10691 Commits

Author SHA1 Message Date
Lari Nieminen
e5bfc87ef7 Clarified a bit what Dacyn says. 2008-12-20 11:04:36 +00:00
Lari Nieminen
01c6d802d7 Rewrote the village bandit code. 2008-12-20 09:47:25 +00:00
Lari Nieminen
2d1765b6d6 Map updates from doc paterson. 2008-12-20 07:46:01 +00:00
Fabian Müller
ebdafed444 LoW::5: Marks for the Guard units which need to be killed. 2008-12-20 00:49:10 +00:00
Mark de Wever
076902e5dd Adding new portraits upon Jetryl's request. 2008-12-19 23:39:42 +00:00
Nils Kneuper
c167f75950 updated Czech translation 2008-12-19 21:52:14 +00:00
Alexander van Gessel
35cca9f5fd Fix the spelling of ethIliel in a filter. 2008-12-19 21:32:05 +01:00
Alexander van Gessel
e010112e93 Get rid of empty sound lines in [message]. 2008-12-19 17:09:35 +01:00
Lari Nieminen
4bef51b92f Fixed a stupid mistake. 2008-12-19 16:06:19 +00:00
Lari Nieminen
080eb4043e Cleaned up how Owaec is flipped to the player's side...
...and fixed him not being loyal.
2008-12-19 12:12:32 +00:00
Lari Nieminen
ea77a312c3 Reworked how the prisoner knights work:
...now they're placed on the map in cages with guards next to them,
and the player must kill the guard to release the prisoner.
2008-12-19 09:46:23 +00:00
Lari Nieminen
4dd4f653d2 Made the rocklobber's attack use the new bigger stone projectile. 2008-12-19 07:05:47 +00:00
Richard Kettering
7743adba2c New stone projectile graphics. 2008-12-19 06:58:36 +00:00
Eric S. Raymond
21a206d55e If the elves recapture a tent,
...make it no longer count against the loss threshold.
2008-12-18 23:00:35 +00:00
Eric S. Raymond
b73855615c Fix some heals=false instances detected by the new wmllint test. 2008-12-18 12:14:54 +00:00
Eric S. Raymond
ebf04baced Detect invalid boolean values for "heals" terrain attribute. 2008-12-18 12:08:08 +00:00
Lari Nieminen
3c84d49fad Attempt to make these scenarios a bit more survivable...
...on the harder difficulties and to give slightly more finishing gold.
2008-12-18 11:24:16 +00:00
Richard Kettering
2f243eb21c Added graphic for spiked mace. 2008-12-18 08:48:00 +00:00
Steven Panek
2c8b74ec61 Changed instance of heals=true to heals=8,
...as the wiki says that the former is deprecated.
2008-12-18 01:26:13 +00:00
Lari Nieminen
fdbcb0d260 Removed redundant credit. 2008-12-17 19:09:15 +00:00
Lari Nieminen
5634d0749d Added a new invisible impassable overlay terrain,
...which can be painted on top of any (non-layered) terrain to make
the hex impassable.
2008-12-17 13:09:49 +00:00
Alexander van Gessel
7379ac03bc Standardise the filter for Erlornas some, fix invalid role= filters. 2008-12-17 07:13:13 +01:00
Alexander van Gessel
3e4e052b31 Fix some role assignment and uses. 2008-12-17 07:05:53 +01:00
Gunter Labes
142d7127e3 Decreased the melee attack of the Lieutenant from 9-3 to 8-3. 2008-12-16 05:39:58 +00:00
Alexander van Gessel
68d104b440 Allow [modify_turns] to modify the turn number on scenarios...
...without a turn limit. (bug #12715)
2008-12-15 23:19:00 +01:00
Lari Nieminen
05f8fac52f Tuned Lanbec'h's AI parameters a bit. 2008-12-15 20:43:45 +00:00
Lari Nieminen
13aa5c0585 Typo fix. 2008-12-15 20:01:25 +00:00
Mark de Wever
665ef636e3 Revert 2008-12-13T22:07:30Z!ai0867@gmail.com.
