Nils Kneuper
444a3ea007
updated Finnish translation
2023-12-16 11:13:16 +01:00
doofus-01
c5c92c2afd
1.18 - Sprite updates to Ravens and Ants ( #8089 )
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* fix raven SE sprite wings
* revisions to fire ant sprites to make more distinct from each other
* fix flame positioning
* minor soldier ant sprite update
* add IPF arg to MISSILE_FRAME_FIRE_BREATH for use in fire ants
* update copyrights.csv
2023-12-10 18:28:08 -08:00
doofus-01
b046d93350
touchup wall-rough-chasm to fix #8001 ( #8022 )
2023-11-04 15:10:02 -07:00
doofus-01
f5fce3437b
touchup to direwolf defense frames ( #8017 )
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* touch-up to direwolf defense frames fixes #8003
* copyrights.csv
2023-11-04 08:28:37 -07:00
doofus-01
50a21a2c6c
1.18 - Some loyalist animation updates ( #7999 )
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* some Swordsman anim updates
* simple breeze anim for Cavalier
* breeze anim for paladin
* dragoon xbow anim
* fixes #7257
* update copyrights.csv
2023-10-29 17:45:09 -07:00
doofus-01
9fffd88242
Various terrain fixes and additions ( #7972 )
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* fix Xor/Xo* south corner transition
* old/ruined wood floor borders
* better Xoc/Xo* south-facing corner
* wooden windows (Xom^Exw)
* fix missed Ior->Iwo transition rule
* fix Isa/U* transition rule
* update copyrights.csv
2023-10-22 11:42:25 -07:00
doofus-01
319123d60f
1.17 - Windows (Xo* embellishment) ( #7930 )
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* Adding *^Exw terrain - "E" for embellishment, "x" for terrain type Xo*, and "w" for windows
2023-10-08 17:37:23 -07:00
doofus-01
015c0c3db8
1.17 - Jumping Spider ( #7934 )
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* Jumping Spider added to monsters
2023-10-08 17:32:17 -07:00
MJ
59495148c3
Saurian Augur level-3 upgrades ( #6911 )
2023-10-06 23:50:21 -05:00
doofus-01
aee30af143
1.17 - Ravens ( #7902 )
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* Add ravens unit line
* Update to Roc
2023-09-30 21:45:40 -07:00
pentarctagon
97c8feb8ca
add image copyright tracking
2023-09-25 11:47:07 -05:00
nemaara
6c031223e7
Eastern Invasion: add Dalas's version to mainline ( #7815 )
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* EI: revise entire campaign
* Fix indentation
* More indentation fix
* Remove unused projectiles
* Revert "More indentation fix"
This reverts commit b7794ee73d1672b65665015ef50e96d90457f312.
* Rename wesnoth lua pack to items
* Another round of fixes
* wowwee another round of edits
* Address some CI errors
* CI fix attempt no 2
* here comes more
* CI slowly getting fixed
* Fix terrain codes
* So many things to do
* small patch
* more more
* oops
* Split keys onto separate lines
* MORE MORE MORE
* Resolve licensing
* I like to write
* Add blood gore warning
* licensing licensing licensing
* asdkfjasliefjal
* draw draw draw draw pixels pixels
* Update data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg
Co-authored-by: Luis Miguel Iglesias Sánchez <Luis_koopa@hotmail.com>
* Resolve some more licensing issues
* license
---------
Co-authored-by: Luis Miguel Iglesias Sánchez <Luis_koopa@hotmail.com>
2023-09-15 10:43:55 -07:00
doofus-01
f5fec569ab
1.17 - Ant Queen ( #7879 )
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* giant ant queen
* ant eggs
* fire ant queen
* ant zombie and soulless
* empty ant egg item image
2023-09-10 21:10:12 -07:00
doofus-01
9a1f65a282
fix some dragonfly images ( #7901 )
2023-09-10 21:08:07 -07:00
doofus-01
20b031949f
1.17 various troll sprite updates ( #7844 )
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* remove bones from troll zombie sprites
* great troll defense frames
* some wounded bobbing work
* whelp die anim
* sprite palette cleanup
2023-09-04 18:09:53 -07:00
doofus-01
811a2c5b05
make soldier ant sprite a little more distinct from giant ant ( #7845 )
2023-08-13 20:11:52 -07:00
doofus-01
ab4759cb6b
1.17 Elf fighter sprite updates ( #7730 )
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* revised base and melee frames for elvish fighter
* bow anim frames and 2nd attack anim
* update running frames
* ran palette cleanup, optipng
* upload sprite palette
2023-07-02 17:03:24 -07:00
doofus-01
fc7a612b43
1.17 elf scout animations ( #7759 )
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* elf scout melee anim
* bow base and defend frames
* scout bow attack anim
2023-07-02 17:02:04 -07:00
doofus-01
3e494faaeb
1.17 Updated Elf Fighter sprite ( #7651 )
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* Updated Fighter sprite with Vyncyn running anim
2023-06-18 09:33:19 -07:00
doofus-01
5b27ac92c9
1.17 new terrain - ruined walls ( #7629 )
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Three terrains for ruined walls: Xur (damaged cave walls); Xor (damaged stone walls); Exos (ruined stone walls, rational for the 'E' is that it's more embellishment than barrier)
2023-05-27 16:30:37 -07:00
doofus-01
de29611474
New wall terrain type 'Xuf'
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1.17 - more overgrown walls (#7602 )
2023-05-07 20:20:20 -07:00
Tahsin Jahin Khalid
9113be7348
achievement icons: resize to (72,72)
2023-03-20 22:50:35 +08:00
Tahsin Jahin Khalid
41750e6380
achievements: add frames for use
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use for UMC, MP content, mainline later on
2023-02-19 20:26:54 +08:00
Tahsin Jahin Khalid
354afc3758
[Units] Move the Dwarvish Miner to core
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Move the Dwarvish Miner unit to core from SoF
2023-02-14 21:02:36 +08:00
inferno8
fe4234aa8c
add waterfall animations to Isar's Cross ( closes #7348 )
2023-02-12 22:22:36 -06:00
spixi
9f5d58763e
Add Scamperer portrait and align Giant Scorpion's
2023-02-12 10:09:49 -06:00
Tahsin Jahin Khalid
89361ba152
[MP] Add Survival Scenario Achievements ( #7347 )
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1. Dark Forecast
2. Isle of Mists
3. Team Survival
4. ANL
5. ANL Mines
6. ANL Rescue
2023-02-10 02:31:33 +08:00
Celtic Minstrel
cc40d5c55b
Move the Merman Citizen and Brawler units to core ( #7323 )
2023-01-26 22:45:29 -05:00
Celtic Minstrel
cb3e6356dd
Move the Dwarvish Miner unit to core
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This also changes the tracking of what they're carrying to be a status instead of a role, which should be more portable to other use-cases.
