Ali El Gariani
4eb3c765bb
Cleaner and simpler fix for preventing stoned units to attack,
...
now just no attacks left. Also fix the yellow orb replacing the new
red orb when a stoned unit was near an enemy.
2007-06-02 20:10:58 +00:00
Ali El Gariani
1516bb99f9
Previously (in 1.3.3) the attack cursor was used even when no attacks left
...
Now use normal cursor in this case and also when trying to move on a
friendly unit (that one was new).
Continue to move checks in the function to check if an attack is valid
for fixing this So do again the simplification reverted in 2007-06-02T15:59:52Z!koraq@xs4all.nl
because now it works.
2007-06-02 19:50:53 +00:00
Lari Nieminen
31d84a2967
Removed an old leftover frame.
2007-06-02 19:27:53 +00:00
Ali El Gariani
4012f5fb19
Continue to improve the consistency of the "(1) turn to reach":
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now also displayed when pointing a village
2007-06-02 19:19:22 +00:00
Ali El Gariani
bdf40d72b2
Fix a little cursor bug when attacking "at range"...
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...introduced by a previous commit
2007-06-02 18:51:29 +00:00
Thomas Baumhauer
ad10067711
Some map changes for aesthetic purposes.
2007-06-02 18:38:54 +00:00
Mark de Wever
a799e50bd5
add the const to match display.hpp
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it did compile before but other compilers might have other ideas
2007-06-02 18:29:31 +00:00
Ali El Gariani
a28991f607
clean and add a parameter to the sunset command for tuning the delay
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...(in frames) between 2 darkenings
(as suggested by Mordante). You can still use just "sunset" to toogle,
the default is every 5 frames.
2007-06-02 17:54:00 +00:00
Benoît Timbert
eb393126b2
defense_weight workaround for the Giant scorpion
2007-06-02 17:52:41 +00:00
Ali El Gariani
89183e4247
footsteps are now erased at the end of the unit's move
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(done in 2007-05-28T23:01:26Z!alinkmaze@gmail.com)
2007-06-02 17:22:01 +00:00
Ali El Gariani
26d2d20c24
move some terrain masks definition in [game_config]
...
fixed blinking tooltips when clock is updated (bug #9209 )
fix various bugs with stoned units, now no moves left and blind.
2007-06-02 17:13:13 +00:00
Nils Kneuper
5746634b29
pot-update
2007-06-02 16:47:12 +00:00
Mark de Wever
7562d394ef
set the svn keywords property and add $Id$ marker
2007-06-02 16:09:22 +00:00
Mark de Wever
47662ffbe7
Partial revert of commit 2007-06-01T02:02:19Z!alinkmaze@gmail.com.
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This revert kills the bug which allowed a unit to attack the same
enemy more than once in its turn. Alink please review.
2007-06-02 15:59:52 +00:00
Benoît Timbert
957d108c7a
Fix a lame frame
2007-06-02 15:45:50 +00:00
Elias Pschernig
d9c12066ea
split utils/campaigns_client.py into a re-usable module plus a script
2007-06-02 15:35:20 +00:00
Bruno Wolff III
ea4287e5d9
This is a partial fix for wmltools et. al. getting moved...
...
...into a separate directory. This only handles the autotools part of
the change. Presumably the other build systems need some changes as
well, but I can't test them.
2007-06-02 15:31:27 +00:00
Mark de Wever
ff216afd2c
removed display::lock_updates() and display::update_locked()
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they had a comment which indicated they were scheduled for removal
(over 2 years old) and fixed the callers.
2007-06-02 14:09:11 +00:00
Thomas Baumhauer
d2e4f40791
Adding various user_description keys.
2007-06-02 13:36:51 +00:00
Mark de Wever
be99ea98bb
fix a compiler warning
2007-06-02 13:10:08 +00:00
David Philippi
f9e4756705
spanish translation update
2007-06-02 13:06:58 +00:00
Mark de Wever
2b59be084d
fix a compiler warning
2007-06-02 13:03:37 +00:00
Mark de Wever
a6faa2a144
added the $Id$ maker to the editor files
2007-06-02 12:55:39 +00:00
Mark de Wever
34216add89
removed the option to modify the alpha value for the mini hexes, now hardcoded
2007-06-02 12:48:59 +00:00
Thomas Baumhauer
08d5f8b281
Splitting "A small favor 2" into two scenarios (with new maps).
