8536 Commits

Author SHA1 Message Date
Piotr Cychowski
e017aa6d20 One more fix of incorrect [have_unit] usage 2008-03-26 17:46:34 +00:00
Piotr Cychowski
1062168eb6 The great NR WML cleanup project:
* Some final tweaks, cleanup and minor bug fixes

* Comments to scenario 13 and herodeaths.cfg

The End
2008-03-26 17:39:03 +00:00
Ignacio R. Morelle
094be2bcbc Fix two portraits, one 204x205 and other 206x206 pixels...
...to use the canonical portrait size
2008-03-26 16:29:30 +00:00
Piotr Cychowski
7b6a4e7479 The great NR WML cleanup project:
* First pass on scenario 13

* First pass on scenario 14

* Introduce a workaround for yet another recall limitation, affects
  scenarios 10 onwards
2008-03-26 14:36:10 +00:00
Eric S. Raymond
3a9b7440d1 Comment fix. 2008-03-26 14:14:56 +00:00
Eric S. Raymond
7ef7600fe3 No need to exclude unused image. 2008-03-26 14:13:25 +00:00
Eric S. Raymond
83ae0b3bc8 Apply wmlindent. 2008-03-26 14:04:37 +00:00
Eric S. Raymond
c01894b940 Remove a "Mountain Gods" reference that isn't canon. 2008-03-26 14:00:04 +00:00
Eric S. Raymond
264c6705d2 wmllint-warning and cosmetic fixes in NR. 2008-03-26 13:55:33 +00:00
Lari Nieminen
d48d47d32d Only include macros.cfg once, instead of in most scenarios. 2008-03-26 12:50:40 +00:00
Lari Nieminen
2d76ae0960 Gave the loremaster line the unique inspire ability instead of leadership. 2008-03-26 12:44:47 +00:00
Ignacio R. Morelle
50febc6b98 Add TC to WML, as the graphics already have it but is unused at the moment 2008-03-26 12:10:56 +00:00
Piotr Cychowski
49d9dcc0b1 The great NR WML cleanup project:
* First pass on scenario 12

* Fix a newly introduced bug in 11 caused by wrong usage of [have_unit]
2008-03-26 11:10:05 +00:00
Lari Nieminen
c9b3d224cb Reverted core leadership back to its normal form.
The THoT loremaster line still needs to adjust accordingly.
2008-03-26 10:46:29 +00:00
Gunter Labes
1f5cb3c561 change the colour of side 8 from white to brown so it's easier to see on snow 2008-03-25 20:06:27 +00:00
Ignacio R. Morelle
68e7fdb4b0 Remove deprecated usage of [message] id=...
...that was left over of Wesnoth's prehistoric period (a.k.a. before
gettextization of WML)
2008-03-25 16:51:37 +00:00
Piotr Cychowski
13f278cc62 Merge scenario 5 per ESRs request 2008-03-25 14:24:00 +00:00
Eric S. Raymond
22c0411b08 SpellingMistakes fixes (dev branch). 2008-03-25 14:13:58 +00:00
Nils Kneuper
983637898c add "while attacking it" to the backstab description in the special notes 2008-03-25 13:24:59 +00:00
Lari Nieminen
846855b041 Removed the last traces of the Ghast in DiD.
Only the unit .cfg remains since it might still be useful in the future.
2008-03-25 13:17:54 +00:00
Piotr Cychowski
a1c0b5f717 The great NR WML cleanup project:
* First pass on scenario 11
2008-03-25 12:48:49 +00:00
Douglas Hains
2e77800a49 Fixed Formula AI parsing bug and cleaned up sample script 2008-03-25 05:28:18 +00:00
Richard Kettering
b88a607bdc Added images for zombie bat. 2008-03-25 05:16:11 +00:00
Douglas Hains
f6a9e66c38 Cleaned up formula AI script file reads to use {script.fai} WML syntax. 2008-03-25 03:44:25 +00:00
Ali El Gariani
b67d62c435 Fix a type spotted by Sapient 2008-03-25 02:24:51 +00:00
Ali El Gariani
35db448c17 remove a redundant and strangely placed "About the game" from the help
(it's already in the introduction section)
2008-03-25 00:04:34 +00:00
Piotr Cychowski
e0993598af The great NR WML cleanup project:
* First pass on scenario 10

