43116 Commits

Author SHA1 Message Date
Lari Nieminen
dd9e223159 Added two menu items to test [store_reachable_locations]. 2010-10-02 14:39:24 +00:00
Jérémy Rosen
8d6b807862 fix small bug in previous code spotted by ivanovic 2010-10-02 11:12:36 +00:00
Jérémy Rosen
54edc1335e add two new animation parameters : directional_x and directional_y 2010-10-02 10:26:29 +00:00
Mark de Wever
cc8cfd86d8 End entries in the changelog with a point. 2010-10-02 09:55:59 +00:00
Mark de Wever
1b8c26f39f Spaces to tabs. 2010-10-02 09:50:42 +00:00
Mark de Wever
dde1f99f9c Properly updates cmake revision numbers.
Rewrote the code and should properly work with out-of-tree builds and
also no longer causing unneeded recompilations if the version number
didn't change. Fixes bug #16483.
2010-10-02 09:50:39 +00:00
Mark de Wever
856f187e4f Fix some spelling errors.
One found by Arc.
2010-10-02 09:45:04 +00:00
Guillaume Melquiond
9af32a4a2a Defaulted startup effect to disabled, since bug #16722 has been postponed. 2010-10-02 07:42:27 +00:00
Guillaume Melquiond
9f307632a1 Added test for [delay] before [animate_unit]. 2010-10-02 06:28:58 +00:00
Guillaume Melquiond
66039820b4 Moved [delay] implementation to Lua. (Fix for bug #16755.) 2010-10-02 06:28:56 +00:00
Guillaume Melquiond
c3f2f750bb Added a delay Lua function. 2010-10-02 06:28:53 +00:00
Steven Panek
3a6eb75ee8 Renamed [removeitem] to [remove_item]; deprecated [removeitem]. 2010-10-01 23:42:21 +00:00
Steven Panek
c5b4681d93 Added a 'colour_lock' -> 'color_lock' conversion to wmllint. 2010-10-01 22:32:08 +00:00
Guillaume Melquiond
92c21e6362 Removed useless cast. (Fix for bug #16795.) 2010-10-01 19:53:43 +00:00
Fabian Müller
035a7976e3 LoW Chapter One End: Disallowed new game starting with this scenario. 2010-10-01 13:25:02 +00:00
Fabian Müller
cd63032c40 LoW: Fixed starting positions. 2010-10-01 13:07:43 +00:00
Phil Barber
18ef79be1e Add and wire new Drake Flameheart portrait.
Update changelogs, portrait credits.
2010-10-01 12:54:04 +00:00
Fabian Müller
0643615f57 LoW::4: Tried to fix the player only watching the AI...
...playing all sides but this ended in an engine crash.

https://gna.org/bugs/?16795
2010-10-01 11:35:22 +00:00
Fabian Müller
6d328bd340 LoW::2: Fixed Landar's starting position in singleplayer mode. 2010-10-01 11:30:39 +00:00
Fabian Müller
42afa8c7a5 LoW: Map updates. 2010-10-01 11:30:08 +00:00
J.W. Bjerk
27e3d55ef2 made the tropical ocean more distinct from tropical shallow. 2010-10-01 01:55:32 +00:00
Ali El Gariani
c63a7d97ae Improving constness of surface: forbid to blit on a const surface. 2010-10-01 01:43:16 +00:00
Ali El Gariani
33d1de9cf0 Improving constness and encapsulation of surface:
Provide a read-only access to pixels data and use it when appropriate.
Remove last use of SDL_Surface reference outside of surface.
2010-10-01 01:42:55 +00:00
Dan Gerhards
28bf4f69c7 Updated the chasm terrain code so the bats could appear in the chasm.
(Fixes bug #16791)
2010-10-01 01:17:18 +00:00
Anonymissimus
ece60b89e4 Reverted a part of 2010-09-29T22:25:37Z!anonymissimus@arcor.de...
...which accidentally modified [store_reachable_locations] implementation.
