71 Commits

Author SHA1 Message Date
Jyrki Vesterinen
d1391fee8e Move ms_after= to the right place in music macros (#4459)
I originally added it in #719. At that point ms_after= affected the *previous*
track due to a bug; however, I had assumed the behavior to be intentional and
compensated for it by adding ms_after= to the first track of a scenario instead
of the story screen music.

In April, I saw the documentation for ms_after= which said that it's supposed
to affect the track itself, not the previous one. Hence, I fixed the bug in
commit b023b818c742cee0bc75460235c9d1088c0b495d. However, I had forgotten that the changes I had made
in #719 depended on the old broken behavior of ms_after=.

This commit moves ms_after= to the right place, restoring the fade-out on
scenario start and removing the pointless pause after the first track.
2019-10-13 12:15:21 +03:00
Celtic Minstrel
703d0c3cf4 Fix erroneous/useless [event] in [titlescreen_music], [lobby_music], [editor_music]
The playlist macros set the music list twice, once before the
story screen and again in prestart, but the order of tracks is different.

This means that the track order at the titlescreen and in the lobby is now the same
as the track order in a scenario using the default playlist, which previously was not the case.

Similarly, the track order in the editor is now the same as the track order
in a scenario using the full playlist.

Whether that actually matters? I have no idea. I doubt it.

In any case, as of this commit, there are no schema validation errors
at the title screen, when entering the MP Create screen, or in the map editor.
2018-10-23 22:38:19 -04:00
Severin Glöckner
c0a2812829 Moved {SOUND:POISON} and {SOUND:SLOW} to deprecated-utils
These sounds are played now by default.

[ci skip]
2017-03-09 01:51:27 +02:00
Jyrki Vesterinen
16c1b86443 Correct titles of music tracks
Not all file names match the titles exactly. I read the full titles
from metadata of the Ogg Vorbis files.
2016-09-24 10:32:10 +03:00
Charles Dang
5857098ab7 Provide translatable titles for all mainline music tracks
This is so they don't show up by filename in the editor's music selection menu
2016-09-24 15:13:22 +11:00
Jyrki Vesterinen
d4e6d0bf2b Fade out music on scenario start and on disabling it 2016-08-07 18:54:33 +03:00
ln-zookeeper
4e7e00d2d5 New dwarf hit and die sounds 2015-07-04 18:18:59 +03:00
Elvish_Hunter
082cfdc9af Updated core macros to use [filter] status= instead of [filter_wml] 2015-04-28 19:02:19 +02:00
ln-zookeeper
c4ad38a251 Revert failed attempt to fix slow/poison sounds
The fix failed because attacker/defender hits events are fired after the
attack animation has finished, not in the middle of it when the hit
occurs.
2015-04-17 08:47:07 +03:00
ln-zookeeper
45e9ecfb8a Added a macro for letting intro music play out 2015-04-08 18:40:08 +03:00
ln-zookeeper
ce9beb3c88 Switch to intro music immediately 2015-04-08 17:09:28 +03:00
Ignacio R. Morelle
7161fa9999 Add wmllint exceptions for WML-like content in verbatim quote blocks 2015-01-31 05:34:24 -03:00
ln-zookeeper
1ff69616bf Decoupled slow and poison sounds from animations 2014-12-07 14:27:05 +02:00
David Mikos
971dde985a Animation WML: fix unit/macro WML for sound start time in additional frames without duration 1 work around. 2013-10-08 19:31:31 +10:30
Bär Halberkamp
ffe7d349ab Updated the example with a start_time 2013-09-11 18:27:49 +02:00
Bär Halberkamp
8f3f728222 made the example in sound-utils.cfg use the new syntax 2013-09-11 17:32:57 +02:00
Bär Halberkamp
ce4105cca9 Made SOUND:POISON not work on unpoisonable units 2013-08-15 11:40:33 +02:00
Boldizsár Lipka
efd2abdc08 Macro documentation for FULL_MUSIC_PLAYLIST. 2013-05-26 15:14:50 +02:00
Boldizsár Lipka
e72dd524c9 New playlist FULL_MUSIC_PLAYLIST, containing all tracks. 2013-05-26 14:52:05 +02:00
David Mikos
d60d4d7c61 Unit animation WML to use SOUND:HIT_AND_MISS macro throughout.
Large simplification and reduction in cache.
2013-03-20 20:01:25 +00:00
David Mikos
3c0e56f2c3 Optimize defense animation WML macros and animation-utils.cfg some more 2013-03-12 07:14:52 +00:00
David Mikos
3ff04c671c fixed macros/sound-utils.cfg sound start times...
...by setting minimum length animation frame to 1
2013-03-10 21:05:30 +00:00
Jérémy Rosen
0562337892 syntax simplification for sounds in animations 2013-01-30 21:52:46 +00:00
Lari Nieminen
d760974ef7 Replaced wolf-hit-1.ogg with a lower-pitched sound...
...and removed wolf-hit-4.ogg from the wolf hit sound list.
2012-02-24 11:52:55 +00:00
Ignacio R. Morelle
e1299030db Fixed SOUND:SLOW and SOUND:POISON animation sound macros,
...also suffering from the same behavior described in bug #19274

This makes e.g. the Elvish Shaman's slowing attack hit sound trigger at
the correct time (frame zero).

