Eric S. Raymond
e7d337a676
Reindent mainline.
2010-09-23 13:04:56 +00:00
Eric S. Raymond
d2c826c9f0
Introduce wildcarding for @R0 and @V.
2010-09-23 12:29:11 +00:00
Eric S. Raymond
3428df86d9
Another what at matching wildcarded names.
2010-09-23 11:57:12 +00:00
Eric S. Raymond
901dc65fc6
Improve typechecking for the new terrain macros.
2010-09-23 11:45:58 +00:00
Nils Kneuper
b16c17b03c
updated Russian translation
2010-09-22 20:59:07 +00:00
Nils Kneuper
affd21e924
updated Vietnamese translation
2010-09-22 19:04:27 +00:00
Nils Kneuper
93109659f2
apply latest pofix.py to all po(t) files
2010-09-22 19:01:21 +00:00
Guillermo Biset
773b3bf38f
Fix a TODO in network_ana.cpp.
...
The queue_disconnect invocation should hold the same logic as a
standard disconnect in the current implementation (after reading
comments for queue_disconnect in network.hpp.) I also added some
command line options to game.cpp (commented at the moment) that will
help implement support for connection trhough proxy.
2010-09-22 18:49:11 +00:00
Lari Nieminen
81b1fa606d
An apostrophe fix.
2010-09-22 15:28:21 +00:00
Steven Panek
6afaa6a027
Converted a couple of apostrophes.
2010-09-22 02:47:31 +00:00
Steven Panek
d2e15b9843
Fixed order of arguments.
2010-09-22 02:33:36 +00:00
Steven Panek
31b651fb10
Converted all SET_LABEL_PERSISTENT calls to [label] codeblocks.
2010-09-22 02:27:24 +00:00
J.W. Bjerk
def3fbb148
fixing assorted transition glitches.
2010-09-21 23:55:51 +00:00
Steven Panek
b5ae0cddd7
'Tis [item], not [image]...
2010-09-21 22:14:17 +00:00
Steven Panek
2edd28418a
Deprecated SET_LABEL_PERSISTENT and SET_IMAGE_AND_LABEL_PERSISTENT.
2010-09-21 22:07:41 +00:00
Lari Nieminen
3aa35a6df0
Added a new file containing my WIP terrain graphics macros,
...
...and converted forest terrains to use one of them.
2010-09-21 18:33:54 +00:00
Nils Kneuper
715275e619
updated Dutch, Japanese and Slovak translation
2010-09-21 08:42:11 +00:00
Lari Nieminen
e884d4f53e
Made forests use their small variants next to all bridges.
2010-09-20 21:04:43 +00:00
Anonymissimus
db0589069b
Simplified CAPTURE_FILTERED_VILLAGES...
...
...according to [capture_village] now accepting a SLF. Actually, it
should be deprecated and substituted with the tag in the other macros
which use it.
2010-09-20 19:42:12 +00:00
Mark de Wever
45566b0cb3
Update changelog.
2010-09-20 19:29:56 +00:00
Mark de Wever
fc47a7a332
Also enable the quit hotkey in the title screen.
2010-09-20 19:29:51 +00:00
Mark de Wever
0e5225043a
Add new hotkeys to the title screen buttons.
2010-09-20 19:29:48 +00:00
Mark de Wever
9139cee975
Enable preferences hotkey.
2010-09-20 19:29:44 +00:00
Mark de Wever
ef1781a3f0
Add already defined hotkeys to the title screen.
2010-09-20 19:29:41 +00:00
Mark de Wever
239e8e5068
Show change language hotkey.
...
This allows the hotkey to work in the title screen.
2010-09-20 19:29:38 +00:00
Anonymissimus
fa6b438260
changelog entry for 2010-09-18T20:53:41Z!anonymissimus@arcor.de and 2010-09-20T19:01:10Z!anonymissimus@arcor.de
2010-09-20 19:21:12 +00:00
Anonymissimus
6ac2bf0f5e
Moved [capture_village] to lua and added support for SLF.
2010-09-20 19:01:10 +00:00
Nils Kneuper
4a3bdd4972
updated Russian translation
2010-09-20 10:01:19 +00:00
Ignacio R. Morelle
8fc80bafae
Some people forgot (after 1.9.1) what the players_changelog is supposed...
...
...to look like, so fixing it in trunk with this commit.
2010-09-20 08:17:30 +00:00
Nils Kneuper
72281b2dcc
updated Japanese translation
2010-09-20 07:56:44 +00:00
Guillaume Melquiond
3c5f031cf1
Fixed compilation with disabled editor. (Patch by vigg.)
2010-09-20 06:55:13 +00:00
Eric S. Raymond
bfd3b495c9
Fix damaged end of file.
2010-09-20 04:09:38 +00:00
J.W. Bjerk
aacec51783
fixing transition gliches with the new lava.
2010-09-20 02:10:06 +00:00
J.W. Bjerk
594177ec4f
Much improved transitions for the non-chasm lava.
...
Still no good transitions between them.
2010-09-20 01:41:08 +00:00
Eric S. Raymond
865bd03078
wmlscope/wmllint fixes.
2010-09-20 01:36:58 +00:00
J.W. Bjerk
b8ee0f576d
updated some of the lava chasm to the new chasm style.
2010-09-19 23:52:20 +00:00
Lari Nieminen
23e770e398
Removed mention of Irdya and advanced technology...
...
...from the mechanical race description.
2010-09-19 23:01:23 +00:00
Gunter Labes
6d18901c0a
fixed some misplaced spaces in whispers
2010-09-19 22:41:42 +00:00
Lari Nieminen
41ade7a161
Added johndh to "Miscellaneous Contributors".
2010-09-19 22:34:42 +00:00
Eric S. Raymond
406c46c251
Minor race descriiptions by johndh.
2010-09-19 22:26:59 +00:00
Gunter Labes
03ce07e0e8
fixed doubling of non-campaign about entries
2010-09-19 21:51:34 +00:00
J.W. Bjerk
512332aec0
adds important missing comma to previous commit.
2010-09-19 21:21:24 +00:00
J.W. Bjerk
4ea67a6780
refinedments to the auto-colored water.
2010-09-19 21:09:14 +00:00
Mark de Wever
6e45dcd56c
Fixed resize events being lost.
...
The change is a bit black magic, but seems to work. Based on a patch
by alink.
2010-09-19 20:40:25 +00:00
Timotei Dolean
eda1244c4c
eclipse plugin: remove non-needed wizards
2010-09-19 17:04:53 +00:00
Mark de Wever
1eb0b30623
Fixed overlapping logo rendering in the title screen.
...
Reverts 2010-09-18T17:45:29Z!alinkmaze@gmail.com.
2010-09-19 16:35:09 +00:00
Mark de Wever
7a39198ccd
Honour the minimum game window sizes in gui2.
...
Did some testing and didn't note regressions, but there might be some
issues still lurking, this area of interaction between gui1 and gui2 is
tricky. (Fixes bug #16724.)
2010-09-19 16:24:22 +00:00
J.W. Bjerk
965ebc7bc6
Making the standard shallow water color-shifted from tropical.
...
Removed extra water terrain.
2010-09-19 15:58:48 +00:00
Lari Nieminen
5f85be6c93
New-style shadows for Asheviere (by SkyOne).
2010-09-19 12:37:38 +00:00
Lari Nieminen
2051bb4f6e
New-style shadows for Haldric II (by SkyOne).
2010-09-19 12:35:32 +00:00