Commit Graph

27325 Commits

Author SHA1 Message Date
Sergey Popov
e27d2291b4 Added a NSIS script template and scons target to generate script from it.
The template is very WIP.
2008-09-03 08:23:44 +00:00
Pauli Nieminen
8f1f16cc35 Added automatic detection of packet types for server 2008-09-03 02:11:19 +00:00
Pauli Nieminen
527a8f0486 Removed bandwidth monitor perprocessor test, It is now included allways 2008-09-03 01:22:52 +00:00
Pauli Nieminen
c32e2f7d68 Added start time to bans and made ban_manager store deleted bans...
...in separate list
2008-09-03 01:22:44 +00:00
Pauli Nieminen
fed3e80c0b Fixed metrics compilation and added max procesing times for types 2008-09-03 01:22:30 +00:00
Eric S. Raymond
010867c9c6 Whitespace fixes. 2008-09-03 00:43:34 +00:00
Eric S. Raymond
bdbf60838a Address bug #12269 by making Ratheln's appearance trigger...
...any time the dwarves get through the midpoint of the pass and
making his survival a requirement for this scenario only.

In the process, introduce a REMOVE_HERO_ICON macro to the standard library.
I have tweaked Liberty to use it.
2008-09-03 00:34:46 +00:00
Ignacio R. Morelle
42ad75bc00 In scenario 4, removed "Holly [...]" in a dialogue line, per request by ESR
Optimized start/prestart/die events in first four scenarios
2008-09-02 22:27:35 +00:00
Ignacio R. Morelle
e8b411a0cf [[NR polishing]]
* Fixed some typos in Father Marcus' and Sister Theta's lines.

* Fixed a grammar inconsistency in Father Marcus' and Sister Theta's lines
  ("that hurt" instead of "that hurts").

* Optimized Father Marcus' and Sister Theta's impassable terrain filter
  for the code that decides where they should respawn.

* Added a variable clearing statement to Father Marcus' and Sister Theta's
  death events to prevent WML leaks in saved games.

* Gave Krash and Stalrag "last breath" events and moved part of their
  death event dialogue there.
2008-09-02 22:18:39 +00:00
Pauli Nieminen
7618bbad51 Fixed unit map copying causing double free 2008-09-02 20:31:24 +00:00
Pauli Nieminen
af509f431c Fixed multiplayer replay switching to next side after victory/defeat,
...removed bogus end turn caused by linger mode (bug #9157)
2008-09-02 20:28:24 +00:00
Eric S. Raymond
478909fb64 Make some messages a bit clearer. 2008-09-02 19:55:10 +00:00
Lari Nieminen
81b76dd822 Second batch of SotBE language tweaks by thespaceinvader. 2008-09-02 19:36:29 +00:00
Lari Nieminen
a753a80a72 First batch of SotBE language tweaks by thespaceinvader.
Mostly making the dialogue more orc-like.
2008-09-02 18:57:38 +00:00
Jérémy Rosen
aff5dc5372 hopefully fix bug #11947,
ai0867, could you please test? 

