Commit Graph

17320 Commits

Author SHA1 Message Date
Ali El Gariani
4eb3c765bb Cleaner and simpler fix for preventing stoned units to attack,
now just no attacks left.  Also fix the yellow orb replacing the new
red orb when a stoned unit was near an enemy.
2007-06-02 20:10:58 +00:00
Ali El Gariani
1516bb99f9 Previously (in 1.3.3) the attack cursor was used even when no attacks left
Now use normal cursor in this case and also when trying to move on a
friendly unit (that one was new).

Continue to move checks in the function to check if an attack is valid
for fixing this So do again the simplification reverted in 2007-06-02T15:59:52Z!koraq@xs4all.nl
because now it works.
2007-06-02 19:50:53 +00:00
Lari Nieminen
31d84a2967 Removed an old leftover frame. 2007-06-02 19:27:53 +00:00
Ali El Gariani
4012f5fb19 Continue to improve the consistency of the "(1) turn to reach":
now also displayed when pointing a village
2007-06-02 19:19:22 +00:00
Ali El Gariani
bdf40d72b2 Fix a little cursor bug when attacking "at range"...
...introduced by a previous commit
2007-06-02 18:51:29 +00:00
Thomas Baumhauer
ad10067711 Some map changes for aesthetic purposes. 2007-06-02 18:38:54 +00:00
Mark de Wever
a799e50bd5 add the const to match display.hpp
it did compile before but other compilers might have other ideas
2007-06-02 18:29:31 +00:00
Ali El Gariani
a28991f607 clean and add a parameter to the sunset command for tuning the delay
...(in frames) between 2 darkenings

(as suggested by Mordante). You can still use just "sunset" to toogle,
the default is every 5 frames.
2007-06-02 17:54:00 +00:00
Benoît Timbert
eb393126b2 defense_weight workaround for the Giant scorpion 2007-06-02 17:52:41 +00:00
Ali El Gariani
89183e4247 footsteps are now erased at the end of the unit's move
(done in 2007-05-28T23:01:26Z!alinkmaze@gmail.com)
2007-06-02 17:22:01 +00:00
Ali El Gariani
26d2d20c24 move some terrain masks definition in [game_config]
fixed blinking tooltips when clock is updated (bug #9209)

fix various bugs with stoned units, now no moves left and blind.
2007-06-02 17:13:13 +00:00
Nils Kneuper
5746634b29 pot-update 2007-06-02 16:47:12 +00:00
Mark de Wever
7562d394ef set the svn keywords property and add $Id$ marker 2007-06-02 16:09:22 +00:00
Mark de Wever
47662ffbe7 Partial revert of commit 2007-06-01T02:02:19Z!alinkmaze@gmail.com.
This revert kills the bug which allowed a unit to attack the same
enemy more than once in its turn.  Alink please review.
2007-06-02 15:59:52 +00:00
Benoît Timbert
957d108c7a Fix a lame frame 2007-06-02 15:45:50 +00:00
Elias Pschernig
d9c12066ea split utils/campaigns_client.py into a re-usable module plus a script 2007-06-02 15:35:20 +00:00
Bruno Wolff III
ea4287e5d9 This is a partial fix for wmltools et. al. getting moved...
...into a separate directory. This only handles the autotools part of
the change. Presumably the other build systems need some changes as
well, but I can't test them.
2007-06-02 15:31:27 +00:00
Mark de Wever
ff216afd2c removed display::lock_updates() and display::update_locked()
they had a comment which indicated they were scheduled for removal
(over 2 years old) and fixed the callers.
2007-06-02 14:09:11 +00:00
Thomas Baumhauer
d2e4f40791 Adding various user_description keys. 2007-06-02 13:36:51 +00:00
Mark de Wever
be99ea98bb fix a compiler warning 2007-06-02 13:10:08 +00:00
David Philippi
f9e4756705 spanish translation update 2007-06-02 13:06:58 +00:00
Mark de Wever
2b59be084d fix a compiler warning 2007-06-02 13:03:37 +00:00
Mark de Wever
a6faa2a144 added the $Id$ maker to the editor files 2007-06-02 12:55:39 +00:00
Mark de Wever
34216add89 removed the option to modify the alpha value for the mini hexes, now hardcoded 2007-06-02 12:48:59 +00:00
Thomas Baumhauer
08d5f8b281 Splitting "A small favor 2" into two scenarios (with new maps). 2007-06-02 11:42:23 +00:00
Mark de Wever
6cc4630c14 removed the #define show_dialog2 show_dialog in show_dialog.hpp...
...and cleanup the errors caused by that change
2007-06-02 09:34:19 +00:00
Lari Nieminen
8f70633d65 Fixed some really deprecated weapon special WML. 2007-06-02 09:17:14 +00:00
Jérémy Rosen
5705665245 extra text on a hit (like poisoned message) is properly centered again 2007-06-02 09:06:22 +00:00
Mark de Wever
58e6889242 removed the deprecated and unused dialog_action code 2007-06-02 08:59:48 +00:00
Patrick Parker
7a36edd830 use the correct layout (non-centered) for game event messages 2007-06-02 08:58:32 +00:00
Patrick Parker
868f466b93 used front() instead of [0]
added a few comments to the server_list dialog_button
2007-06-02 08:43:06 +00:00
Mark de Wever
65c0563f9d removes zipios support.
Project files in the root haven't been updated since I'm unable to test them.
2007-06-02 06:46:01 +00:00
Mark de Wever
d5243e114c really remove WESNOTH_DEFAULT_SERVER;
with it still in configure.ac it also gets back in wesconfig.h
2007-06-02 06:35:51 +00:00
Patrick Parker
5fb0b2a911 [[campaign server improvements]]
* check game.cfg (currently inside _main.cfg) and preferences.cfg for
  server lists instead of using a hard-coded list of official servers.

