Ignacio R. Morelle
f083a7296e
Since the three Santis never did any maintenance to LoW...
...
...in mainline and they will never do anyway, removed them from
"Campaign Maintenance" and updated their "Creator and Lead Designer"
(should be Designers... but that breaks stringfreeze)
entry/entries/whatever.
2009-02-11 03:27:19 +00:00
Phil Barber
3e23b8a777
Revise LordBob's Halberdier portrait
2009-02-10 22:34:15 +00:00
Mark de Wever
9efa34b263
Implement the keyboard focus for the text widget.
...
Now it should be clear which widget has the keyboard focus.
2009-02-10 19:47:39 +00:00
Mark de Wever
b229bccd15
Allow the first item to be an empty image.
...
It's a bit kludgy but it works, needs a proper cleanup later.
2009-02-10 19:15:59 +00:00
Lari Nieminen
f4393e6120
Made "Into the Depths" easier.
2009-02-10 17:50:32 +00:00
Lari Nieminen
ad6d40c0f4
Simplified the (expanded) WML a bit...
...
...and made the platoon a bit tougher on harder difficulties.
2009-02-10 14:30:42 +00:00
Tomasz Śniatowski
233c3dacd7
[replace_map] now requires a expand=yes or shrink=yes...
...
...if the new map is larger or smaller (otherwise it'll drop a wml
error). Also, off-map units are put in the recall list, and if there
isn't one, an error message is shown.
2009-02-10 09:27:28 +01:00
Tomasz Śniatowski
b34fb365e0
slight editor2 display tweaks
2009-02-10 09:19:35 +01:00
Phil Barber
8c9bc9d0ff
Minor update to Dwarf Sentinel portrait
2009-02-09 22:56:37 +00:00
Jérémy Rosen
a3ef5bf63d
make all standing animations where the unit is flying...
...
...be on layer 60, so they are drawn over castles and stuff...
2009-02-09 21:06:47 +00:00
Mark de Wever
de9c3ea240
Implement the old dialog backslash behaviour.
...
I'm not sure whether the old backslash behaviour is really a good idea
but now we keep backwards compatibility. Also added a test case.
2009-02-09 20:22:04 +00:00
Ignacio R. Morelle
1d8addc51c
Set advance=no when unstoring rehydrated units...
...
...during the "advance" event monitor.
This prevents 3-step recursive advancement.
2009-02-09 18:41:05 +00:00
Ignacio R. Morelle
9d0ac153fe
Set unrenamable=yes on Greateful Merman.
2009-02-09 04:37:54 +00:00
Ignacio R. Morelle
7ada6738ee
Set unrenamable=yes on the rescued merfolk.
2009-02-09 04:36:40 +00:00
Ignacio R. Morelle
ef159f5b90
Set unrenamable=yes on Esanoo.
2009-02-09 04:35:08 +00:00
Ignacio R. Morelle
334ae65528
Set unrenamable=yes on Noy, er Nog. ;)
2009-02-09 04:33:51 +00:00
Ignacio R. Morelle
7fcb068565
Set unrenamable=yes on Jarl.
2009-02-09 04:33:35 +00:00
Ignacio R. Morelle
c47b956c26
Set unrenamable=yes on Grog.
2009-02-09 04:33:17 +00:00
Ignacio R. Morelle
cb38a07df2
Grimnir is a side=1 in the move_unit_fake statement,
...
...but in reality he is side=2. Of course this fix doesn't help a lot
since the unit lacks TC.
2009-02-09 04:31:24 +00:00
Ignacio R. Morelle
4a062a6ede
Add unrenamable=yes to Rogrimir.
2009-02-09 04:31:02 +00:00
Ignacio R. Morelle
2ccd0b7e5c
Kaleh, Garak, Zhul, Nym and Elyssa don't have unrenamable=yes.
...
Imagine that!
2009-02-09 04:27:18 +00:00
Ignacio R. Morelle
b0344642fa
Made the Dust Devil stop its dance in a less abrupt fashion.
2009-02-09 04:08:58 +00:00
Ignacio R. Morelle
ff91e172d3
Kill the Dust Devil before animating its "dance around Nym".
...
Also, restore it when finished.
