36 Commits

Author SHA1 Message Date
David Philippi
e27b2583be removed unrequired mutable from construct_dialog 2007-01-02 20:52:52 +00:00
Patrick Parker
d75e869251 adds "Quit Game" button to OOS pop-up 2006-07-31 22:37:26 +00:00
Patrick Parker
d1845381d4 a redo of the filechooser code...
...with the dialog construction model to create a re-usable
file_dialog class.
2006-07-30 23:17:48 +00:00
Patrick Parker
d94d667108 "save replay" instead of "save game" 2006-07-23 13:25:45 +00:00
Patrick Parker
b5c4a6a5d5 stage 2 of dialog refactoring,
replace show_dialog function contents with calls to construct dialog,
thus demonstrating their appropriate usage.

also, fixes some bugs with freeing and transparency
2006-07-20 03:54:06 +00:00
Patrick Parker
7446e31386 stage 1 of the dialog refactoring :
the construct_dialog files allow you to build customized dialogs
also: cleaned up some of my bad event::handler code
2006-07-19 21:14:13 +00:00
Patrick Parker
b5ba908119 added back an event context to the 'join game' leader select
override join() for preview pane subclasses with member widgets
2006-05-27 05:21:16 +00:00
Dominic Bolin
e46b3c219b Add set_specials_contexts in. 2006-03-24 00:40:26 +00:00
András Salamon
8d25fb99a6 codeclean in src, mostly Dave's new email address (checked with cvs diff -b)
BY THE WAY, many of the source files have no copyright headers!
2005-07-02 21:37:20 +00:00
András Salamon
8bd9bc98a5 ran codeclean against files 2005-06-04 19:16:06 +00:00
Philippe Plantier
dee75de20c [[Side-handling and objective fixes]]
* Added the ability for each side to have its own objectives.
* Applied a modified version of patch #3789 from ott which allows objectives to
  be set via events.
* Fixed some compile-time warnings
2005-03-19 13:02:34 +00:00
Philippe Plantier
183e200ef8 Const-correctness on play_level, and play_turn. 2005-03-19 10:26:43 +00:00
Yann Dirson
432a5eb12a cleanup of deps against display: most widgets do not need a display at all 2005-03-18 21:21:48 +00:00
Yann Dirson
62768501bb include cleanup: builder, cursor, dialogs, display 2005-03-09 22:21:54 +00:00
Guillaume Melquiond
21cd3af92d Remove unused untranslatable default argument...
...and fix calling convention of the filechooser.
2004-12-19 21:18:14 +00:00
Guillaume Melquiond
8a4607db34 Remove unused parameter from dialogs.cpp. 2004-12-02 22:30:38 +00:00
Guillaume Melquiond
a5cfc0238e Add update_location for a 2-stage set_location;
refresh bugs may ensue since it inverts the rectangle registration
process. Rename register_rectangle in bg_register. Add
set_measurements to remove contiguous call to set_width and
set_height.
2004-11-06 13:13:16 +00:00
Philippe Plantier
2387af2d53 Fixed the profile button now working.
Fixed by renaming "process" to process_event in the unit preview pane, whether
this is the right thing to do should be reviewed.
2004-11-03 22:20:27 +00:00
Guillaume Melquiond
4f78f62b46 Switched to draw_contents system.
And fixed background refreshing of campaign selection dialog.
2004-11-02 20:50:55 +00:00
Cédric Duval
4dad657344 Campaigns description support. 2004-09-22 00:05:33 +00:00
Dave White
c3d2f8abe9 removed the unit description dialog in favor of unit help 2004-08-18 02:51:23 +00:00
Dave White
c7730659cc added new attack dialog 2004-06-11 18:38:12 +00:00
Dave White
1949e00955 added animated on-map items. New attack dialog. New load game dialog 2004-06-10 23:43:25 +00:00
Dave White
f0df140327 added new 'load' dialog.
changed behavior of pressing 'space' to end a unit's turn
2004-06-10 00:35:45 +00:00
Dave White
c34a31cfa4 rebalanced 'Valley of Death' and 'Ford of Abez'. Made 'Skip AI Moves' option 2004-06-07 20:19:27 +00:00
Dave White
1c319625bc fixed file chooser dialog to work in Windows 2004-06-01 20:33:46 +00:00
Kristoffer Erlandsson
6fab335aa4 File chooser widget added. Now used in the editor for save as and load. 2004-05-23 22:23:10 +00:00
Dave White
0d9d0ccf7c restructure of lobby system...
...which allows chatting to lobby members during the first step of
creating a game, and chatting with other game members during the
second step
2004-04-27 21:55:13 +00:00
uid68803
6516d3f869 fixed bug which could cause a crash when a unit advances
(as reported by Antonio Manrique Perez)
2003-12-29 14:46:53 +00:00
uid66289
b1c76bcb5b importing devsrv CVS to Savannah CVS 2003-12-23 22:45:30 +00:00
uid66289
15574b6539 v0.6.1 2003-12-23 21:55:07 +00:00
Dave White
0f99a4a097 made 'Valley of Death' easier on 'hard' level 2003-11-21 19:55:43 +00:00
Sofronius
d7a6a862d7 Task 2725 (Confirm overwriting of save games) refactoring. Task done. 2003-11-15 11:36:36 +00:00
Dave White
839eac713c refactored menu class into its own source file 2003-10-11 00:30:46 +00:00
Dave White
d0b52226a5 fixed bug where scenario objectives at start of scenario were always...
...displaying in English (not in local translation)
2003-09-25 11:06:45 +00:00
zas
ffa8b0bf4e Step1 of source move. 2003-09-19 10:21:25 +00:00