2010-09-30 20:55:57 +00:00
Nils Kneuper
8f92ac5d62 updated Shavian transliteration 2010-09-30 09:35:10 +00:00
J.W. Bjerk
10b69f4fc4 Fixed up the Muddy Quagmire so it's no longer a kludge...
...of ford and swamp, thus freeing up resources used to unnecessarily
(and imperceptibly) animate it.
2010-09-30 02:13:15 +00:00
Anonymissimus
0e3b939658 Added a helper.rand function using wesnoth.set_variable(...rand=...)
...since math.rand was disabled in 2010-07-19T20:52:17Z!guillaume.melquiond@gmail.com.
2010-09-30 01:01:11 +00:00
J.W. Bjerk
c9ecc8b648 New Waterfall automatically placed between chasm and water or swamp 2010-09-30 00:36:16 +00:00
Anonymissimus
1145ef01d8 Simplified code from previous commit a bit. 2010-09-29 22:44:13 +00:00
Anonymissimus
cccba06595 Fixed [chat] trying to "retrieve member of non-existant wml container WML.id". 2010-09-29 22:25:37 +00:00
Mark de Wever
2eede1781d Allow different sizes of the title screen logo.
Small logos are no longer tiled and large ones no longer cut off (at
least not unless they become larger as the maximum 550x250).  (Fixes
bug #16632.)
2010-09-29 21:28:26 +00:00
Nils Kneuper
cb2ce82cea apply this logo to the other place where it is shipped
btw: why do we still have the /images/ dir outside of data?!?
(including some duplicated stuff...)
2010-09-29 21:10:06 +00:00
Nils Kneuper
298f3455bd remove extremely huge transparent area, this breaks displaying the icon!
@Espreon: please run the update stuff to fix the image tracking file
2010-09-29 21:07:25 +00:00
Mark de Wever
b5d21925f3 Try for once not to forget the player changlog. 2010-09-29 20:23:28 +00:00
Mark de Wever
887bd5f7d6 Refresh the image from the locator upon redraw.
This fixes the title screen logo and map not to change after changing
the language. (Fixes bug #16631.)
2010-09-29 20:21:54 +00:00
Mark de Wever
ffc051d908 Remove the deprecated canvas stretch option. 2010-09-29 20:21:49 +00:00
Mark de Wever
a765b67a65 Use the common hack for changing languages.
This removes the specialized code, the hack still needs to be removed at
some point.
2010-09-29 20:21:46 +00:00
Mark de Wever
c33d7209de Update wiki comment. 2010-09-29 20:21:43 +00:00
Mark de Wever
3f21869f9c Strip trailing whitespace. 2010-09-29 19:20:42 +00:00
Mark de Wever
11e46bdc77 Update changelog. 2010-09-29 19:20:38 +00:00
J.W. Bjerk
b164f83ff4 adding animated lava images needed for previous commit. 2010-09-29 12:21:06 +00:00
Ignacio R. Morelle
bca6ee22e9 Update macro reference's header to match the live Glamdrol navbar 2010-09-29 04:10:01 +00:00
J.W. Bjerk
29f84c432d a quick, simple animated heat shimmer for the lava. 2010-09-29 01:31:54 +00:00
Lari Nieminen
37cd8d58d7 Added the Small Mudcrawler back to UtBS,
...but using the core Mudcrawler as a [base_unit].
2010-09-28 22:11:40 +00:00
Eric S. Raymond
055d489ce5 Fix variuous small glitches found by wmlscope/wmllint. 2010-09-28 22:09:17 +00:00
Eric S. Raymond
090dcafb62 Now that there's a Mudcrawler unit in core,
...remove the duplicative UtBS "Small Mudcrawler" and use the core
unit instead.
2010-09-28 21:32:11 +00:00
Eric S. Raymond
d60e82bb49 Wire in Kitty's portrait of Leollyn. 2010-09-28 20:30:43 +00:00
Lari Nieminen
411213bda5 Fixed a typo in the feral description. 2010-09-28 19:57:48 +00:00
Mark de Wever
8a6b86fb71 Another title screen tweak.
Forgotten in my last commit.
2010-09-28 19:43:28 +00:00