Elias Pschernig
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89bc70b37c
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[wmlunits] Index terrain types by the .string...
...instead of the .id field as the latter isn't unique right now.
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2009-09-24 18:15:55 +00:00 |
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Elias Pschernig
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aaf2850371
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[wmlunits] change the process names of wmlunits to 'wmlunits'...
...so it can be killed more easily
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2009-09-17 16:16:28 +00:00 |
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Elias Pschernig
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a3875006eb
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[wmlunits] Reset a reference early to keep less objects referenced...
...and enable (manual) GC. Should keep memory footprint below 500MB
now for the full WML tree of all addons on the 1.6 server.
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2009-09-15 20:13:40 +00:00 |
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Elias Pschernig
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eeb7d7671a
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Applied svn revision #36497 from 1.6 to trunk.
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2009-07-01 17:22:06 +00:00 |
|
Gunter Labes
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4a429a5530
|
made defense and resistance values default to 0%
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2009-06-11 06:46:08 +00:00 |
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Gunter Labes
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b3a3d8ceb5
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check the variable we're actually writing out
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2009-05-26 13:39:29 +00:00 |
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Gunter Labes
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6daf8f7076
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only parse addons when a userdir was given
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2009-05-25 21:32:14 +00:00 |
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Gunter Labes
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901ad63e5a
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update scripts: s/~campaigns/~add-ons/
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2009-05-20 22:31:14 +00:00 |
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Gunter Labes
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f59d1604fd
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correct datadir option description...
...and also use the datadir when copying the css
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2009-04-23 22:32:55 +00:00 |
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Gunter Labes
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75ea3436f4
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parse addons first so mainline units overwrite user made units...
...with the same ID and not the other way around
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2009-03-13 10:14:10 +00:00 |
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Gunter Labes
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d02bea2388
|
only show weapon specials if they have a name
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2009-03-11 13:05:37 +00:00 |
|
Mark de Wever
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a5d1d2e969
|
New year copyright update.
|
2009-01-01 10:27:41 +00:00 |
|
Alexander van Gessel
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1c2e86d206
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Deep-copy the base unit's attacks before modifying them, this fixes bug #12778.
|
2008-12-26 21:27:32 +01:00 |
|
Alexander van Gessel
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ebf271e589
|
Convert newlines into '\n<br />' in unit descriptions.
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2008-12-15 05:16:25 +01:00 |
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Elias Pschernig
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8e8855d065
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wmlunits: use description from base units
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2008-10-03 15:14:56 +00:00 |
|
Elias Pschernig
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84dd1bda6c
|
really fixed bug #12383
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2008-10-03 15:03:56 +00:00 |
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Elias Pschernig
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c9b4737fa8
|
fix for bug #12384
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2008-10-03 15:00:16 +00:00 |
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Elias Pschernig
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a35b8ba332
|
another go at fixing bug #12383
|
2008-10-03 14:55:53 +00:00 |
|
Alexander van Gessel
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b9f689a117
|
Made wmlunits operate more like the game. (remove logic the game lacks)
This fixes the "attacks with same name overwrite eachother" bug.
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2008-10-01 01:27:06 +01:00 |
|
Gunter Labes
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cb9c05f1bc
|
remove some obsolete links
|
2008-09-28 10:45:07 +00:00 |
|
Gunter Labes
|
cdbdf4ede1
|
small improvement to abbreviation generation
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2008-06-08 20:36:27 +00:00 |
|
Elias Pschernig
|
5cb6bf80eb
|
wmlunits: Made the Python wml parser more robust...
...when dealing with invalid WML, it should now abort with a
meaningful error message with about any bad WML you throw at it.
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2008-05-16 16:05:51 +00:00 |
|
Elias Pschernig
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846688cbe6
|
wmlunits: Make base_unit work recursively...
...(one unit in EE needed that) and write lots of verbose error about
missing attack icons :P
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2008-05-02 13:21:09 +00:00 |
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Elias Pschernig
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01bfe0c1b6
|
wmlunits: Abbreviate 'Default (accuracy mod)' as 'D(am)'
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2008-05-02 12:41:25 +00:00 |
|
Elias Pschernig
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8f65cf9741
|
wmlunits: replaced hero-icon.png with leader-crown.png...
...for faction leaders, and fixed some problems with attacks modified
from the base_unit
|
2008-05-02 12:34:46 +00:00 |
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Elias Pschernig
|
5534e29a74
|
wmlunits: Tried to overlay hero-icon.png over leader units.