* Some changes in scenario 9 to make 10 work properly
2008-03-24 19:15:29 +00:00
Lari Nieminen
ccb257d3a5 Made the signpost a bit smaller, repositioned it a bit higher...
...and tweaked the colouring slightly.
2008-03-24 16:35:44 +00:00
Lari Nieminen
ec3c2ea8cc Got rid of commas in variable names...
...and prevented the guards from having identical ids.
2008-03-24 16:21:33 +00:00
Lari Nieminen
c13f215873 Added mention of backstab and charge only working on offense...
...into their descriptions.
2008-03-24 12:36:37 +00:00
Lari Nieminen
b3a5055f30 Applied mesilliac's road tiles patch #1021. 2008-03-24 10:32:40 +00:00
Douglas Hains
572410211c Support for formula scripts (only team formulas for now) added to WML.
Formula AI can now be written in a script completely seperate from WML
and 'plugged' into a WML scenario cfg.

For an example, the opening formula AI strategy was converted to a
script (opening.fai) and added to scenario-formula.cfg.  Scripts are
still pretty rough looking, comments and parsing improvements will
come shortly to pretty them up.

The embedded Formula AI in WML is still supported as well.
2008-03-24 09:02:49 +00:00
Piotr Cychowski
93e7a4851f The great NR WML cleanup project
* First pass on scenario 9
2008-03-24 08:26:01 +00:00
Bartek Waresiak
f2bc4bbdcb Update to the formula test scenario after latest changes 2008-03-24 01:48:05 +00:00
Piotr Cychowski
cad5acd31b The great NR WML cleanup project
* First pass on scenario 8
2008-03-23 21:42:36 +00:00
Piotr Cychowski
382e0c6a37 The great NR WML cleanup project
* First pass on scenario 7

* Another pass on herodeaths.cfg - add an ifdef to prevent brothers
  and Stalrag event firing unwanted

* Further tweak to scenario 6 Tallin hitpoints fix, previous attempt
  proved unsuccessful
2008-03-23 18:33:08 +00:00
Lari Nieminen
beffa41dc2 Tuned the flower transitions. 2008-03-23 18:03:37 +00:00
Piotr Cychowski
ccfa7fd501 Fix a typo 2008-03-23 17:59:10 +00:00
Elias Pschernig
087878100e Added logic processing (#ifdef/#ifndef) to the python WML preprocessor...
...(until now it would just parse both branches and add them to the
output tree, as that's what campgen needed).
2008-03-23 15:35:10 +00:00
Eric S. Raymond
414568f71d Delete TeamColorizer.pl, there's cleaned-up Python version now. 2008-03-23 15:31:42 +00:00
Eric S. Raymond
e51b375858 Clean up macro so typechecking doesn't barf. 2008-03-23 14:27:28 +00:00
Eric S. Raymond
72c93c3374 Typo fix. 2008-03-23 13:49:49 +00:00
Piotr Cychowski
30e7d5bb79 The Great NR WML cleanup project
* First pass on scenario 6

* Fix a bug causing Tallin to unstore with half HP if he was still a
  peasant at this point

Unless anything else pops up I consider this scenario finished.
2008-03-23 10:53:34 +00:00
Piotr Cychowski
faebece0f2 The Great NR WML cleanup project (yes, I have not forgotten :P )
* Make white mages respawn within a radius of each other

* Phase out SUPPORTER macro in favor of a die event, army of
  Supporters might sound cool but this was just an outcome of a crude
  WML workaround

* Introduce the result of above to first five scenarios
2008-03-23 07:02:50 +00:00
Lari Nieminen
a3f2ce7f6c Reordered a few transition rules...
...to fix a glitch between mountains and desert hills.
2008-03-22 22:59:32 +00:00
Lari Nieminen
fa7008d6a6 Applied mesilliac's fix for keep<->cavewall glitches. 2008-03-22 11:12:10 +00:00
Eric S. Raymond
e2aff149a6 Typo fix. (Patch #1009) 2008-03-22 10:00:17 +00:00
Bartek Waresiak
3c5acd98cf applied barbarianhero's 'def' keyword patch to formula system 2008-03-21 23:11:31 +00:00
Nils Kneuper
702a04fddd another wrong set textdomain,
...no harm since no translateable strings in the file.
2008-03-21 10:36:56 +00:00
Nils Kneuper
ed1ad7457b fixed textdomain declarations for tHoT untis, reported in bug #11279 2008-03-21 10:27:52 +00:00