Eric S. Raymond
e08b3742eb
Replace crappy 1.2-sized armor.png...
...
...with a copy of armor-golden.png that's had its color GIMP-tweaked
to iron gray.
2008-02-13 17:00:03 +00:00
Pauli Nieminen
c94869a37a
Fixed controller problems when reloading MP game (bug #11046 and bit more)
2008-02-13 14:31:37 +00:00
Gunter Labes
a1c376602d
correct the transfer control behaviour when the host forces a control change
2008-02-13 13:31:05 +00:00
Eric S. Raymond
dd0b20312b
Gold needs to be visually indicated.
2008-02-13 11:36:24 +00:00
Eric S. Raymond
b98a5ba1d1
Scenery for the bad guy's keep.
...
Create a new standard macro for a glowing brazier.
2008-02-13 11:27:21 +00:00
Gunter Labes
6aed3c7feb
add some small convenience functions for current turn and side
2008-02-13 10:57:23 +00:00
Eric S. Raymond
166fd1cc2b
Fix a =n off-by-one error in a STARTING_VILLAGES call.
2008-02-13 03:58:46 +00:00
Eric S. Raymond
6f88e87671
This should have been part of the commit that moved utils directories.
2008-02-13 03:56:42 +00:00
Eric S. Raymond
6d3cba606b
Wire in animation frames for the Loremaster, and another revision of Pelias.
2008-02-13 03:13:20 +00:00
Eric S. Raymond
a7f2cf4b3b
Fix a large number of macro syntax errors involving misplaced commas.
2008-02-13 02:20:46 +00:00
Eric S. Raymond
0fd8975c94
More macro type checking. 94% of calls in mainline are now checked.
2008-02-13 02:04:50 +00:00
uso
98d9afa496
fix the display of starting gold in the 'Scenario Settings' screen...
...
...for scenarios which do not set it and rely on the default setting,
it still does not show the right values if the starting gold is
changed by WML later
2008-02-13 02:03:16 +00:00
Eric S. Raymond
4c4f802989
More macro type checking.
...
Replace a South Guard macro that duplicates one in the core library.
2008-02-13 01:11:52 +00:00
Eric S. Raymond
fe36193828
Collect statistics on macros with unchecked argument types.
2008-02-13 00:03:30 +00:00
Nils Kneuper
7d47b3b848
updated Slovak and Esperanto translation
2008-02-12 22:32:21 +00:00
uso
afd59ccebc
display a reloaded game correctly in the game list...
...
...when the scenario is unknown (not locally installed)
2008-02-12 21:54:23 +00:00
Eric S. Raymond
dc37c53a87
Change somme formals.
...
Also, fix a typo; Jetryl's two macros were defined to
the same name, but one of them needed a _RANGE suffix.
2008-02-12 21:48:41 +00:00
Jörg Hinrichs
1b17c2228a
changelog for bug #10868
2008-02-12 21:14:37 +00:00
Jörg Hinrichs
ea4b6c0f4b
Fixes bug #10868 (Recall problems in a replay)...
...
...and introduces another debug method for player_info (which turned
out to be helpful in debugging this problem).
2008-02-12 21:07:17 +00:00
Martin Renold
d0b1770e51
changelog for last commit
2008-02-12 20:55:03 +00:00
Martin Renold
bfccd703e6
skip_replay also skips scrolling to leaders
...
scrolling to the leader the very first time happens instantly now
2008-02-12 20:49:21 +00:00
Jordà Polo
c7ed86bb87
Updated Catalan translation (Jose Gordillo).
2008-02-12 19:58:20 +00:00
Eric S. Raymond
92884ae3fd
Fix bug #11044 , an one other minor glitch (bonus flag not set).
2008-02-12 17:54:32 +00:00
Nils Kneuper
de4d8e2a84
some more fixes for tinygui:
...
* replay theme now working as expected
* unit images now working as expected
problems left:
village flags look really strange, someone will have to look at the
color stuff for those...
2008-02-12 15:31:50 +00:00
Nils Kneuper
a120bc8b34
forgot to adjust the image for the timer,
...
