17173 Commits

Author SHA1 Message Date
Steven Panek
ec2ae1b818 Fixed bug #19763. 2012-05-25 22:13:06 +00:00
Jérémy Rosen
48ff31c551 change duration to turn in new macros, since it's supported in trunk 2012-05-25 18:41:27 +00:00
Jérémy Rosen
6e3fad4079 add markers for doc generation of teleport macros 2012-05-25 18:00:52 +00:00
Richard Kettering
6ec956165f New portrait for the troll rocklobber. 2012-05-24 08:30:44 +00:00
Jérémy Rosen
e525252c48 add some macros for generic teleport animations.
These are not used by default and need to be enabled by WML authors
(or added to unit's wml individually)
2012-05-23 18:07:44 +00:00
Richard Kettering
163eb88783 New portrait for the troll shaman. 2012-05-22 04:07:23 +00:00
Richard Kettering
5feafeac54 New images for HttT portraits of Konrad and Lisar.
Breaks usage of the previous image filenames by the campaign, but
these will need to be altered anyways to utilize all the new emotional
variants.
2012-05-22 03:58:42 +00:00
Elvish_Hunter
189291a109 THoT: in Mages and Drakes, Perrin has two different messages...
...about apprentices, depending on the difficulty level. Fixes bug #19743
2012-05-21 09:06:17 +00:00
Ignacio R. Morelle
c51d3bff5c gui2/taddon_description: Let the type and status fields wrap...
...if the contents don't fit in a single line
2012-05-21 04:12:36 +00:00
Ignacio R. Morelle
1d3b959915 gui2/taddon_description: Add rows for displaying add-on type and download count 2012-05-21 04:06:46 +00:00
Alexander van Gessel
ef19b2586a Add a case for pulling from non-initialized repositories 2012-05-20 22:05:42 +01:00
Elvish_Hunter
276faf7956 Removed the remaining instances of 'okay' and lower-caps 'ok'...
...from mainline campaigns, as pointed by Espreon
2012-05-20 09:53:12 +00:00
Steven Panek
0d84d6028a Pass two for improvements on the add-ons help section.
Thanks to Alarantalara for suggestions and input.
2012-05-19 21:00:54 +00:00
Steven Panek
57a8fab097 Pass one for improvements on the add-ons help section. 2012-05-19 20:07:20 +00:00
Steven Panek
11254903b9 Updated the Ukrainian translation. 2012-05-19 15:03:35 +00:00
Ignacio R. Morelle
3037876524 addons/help: Mention the possibility of sorting the add-on list...
...by clicking on the column headers

Evidence suggests that either this has never been an obvious feature or
people have a strange obsession with downloading the first entries
before trying out the rest. It's not visually obvious, anyway, so we
might as well mention it.
2012-05-19 11:02:25 +00:00
Elvish_Hunter
a129e14874 [find_path]: fixed this_unit not being restored in certain situations 2012-05-19 08:49:45 +00:00
Elvish_Hunter
a45f9381b9 SotBE: fixed two variable checks in Back Home. Fixes bug #19686 2012-05-19 08:39:46 +00:00
Elvish_Hunter
691bbbed8b SotBE::8: Kapou'e talks differently if he kills the first Elf;
...also, the messages can be translated depending on the Elf's
gender. Fixes bug #19684
2012-05-19 08:34:17 +00:00
Elvish_Hunter
5bcacb91b3 SotBE: got rid of the last remaining OK from mainline campaigns 2012-05-19 08:23:13 +00:00
Ignacio R. Morelle
bdbd6150c2 gui1, gui2: Rename "Reselect difficulty" option to "Change difficulty"
This affects both internal ids and symbols and translatable strings.
2012-05-18 20:11:11 +00:00
Nils Kneuper
6020b98c0a updated Russian translation 2012-05-18 06:53:52 +00:00
Mark de Wever
db8ddc9b02 Add a debug and test code.
In order to test with formatting growing listboxes I need a growing
listbox. When showing the addon dialogue only one is shown, the others
are loaded with the load button. The code is a bit hacky, but hidden
under the --new-widgets switch.

The code is used to experiment with a different approach of the
implementation of a listbox.
2012-05-13 14:47:03 +00:00
Ignacio R. Morelle
d65124a8c2 terrain2wiki: Remove leading/trailing whitespace in lines before parsing
The Dark Flagstones terrain had .aliasof at the last line before the
closing tag, which caused a newline to be output right before </code> in
the wiki page, and in turn causing MW to generate invalid XHTML.

