Yann Dirson
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dde27faf2f
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really have intl/ used on platforms withou GNU gettext
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2004-06-26 12:44:15 +00:00 |
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Yann Dirson
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4c9a6d303f
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merged syncpoint_gettext1_1 from trunk
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2004-06-25 23:04:51 +00:00 |
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No Author
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dc3202ddc5
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This commit was manufactured by cvs2svn to create branch 'branch_gettext1'.
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2004-06-25 23:04:51 +00:00 |
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Yann Dirson
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ac08480cb8
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changed language.cpp API to use language_def
hardcode a (for now minimal) list of known language defs for the selection list
really change the language from the selection list
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2004-06-24 22:03:08 +00:00 |
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Yann Dirson
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e3a229675f
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converted to gettext the remaining titlescreen button definitions,
switched fr.po to UTF-8
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2004-06-24 12:11:14 +00:00 |
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Yann Dirson
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b0f23c5dda
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attempt to propagate locale setting from prefs through setlocale
- only works when this is a locale name known to the system, though
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2004-06-24 11:56:14 +00:00 |
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Yann Dirson
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4c766060c0
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moved gettext-related defs into language.hpp ...
...and config.h inclusion directly into game.cpp
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2004-06-24 08:40:56 +00:00 |
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Yann Dirson
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c557237045
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gettextized on mainscreen the Tutorial button and its help string,
...breaking the display for other buttons and help strings
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2004-06-23 23:32:13 +00:00 |
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Yann Dirson
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42af3970d2
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make available PACKAGE and LOCALEDIR macros to C++ code ...
...and use them while initializing the locale
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2004-06-23 20:39:42 +00:00 |
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Yann Dirson
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1c87994563
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removed most generated files from version control...
...and updated autogen.sh to rebuild them, that really makes much too
much noise, on this branch at least
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2004-06-22 23:13:35 +00:00 |
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Yann Dirson
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026d0b49df
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i18n'd and translated one more message, using make rules this time
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2004-06-22 23:09:04 +00:00 |
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Yann Dirson
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3229941d2b
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typo
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2004-06-22 23:03:38 +00:00 |
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Yann Dirson
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fe195c84fc
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added intl/ for platforms without proper gettext
added test message
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2004-06-22 21:32:43 +00:00 |
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Yann Dirson
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ec18689e38
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First stakes at gettext infrastructure
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2004-06-21 20:44:20 +00:00 |
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Dave White
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8f51ff28a0
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added icons for preferences and multiplayer dialogs
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2004-06-21 14:42:18 +00:00 |
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Dave White
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8061d704d5
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fixed crash when loading an empty map
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2004-06-21 13:13:48 +00:00 |
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Pauli Manninen
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feeffbba6b
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pumped version to 0.7.11-CVS
ran autoreconf
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2004-06-21 00:16:21 +00:00 |
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Pauli Manninen
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4ea193709c
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fixed changelog
v0_7_10
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2004-06-20 23:27:58 +00:00 |
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Pauli Manninen
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adc3ae1a8b
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removed exploder from tools/Makefile.am
ran autoreconf
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2004-06-20 23:02:22 +00:00 |
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Pauli Manninen
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a7b1cbaa4c
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pumped version to 0.7.10
ran autoreconf
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2004-06-20 22:45:12 +00:00 |
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Pauli Manninen
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d4dd153248
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updated changelog
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2004-06-20 22:42:42 +00:00 |
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Cédric Duval
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f494007b5b
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Added README for user contributed campaigns.
A short tutorial would be good to include later in this file.
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2004-06-20 22:26:24 +00:00 |
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Cédric Duval
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b03438e748
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Little fix for castle with villages
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2004-06-20 22:09:16 +00:00 |
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Kristoffer Erlandsson
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43f03759b2
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Fixed so that random map generation works,
now the segfault should be fixed without consequences.