era of strife seem not to be available for SVN thx
2008-09-02 18:53:41 +00:00
Mark de Wever
585fe35df7 Implemented the maximum length for a text.
The maximum length got implemented in font::ttext instead of the
gui2::ttext_ class since that simplified the length checks to one
location. Also add return values to indicate what happened upon
insertion. Added the maximum length to the user name in the mp selection
dialog.
2008-09-02 18:05:13 +00:00
Mark de Wever
b4cd0cedfc Small optimization, don't try to copy an empty string. 2008-09-02 18:05:04 +00:00
Mark de Wever
18fbfcbab0 Fixed the insert code.
The insert code duplicated the contents of the current buffer instead of
inserting the new data. This make the paste code fail.
2008-09-02 18:04:54 +00:00
Mark de Wever
82712effda Fix a typo. 2008-09-02 18:04:45 +00:00
Mark de Wever
ae74908352 Call change callback upon keyboard actions.
When changing the selection with the keyboard also call the change
callback. Also remove a now obsolete todo item.
2008-09-02 18:04:35 +00:00
Mark de Wever
633a3a4451 Enable page up and page down in the listbox. 2008-09-02 18:04:28 +00:00
Mark de Wever
43d4ec7052 When using the arrows make sure the selected item remains visible. 2008-09-02 18:04:22 +00:00
Mark de Wever
37e34d067c Make sure the arrow keys don't select inactive rows. 2008-09-02 18:04:15 +00:00
Mark de Wever
289aaa9f0b Listbox cell refactoring.
The cells in a listbox now share some more macros and the background of
the selected cell now looks like the version in the older gui.
2008-09-02 18:03:53 +00:00
Eric S. Raymond
011cbdf919 Minor cleanup. 2008-09-02 17:54:41 +00:00
Tomasz Śniatowski
702df82a37 editor2: slight map_context cleanup, clear undo and stacks on map load 2008-09-02 17:51:11 +01:00
Eric S. Raymond
6326aa4ec4 Typo fix. 2008-09-02 16:01:10 +00:00
Eric S. Raymond
339599149f Another try at fixing AI0867's bug. 2008-09-02 15:56:21 +00:00
Eric S. Raymond
881e5e3ff6 Fix a bug reported by AI0867. 2008-09-02 15:50:24 +00:00
Eric S. Raymond
711a6e853a Yet another try at getting status display right. 2008-09-02 15:20:49 +00:00
David Philippi
e0f695d178 hungarian translation update 2008-09-02 14:26:24 +00:00
Nils Kneuper
c9a458c872 updated Galician translation 2008-09-02 14:15:09 +00:00
Tomasz Śniatowski
a6e1dd56db make editor2's quit to desktop always work 2008-09-02 12:08:03 +01:00
Gunter Labes
f3f36f03fe give the socket an invalid username to ensure it is unique
restrict shut_down and restart commands to use via the socket only

update the command help for unprivileged users
2008-09-02 10:09:44 +00:00
Pauli Nieminen
4991961860 Fixed linewrapping with not to wrap markups (bug #11946 and bug #11945) 2008-09-02 09:37:36 +00:00
Pauli Nieminen
7042262a38 Fixed reserved slot to be take able by join client
Fixed multiplayer_connect to convert new ai controllers
2008-09-02 09:32:56 +00:00
Gunter Labes
cf84da4b3d update the command help message 2008-09-02 08:47:17 +00:00
Ignacio R. Morelle
1ecc92c06e Replaced unknown [variable] tag with [set_variable]
Fixed wrong image path to merman
2008-09-02 04:23:49 +00:00
Eric S. Raymond
6d417ce2f5 Address bug #12259. 2008-09-02 00:32:16 +00:00
Eric S. Raymond
cb33e98e29 Remove upconvert switch, it's no longer needed. 2008-09-02 00:30:42 +00:00
Eric S. Raymond
bbfcf3c0c1 Fix deprecated weapon filter syntax, 2008-09-02 00:28:19 +00:00
Pauli Nieminen
634f5a8286 Fixed crash bug when overwriting existing ban which was permanent 2008-09-01 20:52:19 +00:00
Pauli Nieminen
742f00142b Fixed MP saves to transfer correct completion state...
...to remote clients when loadin game (bug #10385)
2008-09-01 20:52:02 +00:00
Pauli Nieminen
89dd6be49a Moved error messages from std::cerr to ERR_NG 2008-09-01 20:39:14 +00:00
Pauli Nieminen
62207d89e9 Fixed loading ai parameters. MP side defination now overwrites era values (bug #12171) 2008-09-01 17:33:32 +00:00
Gunter Labes
38badc0a51 add a note about needed map settings 2008-09-01 16:04:13 +00:00
Lari Nieminen
ece0b0ed4e Removed the holy ankh.
Should be replaced with something less confusing and more suitable in
the future.
2008-09-01 13:41:11 +00:00
Pauli Nieminen
6ca25e2e7c Fixed crash when ai moves units next to level 0 hiden unit (bug #12252) 2008-09-01 12:52:49 +00:00
Gunter Labes
f62e0366aa background wesnothd again.. 2008-09-01 12:27:13 +00:00
Gunter Labes
b053f464cc set a special port for the test mode 2008-09-01 12:19:10 +00:00