This change makes the generated wiki page valid XHTML again (except for
another problem with the actual glamdrol theme, not the page contents).
2012-05-12 21:29:00 +00:00
Ignacio R. Morelle
15510a8dcd terrain2wiki: Wrap .string and .aliasof column contents in <code>...
...and use &#124; instead of the Unicode broken bar (fixes bug #19678)

This also extends the vertical bar escaping to the .aliasof column
contents (in case we ever get base terrains with vertical bars)

By using <code> we should be able to stick to byte-accurate contents
without compromising readability, by styling terrain type strings in a
default monospace font suitable for code display (i.e. | and l should be
distinguishable from each other).
2012-05-12 21:11:07 +00:00
J. Tyne
0c8990bb98 Don't kill a unit before her last line. 2012-05-12 17:54:06 +00:00
Steven Panek
e887e2dbc5 Ran umcpropfix. 2012-05-11 23:02:36 +00:00
Steven Panek
0aa46516e5 Updated localized images for French. 2012-05-11 22:23:39 +00:00
Lari Nieminen
1ac951d00d Fixed an event filter bug as reported on the forums. 2012-05-11 17:40:51 +00:00
Lari Nieminen
50e0e4703a Wired in Alanin's alternate portraits as well as the winter overlay. 2012-05-11 15:22:29 +00:00
Richard Kettering
9e1b0926c3 Wired in new troll portrait. 2012-05-11 09:03:45 +00:00
Richard Kettering
2582112982 Small version of the troll hero portrait. 2012-05-11 06:30:41 +00:00
Richard Kettering
b38225d726 Repurposed the existing human spearman portrait as an alt,
...and replaced the primary one with a new portrait.  Added a new
troll hero portrait.
2012-05-11 06:26:07 +00:00
Richard Kettering
2b2215321c New portraits to finish the set for Sceptre of Fire. 2012-05-11 06:19:00 +00:00
Richard Kettering
fa8fcdb357 New portrait for lionel in DM. 2012-05-11 05:55:26 +00:00
Ignacio R. Morelle
3637bb9a5b help: Minor punctuation and/or wording changes to...
...the Abilities and Weapon Specials index topics according to forum
feedback
2012-05-10 20:16:39 +00:00
Elvish_Hunter
d3fee6ae1a UtBS: changed Human Commander's movetype to smallfoot 2012-05-08 19:36:47 +00:00
Steven Panek
6a34fc720b Ported 2012-05-07T00:07:39Z!Majora700@gmail.com to trunk. 2012-05-07 00:08:33 +00:00
Jon Daniel
f950cf8d6f change my nickname in the credits: 2012-05-02 14:41:25 +00:00
Alexander van Gessel
3f019c7d2d Run wmllint to convert [object]duration=level to [object]duration=scenario 2012-05-01 22:14:02 +01:00
Alexander van Gessel
c9a5c32bb4 Rename [object]duration=level to [object]duration=scenario 2012-05-01 22:13:52 +01:00
Ignacio R. Morelle
5bf73d68b5 help: Add more elaborate descriptions for...
...the Units, Abilities and Weapon Specials sections (bug #13914)

The intention is to reduce confusion when these sections are initially
empty for a fresh configuration. The discovery system is now hinted at
in these descriptions.
2012-05-01 20:47:01 +00:00
Ignacio R. Morelle
1f29724deb addon/mg: Implement 'Installed' add-ons view
Just checking whether it's worth it per http://r.wesnoth.org/p526549 .
2012-05-01 20:14:47 +00:00
Silas Brill
2b4303923e Fixed an unitialized variable,
...and fixed move-interrupting events not blocking undo
2012-05-01 08:40:51 +00:00
Silas Brill
666946a384 Add enter_hex and exit_hex events
Replaces patch #3186 (movethrough event)
Completes bug #8166 (feature request for moveover event)

Besides adding the new events, this patch changes fog clearing and
sighted events to occur during movement instead of at the start and
end of movement, respectively.
2012-05-01 04:00:58 +00:00
Silas Brill
f806b61e80 Applied patch #1381: Configurable village support
This differs from the original patch in that the minimum village
support for multiplayer is 0, not 1.
2012-04-30 21:52:38 +00:00
Mark de Wever
7efcde580f Escape the pipe-symbol in the wiki uploader.
Fixes the display off terrains with a pipe-symbol in the wiki.

Fixes bug #19678.
2012-04-30 20:29:52 +00:00
Steven Panek
2caea903b0 Fixed bug #19677. 2012-04-30 19:49:59 +00:00
Mark de Wever
2158853bce Add the find_at functions for the pane.
This allows the usage of the mouse in the pane. Also increases the size
of the pane to have a bit more space to move the mouse around.

Note the offset to the mouse movement and what it affects on the screen
is intentionally.

The code is used to experiment with a different approach of the
implementation of a listbox.
2012-04-30 19:37:38 +00:00
Mark de Wever
23ad78c25f Add a tooltip to the filter in the addon list.
This makes clear what is actually filtered on.

The code is used to experiment with a different approach of the
implementation of a listbox.
2012-04-30 19:37:34 +00:00