Lari Nieminen
e5bfc87ef7
Clarified a bit what Dacyn says.
2008-12-20 11:04:36 +00:00
Lari Nieminen
01c6d802d7
Rewrote the village bandit code.
2008-12-20 09:47:25 +00:00
Lari Nieminen
2d1765b6d6
Map updates from doc paterson.
2008-12-20 07:46:01 +00:00
Fabian Müller
ebdafed444
LoW::5: Marks for the Guard units which need to be killed.
2008-12-20 00:49:10 +00:00
Mark de Wever
076902e5dd
Adding new portraits upon Jetryl's request.
2008-12-19 23:39:42 +00:00
Nils Kneuper
c167f75950
updated Czech translation
2008-12-19 21:52:14 +00:00
Alexander van Gessel
35cca9f5fd
Fix the spelling of ethIliel in a filter.
2008-12-19 21:32:05 +01:00
Alexander van Gessel
e010112e93
Get rid of empty sound lines in [message].
2008-12-19 17:09:35 +01:00
Lari Nieminen
4bef51b92f
Fixed a stupid mistake.
2008-12-19 16:06:19 +00:00
Lari Nieminen
080eb4043e
Cleaned up how Owaec is flipped to the player's side...
...
...and fixed him not being loyal.
2008-12-19 12:12:32 +00:00
Lari Nieminen
ea77a312c3
Reworked how the prisoner knights work:
...
...now they're placed on the map in cages with guards next to them,
and the player must kill the guard to release the prisoner.
2008-12-19 09:46:23 +00:00
Lari Nieminen
4dd4f653d2
Made the rocklobber's attack use the new bigger stone projectile.
2008-12-19 07:05:47 +00:00
Richard Kettering
7743adba2c
New stone projectile graphics.
2008-12-19 06:58:36 +00:00
Eric S. Raymond
21a206d55e
If the elves recapture a tent,
...
...make it no longer count against the loss threshold.
2008-12-18 23:00:35 +00:00
Eric S. Raymond
b73855615c
Fix some heals=false instances detected by the new wmllint test.
2008-12-18 12:14:54 +00:00
Eric S. Raymond
ebf04baced
Detect invalid boolean values for "heals" terrain attribute.
2008-12-18 12:08:08 +00:00
Lari Nieminen
3c84d49fad
Attempt to make these scenarios a bit more survivable...
...
...on the harder difficulties and to give slightly more finishing gold.
2008-12-18 11:24:16 +00:00
Richard Kettering
2f243eb21c
Added graphic for spiked mace.
2008-12-18 08:48:00 +00:00
Steven Panek
2c8b74ec61
Changed instance of heals=true to heals=8,
...
...as the wiki says that the former is deprecated.
2008-12-18 01:26:13 +00:00
Lari Nieminen
fdbcb0d260
Removed redundant credit.
2008-12-17 19:09:15 +00:00
Lari Nieminen
5634d0749d
Added a new invisible impassable overlay terrain,
...
...which can be painted on top of any (non-layered) terrain to make
the hex impassable.
2008-12-17 13:09:49 +00:00
Alexander van Gessel
7379ac03bc
Standardise the filter for Erlornas some, fix invalid role= filters.
2008-12-17 07:13:13 +01:00
Alexander van Gessel
3e4e052b31
Fix some role assignment and uses.
2008-12-17 07:05:53 +01:00
Gunter Labes
142d7127e3
Decreased the melee attack of the Lieutenant from 9-3 to 8-3.
2008-12-16 05:39:58 +00:00
Alexander van Gessel
68d104b440
Allow [modify_turns] to modify the turn number on scenarios...
...
...without a turn limit. (bug #12715 )
2008-12-15 23:19:00 +01:00
Lari Nieminen
05f8fac52f
Tuned Lanbec'h's AI parameters a bit.
2008-12-15 20:43:45 +00:00
Lari Nieminen
13aa5c0585
Typo fix.