2008-12-15T18:12:07Z!esr@thyrsus.com did the rename on the engine side which makes this
change no longer right. The name _initial.cfg sounds better as
_init.cfg.
2008-12-15 18:20:57 +00:00
Fabian Müller
942fa9dd49 New upstream version (1.3.3) of the wml emacs-mode commited. 2008-12-15 18:08:19 +00:00
Alexander van Gessel
7c4f174c5c Fix a typo. (bug #12750) 2008-12-15 16:25:55 +01:00
Alexander van Gessel
b2ed76a007 Make complaints more informative using wmldata's new metadata. 2008-12-15 15:15:06 +01:00
Alexander van Gessel
b79aa03293 Add file and line metadata to wmldata. 2008-12-15 15:15:01 +01:00
Alexander van Gessel
2289ec1dd8 Display underscores for translatable strings. 2008-12-15 15:14:40 +01:00
Lari Nieminen
75cdc666da Fixed Dacyn's traits and gave the enemies a little less gold on hard. 2008-12-15 11:40:25 +00:00
Alexander van Gessel
ebf271e589 Convert newlines into '\n<br />' in unit descriptions. 2008-12-15 05:16:25 +01:00
Alexander van Gessel
6819014d30 Get rid of stray underscores at the cost of a feature(?)...
...that didn't occur anywhere anyway.
2008-12-15 05:16:05 +01:00
Alexander van Gessel
73e15f2a08 [filter_weapon] is identical to [filter_attack] 2008-12-15 03:59:33 +01:00
Alexander van Gessel
2c7597cb4e Clean up wmlparser, utilize wmldata.DataText's translatable key. 2008-12-15 03:59:29 +01:00
Patrick Parker
47b247ea5b remove some ugly no-op code 2008-12-15 02:57:36 +00:00
Alexander van Gessel
0aa7e1d833 Add a key I overlooked. 2008-12-15 01:35:54 +01:00
Gunter Labes
5b3dff29e5 updated the healthy trait description 2008-12-14 23:37:19 +00:00
Gunter Labes
1fbaaf820e [[Balancing changes]]
* Decreased the range attack of the Drake Flare from 7-4 to 6-4.
* Decreased the range attack of the Drake Flamehart from 9-4 to 8-4.
* Increased the cost of the Goblin Spearman from 8 to 9.
* Decreased the cost of the Sergeant from 20 to 19.
* Decreased the HP of the Sergeant from 36 to 32.
* Decreased the HP of the Lieutenant from 48 to 40.
* Decreased the HP of the General from 58 to 50.
* Decreased the HP of the Grand Marshal from 68 to 60.
2008-12-14 23:36:49 +00:00
Alexander van Gessel
c2fb5a09f2 Stop wmlparser from crashing on empty files. 2008-12-14 23:57:00 +01:00
Alexander van Gessel
09e8a90d44 Make a comment show properly. 2008-12-14 23:26:28 +01:00
Alexander van Gessel
efdc68cdb8 Have more tags show their own name, document this. 2008-12-14 23:26:25 +01:00
Alexander van Gessel
198f9f2fc9 Added [filter_attack]. 2008-12-14 23:26:21 +01:00
Alexander van Gessel
a4568e5d75 Ensure the actual ability names appear. 2008-12-14 23:26:17 +01:00
Alexander van Gessel
ff5205c9b4 Add a 'test' target to tools makefile. 2008-12-14 23:26:01 +01:00
Alexander van Gessel
4ae4130f8a Clean up some code, fixing an ordering bug. 2008-12-14 23:25:34 +01:00
Lari Nieminen
cb1f0a888e Added some forested hills and cleaned up map borders a bit. 2008-12-14 18:49:27 +00:00