...now the timer should work correctly in tinygui
2008-02-12 14:38:32 +00:00
Christian Bielert
c70cd2f5c7
Fixes bug #10888...
...
...which would cause Wesnoth to crash due to infinite parsing of
macros that call themselves(directly or indirectly). The engine will
now print an error message to the GUI and cancel loading the campaign.
2008-02-12 14:09:58 +00:00
Eric S. Raymond
c7dac51c3d
Change the t_letter type to t_terrain. They aren't single letters any more.
2008-02-12 13:36:23 +00:00
Eric S. Raymond
1981d43bad
Teach wmllint to convert letter= to terrain= when appropriate.
...
Fix a comment.
2008-02-12 13:16:22 +00:00
Eric S. Raymond
52001c6ca7
Introduce terrain= as a synonym for letter= in the [terrain] tag.
...
Change all instances in mainline. (We'll drop letter= in 1.5.)
2008-02-12 12:51:01 +00:00
Nils Kneuper
6a63c72696
tinygui fixes
...
what still is really broken:
* replay mode in tinygui, maybe related to the topbar macro stuff?
* preferences (who added 500 new options in there?!?) what could use
a fix:
* the unit image in the right panel seems to be straced in a strange
way what works:
* normal gameplay (in normal campaign mode gui looks as intended
2008-02-12 12:00:56 +00:00
Eric S. Raymond
4c6f5f1e3e
More macro typechecking. Clean up the terrain-types mess.
2008-02-12 11:55:52 +00:00
Eric S. Raymond
ef4a692367
More macro typechecking. A terrain code is now a recognized actual type.
2008-02-12 11:16:54 +00:00
Richard Kettering
ba9102f882
Added some basic macros for directional animations.
2008-02-12 07:31:58 +00:00
Richard Kettering
d37f58c3a8
Directional standing/defense frames for the goblins.
2008-02-12 07:27:27 +00:00
Richard Kettering
05efd81846
Directional standing/defense frames for the goblins.
2008-02-12 06:49:13 +00:00
Eric S. Raymond
1e90674462
Extend type-checking to more macros.
2008-02-12 05:11:18 +00:00
David Philippi
ee17767905
spanish translation update
2008-02-12 00:33:48 +00:00
Nils Kneuper
0dd74f6f1d
post release version bump
2008-02-11 23:17:16 +00:00
Nils Kneuper
9e314d9a39
just another pot-update
...
the file po/wesnoth-editor/POTFILES.in was somehow broken...
1.3.16
2008-02-11 22:09:11 +00:00
Nils Kneuper
700b697f61
wesnoth-pngcrush
...
total saved: 79 KB, 54 files
2008-02-11 22:00:57 +00:00
Nils Kneuper
61377b59f1
version bump for 1.3.16
2008-02-11 21:19:00 +00:00
Nils Kneuper
1976e92940
pot-update (updated references for 1.3.16)
2008-02-11 21:07:34 +00:00
Nils Kneuper
8120ab8ffa
updated Italian translation
2008-02-11 20:55:30 +00:00
Eric S. Raymond
9d04d681f3
Two more unused images moved to attic.
2008-02-11 20:35:11 +00:00
Lari Nieminen
ed56744566
Map change to prevent recalling in Hide and Seek.
2008-02-11 20:34:30 +00:00
Eric S. Raymond
fcd84e25f8
Remove unused icons.
...
Jetryl said: "these were/are custom icons for Darth Fool's UI theme. Not sure
if they're wired in - if you can say with certainty they're not, remove them."
wmlscope and grep both say they're not.
2008-02-11 20:29:51 +00:00
Eric S. Raymond
e4369c5895
Images deleted at Jetryl's request.
2008-02-11 20:23:41 +00:00
Jérémy Rosen
a46a4af171
change dfault facing to south east
2008-02-11 20:22:32 +00:00
Pauli Nieminen
81f007b04c
Added gmon.out (profiling output) to ignore list
2008-02-11 20:13:07 +00:00
Eric S. Raymond
616fd9ad2e
Missing thief idle frame inserted a Jetryl's suggestion.
...
Also, create a reference to the leaning-oak graphic.
2008-02-11 20:12:40 +00:00