad94 Tutorial: Female variants of most student messages and some generic
This is because, in some languages, the first-person pronoun depends on the speaker of the gender.
Thus, in any case where the gender of the speaker can vary, two versions of the message need to be supplied.
2016-03-20 02:55:03 -04:00
sigurdfdragon
d99806cbbf T: Make Delfador have same traits as HttT.
Except loyal, because he's not on your side here.
2016-02-24 15:42:12 -05:00
sigurdfdragon
c970efa6bf T: Make Konrad & Li'sar unnameable. 2016-02-24 15:34:41 -05:00
Charles Dang
c9593e17d6 Merge pull request #600 from sigurdfdragon/Tutorial_Cleanup_and_Typo_Fixes
Tutorial cleanup and typo fixes
2016-02-16 13:57:03 +11:00
sigurdfdragon
79dc4eb630 T S1: Change message to Konrad to better match rest of T & HttT tone.
Matches message to Li'sar in S1, Galdrad's messages to Konrad in S2,& general treatment of Konrad in HttT.
2016-02-15 20:20:41 -05:00
sigurdfdragon
9ba9974c33 T S2: Fix typo. 2016-02-15 20:12:25 -05:00
sigurdfdragon
090f6eafcd T S2: Make Galdrad an Elvish Champion without traits.
So he has identical stats to his appearance in HttT S1.
2016-02-15 19:39:45 -05:00
Charles Dang
b386c5f819 T S2: fixed a small typo 2016-02-04 17:27:34 +11:00
sigurdfdragon
eda3da0d7f T2: Change ability reference to exactly match ability name. 2016-02-03 20:20:30 -05:00
sigurdfdragon
67c54880c0 T2: Change to leveled unit recall message. 2016-02-03 20:08:27 -05:00
sigurdfdragon
528a0cbea6 T2: Add () around skirmisher text to more clearly separate from rest of paragraph. 2016-02-03 20:05:45 -05:00
sigurdfdragon
883e5ca588 T2: Add missing period. 2016-02-03 20:02:21 -05:00
sigurdfdragon
9b978ed591 T2: Fix typos in channel village message. 2016-02-03 20:00:42 -05:00
sigurdfdragon
293861f7a0 T2: Change to Elvish Archer recruit message. 2016-02-03 19:58:40 -05:00
sigurdfdragon
92a9164f08 Change text in veteran recall message. 2016-02-03 19:53:08 -05:00
gfgtdf
15afa4f6ba fix recruits in tutotial
http://gna.org/bugs/?24311
2016-01-16 20:50:22 +01:00
ln-zookeeper
d8e5410086 Wired in the new staff sounds 2015-12-22 17:34:01 +02:00
ln-zookeeper
3118969428 Wired in new mace sounds 2015-12-22 17:07:21 +02:00
Charles Dang
bed6339a65 T S2: used narrative messages to describe the Shaman and Archer on recruit (bug #24184) 2015-12-17 00:12:00 +11:00