2023-01-25 00:03:06 -05:00
Nils Kneuper
a086f23a7f
updated Turkish translation
2023-01-02 12:18:08 +01:00
doofus-01
cfe97f9070
1.17 more fauna work ( #7244 )
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* fix mixed-up falcon attacks
* buff falcons, so they are more even with bats
* add more ants, reorganize ants
2022-12-31 05:46:15 -08:00
doofus-01
6e5cb055aa
1.17 minor updates to monsters ( #7235 )
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* some elder falcon frames
* update to kraken portrait
2022-12-27 17:03:10 -08:00
doofus-01
8e38cfd01a
1.17 some random Loyalists sprite updates ( #7208 )
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* Spearman update
* Grand Knight update
* Cavalryman update
* General update
2022-12-25 21:12:18 -08:00
doofus-01
f9bd000a4e
dunefolk rover portrait ( #7216 )
2022-12-25 17:53:50 -08:00
doofus-01
2fa006f716
add forgotten kraken ink projectile images ( #7229 )
2022-12-24 17:54:55 -08:00
doofus-01
555d5a930b
1.17 - a couple more monsters ( #7152 )
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* Dragonfly
* Grand Dragonfly
* Dragonfly naiad
* move Kraken out of WoF and DW and put in core
* Update kraken sprite and animations
2022-12-04 12:00:48 -08:00
doofus-01
94cc48427f
1.17 dunefolk falconer portrait ( #7061 )
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* adding dunefolk falconer portrait
2022-11-19 16:45:43 -08:00
doofus-01
b0d327ea3c
1.17 - standing animations for zombies ( #7102 )
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* standing animation for default walking corpse
* mounted (horseman) WC standing anim
* default soulless standing animation
* mounted soulless standing anim
2022-11-13 16:47:22 -08:00
doofus-01
3f4eebc177
1.17 Horses updates ( #7072 )
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* update great horse
* update white horse
* update dark horse
2022-11-06 12:45:20 -08:00
MJ
14706e52ed
Saurian Spearthrower tree ( #6912 )
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Add Saurian spearthrower tree
2022-10-26 23:17:21 -05:00
doofus-01
343eb7bc81
1.17 - make forest overlay terrain available on bluff/gulch ( #7051 )
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* adding forest bluffs - Qhhf
* wooded gulch - Qhuf - and default trees
* some minor small forest variation images
2022-10-15 20:34:05 -07:00
doofus-01
7377ce724e
crumbling stone stairs for Isa elevation borders ( #7045 )
2022-10-09 21:18:23 -07:00
doofus-01
14c09e8c28
1.17 Saurian palette cleanup ( #7044 )
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* remove swoosh alpha
* saurian sprite palette clean-up - part of #6417
2022-10-08 22:01:56 -07:00
doofus-01
880183774c
1.17 elevated terrain work ( #7014 )
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* stone border revision
* corner case transitions
* add MP example scenario/map for elevated terrain
* simplify the floodfill
* change ravine from ^Qhx to ^Qhux, for better filtering
* reorganize images
2022-10-02 20:28:03 -07:00
doofus-01
e9ec7c4108
1.17 alternate high/low terrain levels ( #7007 )
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* alternate high/low levels (so five total : -2, -1, base, +1, +2)
* fix some transitions
* improve terrain level spreading through border-type hexes (bluff/gulches, for now)
2022-09-11 21:01:28 -07:00
doofus-01
dc820341c5
1.17 raised terrain ( #6975 )
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* floodfill high/low terrain
* stone and wooden transitions
2022-09-05 19:41:07 -07:00
Nils Kneuper
0523a5b2fe
updated Chinese (Simplified) translation
2022-09-03 15:17:27 +02:00
doofus-01
d77a16f415
1.17 Lower terrain ( #6927 )
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* two terrain types: unwalkable "^Qhx" and base "^Qhu"
* water variation
* snow variation
2022-08-07 20:10:36 -07:00
doofus-01
2327f5c81b
1.17 human magi sprite cleanup ( #6906 )
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* fill semitransparent pixels
* sprite palette cleanup
2022-07-24 17:28:14 -07:00
doofus-01
8e6abab897
merfolk sprite palette cleanup ( #6904 )
2022-07-24 13:03:12 -07:00