SOUND:HIT_AND_MISS needs to be fixed more carefully; at least one unit
(Highwayman) relies on the current, broken behavior.
2012-01-24 01:25:17 +00:00
Ignacio R. Morelle
3994be5e84 Fix inaccuracy in the description of the APPEND_MUSIC macro 2011-12-14 22:13:15 +00:00
Elvish_Hunter
efebe40f22 Added new music track 'Battle Epic' by Doug Kaufman.
This track was floating around from 2007, but never got committed until now
2011-08-26 10:19:54 +00:00
Lari Nieminen
123ee7975a Made the scenario music of INTRO_AND_SCENARIO_MUSIC...
...play immediately on prestart so that it'll always be the first
track to play even if EXTRA_SCENARIO_MUSIC is used.
2010-08-10 09:06:33 +00:00
Fabian Müller
ade3834a21 Commited "Silvan Sanctuary" a new elven themed piece of music...
...for the soundtrack.
2010-08-08 23:37:14 +00:00
Lari Nieminen
a6fb333d60 Added new growl, hit and die sounds for wolves...
...and removed the old ones. Wired into all wolf units along with some
melee animation WML improvements.
2010-06-22 11:42:32 +00:00
Ignacio R. Morelle
84e84d3f9b Add casualties_of_war.ogg to the "default" music playlist macro. 2009-05-26 16:27:08 +00:00
Ignacio R. Morelle
1cfc88e60e New music track, "Siege of Laurelmor", from Doug Kaufman (44.1 KHz, Q6).
Wired into macros/sound-utils.cfg . Mainline campaign maintainers are
encouraged to listen to this track and use it as they see fit.
2009-03-13 12:40:09 +00:00
Eric S. Raymond
195aed06f0 Add a useful macro and remove a spurious one. 2009-02-19 16:43:55 +00:00
Ignacio R. Morelle
e3892370e7 Add Ryan Reilly's (Rain) music piece...
...from http://www.wesnoth.org/forum/viewtopic.php?p=327901#p327901

I named it Suspense since nobody replied to my request for a better name.

Wire it into /data/core/macros/sound-utils.cfg for the default playlist.
2008-12-30 16:38:58 +00:00
Eric S. Raymond
4861e50155 Reindent mainline in preparation for 1.6. 2008-12-08 17:45:47 +00:00
Eric S. Raymond
195fdd947f Add to some documentation. 2008-11-30 20:06:12 +00:00
Lari Nieminen
0193fd7eca Added a new macro for replacing the current playlist. 2008-11-30 19:20:18 +00:00
Fabian Müller
28d588c9fb fixed the INCIDENTAL_MUSIC macro from repeating it's song endless 2008-11-27 14:28:53 +00:00
Eric S. Raymond
4d85b257ad Rename the old main-menu music to make it clear that it's now available
as mood music.
2008-11-05 19:44:08 +00:00
Ignacio R. Morelle
5bab760519 Removed a couple of empty comment lines 2008-11-01 19:15:49 +00:00
Eric S. Raymond
dcbc274671 Remove uneeded VICTORY_AND_DEFEAT_MUSIC macro, and fix a whitespace glitch. 2008-10-30 20:16:07 +00:00
Eric S. Raymond
aa7edb14c1 Add INCIDENTAL_MUSIC. 2008-10-21 08:09:13 +00:00
Lari Nieminen
10a5944efb Added "The Deep Path" by gmlion. 2008-10-05 09:07:20 +00:00
Lari Nieminen
c8f8347e73 Added "Heroes Rite" by dkaufman. 2008-10-05 08:56:50 +00:00
Lari Nieminen
c133efea6e Added "The Dangerous Symphony" to the default playlist. 2008-08-28 18:39:17 +00:00
Patrick Parker
14247b09cd patch #1037: Filter_x renaming 2008-04-08 07:15:25 +00:00
Eric S. Raymond
364a4decbd wmlindent strikes again. 2008-03-07 21:26:44 +00:00
Lari Nieminen
f50b91847b Added a new music macro which makes specifying playlists more convenient. 2008-03-06 19:03:07 +00:00
Jan Rietema
dde60a049a Adding the VICTORY_AND_DEFEAT_MUSIC macro...
...for use while we lack proper engine support for this, but not
wiring it into any scenarios (that's up to the campaign designers for
now).
2008-03-03 19:02:18 +00:00
Mattias Westlund
a78354b4d0 added new tracks from jeremy2 and dkaufman,
...updated sound-utils.cfg and changelogs
2008-02-27 05:06:58 +00:00