Ibrahim Velasquez
e3ee6c5961
add back explicit references for imports
2025-03-17 09:36:19 -05:00
Ibrahim Velasquez
7ea5637a88
adjut line length for readability
2025-03-17 09:36:19 -05:00
Ibrahim Velasquez
f809e9dbad
remove f strings and add back FS import
2025-03-17 09:36:19 -05:00
Ibrahim Velasquez
5b04600f9d
Add f strings for better readability
2025-03-17 09:36:19 -05:00
Ibrahim Velasquez
6eba6df5f6
Remove unused imports, adjusted styling and naming conventions
2025-03-17 09:36:19 -05:00
Subhraman Sarkar
49775a2b57
rich label: fix broken table width attr
2025-03-17 11:38:43 +05:30
pentarctagon
e7a7960cee
1.19.10+dev
2025-03-16 23:30:13 -05:00
pentarctagon
8266a078ea
1.19.10
1.19.10
2025-03-16 23:29:07 -05:00
pentarctagon
f532c3852a
pot-update and regenerate doc files
2025-03-16 23:26:03 -05:00
Gunter Labes
20f74d6ef3
Make sure formula symbol tables get deleted properly
2025-03-16 23:14:04 -05:00
Subhraman Sarkar
1510245682
markup: add tag overload that handles tags with attributes
2025-03-17 08:58:31 +05:30
Gunter Labes
8179feaa8c
Show all relevant metadata for all involved files
2025-03-17 00:56:09 +01:00
pentarctagon
aa49fae09d
update changelog
2025-03-16 13:20:17 -05:00
Pentarctagon
a900508835
Add queue-like functionality to the multiplayer lobby ( #9819 )
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This allows defining an [game_presets] tag which contains [game] tags describing how to show the game in the lobby and what settings the game should use.
Functionally this adds an entry per [game] into the Matchmaking section of the MP lobby:
* If a player clicks Join and there are no previously created games from this "queue" that are open, then the server instead responds telling the client to create the game. The game is created directly using the settings defined in its [game] tag, so for the player it looks like they clicked join and then go straight to the MP staging screen.
* If a player clicks Join and there is an open game created from this "queue", then the server instead responds telling the client the actual ID of the game to join and the client then joins that game just as if they had clicked Join on a normal game.
Currently only implemented for mainline.
2025-03-16 12:49:10 -05:00
Subhraman Sarkar
45b3f682c0
rich label: new attributes <row> bgcolor and <row>/<col> padding
2025-03-16 12:31:13 +05:30
amakriLexa04
2a28ebd2d0
spacer fix
2025-03-15 22:44:03 -04:00
Charles Dang
1ffc5aa57a
Fix usage inconsistency with make_ci_matcher overload
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In order to properly distinguish the overloads, the second takes the keywords instead of the filter text. This was confusing, so now `translation::ci_search` properly handles vector input. Removes the need for the second overload.
2025-03-15 22:42:56 -04:00
Gunter Labes
ee24ef6102
Correct variable name
2025-03-15 22:11:59 +01:00
Bradley Williams
85c00bb161
add_source_file: styling changes for readability ( #10011 )
2025-03-15 21:30:57 +01:00
Gunter Labes
07ef83131a
Make function properly local and fix variable names
2025-03-15 21:13:48 +01:00
Gunter Labes
470c0b8b0a
Remove badly named variable
2025-03-15 21:13:39 +01:00
Elvish_Hunter
8dc12cfea2
GUI.pyw: use the Windows API to detect the user's language
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Fixes #9972 .
2025-03-15 16:53:34 +01:00
pentarctagon
e006d1a610
whoops
2025-03-15 10:20:29 -05:00
pentarctagon
cf912805f0
fix persistence wml writing to wrong folder
2025-03-15 10:16:17 -05:00
Subhraman Sarkar
523362dd33
rich label: fix excess table space and some cleanup
2025-03-15 12:38:19 +05:30
Dalas121
4b84de63f3
Revert "Use troll-hero-alt.webp portrait for Great Troll ( #10025 )" ( #10028 )
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This reverts commit 9737595d959b494a1ae41a5a28fc2fcbda43aa27, following comments by Soliton in #10025 .
