23416 Commits

Author SHA1 Message Date
Charles Dang
ecffef786a GUI2/Help Browser: display raw topic text
Not sure a multi page is the best way to go here. There's a 2 - 3 second lag when opening the browser.
2017-03-23 23:36:27 +11:00
Charles Dang
3281df4e2f Base framework for GUI2 Help Browser 2017-03-23 22:58:37 +11:00
Charles Dang
c0cfd2f054 Addon Manager: fixed a case of inconsistent label side
[ci skip]
2017-03-23 13:18:58 +11:00
Charles Dang
bed2622455 Addon Manager: shorten Uploaded/Updated labels
[ci skip]
2017-03-23 11:58:05 +11:00
Charles Dang
9f77919427 Addon Manager: cleaned up unnecessary vertical_alignment keys
[ci skip]
2017-03-23 11:56:43 +11:00
Charles Dang
e93d48cc8a Addon Manager: allow Language and Dependencies labels to shrink
[ci skip]
2017-03-23 11:46:53 +11:00
Charles Dang
26dadfc2fb Addon Manager: internal layout tweaks
Why in hell did I not have the description scroll_label's column not marked as grow :|
2017-03-23 11:39:20 +11:00
Charles Dang
736c222688 Addon Manager: switch to plain labels (as opposed to scroll labels) for Language and Dependency fields
I likely had this in to work around the labels not filling all available space before mordante made me realize
horizontal_grow = true was the way to go. Either way, we don't ever want a scrollable list here.
2017-03-23 11:22:55 +11:00
Charles Dang
01b955717c Addon Manager: fixed formatting for installed dependencies list
[ci skip]
2017-03-23 11:06:44 +11:00
Charles Dang
aa57974500 Reduced size of large addon manager action buttons based on feedback
[ci skip]
2017-03-23 11:01:19 +11:00
ln-zookeeper
8bbe4189ed Reverted FOREACH, NEXT and REPEAT to their original forms
This is because the changes (9fb175c9d6) possibly break some existing uses for no reason.
2017-03-22 19:45:21 +02:00
Charles Dang
9a288ab78c Attack Predictions: greatly simplified WML and fixed misalignment when rows are hidden 2017-03-23 03:51:40 +11:00
Charles Dang
faaf311981 Removed a FIXME
[ci_skip]

Was fixed in 6520c7c
2017-03-22 14:05:25 +11:00
Charles Dang
26d4e55500 Attack Predictions: temp fix to keep data values aligned with labels
[ci_skip]

Value rows still aren't aligned in the case of one side of the data not having the specified value. Will fix later.
2017-03-22 14:04:21 +11:00
Charles Dang
6520c7c81e Attack Predictions: fixup use of default arg syntax
[ci_skip]
2017-03-22 13:55:06 +11:00
Charles Dang
1387a647c3 Attack Predictions: added rest of the modifier fields and improved data readability 2017-03-22 13:47:01 +11:00
Charles Dang
27f2826703 Attack Predictions: interface improvements 2017-03-22 05:18:26 +11:00
Charles Dang
32118d59c4 Attack Predictions: initial implementation of HP probability graphs 2017-03-21 15:18:29 +11:00
gfgtdf
bd6a0c69d1 replace wesnoth.set_next_scenario() with wesnoth.game_config.next_scenario setter/getter 2017-03-20 02:48:03 +01:00
Celtic Minstrel
1a1a893a4c Update [heal_unit] to use new animation API calls 2017-03-20 12:00:21 +11:00
Celtic Minstrel
0f01f97b30 Update Micro AIs to use new Lua API functions for altering AI 2017-03-20 12:00:21 +11:00
ln-zookeeper
210c288216 UtBS: New sprites and animations for Spider Lich by Vyncyn
Also renamed the images from dread-lich to spider-lich.
2017-03-19 01:23:22 +02:00
Shiki
1c0d5eb943 changed weapon name= key to flail, like it is for the shock trooper (#959)
[ci skip]
2017-03-18 17:38:44 -04:00
ln-zookeeper
07de0a02db Use small forests also when adjacent to the off-map terrain 2017-03-18 22:50:11 +02:00
ln-zookeeper
74a7e43182 TB S3: Used old wooden floor for parts of the castle interior 2017-03-18 21:42:06 +02:00
Celtic Minstrel
4c26e470f6 Merge pull request #940 from sevu/deep_waters_are_deep
Fix regressions with zombies

