David Philippi
e27b2583be
removed unrequired mutable from construct_dialog
2007-01-02 20:52:52 +00:00
Patrick Parker
d75e869251
adds "Quit Game" button to OOS pop-up
2006-07-31 22:37:26 +00:00
Patrick Parker
d1845381d4
a redo of the filechooser code...
...
...with the dialog construction model to create a re-usable
file_dialog class.
2006-07-30 23:17:48 +00:00
Patrick Parker
d94d667108
"save replay" instead of "save game"
2006-07-23 13:25:45 +00:00
Patrick Parker
b5c4a6a5d5
stage 2 of dialog refactoring,
...
replace show_dialog function contents with calls to construct dialog,
thus demonstrating their appropriate usage.
also, fixes some bugs with freeing and transparency
2006-07-20 03:54:06 +00:00
Patrick Parker
7446e31386
stage 1 of the dialog refactoring :
...
the construct_dialog files allow you to build customized dialogs
also: cleaned up some of my bad event::handler code
2006-07-19 21:14:13 +00:00
Patrick Parker
b5ba908119
added back an event context to the 'join game' leader select
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override join() for preview pane subclasses with member widgets
2006-05-27 05:21:16 +00:00
Dominic Bolin
e46b3c219b
Add set_specials_contexts in.
2006-03-24 00:40:26 +00:00
András Salamon
8d25fb99a6
codeclean in src, mostly Dave's new email address (checked with cvs diff -b)
...
BY THE WAY, many of the source files have no copyright headers!
2005-07-02 21:37:20 +00:00
András Salamon
8bd9bc98a5
ran codeclean against files
2005-06-04 19:16:06 +00:00
Philippe Plantier
dee75de20c
[[Side-handling and objective fixes]]
...
* Added the ability for each side to have its own objectives.
* Applied a modified version of patch #3789 from ott which allows objectives to
be set via events.
* Fixed some compile-time warnings
2005-03-19 13:02:34 +00:00
Philippe Plantier
183e200ef8
Const-correctness on play_level, and play_turn.
2005-03-19 10:26:43 +00:00
Yann Dirson
432a5eb12a
cleanup of deps against display: most widgets do not need a display at all
2005-03-18 21:21:48 +00:00
Yann Dirson
62768501bb
include cleanup: builder, cursor, dialogs, display
2005-03-09 22:21:54 +00:00
Guillaume Melquiond
21cd3af92d
Remove unused untranslatable default argument...
...
...and fix calling convention of the filechooser.
2004-12-19 21:18:14 +00:00
Guillaume Melquiond
8a4607db34
Remove unused parameter from dialogs.cpp.
2004-12-02 22:30:38 +00:00
Guillaume Melquiond
a5cfc0238e
Add update_location for a 2-stage set_location;
...
refresh bugs may ensue since it inverts the rectangle registration
process. Rename register_rectangle in bg_register. Add
set_measurements to remove contiguous call to set_width and
set_height.
2004-11-06 13:13:16 +00:00
Philippe Plantier
2387af2d53
Fixed the profile button now working.
...
Fixed by renaming "process" to process_event in the unit preview pane, whether
this is the right thing to do should be reviewed.
2004-11-03 22:20:27 +00:00
Guillaume Melquiond
4f78f62b46
Switched to draw_contents system.
...
And fixed background refreshing of campaign selection dialog.
2004-11-02 20:50:55 +00:00
Cédric Duval
4dad657344
Campaigns description support.
2004-09-22 00:05:33 +00:00
Dave White
c3d2f8abe9
removed the unit description dialog in favor of unit help
2004-08-18 02:51:23 +00:00
Dave White
c7730659cc
added new attack dialog
2004-06-11 18:38:12 +00:00
Dave White
1949e00955
added animated on-map items. New attack dialog. New load game dialog
2004-06-10 23:43:25 +00:00
Dave White
f0df140327
added new 'load' dialog.
...
changed behavior of pressing 'space' to end a unit's turn
2004-06-10 00:35:45 +00:00
Dave White
c34a31cfa4
rebalanced 'Valley of Death' and 'Ford of Abez'. Made 'Skip AI Moves' option
2004-06-07 20:19:27 +00:00
Dave White
1c319625bc
fixed file chooser dialog to work in Windows
2004-06-01 20:33:46 +00:00
Kristoffer Erlandsson
6fab335aa4
File chooser widget added. Now used in the editor for save as and load.
2004-05-23 22:23:10 +00:00
Dave White
0d9d0ccf7c
restructure of lobby system...
...
...which allows chatting to lobby members during the first step of
creating a game, and chatting with other game members during the
second step
2004-04-27 21:55:13 +00:00
uid68803
6516d3f869
fixed bug which could cause a crash when a unit advances
...
(as reported by Antonio Manrique Perez)
2003-12-29 14:46:53 +00:00
uid66289
b1c76bcb5b
importing devsrv CVS to Savannah CVS
2003-12-23 22:45:30 +00:00
uid66289
15574b6539
v0.6.1
2003-12-23 21:55:07 +00:00
Dave White
0f99a4a097
made 'Valley of Death' easier on 'hard' level
2003-11-21 19:55:43 +00:00
Sofronius
d7a6a862d7
Task 2725 (Confirm overwriting of save games) refactoring. Task done.
2003-11-15 11:36:36 +00:00
Dave White
839eac713c
refactored menu class into its own source file
2003-10-11 00:30:46 +00:00
Dave White
d0b52226a5
fixed bug where scenario objectives at start of scenario were always...
...
...displaying in English (not in local translation)
2003-09-25 11:06:45 +00:00
zas
ffa8b0bf4e
Step1 of source move.
2003-09-19 10:21:25 +00:00