8684 Commits

Author SHA1 Message Date
Eric S. Raymond
142d5cd739 TeamColorizer cleaned up and moves to Python. 2008-03-21 09:03:36 +00:00
David White
7538016574 some fixes to unit specific formulas 2008-03-21 06:58:19 +00:00
Bartek Waresiak
85b8787a07 Added unit formulas.We can now put into [unit] [/unit]:
formula=''...''  which specify custom unit-formula

[ai_vars] ... [/ai_vars] which specify AI variables for that unit

Formulas for units are executed at begining of the turn. Basic example
can be found in scenario-formula.cfg

Run: wesnoth --test formula --debug to see it in action
2008-03-21 04:00:25 +00:00
Eric S. Raymond
e5e500ca60 [unit_type] unit_description -> description 2008-03-21 03:26:09 +00:00
Eric S. Raymond
54d289ab1c More tag list adjustments. 2008-03-21 03:02:31 +00:00
Eric S. Raymond
89f0d9bdb6 Incorporate tags added recently. 2008-03-21 02:57:22 +00:00
Eric S. Raymond
7aa14b8a5f Address bug #11318. Continuity fixes for story setup. 2008-03-20 23:17:56 +00:00
Eric S. Raymond
bd129a9c79 Name changes preparatory to addressing bug #11318. 2008-03-20 22:45:52 +00:00
Eric S. Raymond
810b84452e Address bug #11317.
Zookeeper pointed out that if wwe're not going to turn the peasants
chaotic, there's not much point in having them change unit types.
2008-03-20 21:05:35 +00:00
Eric S. Raymond
c978a28d52 Add an "alignment" type check to wmllint. 2008-03-20 20:26:51 +00:00
Richard Kettering
6eea7850a7 New attack animation for ulfzerker. 2008-03-20 06:27:06 +00:00
Richard Kettering
3265ff135a New attack animation for ulfzerker. 2008-03-20 06:26:51 +00:00
Richard Kettering
d39bad53ab New attack animation for ulfzerker. 2008-03-20 06:02:14 +00:00
Ignacio R. Morelle
ef718e55f3 Fixed a small bug with moving the lightning bolt missile animation to core 2008-03-19 19:52:42 +00:00
Ignacio R. Morelle
a13684285a Made Delfador's thunderbolt missile animations reusable by UMC 2008-03-19 19:26:51 +00:00
Ignacio R. Morelle
89e9d0ea6e Oops, corrected alignment so that it really shows up 2008-03-19 15:57:29 +00:00
Ignacio R. Morelle
e79357de8f Added a third city terrain variation by Syn_Err 2008-03-19 15:52:09 +00:00
Nils Kneuper
e1382b2d28 run utils/wesnoth-optipng
*** Total saved: 35 KB on 34 files
2008-03-19 12:58:39 +00:00
Eric S. Raymond
4b2f5eecc7 Clean up the way the game_config::svnrev string is computed...
...(now game_config::revsion).  As a result, user will never see
"unknown" when the SVN revision is not available.
2008-03-19 05:15:30 +00:00
David White
4487376499 fixed problems with formula AI which caused it to fail to work 2008-03-19 02:45:58 +00:00
Eric S. Raymond
1c5348cdb9 Eliminate some false positives. 2008-03-18 21:18:55 +00:00
Lari Nieminen
9cb9d35f5e Wired in the new human city village. 2008-03-18 12:25:54 +00:00
Eric S. Raymond
fc4392c7ca Comment and cosmetic fixes. 2008-03-18 02:38:13 +00:00
Benoît Timbert
d0018fdec7 Wire in the unit side indicator...
...(probably not at the best place, but well, i'm not a ThemeWML guru)
2008-03-17 21:54:07 +00:00
Ignacio R. Morelle
7c22a2924c Credits moved to [campaign] tag level...
...(otherwise they are just appended at the end of game credits)