* added help strings to the View Server List dialog
2007-06-02 04:50:34 +00:00
George Birthisel
404492ea84 fixed typo in assasin.cfg 2007-06-02 04:48:59 +00:00
Dimitar Ilccov
5778de2e2c added 2 extra turns to finish the scenario 2007-06-02 02:55:46 +00:00
Dimitar Ilccov
8a62750f12 [[DiD campaign tweaks]] 2007-06-02 02:52:56 +00:00
Patrick Parker
1f0969dac0 ability to view a list of MP servers with the Join Game dialog 2007-06-02 01:30:41 +00:00
Lari Nieminen
a3af071d07 Some new sprites and animations for apprentice mage and apprentice necromancer. 2007-06-01 21:30:43 +00:00
Jérémy Rosen
23392e660d fix compilation, sorry... 2007-06-01 20:32:50 +00:00
Jérémy Rosen
4a3734dfcd fix a crash when moving a unit. proper fix will follow 2007-06-01 20:19:26 +00:00
Dimitar Ilccov
1894dc5571 some fixes in scenarios/11_Forever_and_Ever_Amen.cfg 2007-06-01 19:47:50 +00:00
Mark de Wever
b4c8e8f2ea fix some compiler warnings 2007-06-01 17:13:06 +00:00
David Philippi
2c1e980dca spanish translation update 2007-06-01 15:27:36 +00:00
Lari Nieminen
3e4105cc80 Fixed a few tiny glitches in Malin's portrait. 2007-06-01 12:36:40 +00:00
Lari Nieminen
706a0baf6d Updated the DiD campaign image. 2007-06-01 12:32:27 +00:00
Lari Nieminen
feaf6a9969 Fixed a small WML typo. 2007-06-01 07:02:02 +00:00
Lari Nieminen
760e56b55a Slightly better frankensteined portrait for Malin. 2007-06-01 06:54:42 +00:00
Ali El Gariani
2453be989d oops add the debug command "sunset" in the command list (see previous commit) 2007-06-01 05:09:22 +00:00
Ali El Gariani
9e7120aa90 Add a debug function "sunset" to see what hexes are refreshed and when
Just a quick hack to help devs to spot useless invalidated hexes (and
there is such ones)

Need cleaning but I am not sure that it will stay on the release

Just type the command "sunset" in debug mode.
2007-06-01 05:06:28 +00:00