Lari Nieminen
e5bfc87ef7
Clarified a bit what Dacyn says.
2008-12-20 11:04:36 +00:00
Lari Nieminen
01c6d802d7
Rewrote the village bandit code.
2008-12-20 09:47:25 +00:00
Patrick Parker
20454f5e7c
New attributes x,y= in [unstore_unit] to override unit location
2008-12-20 08:55:47 +00:00
Patrick Parker
d749ee7ff6
New attribute to_variable= in [unit] to spawn directly into a variable
2008-12-20 08:37:58 +00:00
Lari Nieminen
2d1765b6d6
Map updates from doc paterson.
2008-12-20 07:46:01 +00:00
Patrick Parker
2c9f78e965
ignore whitespace at the beginning or end of event names...
...
...(this also allows whitespace after commas when specifying multiple names)
2008-12-20 07:12:16 +00:00
Fabian Müller
ebdafed444
LoW::5: Marks for the Guard units which need to be killed.
2008-12-20 00:49:10 +00:00
Mark de Wever
076902e5dd
Adding new portraits upon Jetryl's request.
2008-12-19 23:39:42 +00:00
Mark de Wever
f15ddf238c
Add a const version of get_window().
2008-12-19 22:39:14 +00:00
Nils Kneuper
c167f75950
updated Czech translation
2008-12-19 21:52:14 +00:00
Alexander van Gessel
35cca9f5fd
Fix the spelling of ethIliel in a filter.
2008-12-19 21:32:05 +01:00
Mark de Wever
599d75fbd8
Add twidget::find_widget2().
...
Uses find_widget based on the screen coordinates. Not much tested but
will be used for the new listbox.
2008-12-19 20:11:13 +00:00
Mark de Wever
d23685c44d
Added ERROR_LOG.
...
Instead of using std::cerr "foo"; assert(false) this macro can be used.
2008-12-19 20:11:06 +00:00
Nils Kneuper
29a102f9b6
updated German translation
2008-12-19 16:20:01 +00:00
Alexander van Gessel
e010112e93
Get rid of empty sound lines in [message].
2008-12-19 17:09:35 +01:00
Lari Nieminen
4bef51b92f
Fixed a stupid mistake.
2008-12-19 16:06:19 +00:00
Lari Nieminen
080eb4043e
Cleaned up how Owaec is flipped to the player's side...
...
...and fixed him not being loyal.
2008-12-19 12:12:32 +00:00
Mark de Wever
86d704c321
Fix a typo s/adress/address/.
2008-12-19 11:19:58 +00:00
Nils Kneuper
61725bd1c6
updated German translation
2008-12-19 11:06:55 +00:00
Mark de Wever
2a577d19a9
Fix a typo.
...
Rhonda discovered Battle For Wesnoth was using a capital F in one location.
2008-12-19 10:59:28 +00:00
Sergey Popov
dc0fa5a21a
Added quotes around "My Documents\My Games" in the man page...
...
...to prevent possible ambiguity.
2008-12-19 10:54:38 +00:00
Lari Nieminen
ea77a312c3
Reworked how the prisoner knights work:
...
...now they're placed on the map in cages with guards next to them,
and the player must kill the guard to release the prisoner.
2008-12-19 09:46:23 +00:00
Lari Nieminen
4dd4f653d2
Made the rocklobber's attack use the new bigger stone projectile.
2008-12-19 07:05:47 +00:00
Richard Kettering
7743adba2c
New stone projectile graphics.
2008-12-19 06:58:36 +00:00
Eric S. Raymond
21a206d55e
If the elves recapture a tent,
...
...make it no longer count against the loss threshold.
2008-12-18 23:00:35 +00:00
Nils Kneuper
12a517e4f0
updated German and Hungarian translation
2008-12-18 20:47:34 +00:00
Eric S. Raymond
b73855615c
Fix some heals=false instances detected by the new wmllint test.
2008-12-18 12:14:54 +00:00
Eric S. Raymond
ebf04baced
Detect invalid boolean values for "heals" terrain attribute.
2008-12-18 12:08:08 +00:00
Lari Nieminen
3c84d49fad
Attempt to make these scenarios a bit more survivable...
...
...on the harder difficulties and to give slightly more finishing gold.
2008-12-18 11:24:16 +00:00
Richard Kettering
2f243eb21c
Added graphic for spiked mace.
2008-12-18 08:48:00 +00:00
Steven Panek
2c8b74ec61
Changed instance of heals=true to heals=8,
...
...as the wiki says that the former is deprecated.
2008-12-18 01:26:13 +00:00
Steven Panek
e96d1858a9
Did a little more retouching.
2008-12-18 00:57:35 +00:00
Lari Nieminen
fdbcb0d260
Removed redundant credit.
2008-12-17 19:09:15 +00:00
Nils Kneuper
3225f8f634
pot-update
...
regenerated doc files
2008-12-17 16:35:43 +00:00
Nils Kneuper
9a622d5f28
updated Hungarian translation
2008-12-17 16:27:11 +00:00
Lari Nieminen
5634d0749d
Added a new invisible impassable overlay terrain,
...
...which can be painted on top of any (non-layered) terrain to make
the hex impassable.
2008-12-17 13:09:49 +00:00
Nils Kneuper
5e1fff1520
updated Italian translation
2008-12-17 09:59:29 +00:00
Alexander van Gessel
7379ac03bc
Standardise the filter for Erlornas some, fix invalid role= filters.
2008-12-17 07:13:13 +01:00
Alexander van Gessel
3e4e052b31
Fix some role assignment and uses.
2008-12-17 07:05:53 +01:00
Sergey Popov
08e96799ea
Fixed bug #12716
...
Windows icon was apparently screwed by imagemagick convert.
Committed fixed icon by submitter of abovementioned bug.
2008-12-16 16:32:40 +00:00
Gunter Labes
142d7127e3
Decreased the melee attack of the Lieutenant from 9-3 to 8-3.
2008-12-16 05:39:58 +00:00
Gunter Labes
d88ad72802
put observers into browse mode again
2008-12-16 01:15:10 +00:00
Gunter Labes
4624f5c455
use the current player when sending AI controller changes (less special cases)
2008-12-16 01:15:07 +00:00
Gunter Labes
fbee2cad39
made observers not consider sides in a started game as theirs,
...
...again (hint: it helps reading code comments before randomly
changing things...)
2008-12-16 01:14:58 +00:00
Alexander van Gessel
68d104b440
Allow [modify_turns] to modify the turn number on scenarios...
...
...without a turn limit. (bug #12715 )
2008-12-15 23:19:00 +01:00
Lari Nieminen
05f8fac52f
Tuned Lanbec'h's AI parameters a bit.
2008-12-15 20:43:45 +00:00
Lari Nieminen
13aa5c0585
Typo fix.
2008-12-15 20:01:25 +00:00
Mark de Wever
665ef636e3
Revert 2008-12-13T22:07:30Z!ai0867@gmail.com.
...
2008-12-15T18:12:07Z!esr@thyrsus.com did the rename on the engine side which makes this
change no longer right. The name _initial.cfg sounds better as
_init.cfg.
2008-12-15 18:20:57 +00:00
Eric S. Raymond
4ff80cc5d3
_init.cfg -> _initial.cfg.
2008-12-15 18:12:07 +00:00
Fabian Müller
942fa9dd49
New upstream version (1.3.3) of the wml emacs-mode commited.
2008-12-15 18:08:19 +00:00