Eric S. Raymond
142d5cd739
TeamColorizer cleaned up and moves to Python.
2008-03-21 09:03:36 +00:00
David White
7538016574
some fixes to unit specific formulas
2008-03-21 06:58:19 +00:00
Bartek Waresiak
85b8787a07
Added unit formulas.We can now put into [unit] [/unit]:
...
formula=''...'' which specify custom unit-formula
[ai_vars] ... [/ai_vars] which specify AI variables for that unit
Formulas for units are executed at begining of the turn. Basic example
can be found in scenario-formula.cfg
Run: wesnoth --test formula --debug to see it in action
2008-03-21 04:00:25 +00:00
Eric S. Raymond
e5e500ca60
[unit_type] unit_description -> description
2008-03-21 03:26:09 +00:00
Eric S. Raymond
54d289ab1c
More tag list adjustments.
2008-03-21 03:02:31 +00:00
Eric S. Raymond
89f0d9bdb6
Incorporate tags added recently.
2008-03-21 02:57:22 +00:00
Eric S. Raymond
7aa14b8a5f
Address bug #11318 . Continuity fixes for story setup.
2008-03-20 23:17:56 +00:00
Eric S. Raymond
bd129a9c79
Name changes preparatory to addressing bug #11318 .
2008-03-20 22:45:52 +00:00
Eric S. Raymond
810b84452e
Address bug #11317 .
...
Zookeeper pointed out that if wwe're not going to turn the peasants
chaotic, there's not much point in having them change unit types.
2008-03-20 21:05:35 +00:00
Eric S. Raymond
c978a28d52
Add an "alignment" type check to wmllint.
2008-03-20 20:26:51 +00:00
Richard Kettering
6eea7850a7
New attack animation for ulfzerker.
2008-03-20 06:27:06 +00:00
Richard Kettering
3265ff135a
New attack animation for ulfzerker.
2008-03-20 06:26:51 +00:00
Richard Kettering
d39bad53ab
New attack animation for ulfzerker.
2008-03-20 06:02:14 +00:00
Ignacio R. Morelle
ef718e55f3
Fixed a small bug with moving the lightning bolt missile animation to core
2008-03-19 19:52:42 +00:00
Ignacio R. Morelle
a13684285a
Made Delfador's thunderbolt missile animations reusable by UMC
2008-03-19 19:26:51 +00:00
Ignacio R. Morelle
89e9d0ea6e
Oops, corrected alignment so that it really shows up
2008-03-19 15:57:29 +00:00
Ignacio R. Morelle
e79357de8f
Added a third city terrain variation by Syn_Err
2008-03-19 15:52:09 +00:00
Nils Kneuper
e1382b2d28
run utils/wesnoth-optipng
...
*** Total saved: 35 KB on 34 files
2008-03-19 12:58:39 +00:00
Eric S. Raymond
4b2f5eecc7
Clean up the way the game_config::svnrev string is computed...
...
...(now game_config::revsion). As a result, user will never see
"unknown" when the SVN revision is not available.
2008-03-19 05:15:30 +00:00
David White
4487376499
fixed problems with formula AI which caused it to fail to work
2008-03-19 02:45:58 +00:00
Eric S. Raymond
1c5348cdb9
Eliminate some false positives.
2008-03-18 21:18:55 +00:00
Lari Nieminen
9cb9d35f5e
Wired in the new human city village.
2008-03-18 12:25:54 +00:00
Eric S. Raymond
fc4392c7ca
Comment and cosmetic fixes.
2008-03-18 02:38:13 +00:00
Benoît Timbert
d0018fdec7
Wire in the unit side indicator...
...
...(probably not at the best place, but well, i'm not a ThemeWML guru)
2008-03-17 21:54:07 +00:00
Ignacio R. Morelle
7c22a2924c
Credits moved to [campaign] tag level...
...
