Eric S. Raymond
eb2121c0a6
Change name of troll ally in TSG to conform to new Troll name phonotactics.
...
This in turn is to open up space for the Gtyphon names, which get the vowel
endings. Also add a few more gryphon names.
2007-09-23 03:57:35 +00:00
Taurus
a79d555ddf
Text polishing and balancing
2007-09-23 00:54:57 +00:00
Gunter Labes
4b1713b9a6
fix the preprocessor checking for EOF too early
...
remove the corresponding FIXME
clarify the includes
2007-09-22 20:34:41 +00:00
Mark de Wever
f265c4ce2b
Fix a typo in across.
2007-09-22 19:57:01 +00:00
Gunter Labes
cf45040592
make female_names translatable, too
2007-09-22 19:11:13 +00:00
Eric S. Raymond
b9df94f7e7
Improve Holy Water description. Add some gryphon names.
2007-09-22 18:26:34 +00:00
Gunter Labes
ded5874881
changelog commit for 2007-09-22T16:57:14Z!soliton@wesnoth.org
2007-09-22 17:25:17 +00:00
Benoît Timbert
76192b1c0f
Updated the changelog to reflect 2007-09-22T16:57:14Z!soliton@wesnoth.org state
2007-09-22 17:21:53 +00:00
Gunter Labes
1de99d10ba
[[New Gryphon race]]
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* create a gryphon race (GRYPHON_NAMES needs to be filled) and moved
the appropriate units to their own directory
* create undead variations for the bat and gryphon race (using the
drake image.. needs better fitting art)
* sorted names.cfg and races in units.cfg alphabetically
2007-09-22 16:57:14 +00:00
Benoît Timbert
a5f155732c
Use 'mktemp' instead of 'tempfile'.
...
'tempfile' looks like a Debian-specific tool
2007-09-22 15:28:12 +00:00
Benoît Timbert
15d52bcc59
Fix the Huntsman's textdomain
2007-09-22 14:53:32 +00:00
Benoît Timbert
294cfef991
Since bats is now an independent race, but the bats in their own directory
2007-09-22 14:47:54 +00:00
Benoît Timbert
d99c146783
Switch the bats undead variation to 'saurian'
...
(default doesn't make sense here, and IMHO among the available ones
'saurian' fits better)
2007-09-22 14:44:06 +00:00
Eric S. Raymond
704a2b2418
Placeholder code for when Mordante's user-defined borders land.
2007-09-22 12:15:45 +00:00
Nils Kneuper
1df7f27304
updated Czech translation
2007-09-22 12:12:35 +00:00
Mark de Wever
c615a99580
Make sure all members are initialized in the constructor.
2007-09-22 10:50:37 +00:00
Eric S. Raymond
f60ebd21dc
Second stage of attempt to implement :buff.
...
Everything is in place except the internals of the new add_trait()
unit method.
2007-09-22 09:41:47 +00:00
Taurus
ab61ea9fe7
Various minor bugfixes, and balancing
2007-09-22 03:50:58 +00:00
Ali El Gariani
b8ce84ae92
The editor's random map generator was broken by the id change...
...
...from 2007-09-01T00:56:24Z!soliton@wesnoth.org
Fix the hard-coded value and add a WML-comment to warn about this hidden link
2007-09-22 03:30:34 +00:00
Ali El Gariani
6fbf10afbe
Improve the "Create Unit" dialog:
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Now this dialog use columns (race + type). Start sorted by race, then
by name. PS : don't forget that you can click on headings to change
the sorting order
2007-09-22 03:22:07 +00:00
Taurus
7c50a499ce
Rescaled Rakshas' portrait to the proper size.
2007-09-22 02:50:07 +00:00
Taurus
599fc940ce
Minor Bug Fix
2007-09-22 01:23:44 +00:00
Ali El Gariani
e17bb65d7d
Optimize the random map generator: slow for big map, old FR from bug #3508
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The main bottleneck was the village placement. The worst case scenario,
100x100 with max village density, took ~25 seconds here. Now only ~2.
(it was some repetetive terrains-list creation, I just added a little cache)
PS: The roads for numerous players is the next bottleneck. Planning to remove
some redundant operations (drawing the same road several times).
