Commit Graph

37674 Commits

Author SHA1 Message Date
Alexander van Gessel
31b7774cd6 Fix indentation in game_events.cpp 2009-12-26 18:13:39 +01:00
Mark de Wever
2121a2d331 Improve show and hiding of rows.
Some glitches existed where items were incorrectly placed after an
update. Now the items are recalculated and replaced correctly.
2009-12-26 17:05:09 +00:00
Mark de Wever
43329ebf48 Properly notify about the area changed.
This change causes the drawing status to be updated, before some items
shown had incorrectly the status NOT_DRAWN and thus weren't drawn.
2009-12-26 17:05:05 +00:00
Mark de Wever
37efe7667f Fix a compiler warning. 2009-12-26 12:02:28 +00:00
Guillaume Melquiond
0cf16ce72a Prevented time of day from leaking on shrouded tiles.
(Fix for bug #14996.)
2009-12-26 10:31:42 +00:00
Guillaume Melquiond
cf43888290 Made generate_report the sole responsible for ToD brightening. 2009-12-26 10:31:37 +00:00
Guillaume Melquiond
f3249d873b Added an image function for brightening time of day. 2009-12-26 10:31:31 +00:00
Guillaume Melquiond
c41e54f679 Removed useless class image::nop_function. 2009-12-26 10:31:25 +00:00
Alexander van Gessel
e07a2e58c1 Fix pango markup in wmllint rule 2009-12-26 00:13:24 +01:00
Guillaume Melquiond
b95e4b475c Taken into account current ToD when modifying turn number.
(Fix for bug #14995.)
2009-12-25 17:04:19 +00:00
Guillaume Melquiond
339e97884c Simplified code for handling user-defined cost functions,
...since the stack has no reason to change during the pathfinding.
2009-12-25 16:02:34 +00:00
Guillaume Melquiond
e53ce0f345 Factored code. 2009-12-25 16:02:29 +00:00
Iurii Chernyi
2ea53c611e fixed issue with AI sometimes not using teleport...
...even when it's possible  to do so
2009-12-25 13:45:31 +00:00
Iurii Chernyi
82752447f9 AI: replace TODO with @todo 2009-12-25 13:45:25 +00:00
Iurii Chernyi
92dc406412 do a small todo item 2009-12-25 13:22:57 +00:00
Iurii Chernyi
9a175b3610 removed unneeded commented code 2009-12-25 13:22:51 +00:00
Iurii Chernyi
3da97843d4 reschedule todo items, mark todo items important before 1.8 release 2009-12-25 12:15:43 +00:00
Iurii Chernyi
c6aeadb296 Handle the things that were exposed by patch #1379, and reschedule todos 2009-12-25 12:15:36 +00:00
Iurii Chernyi
adc73dce4b bump ai config version to 10710 2009-12-25 12:15:31 +00:00
Iurii Chernyi
6039127545 remove rca_formulas stage from the list of available formula_ai stages,
...as it is not finished
2009-12-25 12:14:11 +00:00
Guillaume Melquiond
51ed42b8b0 Avoided warning on campaign exit. 2009-12-25 11:17:20 +00:00
Guillaume Melquiond
c7f7fa2787 Removed dead code. 2009-12-25 11:17:16 +00:00
Mark de Wever
0554f60f4f Slightly optimize the load game dialog. 2009-12-25 10:03:52 +00:00
Guillaume Melquiond
05d3a3982e Removed unused function nullify_markup. 2009-12-25 09:49:09 +00:00
Guillaume Melquiond
6f9c1f47d1 Removed spurious caret from loading error messages. 2009-12-25 09:49:05 +00:00
Guillaume Melquiond
fd7f15142b Sped up preprocessing and improved readability of error messages...
...by skipping root directories from location data.
2009-12-25 09:48:59 +00:00
Guillaume Melquiond
76595a319f Factored code. 2009-12-25 09:48:55 +00:00
Guillaume Melquiond
33ce127fe2 Made utils::escape/unescape not modify their argument. 2009-12-25 09:48:46 +00:00
Mark de Wever
16529a0473 Fix the disappearing icons in the campaign dialog.
Seems the changes in 2009-12-20T20:46:27Z!koraq@xs4all.nl are not needed and break things so revert
that and revert 2009-12-21T12:02:24Z!alinkmaze@gmail.com which is no longer needed. Fixes bug #14983.
2009-12-25 09:47:34 +00:00
Mark de Wever
bcbb28a809 Fix a warning. 2009-12-25 07:51:46 +00:00
Mark de Wever
0f70e1664a Fix a compiler warning. 2009-12-25 07:51:42 +00:00
Alexander van Gessel
5577be12e9 Comment out unused arguments 2009-12-25 04:02:50 +01:00
Iurii Chernyi
3fd3b7963c changed a candidate action 'high score' 2009-12-25 01:33:01 +00:00
Iurii Chernyi
6117d5b021 fixed a segfault in fai_candidate_action serialization code,
...removed some old stubs, used better and simpler AI syntax in LoW::1,
LoW::2, LoW::3 , split candidate action WML snippets to their own file
2009-12-25 01:25:34 +00:00
Iurii Chernyi
fb9fa4bd91 stabilize RCA AI configuration for 1.8,
...extract candidate actions to separate macroses
2009-12-24 23:41:15 +00:00
Iurii Chernyi
ff510b6e47 fix a mistake in ai alias files 2009-12-24 23:07:37 +00:00
Iurii Chernyi
be416538bb tweaks and cleanups of available ai configs 2009-12-24 22:40:33 +00:00
Iurii Chernyi
1462573062 refactoring of ai component model to a more object-oriented approach.
[modify_ai] now works fully and uniformly, with less code
duplication. added the ability to see all ai components from
gamestate_inspector.
2009-12-24 22:38:59 +00:00
Eric S. Raymond
706395577b Spelling exceptions and one wmllint tweak. 2009-12-24 21:18:09 +00:00
Eric S. Raymond
cf68488d6e Add some spelling exceptions. 2009-12-24 19:55:23 +00:00
Chusslove Illich
1bd55bc598 Updated localized images for Serbian. 2009-12-24 18:23:36 +00:00
Chusslove Illich
4c0c532cf9 Updated translations for Serbian. 2009-12-24 18:22:28 +00:00
Guillaume Melquiond
b2b95f2264 Avoided keeping useless config objects around. 2009-12-24 13:59:41 +00:00
Guillaume Melquiond
5690eada01 Removed useless code. 2009-12-24 13:59:32 +00:00
Guillaume Melquiond
4115dab697 Fixed units not having random names. 2009-12-24 13:59:27 +00:00
Guillaume Melquiond
886e97c8f8 Converted some tests to use Lua helpers. 2009-12-24 13:59:23 +00:00
Guillaume Melquiond
a41e13ddfd Added a few more Lua helpers. 2009-12-24 13:59:18 +00:00
Guillaume Melquiond
2ce41e58d2 Enabled warning only when dubious attributes/children are about to be created. 2009-12-24 08:22:09 +00:00
Steven Panek
79a22d6b7a Ran wesnoth-optipng on laurel.png; saved 886 bytes; 39%. 2009-12-24 07:47:36 +00:00
Iurii Chernyi
86db567ca0 Fix bug #13243 - choosing race with random leader...
...is now different from random faction from other players PoV in mp_wait screen
2009-12-23 23:24:16 +00:00