...(otherwise they are just appended at the end of game credits)
2008-03-17 17:35:10 +00:00
Ignacio R. Morelle
1d67ad3515
Add RusHHouR to art contributors
2008-03-17 17:32:26 +00:00
Ignacio R. Morelle
b7d4fad1b0
New signpost item by RusHHouR (Aug. 2007)
2008-03-17 17:28:51 +00:00
Eric S. Raymond
1ac399f9bf
generate_description -> generate_name.
2008-03-17 17:11:19 +00:00
Ignacio R. Morelle
c3da3df551
Move 2 unused graphics to our attic
2008-03-17 16:29:30 +00:00
Eric S. Raymond
39733d0ed1
wmllint had a bug. Fix it, and commit the resulting lifts.
2008-03-17 12:12:18 +00:00
Ignacio R. Morelle
4cc52f5c5d
Fixed redundant/superfluous preprocessor statements in scenario 3
2008-03-17 11:13:03 +00:00
Ignacio R. Morelle
c14d2884c3
Melusand doesn't lose the canrecruit=yes flag after move-unit-fakes
2008-03-17 11:12:05 +00:00
Ignacio R. Morelle
9adf286b00
Fixed invalid move-unit-fake of "Mermaid Entangler"...
...
...to be for "Merman Entangler"
2008-03-17 11:11:27 +00:00
Eric S. Raymond
3205c58fdd
generate_description -> generate_name.
2008-03-17 10:58:02 +00:00
Eric S. Raymond
9ea8a35f8d
Remove --display-revision switch, always build revision-stamp file.
...
Implement a :version debug command that shows the build version,
including the SVN revision from the build-stamp file.
2008-03-17 08:46:37 +00:00
Eric S. Raymond
adb426dd08
Address bug #11287 .
2008-03-17 04:57:25 +00:00
Eric S. Raymond
f62d7491e0
Deprecate SET_IMAGE, move PLACE_IMAGE.
2008-03-16 19:11:26 +00:00
Benoît Timbert
28983b04ad
ThemeWML: [unit_description] -> [unit_name]
...
NOTE: the backward compatibility code is broken, i'll try to find
after diner why
2008-03-16 18:45:59 +00:00
Eric S. Raymond
34180d285a
Another consequence of unit_description -> name.
2008-03-16 18:30:42 +00:00
Eric S. Raymond
9b72d2af84
Address bug #11268 .
2008-03-16 18:22:44 +00:00
Lari Nieminen
20368e4cd7
A fix by mesilliac to a mountain<->castle glitch.
2008-03-16 14:17:12 +00:00
Eric S. Raymond
acd3f95a70
generate_description -> generate_name.
2008-03-16 11:08:04 +00:00
Benoît Timbert
d4b281f530
Actually AMLA without XP defined did not make any sense...
2008-03-16 10:44:50 +00:00
Eric S. Raymond
4a5a030151
Change definition-list format to carry more information.
2008-03-16 10:28:07 +00:00
Eric S. Raymond
51c60615df
Address bug #11267 .
2008-03-16 03:40:35 +00:00
Eric S. Raymond
9f92ced657
Clear SpellingMistakes problems.
2008-03-16 03:37:18 +00:00
Eric S. Raymond
c70a1064b3
Make WML match C++ reality,
...
...which is that object takes a "description" attribute rather than a
"user_description" attribute. I think this error was a fossil from an
experiment just after 1.4.
2008-03-15 22:40:47 +00:00
Eric S. Raymond
50132051fb
Fix some more WML references.
2008-03-15 22:19:34 +00:00
Eric S. Raymond
4ec05d32b7
Fix up WML variable references...
...
...to track the SingleUnitWML attribute name changes. These cannot be
lifted mechanically, but wmllint warns about possible problems.
2008-03-15 21:55:05 +00:00
Eric S. Raymond
b2b55e5996
description= -> name in [unit]
...
This will cause unit names to be displayed incorrectly from savefiles made
since 2008-03-14T01:38:17Z!esr@thyrsus.com. It was either that or break compatibility with 1.3/1.4
savefiles.
2008-03-15 20:30:45 +00:00