2007-09-22 00:41:43 +00:00
Ali El Gariani
a67bc242bf
New "rotate selection" feature for the editor (very old FR, bug #3870 )
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- Use the cursor as center of rotation, if not on map then use "center of mass"
- Use hotkey shift+r, as Gimp. (ctrl+r is reserved by recruit, old hotkey bug)
- copy/paste instead of moving, not sure about that but seems more
useful (if wanted you can overwrite on the current selection and then
cut/paste) Because the main use is probably to help create map like
Hexcake, but rotate after a select-all allow to rotate the whole map
(with cropping of corners)
2007-09-22 00:12:41 +00:00
Ali El Gariani
4646c92f08
Enhance get_direction() to allow to do more than one step in a direction
...
(also support negative number of steps by giving backward direction)
2007-09-22 00:02:14 +00:00
Ali El Gariani
c5dd72d4c5
[[Fixes for drag-move editing]]
...
- Fix a bug with the drag-move in editor (collision between read and
write if source and destination areas are not disjoint)
- Introduce a map_buffer type to handle this kind of operations and
simplify the clipboard functions
- Simplify the arithmetic operations about cartesian/hexagonal translations
2007-09-21 23:54:56 +00:00
Patrick Parker
15fa492f92
fix bug #9786 :
...
duplicate advancements from combination of [base_unit] and [advancefrom]
2007-09-21 22:34:58 +00:00
Hans Joachim Gurt
449d7e042b
doxygen, comments
2007-09-21 21:40:25 +00:00
Eric S. Raymond
8c6f377099
Stub code for editing unit traits in command mode.
2007-09-21 20:32:30 +00:00
Elias Pschernig
c2580212d2
Fixed one million const warnings...
...
...triggered by a certain combination of gcc version and Python
headers version.
2007-09-21 14:48:07 +00:00
Jan Rietema
725360e9a2
ehm, taking debug messages out of macros.cfg again.
2007-09-21 14:43:40 +00:00
Jan Rietema
a22f55cd30
Fixed the bug with Zhul not unstoning (bug #8983 )
...
Added the missing sides to the map
Corrected path to sprite for Divine Avatar
2007-09-21 14:42:04 +00:00
Hans Joachim Gurt
4e599bb457
doxygen, comments
2007-09-21 12:56:14 +00:00
Lari Nieminen
d694d898f9
Removed external_binary_data from TRoW, TSG, TB and UtBS.
2007-09-21 12:51:16 +00:00
Gunter Labes
13bb7e1549
emptied release notes
...
set eol property
2007-09-21 12:43:14 +00:00
Lari Nieminen
bc92a0f265
Removed the redundant external_binary_data dir from...
...
...DiD, EI, HttT, Liberty, NR and SotBE.
2007-09-21 12:40:50 +00:00
Lari Nieminen
2d078d804a
Tagged a few moveto events with [allow_undo].
...
There's probably quite a number of similar cases left, especially in NR.
2007-09-21 12:25:27 +00:00
Hans Joachim Gurt
831d3def2f
Typos
2007-09-21 12:21:15 +00:00
Lari Nieminen
f6074a7a82
Moved STARTING_VILLAGES macros out of prestart/start events in DiD
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(and added [allow_undo] to the Hal'al signpost).
2007-09-21 12:09:02 +00:00
Lari Nieminen
29487a16c9
Commented out the Dwarvish Fighter idle anim again, this time with a comment.
2007-09-21 10:11:48 +00:00
Eric S. Raymond
694dcaf970
Get some use out of previously unreferenced PNGs.
...
Includes actually using the campfire-graphic variations and
re-enabling the Dwarf Fighter animation.
2007-09-21 08:11:33 +00:00
Eric S. Raymond
f39e2bd385
Sort cross-reference results by key.
2007-09-21 07:31:34 +00:00
Patrick Parker
9b244b6a9a
some minor cleanup and added comments
2007-09-21 04:03:26 +00:00
Eric S. Raymond
6c536bd173
Another image-file fix.
2007-09-21 02:45:21 +00:00
Eric S. Raymond
eace0cbc5c
Clean up some image-file mislocations.
2007-09-21 02:33:33 +00:00
Lari Nieminen
62cc68a6f3
Updated the DiD campaign image too with the new Malin portrait.
2007-09-20 21:34:29 +00:00
Gunter Labes
8a9ea1d0d4
small translation correction
2007-09-20 19:24:18 +00:00
Jan Rietema
fc4782c54b
Added a phantom castle terrain and some map changes.
2007-09-20 19:14:55 +00:00
Jan Rietema
25d8d962e7
Fixed the orcish ambush event,
...
and the possession of Garak on the death of one of the undead leaders.
2007-09-20 18:52:22 +00:00
Dimitar Ilccov
01323a9a63
Added a note about the bugs in TSG in RELEASE_NOTES
2007-09-20 18:26:13 +00:00