2008-03-17 17:35:10 +00:00
Ignacio R. Morelle
1d67ad3515 Add RusHHouR to art contributors 2008-03-17 17:32:26 +00:00
Ignacio R. Morelle
b7d4fad1b0 New signpost item by RusHHouR (Aug. 2007) 2008-03-17 17:28:51 +00:00
Eric S. Raymond
1ac399f9bf generate_description -> generate_name. 2008-03-17 17:11:19 +00:00
Ignacio R. Morelle
c3da3df551 Move 2 unused graphics to our attic 2008-03-17 16:29:30 +00:00
Eric S. Raymond
39733d0ed1 wmllint had a bug. Fix it, and commit the resulting lifts. 2008-03-17 12:12:18 +00:00
Ignacio R. Morelle
4cc52f5c5d Fixed redundant/superfluous preprocessor statements in scenario 3 2008-03-17 11:13:03 +00:00
Ignacio R. Morelle
c14d2884c3 Melusand doesn't lose the canrecruit=yes flag after move-unit-fakes 2008-03-17 11:12:05 +00:00
Ignacio R. Morelle
9adf286b00 Fixed invalid move-unit-fake of "Mermaid Entangler"...
...to be for "Merman Entangler"
2008-03-17 11:11:27 +00:00
Eric S. Raymond
3205c58fdd generate_description -> generate_name. 2008-03-17 10:58:02 +00:00
Eric S. Raymond
9ea8a35f8d Remove --display-revision switch, always build revision-stamp file.
Implement a :version debug command that shows the build version,
including the SVN revision from the build-stamp file.
2008-03-17 08:46:37 +00:00
Eric S. Raymond
adb426dd08 Address bug #11287. 2008-03-17 04:57:25 +00:00
Eric S. Raymond
f62d7491e0 Deprecate SET_IMAGE, move PLACE_IMAGE. 2008-03-16 19:11:26 +00:00
Benoît Timbert
28983b04ad ThemeWML: [unit_description] -> [unit_name]
NOTE: the backward compatibility code is broken, i'll try to find
after diner why
2008-03-16 18:45:59 +00:00
Eric S. Raymond
34180d285a Another consequence of unit_description -> name. 2008-03-16 18:30:42 +00:00
Eric S. Raymond
9b72d2af84 Address bug #11268. 2008-03-16 18:22:44 +00:00
Lari Nieminen
20368e4cd7 A fix by mesilliac to a mountain<->castle glitch. 2008-03-16 14:17:12 +00:00
Eric S. Raymond
acd3f95a70 generate_description -> generate_name. 2008-03-16 11:08:04 +00:00
Benoît Timbert
d4b281f530 Actually AMLA without XP defined did not make any sense... 2008-03-16 10:44:50 +00:00
Eric S. Raymond
4a5a030151 Change definition-list format to carry more information. 2008-03-16 10:28:07 +00:00
Eric S. Raymond
51c60615df Address bug #11267. 2008-03-16 03:40:35 +00:00
Eric S. Raymond
9f92ced657 Clear SpellingMistakes problems. 2008-03-16 03:37:18 +00:00
Eric S. Raymond
c70a1064b3 Make WML match C++ reality,
...which is that object takes a "description" attribute rather than a
"user_description" attribute.  I think this error was a fossil from an
experiment just after 1.4.
2008-03-15 22:40:47 +00:00
Eric S. Raymond
50132051fb Fix some more WML references. 2008-03-15 22:19:34 +00:00
Eric S. Raymond
4ec05d32b7 Fix up WML variable references...
...to track the SingleUnitWML attribute name changes.  These cannot be
lifted mechanically, but wmllint warns about possible problems.
2008-03-15 21:55:05 +00:00
Eric S. Raymond
b2b55e5996 description= -> name in [unit]
This will cause unit names to be displayed incorrectly from savefiles made 
since 2008-03-14T01:38:17Z!esr@thyrsus.com.  It was either that or break compatibility with 1.3/1.4 
savefiles.
2008-03-15 20:30:45 +00:00