[ci skip]
2017-03-18 14:41:00 -04:00
Shiki
45d7cc1459 Changed description of the UMC plague ability. (#947)
[ci skip]
2017-03-18 14:40:12 -04:00
Celtic Minstrel
3d63f66dbb wmlparser.py: stricter determination of whether strings are translatable (fixes #907) 2017-03-18 14:31:36 -04:00
Charles Dang
64a369ef6f Addon Manager: made Exit button normal size 2017-03-19 04:52:42 +11:00
Charles Dang
d465879c89 MP Create Game: allow Leave button to fill all available space 2017-03-19 04:40:23 +11:00
Severin Glöckner
a6643c60c1 added special notes telling about the defense cap of the mounted variant
[ci skip]
2017-03-18 16:36:20 +01:00
Severin Glöckner
49b4ca9ee0 fix regression of a701a2e (movement/defense on deep water for some variations)
since da255ab all death animations use exactly 4 specific frames, simplyfied macros
NBASE_NAME -> BASE_NAME
undef soulless macros too

[ci skip]
2017-03-18 16:36:20 +01:00
Charles Dang
49ec75829e Campaigns: wmlindent run 2017-03-18 20:11:14 +11:00
Charles Dang
5a62b43dc8 wmllint: added SotA to mainline campaigns list 2017-03-18 20:08:39 +11:00
sigurdfdragon
0ea5ae07ce Add more keys to store_side 2017-03-17 19:26:20 -04:00
Celtic Minstrel
b16728c78e Fix [heal_unit] not restoring statuses by default (GNA25605) 2017-03-17 10:58:06 -04:00
Jeffrey 'Sigurd' Westcoat
dff4b7805a SotA: Reorder traits so loyal is first (#957)
To match convention in mainline.
2017-03-16 20:33:45 -04:00
Charles Dang
2d7ac7c887 File Dialog: disable horizontal scrollbar for Bookmarks list
This was probably disabled while the dialog had issues with long filename labels. Now that that's fixed,
this *should* be safe to enable.
2017-03-17 10:39:33 +11:00
Charles Dang
18a7e80243 Removed GUI2 Addon Description and Filter Options dialog
These have been rolled into the new GUI2 addon manager.
2017-03-17 08:52:01 +11:00
sigurdfdragon
c04e4a4a39 SotA: Comment fixes 2017-03-17 07:49:28 +11:00
sigurdfdragon
252b64245d SotA S22: Remove unneeded code 2017-03-17 07:15:40 +11:00
sigurdfdragon
ae2532deee SotA S17: Have Ras-Tabahn walk in front of altar to get on it 2017-03-17 07:15:40 +11:00
sigurdfdragon
3699690c85 SotA 16: Fix Archmage having move at start of turn 5
Side X Turn Y occurs before the side's refresh, but the mechanics of refreshing don't occur on turn 1.
This was why the first Archmage had no move but the second one did.

Also adjust positioning so the Archmage is more likely to go to attack the player instead of going for villages or acting confused.
2017-03-17 07:15:40 +11:00
sigurdfdragon
b62e389a74 SotA: Give Ras-Tabahn intelligent trait 2017-03-17 07:15:40 +11:00
sigurdfdragon
ca0a5a55d4 SotA S17: Use title case for menu option 2017-03-17 07:15:40 +11:00
sigurdfdragon
6e272a6c82 SotA S18: Fix bug where Ardonna starts with less than full move 2017-03-17 07:15:40 +11:00
sigurdfdragon
535ce53ca9 SotA S18: Simplify advancement check 2017-03-17 07:15:40 +11:00
sigurdfdragon
283c38e934 SotA S17: Improvements to how the sacrifice scene looks 2017-03-17 07:15:40 +11:00
sigurdfdragon
c65b50e8f1 SotA: Make code robust against debug usage 2017-03-17 07:15:40 +11:00
sigurdfdragon
7399cba00d SotA S8: Make objective clearer 2017-03-17 07:15:40 +11:00