2007-06-02 11:42:23 +00:00
Mark de Wever
6cc4630c14
removed the #define show_dialog2 show_dialog in show_dialog.hpp...
...
...and cleanup the errors caused by that change
2007-06-02 09:34:19 +00:00
Lari Nieminen
8f70633d65
Fixed some really deprecated weapon special WML.
2007-06-02 09:17:14 +00:00
Jérémy Rosen
5705665245
extra text on a hit (like poisoned message) is properly centered again
2007-06-02 09:06:22 +00:00
Mark de Wever
58e6889242
removed the deprecated and unused dialog_action code
2007-06-02 08:59:48 +00:00
Patrick Parker
7a36edd830
use the correct layout (non-centered) for game event messages
2007-06-02 08:58:32 +00:00
Patrick Parker
868f466b93
used front() instead of [0]
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added a few comments to the server_list dialog_button
2007-06-02 08:43:06 +00:00
Mark de Wever
65c0563f9d
removes zipios support.
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Project files in the root haven't been updated since I'm unable to test them.
2007-06-02 06:46:01 +00:00
Mark de Wever
d5243e114c
really remove WESNOTH_DEFAULT_SERVER;
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with it still in configure.ac it also gets back in wesconfig.h
2007-06-02 06:35:51 +00:00
Patrick Parker
5fb0b2a911
[[campaign server improvements]]
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* check game.cfg (currently inside _main.cfg) and preferences.cfg for
server lists instead of using a hard-coded list of official servers.
* added help strings to the View Server List dialog
2007-06-02 04:50:34 +00:00
George Birthisel
404492ea84
fixed typo in assasin.cfg
2007-06-02 04:48:59 +00:00
Dimitar Ilccov
5778de2e2c
added 2 extra turns to finish the scenario
2007-06-02 02:55:46 +00:00
Dimitar Ilccov
8a62750f12
[[DiD campaign tweaks]]
2007-06-02 02:52:56 +00:00
Patrick Parker
1f0969dac0
ability to view a list of MP servers with the Join Game dialog
2007-06-02 01:30:41 +00:00
Lari Nieminen
a3af071d07
Some new sprites and animations for apprentice mage and apprentice necromancer.
2007-06-01 21:30:43 +00:00
Jérémy Rosen
23392e660d
fix compilation, sorry...
2007-06-01 20:32:50 +00:00
Jérémy Rosen
4a3734dfcd
fix a crash when moving a unit. proper fix will follow
2007-06-01 20:19:26 +00:00
Dimitar Ilccov
1894dc5571
some fixes in scenarios/11_Forever_and_Ever_Amen.cfg
2007-06-01 19:47:50 +00:00
Mark de Wever
b4c8e8f2ea
fix some compiler warnings
2007-06-01 17:13:06 +00:00
David Philippi
2c1e980dca
spanish translation update
2007-06-01 15:27:36 +00:00
Lari Nieminen
3e4105cc80
Fixed a few tiny glitches in Malin's portrait.
2007-06-01 12:36:40 +00:00
Lari Nieminen
706a0baf6d
Updated the DiD campaign image.
2007-06-01 12:32:27 +00:00
Lari Nieminen
feaf6a9969
Fixed a small WML typo.
2007-06-01 07:02:02 +00:00
Lari Nieminen
760e56b55a
Slightly better frankensteined portrait for Malin.
2007-06-01 06:54:42 +00:00
Ali El Gariani
2453be989d
oops add the debug command "sunset" in the command list (see previous commit)
2007-06-01 05:09:22 +00:00
Ali El Gariani
9e7120aa90
Add a debug function "sunset" to see what hexes are refreshed and when
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Just a quick hack to help devs to spot useless invalidated hexes (and
there is such ones)
Need cleaning but I am not sure that it will stay on the release
Just type the command "sunset" in debug mode.
2007-06-01 05:06:28 +00:00