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2004-06-20 21:37:39 +00:00 |
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Kristoffer Erlandsson
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a89e203914
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Fixed minor graphical glitch since last commit :)
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2004-06-20 21:31:31 +00:00 |
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Philippe Plantier
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01d0eeb6f1
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Updating changelog for a change that was forgotten in the CVS log
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2004-06-20 21:30:01 +00:00 |
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Kristoffer Erlandsson
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6408b1f246
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Fixed segfault, although random map generation does not work
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2004-06-20 21:25:11 +00:00 |
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Kristoffer Erlandsson
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322343d44d
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Semi-fix to newly introduced transparent villages
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2004-06-20 21:04:59 +00:00 |
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Cédric Duval
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be5ae6a4ba
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2 files escaped removal.
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2004-06-20 20:56:37 +00:00 |
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Cédric Duval
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c3bde48816
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Separated villages from background. Adapted rules accoringly.
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2004-06-20 20:33:53 +00:00 |
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Kristoffer Erlandsson
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685cee43c6
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Added the ability to show information about units, ...
...abilities and weapon specials. Disabled by default until we decide
how/when/how much of this should be shown to the user.
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2004-06-20 20:23:02 +00:00 |
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Mark Michelsen
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9c8053ce51
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Updated Dutch (Pieter) and Italian (RokStar) translation
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2004-06-20 19:46:19 +00:00 |
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Mark Michelsen
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ff1bafa51b
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Updated Italian translation (RokStar)
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2004-06-20 19:37:57 +00:00 |
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Philippe Plantier
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2df8675fa8
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Added the first version of the "exploder" tool.
It works, but it is pretty useless now, without documentation. But
this should come shortly.
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2004-06-20 17:13:59 +00:00 |
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Alfredo Beaumont
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d619f20818
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Checks for libpng
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2004-06-20 14:42:53 +00:00 |
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Pauli Manninen
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d40ee265c9
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updated changelog
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2004-06-20 13:48:42 +00:00 |
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Cédric Duval
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da6675e020
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New forests (freim).
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2004-06-20 12:11:18 +00:00 |
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John Muccigrosso
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462f0cfa1e
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Added descriptions to some of the newer units,
and made some minor changes to a few old ones.
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2004-06-20 02:21:39 +00:00 |
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Cédric Duval
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a7dd839fad
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Filenames in sync with new unit names.
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2004-06-19 23:49:19 +00:00 |
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Cédric Duval
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e596bcbf82
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Made filenames in sync with new unit names.
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2004-06-19 23:40:26 +00:00 |
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Benjamin Drieu
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f667dd5847
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State that SotBE is first chapter only
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2004-06-19 12:19:50 +00:00 |
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Benjamin Drieu
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c66bf57340
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Tidy up scenario + fix case when you loose if you put lizards safe the last turn
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2004-06-19 12:18:16 +00:00 |
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Benjamin Drieu
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d269916dfc
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Polish scenario
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2004-06-19 12:10:53 +00:00 |
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Benjamin Drieu
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1ce89453db
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New macros
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2004-06-19 11:55:30 +00:00 |
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Kristoffer Erlandsson
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13cdce1300
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Fixed linking problems in the editor
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2004-06-19 11:45:18 +00:00 |
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Kristoffer Erlandsson
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1d4c878544
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Trait documentation added to the help browser
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2004-06-18 22:28:42 +00:00 |
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Kristoffer Erlandsson
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5b8bfeedce
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Added support for automatically generated topics and sections...
...in the help browser. About added as the first generated topic,
takes information from about.cpp.
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2004-06-18 16:59:51 +00:00 |
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Benjamin Drieu
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20c627432f
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advertise new scenario
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2004-06-18 14:33:44 +00:00 |
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Benjamin Drieu
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0e872f7740
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Remove inarix death
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2004-06-18 14:32:02 +00:00 |
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Benjamin Drieu
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a4b9d8b802
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Add inarix death
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2004-06-18 14:31:43 +00:00 |
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