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2008-05-01 16:20:43 +00:00 |
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Elias Pschernig
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2293806e2c
|
wmlunits: Fixed abilities and attacks display.
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2008-04-30 22:43:38 +00:00 |
|
Elias Pschernig
|
f768001345
|
wmlunits: Added id also to unit info page.
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2008-04-29 16:49:38 +00:00 |
|
Elias Pschernig
|
7e93462d43
|
wmlunits: increased font size of unit level indicator,
...added faction-leader indicator, added info link, added abilities,
added id
|
2008-04-29 16:38:45 +00:00 |
|
Gunter Labes
|
04518278ba
|
now really use the current dir for translations
comment the funny pop_to_top() call out since it doesn't work on
units.wesnoth.org
remove trailing spaces
|
2008-04-27 23:41:31 +00:00 |
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Gunter Labes
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90c7d5c289
|
default to the current directory for translations rather than cwd + /data
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2008-04-27 22:47:18 +00:00 |
|
Elias Pschernig
|
657da51da7
|
wmlunits: display attacks also in the overview tree
|
2008-04-27 20:28:24 +00:00 |
|
Elias Pschernig
|
5df94c0232
|
wmlunits: output a page with animation statistics
|
2008-04-26 12:08:32 +00:00 |
|
Elias Pschernig
|
59472613e3
|
wmlunits: Fixed bug where Methusalem in EOM...
...would not appear in the advancement tree as advancement from Sire.
|
2008-04-25 19:16:30 +00:00 |
|
Elias Pschernig
|
58a8cdd6d2
|
wmlunits: Copy images after parsing one language, not at end of script.
|
2008-04-25 15:59:02 +00:00 |
|
Elias Pschernig
|
9630080049
|
wmlunits: Changed units forest structure to a network structure...
...for multiple units advancing to the same unit, and added some
sanity checks for units who can advance to themselves.
|
2008-04-25 14:16:36 +00:00 |
|
Elias Pschernig
|
3a41dc633d
|
wmlunits: Fix exception for missing female unit names in EoM,
...and ignore units with hide_help.
|
2008-04-23 21:30:12 +00:00 |
|
Gunter Labes
|
1b8d44e84d
|
revert 2008-04-23T19:07:49Z!esr@thyrsus.com
|
2008-04-23 20:34:59 +00:00 |
|
Gunter Labes
|
8c61572b07
|
revert 2008-04-23T19:31:40Z!esr@thyrsus.com, something went wrong there...
|
2008-04-23 20:27:27 +00:00 |
|
Eric S. Raymond
|
9db68b9b88
|
Back out my previous commit; I misunderstood the spec for the name change.
|
2008-04-23 19:31:40 +00:00 |
|
Eric S. Raymond
|
6921485048
|
campaigns -> add-ons.
This has been tested with the game, but the campaign-server client may
need work.
|
2008-04-23 19:07:49 +00:00 |
|
Elias Pschernig
|
04cf9aa4f6
|
wmlunits: Added unit_description as alternate name for description,
...and always add all advancements of all filtered units to the units tree.
|
2008-04-18 21:37:04 +00:00 |
|
Elias Pschernig
|
6394e55824
|
wmlunits: Improved translation handling,
...and added option to specify po directory.
|
2008-04-18 13:54:00 +00:00 |
|
Elias Pschernig
|
bc3db730ea
|
Refactored wmlunits,
...mainly to make it more robust with broken UMCs and with 1.4.
|
2008-04-18 12:57:46 +00:00 |
|
Elias Pschernig
|
de0581c2f7
|
wmlunits: Display proper translated names for weapon specials.
|
2008-04-10 15:53:57 +00:00 |
|
Elias Pschernig
|
1a2dd2029e
|
wmlunits: Undid hack for campaigns directory as it wouldn't work.
|
2008-04-10 15:35:59 +00:00 |
|
Elias Pschernig
|
f286b179c3
|
wmlunits: Find addons even if they are not in the campaigns folder.
|
2008-04-10 14:58:00 +00:00 |
|
Elias Pschernig
|
73c6d924a6
|
wmlunits: fixed some translation issues...
...and translated more stuff, added option for addons, and some minor
things
|
2008-04-10 14:29:39 +00:00 |
|
Elias Pschernig
|
864a53b8f3
|
wmlunits: Defense/Resistances are now displayed as (100 - x)%,
...attacks as hp - times
|
2008-04-09 20:47:16 +00:00 |
|
Elias Pschernig
|
28849bf119
|
Allow using ~ in the output option of wmlunits,
...and made it work with Python 2.3.
|
2008-04-09 20:27:52 +00:00 |
|