32 Commits

Author SHA1 Message Date
Pentarctagon
9df77488e3 Update message.lua 2016-10-01 14:28:50 -05:00
Pentarctagon
05cf2ba6cf Add ability to display two portraits at once
Adds the keys: mirror, second_image, second_mirror.  These allow a portrait to be displayed on the right and left of a message simultaneously as well as to mirror them.
2016-10-01 14:28:12 -05:00
Gregory A Lundberg
9d44a45f88 Fix bug with gender-specific messages in [message] 2016-08-19 20:43:50 -05:00
Gregory A Lundberg
f0ad540001 Add result variable to [message] tag
If [message] includes one or more [option] choices, store the choice index in the result variable.
2016-08-14 00:19:11 -05:00
Celtic Minstrel
36eeed413c Comment fixup 2016-07-17 19:51:09 -04:00
Bär Halberkamp
0a83e2e6b6 Fix [message]s without an image not working 2016-07-17 19:49:29 -04:00
Celtic Minstrel
6abd7a6941 Add [message]image_pos=left|right
This is meant to replace ~RIGHT() and also the newer ~LEFT(),
with one exception: ~RIGHT() will still be the standard way to
make a unit's portrait go on the right by default.
2016-07-15 17:35:51 -04:00
Pentarctagon
d22b15b19b Add color=value to [message] (#651)
Add support for the pango attributes as keys in [message]
This is equivalent to surrounding the entire string in a span with the specified attribtues.
2016-06-06 12:50:49 -04:00
Celtic Minstrel
5cf12798ce Port "trivial" WML tags to Lua
This is more about adding Lua API for things that should have it than porting WML tags to Lua.
The following new Lua API functions have been added to the wesnoth table:
- add_fog, remove_fog
- add_sound_source, remove_sound_source, get_sound_source
- log
2016-04-05 02:24:42 -04:00
Celtic Minstrel
a275f22ebe Fix potential "image is nil" error in [message] 2016-04-04 20:55:45 -04:00
Celtic Minstrel
7c37ad57bd Two new [message] features
- ~LEFT() does the opposite of ~RIGHT(), but takes higher priority;
  use it to force an image to the left that's normally on the right
  (eg female silver mage)
- image=~RIGHT() means "use normal portrait, but on the right"
2016-04-02 15:15:31 -04:00
Celtic Minstrel
1c27cafa74 Add highlight=yes|no to [scroll_to], [scroll_to_unit], [message]
Defaults to no in the first two cases, yes in the third
If yes, the target hex is outlined.
2016-03-20 02:55:12 -04:00
mattsc
bce1fae063 Fix portrait missing in [message] with empty image= key
This is mostly important for use of the MESSAGE macro.  Use image=none
if no image/portrait is supposed to be shown.
2016-03-19 14:25:28 -07:00
Charles Dang
b512ad2143 Make [message] use wesnoth.highlight_hex() 2016-03-14 09:42:04 +11:00
Celtic Minstrel
1873b38243 Demote [option] deprecated message even further 2016-02-13 18:42:02 -05:00
Celtic Minstrel
d28365730b Demote [option] deprecated message to log 2016-02-13 18:23:07 -05:00
Celtic Minstrel
4d2e4e2dbc Don't needlessly preparse [message][command]
Fixes bug #24288
2016-01-08 23:14:54 -05:00
Celtic Minstrel
129418e2f9 Outline the speaker's hex in [message]
Unfortunately, this also highlights the speaker's reach.
2016-01-02 22:20:36 -05:00
Celtic Minstrel
2e293fb61d Apply TC to unit sprites in [message] 2016-01-02 20:36:29 -05:00
Celtic Minstrel
fa9a394987 Deselect speaker after [message] 2016-01-02 20:36:27 -05:00
gfgtdf
59233ce903 attempt to fix bug in [message]
previously this bug http://i.imgur.com/9B7bquA.png happend in LoW scenario3.
2015-11-27 18:13:07 +01:00
Celtic Minstrel
8a7f71578d Add (male|female)_message to [message] 2015-10-06 15:03:55 -04:00
Celtic Minstrel
114b31c90c New syntax for [message][option]message= similar to new [campaign][difficulty] 2015-09-30 02:01:03 -04:00
CelticMinstrel
f07e463882 Merge pull request #493 from CelticMinstrel/foreach
Enhanced looping tags
2015-09-23 00:50:30 -04:00
Celtic Minstrel
d5eea2abbf Fix [show_if] in [message][option] 2015-09-22 16:16:08 -04:00
gfgtdf
58512935d4 add [message] wait_description=
the description provided in wait_description is used when other players
wait for this [message] input.
2015-09-21 15:50:14 +02:00
gfgtdf
4c3e00b3bb readd side_for parameter for [message] with input
this was lost when porting the code to lua.
2015-09-21 15:46:00 +02:00
Celtic Minstrel
aec99429c4 Merge branch 'break-continue' into foreach 2015-09-20 00:48:39 -04:00
Celtic Minstrel
3c329408ce Implement [break], [continue], [return] tags (they take no arguments) 2015-09-20 00:47:23 -04:00
Charles Dang
660647f7d8 Strip newline whitespace 2015-09-20 04:46:34 +11:00
Celtic Minstrel
907d527cc3 Lua API: Replace wesnoth.skipping_replay() with is_skipping_messages() and skip_messages() 2015-09-19 12:13:40 -04:00
Celtic Minstrel
d4835b0157 Port [message] ActionWML tag from C++ to Lua
Lua API additions:
- wesnoth.skipping_replay()
- wesnoth.deselect_hex()

Note: vultraz and aetheryn deserve partial credit for the Lua implementation
2015-09-19 12:13:23 -04:00