34995 Commits

Author SHA1 Message Date
Guillaume Melquiond
f2a7970492 Removed undocumented and redundant function. 2009-08-15 08:00:24 +00:00
Guillaume Melquiond
1a556aaa92 Displayed Lua messages in chat window. Added an optional header to them. 2009-08-15 08:00:20 +00:00
Guillaume Melquiond
50d4d5e319 Ensured events registered on command line are taken into account. 2009-08-15 08:00:14 +00:00
Guillaume Melquiond
a6a975a5d9 Added error messages to chat window. 2009-08-15 08:00:07 +00:00
Guillaume Melquiond
08caebe6de Exported event finalization. 2009-08-15 07:59:59 +00:00
Gregory Shikhman
e6a47f2353 Added support for filtering by level range in killmaps. 2009-08-15 01:51:15 +00:00
Gregory Shikhman
578e898568 Finished filter support for columns from the KILLMAPS table.
A JOIN still needs to be done to add filter support for columns from
the GAMES/GAMES_MP table.
2009-08-15 01:18:58 +00:00
Bartek Waresiak
debc721016 New formula functions: as_decimal, ceil, floor, round 2009-08-14 23:43:33 +00:00
Ignacio R. Morelle
70bfd611a6 Fix unit_create.cpp path in the automake file. 2009-08-14 21:53:27 +00:00
Nils Kneuper
5825d76ffc fix typo in 2009-08-14T20:32:33Z!shadowm@wesnoth.org by shadowmaster (wrong path used in cmake recipe) 2009-08-14 21:36:12 +00:00
Ignacio R. Morelle
8d77912423 WIP unit-create dialog (debug mode only) using GUI2.
It is only used with --new-widgets for now. If you open it you'll have
to use ESC since there are no OK or Cancel buttons yet.
2009-08-14 20:32:33 +00:00
Gunter Labes
ce93debef0 revert the Drake Fighter's melee attack type to blade 2009-08-14 19:44:16 +00:00
Bartek Waresiak
ea0f15eb57 Formula AI update 2009-08-14 17:07:17 +00:00
Bartek Waresiak
680051db4b Silence error flood when safe_call is used with recruit formula function 2009-08-14 17:05:26 +00:00
Bartek Waresiak
ddf0095fb4 Initialize is_gamestate_changes of action_result with false 2009-08-14 17:04:33 +00:00
Bartek Waresiak
bf95928eca Allow comparision between integer and fixed point in formula language 2009-08-14 15:12:10 +00:00
Guillaume Melquiond
0e68dd52bf Clarified comment. 2009-08-14 13:42:36 +00:00
Gunter Labes
db4207c38d reinstated test version check 2009-08-14 12:48:29 +00:00
Bartek Waresiak
b1baf2e36f Added fixed-point arythmetic for formula language 2009-08-14 12:35:36 +00:00
Bartek Waresiak
1938717b2e Slence flood of errors coming from testing formula recruiting code 2009-08-14 12:19:19 +00:00
Bartek Waresiak
36230b1d0e Add possibility to pass parameters to null() formula function...
...to silence them and make use only of their side effects (i.e. print
label)
2009-08-14 12:14:54 +00:00
Bartek Waresiak
d21c102529 Add formula debuger parameter to calculate_map_ownership function 2009-08-14 12:12:54 +00:00
Iurii Chernyi
d84a84e051 -1 OOS 2009-08-14 11:44:16 +00:00
Richard Kettering
dc18d6ec43 New images and animations for the thug. 2009-08-14 10:06:24 +00:00
Guillaume Melquiond
062de84d6b Removed test noise. 2009-08-14 09:53:16 +00:00
Guillaume Melquiond
ea1c60a586 Factored savegame version checking. 2009-08-14 09:40:39 +00:00
Richard Kettering
0921a69aed New images and animations for the thug. 2009-08-14 09:25:52 +00:00
Eugen Jiresch
12cc25cd4a fixed loadgame version compatibility check for multiplayer games 2009-08-14 09:09:36 +00:00
Guillaume Melquiond
5e274a96d0 Fixed speaker name. 2009-08-14 08:44:49 +00:00
Guillaume Melquiond
4bbd910825 Converted speaker field to pango markup. 2009-08-14 08:44:41 +00:00
Guillaume Melquiond
f4043acf31 Converted campaigns to using the speaker field,
...in order to reduce the amount of translation noise.
2009-08-14 08:44:34 +00:00
Guillaume Melquiond
6a4241cadb Added a speaker field to story parts, so as to unify/simplify campaign stories. 2009-08-14 08:44:26 +00:00
Guillaume Melquiond
e48c947cd6 Played nicer when the window is hidden. 2009-08-14 08:44:18 +00:00
Guillaume Melquiond
e76e4348c3 Prevented busy-waiting when not actually scrolling. 2009-08-14 08:43:50 +00:00
Gregory Shikhman
9ebdcebbb3 Added filter selection to frontend.
Improved UI of killmaps page slightly.
2009-08-13 22:45:56 +00:00
Guillaume Melquiond
c9f365328c Cleaned rect_of_hexes iterator so that foreach becomes usable. 2009-08-13 22:03:28 +00:00
Guillaume Melquiond
d65c328e41 Reverted, as it causes the game to stop progressing while the window is hidden. 2009-08-13 21:44:31 +00:00
Guillaume Melquiond
82cf61abf6 Fixed huge cpu usage when the window is hidden. 2009-08-13 21:01:17 +00:00
Phil Barber
6ce1b5557a update a couple of slasher frames 2009-08-13 19:52:46 +00:00
Phil Barber
654c5c015b update a couple of enforcer frames 2009-08-13 19:50:51 +00:00
Iurii Chernyi
d1bd4ff404 removed console AI - as formula_ai console is now served by each individual AI 2009-08-13 19:22:51 +00:00
Phil Barber
a213ec1454 Add TC macro to Burner.cfg 2009-08-13 18:53:35 +00:00
Bartek Waresiak
c47641dd25 Changed description of Formula AI from /ai/dev/, small fix to recruitment 2009-08-13 18:46:46 +00:00
Bartek Waresiak
624d6ad936 calculate_map_ownership function added, minor fix for debug_label 2009-08-13 18:41:11 +00:00
Bartek Waresiak
9f71b56c87 New fai recruitment, added formula AI as choosable AI 2009-08-13 18:39:57 +00:00
Fabian Müller
0aa42b2552 Horn signals that may be used with...
...portraits/goblins/transparent/rouser-2.png. Contributed by Zookeeper.
2009-08-13 18:39:53 +00:00
Phil Barber
1c722f80d9 Add and wire new Revenant portrait, update changelogs, portrait credits. 2009-08-13 18:21:33 +00:00
Iurii Chernyi
54ddcc51ba Added config serialization of various ai contexts. 2009-08-13 18:02:19 +00:00
Ignacio R. Morelle
97967b4a3b Replace the funny-sounding "Save The Map" menu entry with "Save Map" 2009-08-13 17:05:49 +00:00
Ignacio R. Morelle
2d5057e421 Converted YogiHH's umlauts to UTF-8 2009-08-13 17:05:27 +00:00