2008-12-15 20:01:25 +00:00
Mark de Wever
665ef636e3
Revert 2008-12-13T22:07:30Z!ai0867@gmail.com.
...
2008-12-15T18:12:07Z!esr@thyrsus.com did the rename on the engine side which makes this
change no longer right. The name _initial.cfg sounds better as
_init.cfg.
2008-12-15 18:20:57 +00:00
Fabian Müller
942fa9dd49
New upstream version (1.3.3) of the wml emacs-mode commited.
2008-12-15 18:08:19 +00:00
Alexander van Gessel
7c4f174c5c
Fix a typo. (bug #12750 )
2008-12-15 16:25:55 +01:00
Alexander van Gessel
b2ed76a007
Make complaints more informative using wmldata's new metadata.
2008-12-15 15:15:06 +01:00
Alexander van Gessel
b79aa03293
Add file and line metadata to wmldata.
2008-12-15 15:15:01 +01:00
Alexander van Gessel
2289ec1dd8
Display underscores for translatable strings.
2008-12-15 15:14:40 +01:00
Lari Nieminen
75cdc666da
Fixed Dacyn's traits and gave the enemies a little less gold on hard.
2008-12-15 11:40:25 +00:00
Alexander van Gessel
ebf271e589
Convert newlines into '\n<br />' in unit descriptions.
2008-12-15 05:16:25 +01:00
Alexander van Gessel
6819014d30
Get rid of stray underscores at the cost of a feature(?)...
...
...that didn't occur anywhere anyway.
2008-12-15 05:16:05 +01:00
Alexander van Gessel
73e15f2a08
[filter_weapon] is identical to [filter_attack]
2008-12-15 03:59:33 +01:00
Alexander van Gessel
2c7597cb4e
Clean up wmlparser, utilize wmldata.DataText's translatable key.
2008-12-15 03:59:29 +01:00
Patrick Parker
47b247ea5b
remove some ugly no-op code
2008-12-15 02:57:36 +00:00
Alexander van Gessel
0aa7e1d833
Add a key I overlooked.
2008-12-15 01:35:54 +01:00
Gunter Labes
5b3dff29e5
updated the healthy trait description
2008-12-14 23:37:19 +00:00
Gunter Labes
1fbaaf820e
[[Balancing changes]]
...
* Decreased the range attack of the Drake Flare from 7-4 to 6-4.
* Decreased the range attack of the Drake Flamehart from 9-4 to 8-4.
* Increased the cost of the Goblin Spearman from 8 to 9.
* Decreased the cost of the Sergeant from 20 to 19.
* Decreased the HP of the Sergeant from 36 to 32.
* Decreased the HP of the Lieutenant from 48 to 40.
* Decreased the HP of the General from 58 to 50.
* Decreased the HP of the Grand Marshal from 68 to 60.
2008-12-14 23:36:49 +00:00
Alexander van Gessel
c2fb5a09f2
Stop wmlparser from crashing on empty files.
2008-12-14 23:57:00 +01:00
Alexander van Gessel
09e8a90d44
Make a comment show properly.
2008-12-14 23:26:28 +01:00
Alexander van Gessel
efdc68cdb8
Have more tags show their own name, document this.
2008-12-14 23:26:25 +01:00
Alexander van Gessel
198f9f2fc9
Added [filter_attack].
2008-12-14 23:26:21 +01:00
Alexander van Gessel
a4568e5d75
Ensure the actual ability names appear.
2008-12-14 23:26:17 +01:00
Alexander van Gessel
ff5205c9b4
Add a 'test' target to tools makefile.
2008-12-14 23:26:01 +01:00
Alexander van Gessel
4ae4130f8a
Clean up some code, fixing an ordering bug.
2008-12-14 23:25:34 +01:00
Lari Nieminen
cb1f0a888e
Added some forested hills and cleaned up map borders a bit.
2008-12-14 18:49:27 +00:00