2025-03-14 07:52:01 -05:00
Subhraman Sarkar
38168bbfc4
ci searcher: same search behavior as 1.18
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fixup of c7db03fa043ef763f9b0d51555a141d16c57f03d
2025-03-14 16:46:16 +05:30
Subhraman Sarkar
c7db03fa04
ci searcher: match entire string instead of chunks ( closes #10027 )
2025-03-14 14:38:50 +05:30
Subhraman Sarkar
c3ef8084d5
wesnoth.terrain_types: add mvt_alias and def_alias
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these expose `terrain_type::mvt_type()` and ``terrain_type::def_type()` respectively.
(#9969 )
2025-03-14 08:55:18 +05:30
Subhraman Sarkar
cf0eb00518
help topic generator: cleanup, move special notes to separate function
2025-03-14 08:55:18 +05:30
Subhraman Sarkar
68e4c64e71
rich label: add padding between consecutive float images
2025-03-13 22:39:50 +05:30
Charles Dang
aabe92e0f9
WFL: fixup 9ddf6ca53a9b3fef60ec107260b2b86402423c25
2025-03-13 12:53:28 -04:00
Dalas121
ddb0e83c2b
EI S14: undefine GOLD_PICKUP macro
2025-03-13 09:19:25 -05:00
GreenScarab
9737595d95
Use troll-hero-alt.webp portrait for Great Troll ( #10025 )
2025-03-13 09:18:54 -05:00
OrekOrek
6184817458
HttT S19c: Fix and improve drake spawn algorithm ( #10014 )
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Drake spawn algorithm is fixed and improved. A drake nest is added to the map. Drake nests are separated into 2 types.
2025-03-13 09:16:59 -05:00
Subhraman Sarkar
9850b49b81
help: fix unknown unit page
2025-03-13 18:54:56 +05:30
Subhraman Sarkar
68cf97e36e
rich label: inline image alignment fix
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Fixes inline image alignment when scaling > 1. Also some cleanup.
2025-03-13 14:42:04 +05:30
Charles Dang
9ddf6ca53a
WFL: simplify debug_print
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The speaker value now defaults to "WFL" if not provided, same as debug_profile
2025-03-13 01:55:59 -04:00
Charles Dang
5377ed7d9f
GUI2/Label: set default width for title screen tip label
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This seems to mitigate #9885 , but I could not tell you why...
2025-03-13 01:24:28 -04:00
Charles Dang
4bbad94109
Font/Text: layout should never be null in set_text
2025-03-13 01:21:59 -04:00
Charles Dang
01ecc04ac8
GUI2/Definition: move settings members to their own struct
2025-03-13 01:20:39 -04:00
Charles Dang
b1e3bc3e56
Font/Config: tidy up load_font_config
2025-03-13 01:19:47 -04:00
Charles Dang
72a4ec9270
Font: make family_class a scoped enum
2025-03-13 01:19:02 -04:00
Subhraman Sarkar
87a4b55b31
rich label: replace canvas variables and set_var
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Uses C++ variables for calculation instead
2025-03-13 10:10:11 +05:30
AlexanderLu98
df718c2ef5
Fix shadow inconsistencies in Lancer/Horseman breeze and peasant attack frames
2025-03-12 19:49:21 +01:00
Charles Dang
1f4e164e41
GUI2/Help Browser: set a default width for topic labels
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Prevents them from reducing in width when searching topics
2025-03-12 01:06:12 -04:00
Charles Dang
1e833ba094
GUI2/Styled Widget: initialize canvases using range ctor
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Also adds a proper move assignment operator to canvas. styled_widget::set_config was removed since it's not needed as of dfa09cd9d9be44ca036e6a506bdcd3116862b37e.
2025-03-12 01:05:45 -04:00
Charles Dang
f111ab1f7b
GUI2/Text Box Base: use existing resolution config ptr
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No need to call get_control twice. Only styled_widget needs to do that.
2025-03-11 23:55:38 -04:00
Charles Dang
5dd3ec6113
GUI2/Text Box Base: remove font_family_ member
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Added in 6c5a8e923d526796aa9afee78b9bc82ac2384410. We can just query the value directly from the resolution config.
2025-03-11 23:46:46 -04:00
Charles Dang
987004d09c
Font: remove old workaround for light weight fonts
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Testing now, pango weight markup correctly works with the Lato weight variant files present and breaks with them missing. Seems the issue I documented back in 2018 is noo longer the case, and thus we don't need this workaround.
2025-03-11 21:45:51 -04:00