29487 Commits

Author SHA1 Message Date
Lari Nieminen
e5bfc87ef7 Clarified a bit what Dacyn says. 2008-12-20 11:04:36 +00:00
Lari Nieminen
01c6d802d7 Rewrote the village bandit code. 2008-12-20 09:47:25 +00:00
Patrick Parker
20454f5e7c New attributes x,y= in [unstore_unit] to override unit location 2008-12-20 08:55:47 +00:00
Patrick Parker
d749ee7ff6 New attribute to_variable= in [unit] to spawn directly into a variable 2008-12-20 08:37:58 +00:00
Lari Nieminen
2d1765b6d6 Map updates from doc paterson. 2008-12-20 07:46:01 +00:00
Patrick Parker
2c9f78e965 ignore whitespace at the beginning or end of event names...
...(this also allows whitespace after commas when specifying multiple names)
2008-12-20 07:12:16 +00:00
Fabian Müller
ebdafed444 LoW::5: Marks for the Guard units which need to be killed. 2008-12-20 00:49:10 +00:00
Mark de Wever
076902e5dd Adding new portraits upon Jetryl's request. 2008-12-19 23:39:42 +00:00
Mark de Wever
f15ddf238c Add a const version of get_window(). 2008-12-19 22:39:14 +00:00
Nils Kneuper
c167f75950 updated Czech translation 2008-12-19 21:52:14 +00:00
Alexander van Gessel
35cca9f5fd Fix the spelling of ethIliel in a filter. 2008-12-19 21:32:05 +01:00
Mark de Wever
599d75fbd8 Add twidget::find_widget2().
Uses find_widget based on the screen coordinates. Not much tested but
will be used for the new listbox.
2008-12-19 20:11:13 +00:00
Mark de Wever
d23685c44d Added ERROR_LOG.
Instead of using std::cerr "foo"; assert(false) this macro can be used.
2008-12-19 20:11:06 +00:00
Nils Kneuper
29a102f9b6 updated German translation 2008-12-19 16:20:01 +00:00
Alexander van Gessel
e010112e93 Get rid of empty sound lines in [message]. 2008-12-19 17:09:35 +01:00
Lari Nieminen
4bef51b92f Fixed a stupid mistake. 2008-12-19 16:06:19 +00:00
Lari Nieminen
080eb4043e Cleaned up how Owaec is flipped to the player's side...
...and fixed him not being loyal.
2008-12-19 12:12:32 +00:00
Mark de Wever
86d704c321 Fix a typo s/adress/address/. 2008-12-19 11:19:58 +00:00
Nils Kneuper
61725bd1c6 updated German translation 2008-12-19 11:06:55 +00:00
Mark de Wever
2a577d19a9 Fix a typo.
Rhonda discovered Battle For Wesnoth was using a capital F in one location.
2008-12-19 10:59:28 +00:00
Sergey Popov
dc0fa5a21a Added quotes around "My Documents\My Games" in the man page...
...to prevent possible ambiguity.
2008-12-19 10:54:38 +00:00
Lari Nieminen
ea77a312c3 Reworked how the prisoner knights work:
...now they're placed on the map in cages with guards next to them,
and the player must kill the guard to release the prisoner.
2008-12-19 09:46:23 +00:00
Lari Nieminen
4dd4f653d2 Made the rocklobber's attack use the new bigger stone projectile. 2008-12-19 07:05:47 +00:00
Richard Kettering
7743adba2c New stone projectile graphics. 2008-12-19 06:58:36 +00:00
Eric S. Raymond
21a206d55e If the elves recapture a tent,
...make it no longer count against the loss threshold.
2008-12-18 23:00:35 +00:00
Nils Kneuper
12a517e4f0 updated German and Hungarian translation 2008-12-18 20:47:34 +00:00
Eric S. Raymond
b73855615c Fix some heals=false instances detected by the new wmllint test. 2008-12-18 12:14:54 +00:00
Eric S. Raymond
ebf04baced Detect invalid boolean values for "heals" terrain attribute. 2008-12-18 12:08:08 +00:00
Lari Nieminen
3c84d49fad Attempt to make these scenarios a bit more survivable...
...on the harder difficulties and to give slightly more finishing gold.
2008-12-18 11:24:16 +00:00
Richard Kettering
2f243eb21c Added graphic for spiked mace. 2008-12-18 08:48:00 +00:00
Steven Panek
2c8b74ec61 Changed instance of heals=true to heals=8,
...as the wiki says that the former is deprecated.
2008-12-18 01:26:13 +00:00
Steven Panek
e96d1858a9 Did a little more retouching. 2008-12-18 00:57:35 +00:00
Lari Nieminen
fdbcb0d260 Removed redundant credit. 2008-12-17 19:09:15 +00:00
Nils Kneuper
3225f8f634 pot-update
regenerated doc files
2008-12-17 16:35:43 +00:00
Nils Kneuper
9a622d5f28 updated Hungarian translation 2008-12-17 16:27:11 +00:00
Lari Nieminen
5634d0749d Added a new invisible impassable overlay terrain,
...which can be painted on top of any (non-layered) terrain to make
the hex impassable.
2008-12-17 13:09:49 +00:00
Nils Kneuper
5e1fff1520 updated Italian translation 2008-12-17 09:59:29 +00:00
Alexander van Gessel
7379ac03bc Standardise the filter for Erlornas some, fix invalid role= filters. 2008-12-17 07:13:13 +01:00
Alexander van Gessel
3e4e052b31 Fix some role assignment and uses. 2008-12-17 07:05:53 +01:00
Sergey Popov
08e96799ea Fixed bug #12716
Windows icon was apparently screwed by imagemagick convert.
Committed fixed icon by submitter of abovementioned bug.
2008-12-16 16:32:40 +00:00
Gunter Labes
142d7127e3 Decreased the melee attack of the Lieutenant from 9-3 to 8-3. 2008-12-16 05:39:58 +00:00
Gunter Labes
d88ad72802 put observers into browse mode again 2008-12-16 01:15:10 +00:00
Gunter Labes
4624f5c455 use the current player when sending AI controller changes (less special cases) 2008-12-16 01:15:07 +00:00
Gunter Labes
fbee2cad39 made observers not consider sides in a started game as theirs,
...again (hint: it helps reading code comments before randomly
changing things...)
2008-12-16 01:14:58 +00:00
Alexander van Gessel
68d104b440 Allow [modify_turns] to modify the turn number on scenarios...
...without a turn limit. (bug #12715)
2008-12-15 23:19:00 +01:00
Lari Nieminen
05f8fac52f Tuned Lanbec'h's AI parameters a bit. 2008-12-15 20:43:45 +00:00
Lari Nieminen
13aa5c0585 Typo fix. 2008-12-15 20:01:25 +00:00
Mark de Wever
665ef636e3 Revert 2008-12-13T22:07:30Z!ai0867@gmail.com.
2008-12-15T18:12:07Z!esr@thyrsus.com did the rename on the engine side which makes this
change no longer right. The name _initial.cfg sounds better as
_init.cfg.
2008-12-15 18:20:57 +00:00
Eric S. Raymond
4ff80cc5d3 _init.cfg -> _initial.cfg. 2008-12-15 18:12:07 +00:00
Fabian Müller
942fa9dd49 New upstream version (1.3.3) of the wml emacs-mode commited. 2008-12-15 18:08:19 +00:00