2009-02-09 04:08:16 +00:00
Ignacio R. Morelle
a2d22cfcc1
Replace "The City Falls" with "Nunc Dimittis" in UtBS...
...
...first scenario's initial playlist.
2009-02-09 04:07:37 +00:00
Ignacio R. Morelle
6635301930
Ran wmlindent.
2009-02-09 01:56:42 +00:00
Ignacio R. Morelle
23c8843f0c
Normalize usage of Darawf/Dawarf.
2009-02-09 01:51:54 +00:00
Ignacio R. Morelle
1745a440ad
Add myself as a new co-maintainer.
2009-02-09 01:45:01 +00:00
Ignacio R. Morelle
9d148f8c9f
Run wmlindent.
2009-02-09 01:44:45 +00:00
Ignacio R. Morelle
0b1fd5ccbc
Add myself to the artwork credits.
2009-02-09 01:44:30 +00:00
Ignacio R. Morelle
1bdd6ce582
Put the graphic and artwork credits section for UtBS...
...
...in alphabetical order.
2009-02-09 01:44:15 +00:00
Jörg Hinrichs
9c7884f6fb
Adding support for observers in multiplayer to pause...
...
...and continue the game at any time (special greetings to boucman ;-).
2009-02-08 22:15:06 +00:00
Lari Nieminen
9f3c57786a
A map update to 4p Clash.
2009-02-08 18:11:20 +00:00
Lari Nieminen
a540b05605
Fixed a filtering problem.
2009-02-08 15:50:41 +00:00
Alexander van Gessel
ab6fa4fcb0
Remove forbidden import from standard python AIs.
2009-02-08 16:05:54 +01:00
Alexander van Gessel
1db74585f9
Fix python AIs, they never worked properly...
...
...since their path got moved, due to a lack of trailing slash.
2009-02-08 16:05:42 +01:00
Bartek Waresiak
f281d58fe2
Attack info for formula fixed along with typos in faifiles
2009-02-08 14:27:08 +00:00
Lari Nieminen
8e7c3ee62d
Added Girgistian's slayer attack animation.
2009-02-08 12:35:47 +00:00
Tomasz Śniatowski
9dd79a1490
editor toolbar tweaks
2009-02-08 12:04:46 +01:00
Richard Kettering
5576dcddb4
New TC images for enchantress.
2009-02-08 09:26:28 +00:00
Ignacio R. Morelle
a08fcdb2d4
Fix a small regression from 2009-02-07T23:12:32Z!shadowm@wesnoth.org:
...
Mages were impossible to recruit even when storywise that should be
possible.
2009-02-07 23:15:38 +00:00
Ignacio R. Morelle
1498957a79
The CONDITIONAL_MAGE_RECRUITING macro sets a flag to not run its code...
...
...in more than one occasion in the campaign, to disable Mage
recruitment. However, subsequent scenarios have "Mage" in the side 1
declaration's recruit list, thus the engine keeps inserting that in
the recruit list.
Fix bug #12852 by removing those forced declarations.
2009-02-07 23:12:32 +00:00
Ignacio R. Morelle
f152b175de
Fix bug #12928 .
2009-02-07 22:36:56 +00:00
Fabian Müller
021d7cba34
LoW::22: Fixed Landar not retreating in every case.
2009-02-07 18:20:07 +00:00
Phil Barber
0795407008
Put halos into Karrag's animations in THoT
2009-02-07 16:37:49 +00:00
Tomasz Śniatowski
523384bc63
make the replace_map events in the test scenario use first_time_only=no
2009-02-07 16:26:19 +01:00
Fabian Müller
d84e9b04b8
LoW::1, LoW::2: Code cleanup and balancing.
2009-02-07 15:12:41 +00:00
Alexander van Gessel
9c5ce95fe1
Add 'transparent' wesnoth icon. (difference is doubled resolution)
2009-02-07 15:26:53 +01:00
Phil Barber
9889abdc51
Minor update to Karrag's animation in tHoT
2009-02-07 13:38:53 +00:00
Phil Barber
7d2cd05b8b
Add LordBob's Halberdier portrait, update changelogs, portrait credits.
2009-02-07 11:55:56 +00:00
Phil Barber
af50b623ad
Minor update to Karrag's animation in tHoT
2009-02-06 23:05:41 +00:00